The commitment to not lower executive pay under any circumstances is the Dril tweet: "please help me with my monthly budget I spend $3000 on decorative candles" "Stop buying so many candles?" "no"
For the NewYoungs that don't know the story behind "wetnaps," a company wanted to cut costs and decided that the practice of using wetnaps to sanitize shared work stations after a day of game testing should be cut to save on money. Soon after droves of workers started to get sick and the loss of employees being too sick to show up for work cost the company way more in the end.
related story about Gamestop "I know this is a pandemic season and everyone should stay at home but you need to be present at work. WE GOT WET WIPES THOUGH" (doesn't provide wet wipes)
@@HoChiMints2007 ROFLMAO, So you definitely need more context on the Wetnaps story. This situation that Woolie's QA team happened WAY BEFORE the pandemic. This is corporate penny pinching discourse at its finest. No pandemic required.
Yes!! I remember Matt or Woolie describing this a long song ago, and this all happened well before COVID, by the way, for those not in the know, just to emphasize how useful those wipes ("wetnaps") truly were and are.
It confuses me so much. Where's the money Bungie? Where'd it go? All I hear about microtransactions is about how much money they make. A sparkly horse mount in WoW made Blizzard more money than the Wings of Liberty expansion for Starcraft. Destiny has hundreds of things to buy for cash. Where's the money going Bungie??? If this is happening now, then how did game studios in the past EVER function. If they can't survive off the income streams they have available today how was it possible for them to even pay the electric bill 20 years ago? Where's the money Bungie?!?!
@@Ragnarok222R They did try a "starter pack" of weapons meant to help pick you up to speed as a beginner, but (besides the weapons themselves being questionable in meta viabillity), the addition got enough flack that Bungie removed it.
I wouldn't say they don't know HOW to make money. ...But rather that they only know how to budget the classical "neocon" way by Taxing the people who can LEAST afford it, and then Spend, Spend, and Spend some more on Superfluous bulls**t that doesn't help the long term development of the game
I think it's a FFXIV situation where all that money goes towards saving Bungie from all the braindead business and development decisions they make constantly
I hate to say it but this is normal for any tech industry company. I work in IT consultanting and it's the same thing here. In fact while we are laying off employees (the people who actually do the work) and incentivising competition over teamwork we are constantly hiring new VERY expensive executives to come in and "help/fix the issues". This is not unique to the games industry, they just get more press.
@@leithaziz2716Not sure this is uniquely tech, this is just corporate America in general. They hyper focus on infinite profits, and quarters, so if they dont show constant growth, they cut costs by taking it out on the worker, which of course creates a bigger problem further down the pipeline because u have a smaller team and it takes time to train anyone from any industry into their new role. Tech is just some of the biggest companies, so of course it appears to be mainly tech focused, but it's just one example of a huge issue, where speculative markets drive industry, which eventually leads to unrealistic goals.
Also for those that understandably dont follow the Destiny subreddit, the overwhelming response to this article and the threat of Sony takeover has been "fucking good, couldn't do much worse." Imagine how shit you have to be at your job for your players to root for Sony to take the reins.
I see your point but the sad fact is that a lot of gamers would willingly sell THEMSELVES to big corporations if they got an Iphone or something. People LOVE monopolies.
Also, just to add on, the die-hard Bungie fans *always* hate when Bungie joins another company even when Bungie objectively does worst when they leave a large company.
The worst part is that while the entire industry is trying to emulate Destiny’s non-existent success, Warframe has just been quietly sitting in the back this WHOLE time, pleasing fans and developing into a high-quality franchise that not only now has its own con, but has also earned so much extra money that they have to make multiple other games just so they have something to spend it on.
Reminder that Fortnite alone is the only reason that the Epic game store can lose insane amounts of money for the company and still stay afloat. Destiny just needs to learn from this and not bother with all this armor nonsense and just make Goku and Peter Griffin a playable character.
I've been playing Destiny since it came out and consistently playing Warframe since around 2018 and up until a few years ago I would've said they're equals when it comes to the looter shooter genre... but god damnit man Bungie has just been chipping away at my faith in D2 for like over 2 years now. I played Destiny at least once or twice a week even during the biggest content droughts but the game was just becoming stale around 2021 and never recovered. I think that was the time that D2's downward spiral really started, (even Witch queen wasn't the savior of D2 for me that it was a lot of others) not just lightfall or this past year. Warframe however has stayed pretty consistent in its quality. Even Warframe's worst updates haven't felt as bad as the stinkers Bungie has put out on a regular basis recently. I still love a lot of things about Destiny, but the game isn't one of them. I'm usually overly optimistic about things but I do hope they can somehow turn the game around but this is probably the least faith I've ever had in any game that I've actually enjoyed. I have no doubts that the next Warframe updates will be a bangers (I swear if I don't get that Jetstream Sam knockoff as an Excalibur skin I will freak tf out) and the future of all of DE's games looks bright.
