Civ Streams: The Exploration Age | Civilization VII Developer Livestream

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 592

  • @ParadigmZwei
    @ParadigmZwei 2 หลายเดือนก่อน +435

    Shoutout to Carl - whenever other people are talking and the gameplay isn't moving, I notice he always takes the time to just hover over things because he knows people will want to pause and read the tooltips.

    • @cohortConnor
      @cohortConnor 2 หลายเดือนก่อน +12

      That’s because Carl is actually a gamer so he understands the audience.

    • @Isengardtom
      @Isengardtom หลายเดือนก่อน +8

      Carl is the GOAT

    • @sjwilson21
      @sjwilson21 6 วันที่ผ่านมา +1

      these three are actually my fave livestream. Ed is so knowledgeable and chill with Carl, who is Civ GOAT. Sarah directs traffic super well.

  • @secretagentt3
    @secretagentt3 2 หลายเดือนก่อน +198

    Request: Noticed from last stream too. When transitioning ages and spending points on legacies, the UI should give indication when you select a specific legacy twice. For example, when you clicked "Gain 1 scientific attribute point" twice, it deducts the legacy points 2 times, but doesn't actually SHOW on the UI you picked it twice anywhere. If I am going back and forth on what legacy points I have and what I have chosen, some indication of what you have selected multiple times would help.

  • @theBSDude44
    @theBSDude44 2 หลายเดือนก่อน +205

    "Ageless" and "Persistent" sound backwards to me. Feels like "Ageless" should mean "can be built in any age" and "Persistent" should mean "Doesn't go away in future ages."
    EDIT: looking at the UI, I think Ed just misspoke and mixed them up.

    • @DarkOfLight42
      @DarkOfLight42 2 หลายเดือนก่อน

      great point, super well-said!
      probably need a 3rd term entirely for the one that can be built in any age tbh.
      and then either Persistent or Ageless could mean that they never go away

    • @theBSDude44
      @theBSDude44 2 หลายเดือนก่อน +13

      ​@@DarkOfLight42 Looking at the UI, I think Ed Beach just misspoke and mixed them up.
      I don't know what you mean by "3rd term."
      Normal buildings can be built in a single age; they have a yield and an adjacency in their own age, but in future ages, they lose the adjacency and can be overbuilt.
      Persistent buildings can be built in a single age; they have a yield and an adjacency in all ages, and they can't be overbuilt.
      Ageless buildings can be built in any age; they have a yield of 1 or 0 (I can't tell in the video) and no adjacency (afaict), instead boosting relevant improvements, with no changes through the ages.

  • @Gerginaut
    @Gerginaut 2 หลายเดือนก่อน +77

    Spain in Civ V was my favorite meme. It was always such a gamble for if you would start near natural wonders.
    So glad they brought that back!

    • @Edax_Royeaux
      @Edax_Royeaux 2 หลายเดือนก่อน +10

      If you started near the Barrier Reef, you would become a rich, scientific, and religious super power in like 15 turns.

    • @fuzzychewbacca
      @fuzzychewbacca 2 หลายเดือนก่อน +2

      Estáis locos?

  • @mimismomismamente
    @mimismomismamente 2 หลายเดือนก่อน +166

    30:25 start, 35:20 gameplay

    • @doshsemiw5010
      @doshsemiw5010 2 หลายเดือนก่อน +3

      Preciate bro

    • @michaelmayhem350
      @michaelmayhem350 2 หลายเดือนก่อน +5

      The real hero

    • @arvindhmani06
      @arvindhmani06 2 หลายเดือนก่อน +3

      More like 30:10 for the start, if you're into the whole intro thing

    • @DrMetPhD
      @DrMetPhD 2 หลายเดือนก่อน

      37:49 Isabella the Cat cameo

    • @thomasdavis8049
      @thomasdavis8049 2 หลายเดือนก่อน

      Bless you

  • @ankhuri1353
    @ankhuri1353 2 หลายเดือนก่อน +200

    I was already getting the impression they were onto something with this Ages concept ... I had ideas about how this could play out in a cool way in the three ages ... now, I'm 100% convinced:
    This CIV is gonna be really, REALLY freaking cool! Good job guys! I can't wait to play both of these ages. I hope you've had some of the ideas for the Modern Age that I've been contemplating. You seem to have figured out how to make the Exploration Age feel the way it should.

    • @aliensinnoh1
      @aliensinnoh1 2 หลายเดือนก่อน +12

      I know, I'm so excited. But honestly I think they just messed up a little with how they did the revela. They could have saved themselves a lot of anger if they had started by showing off the transition as Egypt to the Abbasids, rather than Mongolia.

    • @thegorb2653
      @thegorb2653 2 หลายเดือนก่อน +2

      Yeah I'm feeling like antiquity might be little lacking detail after the exploration with all its unique and absolutely fantastic features.

    • @ankhuri1353
      @ankhuri1353 2 หลายเดือนก่อน +2

      @@aliensinnoh1 I agree. I think they could have rolled their game out better.

