Excellent in depth take on one of the most immersive atmospheric VR titles to date. Add the level design, storyline, audio, soundtrack, gameplay and overall enjoyment, it’s one of the better solo player VR experiences to date. While there is a level of jank, some odd AA visual artifacts at times that blind you and lack in texture resolutions on some assets, it’s a must play title. Just an FYI for some, OVR Toolkit causes a stutter/lag every time you grab from your chest or fire your weapon. It was an issue that I didn’t find any info online and even the developers had no clue what the cause may be, but after trial and error, I figured out the problem. Which wasn’t a problem for any of the other VR games I’ve played before. As always, appreciate the lengthy, in depth review! Happy New Year! PS, that old creepy man, “the worm” x’s 100, is not possible to shoot. I replayed that section to try, since I let him live the first time around, and your weapon will just not fire if aimed at the old man.
@Eon-Nova Not all of it. There are bits a pieces but I would say 90% is pre update. The only parts I know 100% are post update are the parts that I physically show off the Hellsing and when im showing off the AK near the beginning of the video where its shows 3 different visual variants. Keep in mind this is also recorded on a 1080P cap card.
@Eon-Nova did you have a specific question about it or anything? A lot of the game minus interactive bits I believe are used from main line game assets
@@ButtorsVRGaming Nothing specific. I just hadn't realized the game was "pre 1.0" all this time and I wanted to see if it was much different. Was surprised to find no one doing a 1.0 review.
Ngl this channel is underrated
Excellent in depth take on one of the most immersive atmospheric VR titles to date. Add the level design, storyline, audio, soundtrack, gameplay and overall enjoyment, it’s one of the better solo player VR experiences to date.
While there is a level of jank, some odd AA visual artifacts at times that blind you and lack in texture resolutions on some assets, it’s a must play title. Just an FYI for some, OVR Toolkit causes a stutter/lag every time you grab from your chest or fire your weapon. It was an issue that I didn’t find any info online and even the developers had no clue what the cause may be, but after trial and error, I figured out the problem. Which wasn’t a problem for any of the other VR games I’ve played before.
As always, appreciate the lengthy, in depth review! Happy New Year!
PS, that old creepy man, “the worm” x’s 100, is not possible to shoot. I replayed that section to try, since I let him live the first time around, and your weapon will just not fire if aimed at the old man.
Damn. Didn’t know I could not shoot the old dude.
Was this gameplay recorded before or after 1.0?
@Eon-Nova Not all of it. There are bits a pieces but I would say 90% is pre update. The only parts I know 100% are post update are the parts that I physically show off the Hellsing and when im showing off the AK near the beginning of the video where its shows 3 different visual variants. Keep in mind this is also recorded on a 1080P cap card.
@@ButtorsVRGaming Cool thanks!
@Eon-Nova did you have a specific question about it or anything? A lot of the game minus interactive bits I believe are used from main line game assets
@@ButtorsVRGaming Nothing specific. I just hadn't realized the game was "pre 1.0" all this time and I wanted to see if it was much different.
Was surprised to find no one doing a 1.0 review.