Bungie makes a loan shark deal and quickly enters the "Florida Man arrested for trying to arrange sale of several still in-body kidneys, including his own" stage of finding money for it.
"Nonono, we'd never sell our *own* kidneys. Just our employees' kidneys. And their lungs. Fuck it, how much can we get for a cubic meter of pre-stressed developer skin?"
I imagine the executive war is split a bit different than Pat said. I think it's one group mostly trying to make money for Sony and at least keep the lights on, vs. the old Bungie devs desperately attaching every scrap of loose cash they can reach to their golden parachutes before they get thrown out of the building. Also, the sad irony of the comment that layoffs are a lever is that that is how Bungie talks about balance changes. They're talking about getting rid of employees the same way they talk about tuning weapon recoil.
Man, that Bungie-Sony contract is crazy, I'm literally waiting for Bungie execs to be like: "We burned down the studio for the insurance money, so Sony's gonna have to wait until next quarter to take over the resulting pile of ashes."
Here's the problem: The people making the decisions will face zero repercussions and those who suffer the consequences are the consumers and workers. I don't see the schadenfreude there.
@@king_big_pp Yeah, this is why the joy I used to feel at these stories has kinda dwindled into nothing. The guys at the top have every kind of safety measure to protect themselves and their wealth so even at a company that crumbles completely you don't have a guarantee the sh**wits at the top that tanked everything will be buried by the rubble. The only ones we know get hurt are the lowest level of the corporate structure i.e. the people actually working on things day to day. There's no fun in that.
Y'know when your scumbag bosses are willing to toss you under the bus to save the company while they back their Lamborghini over your head, them being replaced by sony scumbags doesn't seem as bad
Which is probably why the sony scumbags are letting this play out. Just sweep in afterwards and offer to give them bonuses and perks (at half of the value they were prior to the buy out) and suddenly everyone loves them.
@@TrojanGamer10 companies unfortunately arent what they used to be or what we ever thought they were in our heads. The [name] of a company didnt make your favorite games/music/art/design. talented people did. And sometimes those same talented people get old, lose their way, retire, turn out to be horrible, stay cool but starve, or leave their industry forever just like everybody else. We can turn back the clocks for a brief moment when we play those but we can never get those days where they were the top of the industry back. In the end, things that live will inevitably die.
@@TrojanGamer10 companies dont matter--the people in them leave and make new things all the time. attaching cherished memories and fun games to a logo rather than the people who built it is how you get people shocked at how shitty bioware, obsidian, etc games are (after all the good writers and devs left many years ago, and the B-team that's replaced them has just been coasting on their predecessor's goodwill with none of the skills to back it up). if it's bungie's time to die and the people in charge dont wanna make the *actual* sacrifices necessary to save it (see: exec paycuts, which is vastly more than what can be scraped from cutting bonuses and panic-firing), then let it die. the devs will find work elsewhere, they're big girls and boys with an attractive skillset and can get snapped up by someone else in short order, or go indie as is the trend these days.
The game industry is so desperate to make live-service games a thing as we watch Bungie inevitably cannibalize itself. It’s hilarious. Imagine an alternate timeline wherein Bungie moved on from Halo and made a normal FPS franchise.
As a player the biggest problem for the last 2-3 years has been Bungie's refusal to address new player onboarding. Surely microtransaction income would be increased if they had more asses in seats, but they refuse to clean up legacy content and potential players get scared off from the jump when they see how many prior expansions/ packs there are to buy. WoW had the same problem, so they just started bundling all prior expansions with the subscription. As a Destiny fan it is exhausting trying to evangelize the good aspects of the franchise when Bungie seemingly goes out of their way to burn every possible avenue.
Removing all the Red War solo content in the sunsetting wave was the first big hit. The stuff in the Cosmodrome is SOMETHING, but the removing the Red War content, not giving new players a solo experience that teaches them everything they need, just sucked
Treating up to date content selling like early access to something everyone gets for a minimal price in a year is totally fine. You're paying to get it NOW and people can understand that.
As someone heavily invested in the story of destiny, who has been passionate about the game, its story, and who REALLY likes the gameplay of the game, i cannot stress how much the situation around the game's state, the pain the devs are in, and the utter fuckery of the board and high level execs raises my blood pressure
It's extremely funny. Did Sony see what Nintendo did with Monolith Soft but then try to copy it very poorly? Because the Monolith Soft deal only worked out because: 1) Nintendo just lets them do whatever they want 2) Nintendo does not really care if doing what they want makes a bunch of money 3) In exchange, the experience they gain doing whatever they want with financial stinkers goes on to improve core Nintendo titles like Breath of the Wild or Animal Crossing that make tons of money 4) And then--and this is crucial--some of that money goes back into letting Monolith Soft do whatever they want 5) Repeat Sounds like Sony fucked up by forgetting the core parts of that formula if they wanted the (3) part of it to work out well for them here.