    • @tutkarz
      @tutkarz 2 หลายเดือนก่อน +1

      freaking cool? I wonder how many games had such hype before release and turned out to be not fun at the end.

    • @JimmyMon666
      @JimmyMon666 2 หลายเดือนก่อน +1

      I think it will turn out well. But there are still some weird things that we'll just have to put up with in the name of gameplay. Like those Greek city names persisting. It would make more sense for your empire to morph into another if it's a cluster of cities on the far reaches of your empire and you lose your initial core cities. Of course that wouldn't be fun to lose those cities you worked hard for.

  • @romulansenate
    @romulansenate 2 หลายเดือนก่อน +11

    I love their little discussions over which strategies are better

  • @Sponch-r8y
    @Sponch-r8y 2 หลายเดือนก่อน +26

    Mexico in Civ 7 🔥🔥🇲🇽

  • @megatjmega
    @megatjmega 2 หลายเดือนก่อน +224

    the gameplay and graphics are great! But, from my end, I think the UI is really an eye sore. Would love to mod that out or something

    • @DeanWBarry
      @DeanWBarry 2 หลายเดือนก่อน +28

      The map models and all that stuff is gorgeous best of any civ game by miles. The Leaders are half genuinely hideous and half look like they were ported from civ 5, And the ui is pretty bland imo. What do you think about the ui and leaders.

    • @JH24821
      @JH24821 2 หลายเดือนก่อน +17

      I like the simplicity of the UI, but I'm sure they''ll continue to improve on it before release.

    • @DeanWBarry
      @DeanWBarry 2 หลายเดือนก่อน +5

      @@JH24821 what do you think about the leaders. Tecumsah, Trung Trac, and Xerxes look good, but Isabella here looks like a ghoul and Augustus and Confucius look like they were modded in rather than official firaxis made leaders.

    • @Phlegethon.
      @Phlegethon. 2 หลายเดือนก่อน +9

      ​@@DeanWBarry Well that is your opinion. They look fine to me.

    • @DeanWBarry
      @DeanWBarry 2 หลายเดือนก่อน +3

      @@Phlegethon. yeah for sure thats why i wanted to see what others thought

  • @Gabriel-rn2jy
    @Gabriel-rn2jy 2 หลายเดือนก่อน +123

    Can't get over how perfect the art style is, they NAILED it

    • @marekkos3513
      @marekkos3513 2 หลายเดือนก่อน

      I know

    • @Edax_Royeaux
      @Edax_Royeaux 2 หลายเดือนก่อน +2

      I have yet to see what units look like when on the wall tiles, like the Great Wall.

    • @Skadi609
      @Skadi609 2 หลายเดือนก่อน +12

      It has all the good sides of Civ VI without the cartoonish style

    • @pirate135246
      @pirate135246 2 หลายเดือนก่อน

      😬

    • @ChewieFlakes
      @ChewieFlakes 2 หลายเดือนก่อน +1

      There is literally no style... It looks like an alpha for an indie civ clone. Soulless husk wrapped in a denuvo shit wrapper.

  • @paulschuler7556
    @paulschuler7556 2 หลายเดือนก่อน +80

    Loving the new look, except for one minor thing: I think it would look much better, if borders and for example city walls would look more natural and not so edgy. Let them curve like in CiV V! :)

    • @9898Hawk
      @9898Hawk 2 หลายเดือนก่อน +7

      You're right, but I think it is an intentional choice on their end. Walls are built on a per edge basis now (with the exception of the city center?), so I assume in playtesting they realized that if they curved and looked more natural it was more difficult to tell which edges had walls and which ones did not. The problem is everything is so detailed and beautiful now that the straight walls look out of place with the overall aesthetic of the game. With tile based improvements, you can just hover and see a label describing what's in that tile, but there really isn't a good way to do that with tile edges. I think they made the right choice.

    • @kentonwu4383
      @kentonwu4383 2 หลายเดือนก่อน +4

      @@9898Hawk I feel like the empire borders should still be smoothed though

  • @priscillaemerald987
    @priscillaemerald987 2 หลายเดือนก่อน +13

    I watched the entire stream, and my hype can't get any higher!

  • @ichifish
    @ichifish 2 หลายเดือนก่อน +102

    Guys, fix the UI. When the player needs to read or look at icons, they should be BIG. You have a lot of dead space (gray areas) in your UI, and your beautiful images are in the way of information transfer. People are complaining that it's too much gray, but that's not the problem. The problem is that the text is tiny. You can see this on the age transition screen where 2/3 of the space is taken up by a graphic I'll look at maybe twice and four dense paragraphs of text are squeezed into a 1/3 of the screen. I shouldn't have to squint and bend towards the monitor to read things.