Do MonSoft games even really lose money? They definitely dont rake it in hand over fist, but I think they keep their production spending realistic enough to be sustainable. And then like you mention, the payoff comes applying the tools they create and experience gained into your Breath of the Wilds.
These executives will strip Bungie down until it’s literally just them sitting together in an empty lot so long as they’re still getting paid. They literally sit in a building surrounded by the hundreds of people who make them rich and are thinking “I will take food off of the tables of every single one of these people’s kids before I let myself be a little less rich”.
When a company grows really quickly for reasons that have nothing to do with good business decisions, the people who end up in charge are more likely to be incompetent.
I wonder if something happened in the mid-late 2010s that severely eroded consumer rights and dangerously expanded the freedom of corporations to misbehave without appropriate consequences....🤔
Every exec in other companies look at the player count, and they jerk off to the idea that they would make so much money if THEY were the ones monetizing it.
Let's not forget that it didnt have to be this way, Bungie chose to double down on in game purchases in Destiny 2 instead of expanding the IP while fan sentiment was positive. There's not a single person who played Destiny 2 around say, Forsaken that wouldnt have bought any other Destiny related thing they came out with.
I've mentioned this company manager bloat model before. A company starts lean with all developers makes enough money that they need managers to help. Eventually a critical point happens where the managers take over then the company balloons to unsustainability. The top managers save their jobs by getting rid of developers and everyone else that actually does stuff. Then the company fails.
Same. People were quick to point the finger at Activision for all the morally and monetarily dubious things going on during D1, and then D2, then when Acti let got of Bungie everyone was like "yaaay! we're free! The evil is defeated!" Then, like, it got even worse. Took like, what? 8 years for people to realize the shitty monetization and content creation problems was all internally Bungie.
One of the wildest things about this is this is all happening while they are working on the season finale of the Destiny franchise, the end to a storyline that was building since the first game over 9 years ago in D1. If Destiny even survives to the release of the Final Shape, the final entry in the light vs dark story is going to be a legendary disaster.
I've been playing a lot of Master Chief Collection lately, and just how freaking good the Bungie Halo games are just makes what Destiny has done to them hurt even more.
Same. It's so painful to watch the disaster that is Destiny from the sidelines. I desperately want the community to be wrong. I desperately want Bungie to be cool again. I desperately want to go back to when they continuously pumped out fun games. I know that those days are long gone, and everyone involved in that era are old farts now, but I just really, *really* wish they could come back.
This is a comment about something very late in the video but I remember a post on tumblr that went to the tune of "Look I get the todd howard jokes are funny but they kind of obscure the fact that he ultimately isn't the source of all evil at Bethesda" and then someone responded with what amounted to "Fuck off I don't care the Todd jokes are funny who cares about accuracy"
The "Games as a Service" model has absolutely no flaws, it's pure profits baby!! Put all your eggs in one perpetually-updating basket, nothing will go wrong. Pivot to another game? That's long-term talk, we'll have none of that! Now get back to adding those new ~premium~ cosmetics!
I mean every industry has its flaws, I'm sure there's going to be something you'll find to be troubling when you get into your profession but I hope you'll at least have enough free time to learn game design..... just don't start with unity
Ironically if Bungie would have stayed partnered with Activision, they would have ended up with Microsoft regardless. Unless they just spit from Activision when that deal was announced.
@@at0micl0bster They also funded and released Hi Fi Rush, Psychonauts 2, Pentiment, Starfield, Grounded, As Dusk Falls, Ori and the Blind Forest, Deathloop, Ghostwire Tokyo, Avowed, Hellblade. But hey! What do you know, right?
I haven't played Destiny since Shadowkeep, and in more recent times, I haven't even kept track of what the fuck Destiny is doing at all. It took this video's thumbnail to remind me that Cayde-6 returned, for whatever reason, and I guess it might be neat to see Nathan Fillion take the role again. That's literally it, the only positive thought I've had about Destiny other than depressing nostalgia for the good old days, the first in like four years. I didn't realize Bungie was eating itself in the meantime. Honestly, that's still kinda sad, even with my general apathetic approach to the whole thing at this point. I know it's not even the Bungie I knew and loved when I actually cared, but part of me still feels like this could have and should have turned out so much better. Well... reap what you sow, I guess.
I just wish I had a time machine, so I could show this future to all the people crowing about Bungie leaving "greedy Microsoft," and how everything was going to be soooo much better after they were free to do what they wanted.
That outside hiring shit is exactly why I quit my other job. I don't understand how shit like this keeps happening, like shareholders do NOT know how to run businesses..
What really gets me about all this is that these are the people who told Naughty Dog their tlou2 MP game wasn't cutting it. I played the Uncharted and tlou1 MP for much longer than any Destiny game.
I thought the transparency about only wanting to make money was a weird step, then the layoffs happened and like I literally just watched this happen over the course of the quarantine via the WWE releasing damn near everyone then Vince jumping ship.
I hate chai tea becoming the “go to” for that redunancy issue. In countries where chai is a style of tea, saying chai tea is completely reasonable and accurate.