    • @willaz0000
      @willaz0000 2 หลายเดือนก่อน +3

      UI is a huge step backwards from their previous entries, totally amateurish, ugly and unintuitive

    • @ichifish
      @ichifish 2 หลายเดือนก่อน +7

      @@willaz0000 I don't think it looks bad, but as you said, it's amateurish. Look at 1:28:15. The whole screen is empty, and the text in the mouseover box is tiny. Same thing at 1:40:09.

    • @KerupukKeju
      @KerupukKeju 2 หลายเดือนก่อน +5

      @@willaz0000 So dramatic, its wip

    • @F1Krazy
      @F1Krazy 2 หลายเดือนก่อน +2

      The UI size looks fine to me. It looks small if you're watching in the default video, but if you put the video in full-screen to simulate what the game would actually look like on your monitor then it's perfectly fine IMHO.

    • @jediyoshi64
      @jediyoshi64 2 หลายเดือนก่อน +5

      That's a pretty standard text size for a 4K screen, which is what they're recording on. I imagine it'll be bigger on a 1080p display.

  • @christianringlstetter6814
    @christianringlstetter6814 2 หลายเดือนก่อน +10

    That was an awesome gameplay reveal. I am even more hyped (already pre-ordered) and really like the age transition and the way the 2nd age works.
    But I agree to many other comments here, that the UI needs some improvement. Hope this is still an "early build" thing...

  • @davidhenson1316
    @davidhenson1316 2 หลายเดือนก่อน +31

    Enjoying everything so far. Im happy it feels so different than other civs. Ive put about 2k hours into civ 6 so im happy for a change. UI is cool and aesthetic. hopefully barbarians arent strictly limited to a crisis. Crisis system is a fun anti expansionist/ global event for everyone to play around.

    • @Hungary_Ball253
      @Hungary_Ball253 2 หลายเดือนก่อน +3

      Barbs are replaced by independent powers(except for in a crisis) some independent powers are peaceful, some are hostile and some are peaceful unless you piss them off

  • @alexbishop5004
    @alexbishop5004 2 หลายเดือนก่อน +3

    I love that Firaxis listened to players by making "idle combat" a thing. It really adds a great depth of feel to a living map, and was ESSENTIAL to my last 3 or 4 playthroughs of Xcom.
    Another suggestion, which may or may not have been addressed already... R.E.D. Mods....
    Allow us to change the avatar count per unit. Instead of 6 Units at 1/8" the size of a tile... can do up to 12 units, 1/16" of a tiles size, giving us a larger "army" feel. Similar to R.E.D.s mod, certain units would be exclusively 1 avatar model regardless, or 2, etc.

  • @veigar6899
    @veigar6899 2 หลายเดือนก่อน +52

    I have played civ 1 2 3 4 5 and 6, hyped for 7

    • @howtomakemoneyfromptcssite4385
      @howtomakemoneyfromptcssite4385 2 หลายเดือนก่อน

      The same bro, can't get enough

    • @jimsanderson4180
      @jimsanderson4180 2 หลายเดือนก่อน +2

      @@veigar6899 Me too. First on a Commodore 64, then on Amiga 500. How things have changed!

  • @brendantobin201
    @brendantobin201 2 หลายเดือนก่อน +7

    It would be cool if before the age transition or thr requisite tech, you could still move into ocean tiles but the rough seas damage is set to like 80 or something

  • @Attoretto
    @Attoretto 2 หลายเดือนก่อน +19

    I knew that was el palacio de bellas artes in the trailer, can't wait to play as México

  • @vakistania
    @vakistania 2 หลายเดือนก่อน +60

    26:32 Mexico confirmed

    • @mcgeedarion
      @mcgeedarion 2 หลายเดือนก่อน

      Yeah but what age if its exploration age fml

    • @vakistania
      @vakistania 2 หลายเดือนก่อน +22

      @@mcgeedarion Modern, it says that Spain unlocks it

    • @vivone7671
      @vivone7671 2 หลายเดือนก่อน +1

      Are you Sure!?!

    • @gumballking5479
      @gumballking5479 2 หลายเดือนก่อน +9

      @@vivone7671 watch the video they literally say it themselves man

    • @vakistania
      @vakistania 2 หลายเดือนก่อน +1

      @@vivone7671 Updated the timestamp, check on the right side at 26:32

  • @thricefx
    @thricefx 2 หลายเดือนก่อน +18

    "If there ever was a Lake civilization..." oh Carl... hmmm....

    • @Fummy007
      @Fummy007 2 หลายเดือนก่อน +5

      Aztecs maybe?

    • @Edaphosaurus
      @Edaphosaurus 2 หลายเดือนก่อน +5

      @@Fummy007 with the Maya and Mexico confirmed surely this is the logical choice?

    • @JimmyMon666
      @JimmyMon666 2 หลายเดือนก่อน +1

      I would say Mexico, but is there anything left of that lake anymore? I believe the entire thing has been drained and paved over. I've never been to Mexico City, so correct me if I'm wrong.

    • @PetroBlownapart
      @PetroBlownapart 2 หลายเดือนก่อน +2

      Minnesota!

  • @zackcrow1776
    @zackcrow1776 หลายเดือนก่อน +3

    I think the ship models should be shrunk a bit, maybe 60% what they are currently so they dont clip so much in the armadas. Also, i think having some kind of privateer unit that can attack even when youre not at war is a must! The treasure fleets should always need protection, not just when youre at war.

  • @TheGamerDadZA
    @TheGamerDadZA 2 หลายเดือนก่อน +27

    Pretty hyped for this. I was skeptical of the Civ change like Humankind, but if they can make it make sense, it'll be pretty cool. For now I'll play ARA until it Civ VII launches in Feb. Keep up the good work!

    • @felixclemson9368
      @felixclemson9368 2 หลายเดือนก่อน +1

      What are your thoughts on Ara?

    • @TheGamerDadZA
      @TheGamerDadZA 2 หลายเดือนก่อน +2

      @felixclemson9368 ARA seems much more complex than Civ VI. I am still learning as I go, but so far I'm not a huge fan of the Civs being forgotten at the end of each act. I'd prefer to see them make a comeback instead of being deleted. I still haven't reach the end game yet, but hopefully soon.
      The resource management seems a bit too much for me.
      Have you played ARA? If so, what do you think about it.

  • @darkemperor418
    @darkemperor418 2 หลายเดือนก่อน +11

    Game looks beautiful. Just have to sort out the UI make the yields more intuitive to read like in civ6 the yields look so clean compared to civ7.

  • @editorjosh
    @editorjosh 2 หลายเดือนก่อน +4

    I am very excited for more naval gameplay mid game here, my favourite civs in previous games were ones like Phoenicia or England who got unique naval units and synergized with coastal/water gameplay -this looks like a great upgrade! (Phoenicia in civ 7 when tho?? )

  • @XxkierankenworthyxX
    @XxkierankenworthyxX หลายเดือนก่อน +1

    I’m glad they found bugs through a long play through like this, means things can get identified before release

  • @jepres1069
    @jepres1069 2 หลายเดือนก่อน +33

    The artstyle looks amazing, can't stand the UI at this moment tho. If it is improved upon before launch it would be amazing.

    • @willaz0000
      @willaz0000 2 หลายเดือนก่อน +4

      UI is a huge step backwards from their previous entries, totally amateurish, ugly and unintuitive

    • @Mattlesss
      @Mattlesss 2 หลายเดือนก่อน +1

      most likely an old build, they said in the stream that stuff are still WIP of course, they still have 3 months until release

    • @therexbellator
      @therexbellator 2 หลายเดือนก่อน +3

      UI is always one of the last things developed for a game. Even if we get a semblance of this at launch I'm sure they will improve it over time. Personally I'm not bothered by the UI, there are aspects of it that I think look very clean but I won't know until I'm actually playing it.

    • @Ruka-f7k
      @Ruka-f7k 2 หลายเดือนก่อน

      @@Mattlesss 3 months is nothing

  • @sushi_nara_piekan
    @sushi_nara_piekan 2 หลายเดือนก่อน +21

    I've watched some of the videos so far, but I feel like the map size and number of tiles are small compared to the size of the city. (This may be because they use a small map because it's an introductory video.)
    I'd like to see a map that's even bigger than the previous game. The view of a continent filled with the cities of several countries is too ridiculous.

  • @foswa6335
    @foswa6335 2 หลายเดือนก่อน +2

    Thank you for making her beautiful

  • @JoeGraziosi
    @JoeGraziosi 2 หลายเดือนก่อน +1

    @sid meier's civilization - Before you trimmed off the 20mins of "stream about to start", there was a BANGER piece of music going on at the 19:45 mark. Can you tell me who's Civ that was for? Definitely sounded Turkish or a civ somewhere in that neck of the woods. Excellent work, composer!

  • @Flowers4Fischl
    @Flowers4Fischl 2 หลายเดือนก่อน +6

    Looook at our guy Carl, this guy went from a Q&A guy then promoted to junior designer and now the LEAD DESIGNER for the lastest generation of a franchise game

    • @vniversum
      @vniversum 2 หลายเดือนก่อน +3

      Not Q&A but QA -> quality assurance, tester in other worlds

  • @I3wave
    @I3wave 2 หลายเดือนก่อน +54

    Ed looks so pissed off at the very start 😭😭

    • @prinzprenk466
      @prinzprenk466 2 หลายเดือนก่อน +1

      inside out 😂

    • @tom4prez
      @tom4prez 2 หลายเดือนก่อน +20

      Someone on set is yapping on the phone in the background for the first minute. You can notice the hosts trying to cover it with their own voices. I'd be annoyed too!