@@youngtexas210 Yes, but it makes for confusing terminology. Also it's a bit disrespectful, like forcing Jamaicans to not call patties what they are because of Canadian regulations (which almost happened, btw). You can call it Indian style, masala tea/tea masala or spiced tea, but removing the context of the word from its culture and insisting that YOUR definition is more correct is... well it's very much in line with how people treat colonized cultures. Curry at least is an accepted nomenclature in India, even if "kaari" means "spice". "Chai tea" is not though. I swear, Americans do this all the time too. I know the subtleties of the taco is lost on most, but we Mexicans and Chicanos have to fight tooth and nail for yall to at least recognize the street taco as a form of taco, all because the folded hard shell taco is popularized by Taco Bell. Next people will be going into an Indian restaurant and order chai and be indignant that they got regular ass tea.
@@fluidthought42 for better or worse, that is the nature of any society with mixed populations. Bits and pieces of different cultures are going to be mixed into one. And for w/e reason one word or naming convention or w/e will be the one to make it into popular culture. But even so, that was never to topic at hand. Calling it chai wasnt being argued. Just the redundancy of saying chai tea.
"How do we make more money? Oh let's take away all employer benefits-" "How about CEOs and board members cutting their salaries?" "We're not that kind of company" Oh Bungie
Sony executives: we need to make more money. What should we do? "We could manufacture more PS5s and offer better PS+ services to lure in new players like Xbox is doing. And maybe remake or remaster bloodborne thats sure to make us boat loads. OR we could sell Japan studios, do absolutely nothing with the Bloodborne IP. Then buy a western company thags been hemorrhaging money for years.
Gamepass is losing Microsoft tons of money, They have the cash reserves to handle that while (hopefully for them) making Sony bleed customers. Sony just doesn't have the cash to compete with Microsoft head on with PS+. I really hate what they did with Japan Studios though. Such a shame.
@@SoushinSen "Employees in one department recalled a post-layoffs Q&A session where a department head was asked if leadership taking salary cuts to prevent layoffs had been considered, only to respond that Bungie was “not that type of company.”"
I feel the need to wonder how different things would've been if Bungie just stayed with Microsoft and kept making Halo while possibly working on side projects.
This all happened because they didn't like Halo having an EU. My lord have they screwed themselves over nothing. EDIT: For context they considered anything they personally didn't work on for Halo a "whoring out of the franchise. Like they made it known to the Halo Wars Devs, who were struggling btw, they were livid at their existence and fought HARD to keep ODSTs out of the games cause they originated in a book.
Even though I haven't touched the game beyond the anniversary stuff in some 2 years now, it honestly just makes me sad. I was right there, in the Destiny 1 and 2 fandoms for almost every expansion up until after Beyond Light dropped. I know its been pretty bad for a while now, but I was staying optimistic. Even for me its been NOTHING but terrible decisions for like a year at least, and realistically much longer
reminder these are the same excecutives & shareholders that went all in on adopting Crypto before the implosion, and because they all ran with the money they will just get into other companies and repeat this exact same thing
The bungie situation is just so satisfying. Spend all your money on other games that still arent out, put out increasingly worse garbage and aggressive mtx that piss people off, and do a presentation telling people to beware overdelivering. Only for it to completely blow up in their face. Shame about the actual workers but it does seem like the dumbasses are finally being impacted by their own decisions
I've been with Bungie since The Dark Below DLC (when I first bought Destiny 2). I even (begrudgingly) sat through the DOGWATER DLC of Lightfall because Strand (New Subclass Element) was actually fun to play with. As soon as the layoffs went out, me and practically my entire clan quit the game and aren't going back. You can get away with abusing me as a player A LOT. But fuck you for fucking over your best talent over money. I'm out. "We're not that kind of company" Cool, I'm not that kind of player.
as someone who has genuinely cared about Destiny over the span of its life, it fucking sucks to see this happen. At the same time I get immense schadenfreude from Bungie eating itself alive.
@@leithaziz2716 actually a portion of Bungie left after Halo 2 was done, a game the senior staff DID NOT LIKE because of how shit ran and how much had to be cut because of crunch and the Xbox OG not being able to run in their engine. They formed Wideload and made Stubbs the Zombie (a game made using their Halo 2 engine) and Hail to the Chimp (which later killed them).
@@lordxmugen Yeah, I remember the guy that wrote Halo 2 quit before Halo 3 was done and apparently they had to jury rig a plot together. With Marty O'Donnell being the one that suggested killing off Miranda and Johnson so the stakes would feel higher
Bungie gave off the impression of a lazy dev with how little content some of the seasons had. They talked about how messed up some of the coding was back in the osiris expac and it prevented them from adding vehicles in a zone. Instead of actually fixing their code they just remade a small part of the zone to allow vehicles.
I’d love to say some crap like “I hope Destiny dies so Bungie can go back to making good non-GaaS shit like they did in the Halo days” but I know realistically everyone who made Bungie what it was is long gone.