    • @UchihaClan-cu9ww
      @UchihaClan-cu9ww 2 หลายเดือนก่อน +2

      ​@@tom4prez i think its the hosts voice played by a TV in the back.. 😅
      Whatever she says.. repeats😅

    • @jaripak8166
      @jaripak8166 2 หลายเดือนก่อน +5

      @@tom4prez It was the Isabella First Look video accidentally playing, you can see when the video was actually supposed to start it was already halfway

    • @therexbellator
      @therexbellator 2 หลายเดือนก่อน +2

      @@tom4prez Pretty sure they had their own livestream in the background and whoever had it open didn't realize how loud it was.

  • @CCRRJJ
    @CCRRJJ 2 หลายเดือนก่อน +14

    The map is absolutely stunning. But I'm still struggling with the aesthetic of the UI visual design. It looks generic at best. It doesn't evoke the grandeur of Civilization. Those blue and gray event icons look so bland against that beautiful map. I wish they would improve on the visual design of the UI before the launch. I hate to compare, but the visuals and art on Humankind's UI and tech tree was so enjoyable that I expected Civ7 to surpass that.

  • @marko93ns
    @marko93ns 2 หลายเดือนก่อน +2

    Exploration Age is pretty sweet. Can't wait to play the game

  • @sgtprylo
    @sgtprylo 2 หลายเดือนก่อน +5

    Great stuff, can't wait, but...the ensigns and pennants on your ships are blowing the wrong way. Winds typically come from the stern, so flags billow towards the bow of the ship. totally inconsequential thing, but as a Age of Sail guy, it jumped out at me.

  • @olavfur
    @olavfur 2 หลายเดือนก่อน

    I’m getting very excited for Civ VII now. Great job!!

  • @cmdrshprd
    @cmdrshprd 2 หลายเดือนก่อน

    This is some of the coolest pre-release content I’ve ever enjoyed. Thank you for doing these!

  • @DiegoHaro11
    @DiegoHaro11 2 หลายเดือนก่อน

    Thank you for this job, it looks amazing!!

  • @SimCityEA1989
    @SimCityEA1989 2 หลายเดือนก่อน +1

    Can't wait to recreate The Battle of Trafalgar in this game!

  • @whymiss3312
    @whymiss3312 2 หลายเดือนก่อน +10

    Plz a well proportioned huge world map

  • @danielkaszas2982
    @danielkaszas2982 2 หลายเดือนก่อน +1

    Nice homage to Civ 5 Spain, I like it.

  • @roninbadger7750
    @roninbadger7750 2 หลายเดือนก่อน +1

    rough seas . . Classic. glad this is back

  • @azfaru4367
    @azfaru4367 2 หลายเดือนก่อน +1

    i want to play this so bad. gonna take a week off work for civ vii release for sure

  • @Wsouther
    @Wsouther 2 หลายเดือนก่อน +2

    Holy shit I’m excited for this game. Hoping some of the UI for policies and production gets touched up before launch, but other than that give me this game please.

  • @aussiecossie
    @aussiecossie 2 หลายเดือนก่อน

    I am so psyched for this!

  • @icthiolavarunt5363
    @icthiolavarunt5363 2 หลายเดือนก่อน +4

    Damn I wanna play this so badly rn

  • @GameCenter_USA
    @GameCenter_USA หลายเดือนก่อน

    The commander commendations is game changing for multiplayer !

  • @peedrocap
    @peedrocap 2 หลายเดือนก่อน +3

    The hype is real!!

  • @whomolgan
    @whomolgan หลายเดือนก่อน +1

    My biggest hope is that the AI is better in VII. In VI, on the hardest difficulty, i could shuffle a single archer back and forth as long as the terrain was hard and kill another Civ.

  • @Icyclean6969
    @Icyclean6969 2 หลายเดือนก่อน

    I’m loving the art style! they really went back to the original more realistic less arcade style and it looks gorgeous!

  • @doicaini7734
    @doicaini7734 10 วันที่ผ่านมา +1

    What if you are on Pangea ? How exploration age work there ?

    • @UnderKingDuck
      @UnderKingDuck 4 วันที่ผ่านมา

      There is no Pangea map script in Civ 7.

  • @adamjames0710
    @adamjames0710 2 หลายเดือนก่อน +1

    My god Its glorious! As an English man I love a good navy.

  • @Lightndavoid
    @Lightndavoid 2 หลายเดือนก่อน +15

    Each game is literally three smaller games if modern age comes at launch. All wars get reset, units get returned and auto upgraded... every player will have their own religion.. so many choices that feel like they are dumbing down the game

    • @laorenshener
      @laorenshener 2 หลายเดือนก่อน

      完全正确,令人感到无语的选择数据是错误的方向,似乎在用数据展示文明,而不是文明本身。

  • @MarTro80
    @MarTro80 2 หลายเดือนก่อน +5

    Not sure I like the "great" reset between ages. Wars just disappear? Isn this just a bit weird? Have the same leader, but rest is reset? Hmm. Probably gotta play it to see it.

    • @marekkos3513
      @marekkos3513 2 หลายเดือนก่อน +2

      I know.This game looks great , but the mechanics are so bad

  • @ash6899
    @ash6899 2 หลายเดือนก่อน +5

    love teh distant land feature but not a fan how its on every map/game. wish there was some variety. like a dessert you have to cross or something

  • @JimmyMon666
    @JimmyMon666 2 หลายเดือนก่อน

    Congrats on the baby Carl.

  • @jampako
    @jampako 2 หลายเดือนก่อน +7

    Why does that map gen look so bad. The entire new world coast is almost perfectly straight from north to south

    • @toyvng
      @toyvng 2 หลายเดือนก่อน

      It does look a bit like someone just sliced or chipped the land above sea level flat, except for a bit of spiking rock looking mountains here and there. Be looking like Aoe 2 or something

  • @alan4lyf
    @alan4lyf 2 หลายเดือนก่อน +3

    i hope the AI does not suck in war

  • @jackhew93
    @jackhew93 หลายเดือนก่อน

    the treasure fleet concept is cool.

  • @TheMarcHicks
    @TheMarcHicks 2 หลายเดือนก่อน +2

    Please, please, please.....can you guys change the Tiers for the tech tree into Eras-so Medieval and Renaissance Eras for the Exploration Age tech tree. I feel like it would be a great way to further subdivide each Age. Anyway, just a suggestion 🙂.

  • @RoderickVI
    @RoderickVI 2 หลายเดือนก่อน +76

    Why Spain rather than Castille? You literally chose a castle to depict them, and just how you have the Normans you should have split Castille and Aragon given how Spain didn't exist as a State until 1812 (which is modern era)

    • @Flowers4Fischl
      @Flowers4Fischl 2 หลายเดือนก่อน +25

      Yup. Isabella was the queen of Castille, not Spain. I guess they are just going for what’s more commonly known to the masses

    • @RoderickVI
      @RoderickVI 2 หลายเดือนก่อน +19

      @FacialFischl And not just that "Casa de Contratación" "Tercios" "Conquistador" "Casa de Consistoria" all of that is Castillian. Madrid as capital? Also Castillian. They should have just said Castille; whilst yes, in the middle ages the term "Spain" was used by some to uniquely denote Castille it no longer does. I would personally love an Aragon or Catalonia civ in the future with the Llotja (commercial building), almogavers (military unit), les corts or the consell de cent (with great person kind benefits), etc.

    • @borregerogame
      @borregerogame 2 หลายเดือนก่อน +2

      At least Spain has a more closely associated leader than other civs

    • @LegendSwede99
      @LegendSwede99 2 หลายเดือนก่อน +16

      ”The Spanish Empire, sometimes referred to as the Hispanic Monarchy or the Catholic Monarchy, was a colonial empire that existed between 1492 and 1976. In conjunction with the Portuguese Empire, it ushered in the European Age of Discovery.”
      Taken from wikipedia

    • @michaelmayhem350
      @michaelmayhem350 2 หลายเดือนก่อน +9

      Considering Castille wants independence & Spain taking a hard stance against them I would bet it's Isabella of Spain to avoid the ire of the Spanish monarchy/government potentially banning the game. This is the same reason Hitler didn't show up as a German leader even though Russia used to have Stalin & China had Mao. Did even said in interviews Civ1 beta had Hitler but they removed him for fear of Germany boycotting the game.

  • @RosaliaEmerald
    @RosaliaEmerald 2 หลายเดือนก่อน +2

    awesome that transition is such an important part of Civ VII gameplay!

  • @valentinoaditya2458
    @valentinoaditya2458 2 หลายเดือนก่อน +4

    I have a mixed feeling with the transition. On one hand, it's nice to see the cultures blend very well; but on the other hand, the transition doesn't feel smooth... it resets military and just jumps a millennia without any closure of what happens with the crisis??

    • @GabiN64
      @GabiN64 หลายเดือนก่อน

      Yeah not sure i like that part where everything resets including the crises. Also it skipped medieval age??

    • @valentinoaditya2458
      @valentinoaditya2458 หลายเดือนก่อน

      @@GabiN64 yeah it fast forwards 1000 years skipping early-to-mid medieval and go straight to age of discovery :))))

  • @ginomo80
    @ginomo80 20 วันที่ผ่านมา +1

    Capturing treasure ships is the closest we're gonna get to a new Sid Meier's Pirates 😕

  • @alphanikolas
    @alphanikolas 2 หลายเดือนก่อน +1

    Looks great but please allow us to also change other city names if we want to, besides the capitol. It’s going to be weird playing as a new civ but not seeing any of their historical cities unless we settle new ones.