Funny thing is, I can't recall a single update or addition to Destiny that actually made the game better to play. Every change the live-service model has made was neutral at best and Sunsetting at worst.
@@donniebell7887 I went from PS4 to Xbox Series X and I also don't feel like spending another 5 years getting everything all over again and buying platinum
I know the answer is bad management (demonstrable from this takeover shit), but specifically why isn't Destiny profitable when it's so big and monetized?
My understanding is that Destiny itself is profitable, it's just not profitable enough to single handedly cover for every other bad decision being made. And since its the only thing making money, it gets squeezed harder when unrealistic goals and unsustainable company spending becomes an issue.
For a decade so many companies tried to become the next Bungie by making their version of Destiny but flopped because they made no money.... just like Destiny???
Don't feel bad that game has become pay to win. I looked into getting back in after dropping it years ago to find out it would of cost me over a few hundred dollars to do so. FUCK THAT!
The idea "destiny doesnt make any money" is stupid. Its existed for 10 years, 4 of those years completely independent. But the amount of content it requires to keep a live service going, burns through cash. It doesnt take a huge amount of bad times for the war chest to get chewed through, and lightfall was woeful story wise. Its a shame too. Recent seasons, dungeons and seasonal activities have actually been great. The game is actually doing great in terms of how fun it is. But the problems affecting bungie cant be designed out of, like previous dark spots in the franchise. If sony take over its a crapshoot of whether they turn the ship around management wise, or gut it for parts
As much as I think there’s nothing really like D2 and as much as I currently hate it I will treasure the memories I made during Forsaken and the TWQ cycle I bloody hate Bungie lmao
I guess what I don't understand is why people still keep playing Destiny. I have heard that it was exploitative toward it's own players since day one. Was it that fun to play?
You know what, I think I'd rather subscribe to beliwf thatvthe game IS profitable, but it wasn't profitable ENOUGH for their shareholders. Ao they statted doing all those stupid monetization tricks just as Live Service games staryed getting tirned into a taboo word. So now they're left with a game that is "okay" and they can't properly make money from because the way they uaed to make money from it is now bad. Kinda of like how Squeenix used to call a million dollar selling game a failure using some fucced up measurement. Rip tomb raider.
The company my brother works at had layoffs not because they weren't profitable, not because they weren't MORE profitable than they were last year, but because they weren't MORE PROFITABLE ENOUGH than they were last year. Eat the rich.
The commitment to not lower executive pay under any circumstances is the Dril tweet:
"please help me with my monthly budget I spend $3000 on decorative candles"
"Stop buying so many candles?"
"no"
Except in this case, the executives are the candle sellers and the budget is someone else’s.
For the NewYoungs that don't know the story behind "wetnaps," a company wanted to cut costs and decided that the practice of using wetnaps to sanitize shared work stations after a day of game testing should be cut to save on money. Soon after droves of workers started to get sick and the loss of employees being too sick to show up for work cost the company way more in the end.
When middle and upper management don't know how to PROPERLY micro-manage. Idiots.
related story about Gamestop "I know this is a pandemic season and everyone should stay at home but you need to be present at work. WE GOT WET WIPES THOUGH" (doesn't provide wet wipes)
@@HoChiMints2007 ROFLMAO, So you definitely need more context on the Wetnaps story.
This situation that Woolie's QA team happened WAY BEFORE the pandemic.
This is corporate penny pinching discourse at its finest. No pandemic required.
Never forget about the "wetnap" story
Yes!! I remember Matt or Woolie describing this a long song ago, and this all happened well before COVID, by the way, for those not in the know, just to emphasize how useful those wipes ("wetnaps") truly were and are.
I have a cost cutting measure: don't spend 200 million dollars on brand-new offices in Amsterdam that stands empty.
But how else are they going to launder the money.
Yeah but tax evasion
it is shocking how bad they are at monetizing the most monetizable platform they have ever utilized
It confuses me so much. Where's the money Bungie? Where'd it go? All I hear about microtransactions is about how much money they make. A sparkly horse mount in WoW made Blizzard more money than the Wings of Liberty expansion for Starcraft. Destiny has hundreds of things to buy for cash. Where's the money going Bungie???
If this is happening now, then how did game studios in the past EVER function. If they can't survive off the income streams they have available today how was it possible for them to even pay the electric bill 20 years ago?
Where's the money Bungie?!?!
@@Ragnarok222R They did try a "starter pack" of weapons meant to help pick you up to speed as a beginner, but (besides the weapons themselves being questionable in meta viabillity), the addition got enough flack that Bungie removed it.
I wouldn't say they don't know HOW to make money. ...But rather that they only know how to budget the classical "neocon" way by Taxing the people who can LEAST afford it, and then Spend, Spend, and Spend some more on Superfluous bulls**t that doesn't help the long term development of the game
I think it's a FFXIV situation where all that money goes towards saving Bungie from all the braindead business and development decisions they make constantly
@@Shadest Or a Fortnite situation, where the infinite money printer is what allows the disaster that the Epic Store to exist.