  • @Fseb-uj1ih
    @Fseb-uj1ih 2 หลายเดือนก่อน

    Yo Firaxis! I like the idea That you Can grab bonuses from achieving something in another age(legacy bonuses)
    But I would love to see some kind of a comeback bonus, especially for multiplayer! Because that could potentially make it more competitive. Less snowbally

  • @frenchie_maple
    @frenchie_maple 2 หลายเดือนก่อน

    Having 1 crisis per continent would be really cool

  • @rdm3990
    @rdm3990 2 หลายเดือนก่อน +1

    Since we do not have religious victory anymore, founding a religion should work differently. I think we should come back to Civ IV's idea that every religion was linked to a Technology or Civic. The first nation to discover it, found the said religion. And the same civilization could found a different one later. This mechanic would reflect what happened in India in real life, that founded Buddhism, Jainism, Hinduism, and Sikhism.

  • @outset5009
    @outset5009 2 หลายเดือนก่อน +6

    i noticed the year was for C.E. Will there be a toggle available for us to choose B.C. and A.D. for the year?

  • @roninbadger7750
    @roninbadger7750 2 หลายเดือนก่อน

    treasure fleets! Civ4 is coming back

  • @felixdoring3926
    @felixdoring3926 2 หลายเดือนก่อน

    Hopefully when they reveal modern age gameplay it turns out there is a 3rd commander option. In Antiquity you get Army Commanders because land-based wars are the norm. With the advent of naval wars in Exploration you get Fleet Commanders. And in modern age with the introduction of Air Combat hopefully there are squadron commanders for air squadrons like the Red-Baron etc.

    • @martinian8
      @martinian8 2 หลายเดือนก่อน +1

      I believe this was shared previously, that each age unlocks new type of commander and the modern age unlocks one for air combat. :)

    • @felixdoring3926
      @felixdoring3926 2 หลายเดือนก่อน +1

      @martinian8 nice thanks for the reply.

  • @herculespayton2460
    @herculespayton2460 26 วันที่ผ่านมา

    Played Civs in the past. Just wondered when a player can go first person to scope down to street/ground levels and experience the time. I know will require a lot, but should enhance game experience, esp. a combat situation and visiting other civlization areas. Just my 2 cents.

  • @nilocblue
    @nilocblue 2 หลายเดือนก่อน +4

    *PLEASE READ THIS FIRAXIS. For the love of God please make your button to close menus (which is a red X box) bigger, because it's constantly tedious to close windows in civ 6. I have a huge monitor and resolution and closing menus is so annoying because it's such a precision game. Or at the VERY LEAST please allow "right click" to close menus like it's done in MANY games now.*

    • @Fummy007
      @Fummy007 2 หลายเดือนก่อน +2

      use the hotkeys, esc or space bar I think closes the popups

  • @felixclemson9368
    @felixclemson9368 2 หลายเดือนก่อน

    This is shaping up to be one of my favourite looking civs to date, I’m loving the new improvements. One question though, why do the roads form triangles like that? It kind of ruins the aesthetic, and it’s like that in most civs.

  • @rdm3990
    @rdm3990 2 หลายเดือนก่อน +12

    Religions should be founded in late antitiquity and becoming a big deal only in the Exploration Era. It's weird to have a Maurya civilization that can't found Buddhism, since Ashoka, when ruled it, was its main propagator.

  • @ichifish
    @ichifish 2 หลายเดือนก่อน +4

    Please fix the UI. Look at 1:28:15. 90% of the screen is empty space, but the tool tip text is tiny. Look at 1:40:09. The only thing the player needs to see when mousing over Magellan's abilities is the information in that text box. Not the map. But the text is absolutely miniscule.

  • @nunomauricio7043
    @nunomauricio7043 2 หลายเดือนก่อน +1

    Countries that existed and were pioneers in the age of discovery, such as Portugal and Spain, still exist today. They should, and I hope they will continue to exist in the modern era

  • @ApprenPlayer
    @ApprenPlayer 2 หลายเดือนก่อน

    The Cog appears in the game. There is a mod in Steam for Civ VI that its the unit between Galley and Caravel.

  • @MbunifuBbumba
    @MbunifuBbumba 2 หลายเดือนก่อน

    How I wish the game could have multiple age reincarnations/evolutions even beyond the modern age, so that you can have sort of Dystopian, Utopian and Retro-Future Ages. The result being a refreshingly adventurous eternal game.

  • @Nothing-sn9nc
    @Nothing-sn9nc 2 หลายเดือนก่อน +4

    The previously explored part of the map being dimmer again as opposed to that ugly map thing is the best thing that's ever happened to me

  • @kurtz6666
    @kurtz6666 2 หลายเดือนก่อน

    I think the UI looks fine.

  • @TokenChineseGuy
    @TokenChineseGuy หลายเดือนก่อน

    What's the name of the Baroque song that starts playing at 33:00?

  • @SonesBen
    @SonesBen 12 วันที่ผ่านมา

    I'm honestly not clear on how the Exploration Age legacy paths are going to work for civs that spawn in the distant lands. They mention in the stream that old world resources don't count as treasure resources for distant lands civs (and said they were looking into making something like that work, but this game is very close to launch, and that seems like a big change to make at the last minute). So, based on the game version shown in the stream, are distant lands civs effectively cut off from scoring any economic points in the Exploration Age? A guaranteed economic dark age for every single one of them? Because that's super weird. Also, how does the military legacy path work for them? Do ALL of their settlements give them points? Because then it seems like it would be really hard to beat the distant lands civs on the military path during the Exploration Age, which is also super weird. Or do their settlements not count, and military is yet another legacy path that they are unable to score points in?
    I don't necessarily mind asymmetry in games, but I'm having a hard time seeing how any of those distant lands civs could be remotely competitive when they have to play a third of the game with some pretty big scoring handicaps. And while I don't mind the idea of the game modeling European imperialism-type scenarios, it's super weird to have the game mandate which civs will be the colonizers and which will be the colonized. That's forcing players down a narrative path in a way that Civ has never done before. It's odd that "both continents' resources count as treasure resources for civs that didn't start on that continent" wasn't the *first* idea they came up with. Because it seems like that allows for a much wider variety of alternate history scenarios to play out, and it makes a lot of sense (both from a gameplay perspective and a historical one--novel goods from foreign lands are more valuable to people that don't have them).

  • @josej.martinez4054
    @josej.martinez4054 หลายเดือนก่อน

    I have a terrible case of hype-etto after seeing this. Can't wait!

  • @moisesalmonte8271
    @moisesalmonte8271 2 หลายเดือนก่อน +1

    The Unit are very BIG

  • @DeaddMax
    @DeaddMax 13 วันที่ผ่านมา

    I wonder if/how Pangea maps will work with these new rules.

  • @danielacosta5081
    @danielacosta5081 2 หลายเดือนก่อน

    I wish a nice multiplayer cloud offline system was implemented, and to encourage players not to quit early game just to get them ingame stuff, like color patterns or hats and stuff.

  • @PiotrrrW
    @PiotrrrW 2 หลายเดือนก่อน

    "Oh my G O D - I got to get a religion quick!"

  • @marekkos3513
    @marekkos3513 2 หลายเดือนก่อน +1

    This looks so good.

  • @TorrentialDowns
    @TorrentialDowns 2 หลายเดือนก่อน +1

    I hope they have an option to disable all the transition screens and stuff

    • @TorrentialDowns
      @TorrentialDowns 2 หลายเดือนก่อน

      like I know they mightve worked hard on it but im impatient

  • @MbunifuBbumba
    @MbunifuBbumba 2 หลายเดือนก่อน

    Has anything been said about true start location maps and how they unfold in the Exploration Age?

  • @CowboysD257
    @CowboysD257 2 หลายเดือนก่อน +2

    I cannot believe how good this looks. Visually and gameplay wise. so excited.

    • @devettys
      @devettys 2 หลายเดือนก่อน +1

      Bot

  • @maximus5668
    @maximus5668 2 หลายเดือนก่อน

    Isabella is very well made ! Hope they fix Augustus.

  • @TMansboardgamechannel
    @TMansboardgamechannel 2 หลายเดือนก่อน

    this game looks so pretty, cant wait to get it!

  • @JohnSomerset
    @JohnSomerset 2 หลายเดือนก่อน

    I would have to save up for the computer I would want, to play VII. This really calls for a major GPU, I feel. Ultra everything, possibly.

  • @Super.HeroeStar
    @Super.HeroeStar 2 หลายเดือนก่อน

    He talk about Madeira and Azores i think Portugal 🇵🇹 its going to been part of the game 😊

  • @guillacyrano7855
    @guillacyrano7855 2 หลายเดือนก่อน +1

    Do I understand you can choose any leader from any ages to start with your antiquity Civilization?

    • @Kuddochan
      @Kuddochan 2 หลายเดือนก่อน +4

      Yes because leaders stay through the ages, they have their "home" civ but they are not locked to them

    • @megajimmyfive
      @megajimmyfive 2 หลายเดือนก่อน

      yes

    • @higginswell95
      @higginswell95 2 หลายเดือนก่อน +2

      My god that sounds so clumsy. What a terrible idea

    • @JimmyMon666
      @JimmyMon666 2 หลายเดือนก่อน +1

      Yes, Ben Franklin for example can be selected in the beginning, or Machiavelli.

    • @KerupukKeju
      @KerupukKeju 2 หลายเดือนก่อน +1

      @@higginswell95 like Teddy Roosevelt starting in the ancient era, eh?

  • @dineshsonaje6528
    @dineshsonaje6528 2 หลายเดือนก่อน

    Hope the Game maintains the limitations of kings as it maintain in "Civilization III" that version is awesome ,

  • @fernandocervantes7237
    @fernandocervantes7237 2 หลายเดือนก่อน

    It would have been cool, since you're experimenting with leaders, to put joint leaders. Like Ferdinand and Isabella. William and Mary or Roxelana and Suleiman

  • @OceanMan-ff2lh
    @OceanMan-ff2lh 2 หลายเดือนก่อน +3

    great stream 👍