I hate to say it but this is normal for any tech industry company. I work in IT consultanting and it's the same thing here. In fact while we are laying off employees (the people who actually do the work) and incentivising competition over teamwork we are constantly hiring new VERY expensive executives to come in and "help/fix the issues". This is not unique to the games industry, they just get more press.
isn't the tech industry already known for terrible management and decisions though
Well, as a guy studying in tech, that's not encouraging...
@@leithaziz2716Not sure this is uniquely tech, this is just corporate America in general. They hyper focus on infinite profits, and quarters, so if they dont show constant growth, they cut costs by taking it out on the worker, which of course creates a bigger problem further down the pipeline because u have a smaller team and it takes time to train anyone from any industry into their new role.
Tech is just some of the biggest companies, so of course it appears to be mainly tech focused, but it's just one example of a huge issue, where speculative markets drive industry, which eventually leads to unrealistic goals.
The tech industry ain’t unionized, so of course there’s a preponderance of executive ghouls to take advantage of that
This is every industry everywhere, it's like there's a blueprint for shitty business destined to fail.
5:44 'Morale Events' sounds like what happens in XCOM when one of your dudes shits his pants because his buddy just got eaten by a Chrysalid.
Now that's a hostile work environment
Also for those that understandably dont follow the Destiny subreddit, the overwhelming response to this article and the threat of Sony takeover has been "fucking good, couldn't do much worse."
Imagine how shit you have to be at your job for your players to root for Sony to take the reins.
I see your point but the sad fact is that a lot of gamers would willingly sell THEMSELVES to big corporations if they got an Iphone or something. People LOVE monopolies.
@@Renoistic Your point is moot because after Activision let Bungie go they only became worse and hit rock bottom after rock bottom.
Also, just to add on, the die-hard Bungie fans *always* hate when Bungie joins another company even when Bungie objectively does worst when they leave a large company.
The worst part is that while the entire industry is trying to emulate Destiny’s non-existent success, Warframe has just been quietly sitting in the back this WHOLE time, pleasing fans and developing into a high-quality franchise that not only now has its own con, but has also earned so much extra money that they have to make multiple other games just so they have something to spend it on.
FAX
I just got the image of a bunch of Warframe devs shoveling money into an incinerator.
"We're givin' her all she's got, cap'n!"
I'm not fan of a lot of things of warframe now but I won't deny it was so much more fun then density ever was for me
Reminder that Fortnite alone is the only reason that the Epic game store can lose insane amounts of money for the company and still stay afloat. Destiny just needs to learn from this and not bother with all this armor nonsense and just make Goku and Peter Griffin a playable character.
I've been playing Destiny since it came out and consistently playing Warframe since around 2018 and up until a few years ago I would've said they're equals when it comes to the looter shooter genre... but god damnit man Bungie has just been chipping away at my faith in D2 for like over 2 years now. I played Destiny at least once or twice a week even during the biggest content droughts but the game was just becoming stale around 2021 and never recovered. I think that was the time that D2's downward spiral really started, (even Witch queen wasn't the savior of D2 for me that it was a lot of others) not just lightfall or this past year. Warframe however has stayed pretty consistent in its quality. Even Warframe's worst updates haven't felt as bad as the stinkers Bungie has put out on a regular basis recently. I still love a lot of things about Destiny, but the game isn't one of them. I'm usually overly optimistic about things but I do hope they can somehow turn the game around but this is probably the least faith I've ever had in any game that I've actually enjoyed. I have no doubts that the next Warframe updates will be a bangers (I swear if I don't get that Jetstream Sam knockoff as an Excalibur skin I will freak tf out) and the future of all of DE's games looks bright.
Bungie makes a loan shark deal and quickly enters the "Florida Man arrested for trying to arrange sale of several still in-body kidneys, including his own" stage of finding money for it.
"Nonono, we'd never sell our *own* kidneys. Just our employees' kidneys. And their lungs. Fuck it, how much can we get for a cubic meter of pre-stressed developer skin?"
"The beatings will continue until morale improves"
I imagine the executive war is split a bit different than Pat said. I think it's one group mostly trying to make money for Sony and at least keep the lights on, vs. the old Bungie devs desperately attaching every scrap of loose cash they can reach to their golden parachutes before they get thrown out of the building.
Also, the sad irony of the comment that layoffs are a lever is that that is how Bungie talks about balance changes. They're talking about getting rid of employees the same way they talk about tuning weapon recoil.
I doubt it, just because the idea of Bungie lighting everything on fire for some scrap of independence from Sony is such a Bungie thing to do.
It wouldn't be the first time, though it's looking like it might be their last.
Bungie Board: This deal is getting worse all the time.
Sony: I haven't done anything yet.
Man, that Bungie-Sony contract is crazy, I'm literally waiting for Bungie execs to be like:
"We burned down the studio for the insurance money, so Sony's gonna have to wait until next quarter to take over the resulting pile of ashes."
I have the meanest case of schadenfreude seeing companies making god awful decisions and see it blow up in their faces
Here's the problem: The people making the decisions will face zero repercussions and those who suffer the consequences are the consumers and workers.
I don't see the schadenfreude there.
Yeah, untill you remember people's jobs are always at stake.
@@king_big_pp Yeah, this is why the joy I used to feel at these stories has kinda dwindled into nothing. The guys at the top have every kind of safety measure to protect themselves and their wealth so even at a company that crumbles completely you don't have a guarantee the sh**wits at the top that tanked everything will be buried by the rubble. The only ones we know get hurt are the lowest level of the corporate structure i.e. the people actually working on things day to day.
There's no fun in that.
@@leithaziz2716
Meh
Y'know when your scumbag bosses are willing to toss you under the bus to save the company while they back their Lamborghini over your head, them being replaced by sony scumbags doesn't seem as bad
Which is probably why the sony scumbags are letting this play out.
Just sweep in afterwards and offer to give them bonuses and perks (at half of the value they were prior to the buy out) and suddenly everyone loves them.
they are not entitled to your money. Don't allow the corpos to hold good employees hostage to get your wallet, they can and will survive.
But the companies they run sadly won't
@@TrojanGamer10 companies unfortunately arent what they used to be or what we ever thought they were in our heads. The [name] of a company didnt make your favorite games/music/art/design. talented people did. And sometimes those same talented people get old, lose their way, retire, turn out to be horrible, stay cool but starve, or leave their industry forever just like everybody else. We can turn back the clocks for a brief moment when we play those but we can never get those days where they were the top of the industry back. In the end, things that live will inevitably die.
@@TrojanGamer10 companies dont matter--the people in them leave and make new things all the time. attaching cherished memories and fun games to a logo rather than the people who built it is how you get people shocked at how shitty bioware, obsidian, etc games are (after all the good writers and devs left many years ago, and the B-team that's replaced them has just been coasting on their predecessor's goodwill with none of the skills to back it up).
if it's bungie's time to die and the people in charge dont wanna make the *actual* sacrifices necessary to save it (see: exec paycuts, which is vastly more than what can be scraped from cutting bonuses and panic-firing), then let it die.
the devs will find work elsewhere, they're big girls and boys with an attractive skillset and can get snapped up by someone else in short order, or go indie as is the trend these days.
"here, build a house with these two planks of wood and a nail, i expect a 4 bed and 2 bathroom house by the end of the day"
The game industry is so desperate to make live-service games a thing as we watch Bungie inevitably cannibalize itself. It’s hilarious. Imagine an alternate timeline wherein Bungie moved on from Halo and made a normal FPS franchise.
The ego shit would still be an issue. Bungie did this to themselves really
As a player the biggest problem for the last 2-3 years has been Bungie's refusal to address new player onboarding. Surely microtransaction income would be increased if they had more asses in seats, but they refuse to clean up legacy content and potential players get scared off from the jump when they see how many prior expansions/ packs there are to buy. WoW had the same problem, so they just started bundling all prior expansions with the subscription. As a Destiny fan it is exhausting trying to evangelize the good aspects of the franchise when Bungie seemingly goes out of their way to burn every possible avenue.
Removing all the Red War solo content in the sunsetting wave was the first big hit. The stuff in the Cosmodrome is SOMETHING, but the removing the Red War content, not giving new players a solo experience that teaches them everything they need, just sucked
Treating up to date content selling like early access to something everyone gets for a minimal price in a year is totally fine. You're paying to get it NOW and people can understand that.
"As a destiny fan it is exhausting..."
There, sentence over.
As someone heavily invested in the story of destiny, who has been passionate about the game, its story, and who REALLY likes the gameplay of the game, i cannot stress how much the situation around the game's state, the pain the devs are in, and the utter fuckery of the board and high level execs raises my blood pressure
Doubt it raises it that much if you’re sucking down their scam.
It's extremely funny. Did Sony see what Nintendo did with Monolith Soft but then try to copy it very poorly? Because the Monolith Soft deal only worked out because:
1) Nintendo just lets them do whatever they want
2) Nintendo does not really care if doing what they want makes a bunch of money
3) In exchange, the experience they gain doing whatever they want with financial stinkers goes on to improve core Nintendo titles like Breath of the Wild or Animal Crossing that make tons of money
4) And then--and this is crucial--some of that money goes back into letting Monolith Soft do whatever they want
5) Repeat
Sounds like Sony fucked up by forgetting the core parts of that formula if they wanted the (3) part of it to work out well for them here.
Do MonSoft games even really lose money? They definitely dont rake it in hand over fist, but I think they keep their production spending realistic enough to be sustainable. And then like you mention, the payoff comes applying the tools they create and experience gained into your Breath of the Wilds.
Man, I still remember the Podcast episode where *everyone* was celebrating Bungie buying itself and becoming an independent studio.
We probably should have realized something was wrong when at least 80-90% of the original Bungie team just wasn't there anymore.
These executives will strip Bungie down until it’s literally just them sitting together in an empty lot so long as they’re still getting paid. They literally sit in a building surrounded by the hundreds of people who make them rich and are thinking “I will take food off of the tables of every single one of these people’s kids before I let myself be a little less rich”.
like many companies, bungie forgot how to do good business sometime in the mid-late 2010s
They didn't forget the guys that knew left
which ones and where are they now? @@azabache6058
When a company grows really quickly for reasons that have nothing to do with good business decisions, the people who end up in charge are more likely to be incompetent.
I wonder if something happened in the mid-late 2010s that severely eroded consumer rights and dangerously expanded the freedom of corporations to misbehave without appropriate consequences....🤔
Destiny hasn't made any money, but companies are salivating at the IDEA that it could.
Destiny is the Key to all of this… if we could make him work… because it’s the funniest Franchise we’ve ever made…
Every exec in other companies look at the player count, and they jerk off to the idea that they would make so much money if THEY were the ones monetizing it.
Sometimes an idea is stronger than the reality.
Welcome to speculative investment.
Let's not forget that it didnt have to be this way, Bungie chose to double down on in game purchases in Destiny 2 instead of expanding the IP while fan sentiment was positive. There's not a single person who played Destiny 2 around say, Forsaken that wouldnt have bought any other Destiny related thing they came out with.
I've mentioned this company manager bloat model before. A company starts lean with all developers makes enough money that they need managers to help. Eventually a critical point happens where the managers take over then the company balloons to unsustainability. The top managers save their jobs by getting rid of developers and everyone else that actually does stuff. Then the company fails.
*I would do anything for profits, but I won't do that~*
As a long time destiny player all i can say is, 100% deserved and i cant imagine a better way for this company to go
Same. People were quick to point the finger at Activision for all the morally and monetarily dubious things going on during D1, and then D2, then when Acti let got of Bungie everyone was like "yaaay! we're free! The evil is defeated!"
Then, like, it got even worse. Took like, what? 8 years for people to realize the shitty monetization and content creation problems was all internally Bungie.
One of the wildest things about this is this is all happening while they are working on the season finale of the Destiny franchise, the end to a storyline that was building since the first game over 9 years ago in D1. If Destiny even survives to the release of the Final Shape, the final entry in the light vs dark story is going to be a legendary disaster.
I've been playing a lot of Master Chief Collection lately, and just how freaking good the Bungie Halo games are just makes what Destiny has done to them hurt even more.
What Destiny has done to *them*?
They NEVER designed a gun that made sense in their entire history.
Same. It's so painful to watch the disaster that is Destiny from the sidelines. I desperately want the community to be wrong. I desperately want Bungie to be cool again. I desperately want to go back to when they continuously pumped out fun games. I know that those days are long gone, and everyone involved in that era are old farts now, but I just really, *really* wish they could come back.
@@czarkusa2018
If you want guns that make sense play...I dunno, METRO. Those devs tried to design machines that would actually function, iirc.
This is a comment about something very late in the video but I remember a post on tumblr that went to the tune of "Look I get the todd howard jokes are funny but they kind of obscure the fact that he ultimately isn't the source of all evil at Bethesda" and then someone responded with what amounted to "Fuck off I don't care the Todd jokes are funny who cares about accuracy"
The issue is that media literacy doesn't exist today so any crap is taken as fact leading to all kinds of problems, so I can see the frustration.
When half the board wants the projects to not make money… that doesn’t inspire confidence lol
Half the board is fine with not making money, and the other half is willing to burn the building down if it lets them meet a quota for this quarter.
I think unions need to happen more. Just in general.
The "Games as a Service" model has absolutely no flaws, it's pure profits baby!! Put all your eggs in one perpetually-updating basket, nothing will go wrong. Pivot to another game? That's long-term talk, we'll have none of that! Now get back to adding those new ~premium~ cosmetics!
It becomes more and more apparent that I made the right choice to go into medicine instead of video game design... What a shitshow.
I mean every industry has its flaws, I'm sure there's going to be something you'll find to be troubling when you get into your profession but I hope you'll at least have enough free time to learn game design..... just don't start with unity
I really hate to say this, but Bungie...you should have stayed with either Microsoft or Activision...
Activision is poopoo but MS isn't honestly the worst for helping and funding their companies
Ironically if Bungie would have stayed partnered with Activision, they would have ended up with Microsoft regardless. Unless they just spit from Activision when that deal was announced.
@@raccoonofmotivation20microsoft also supports current halo and gears of war and both of those suck now
@@at0micl0bster They also funded and released Hi Fi Rush, Psychonauts 2, Pentiment, Starfield, Grounded, As Dusk Falls, Ori and the Blind Forest, Deathloop, Ghostwire Tokyo, Avowed, Hellblade.
But hey! What do you know, right?
@@The_Albraskan They split from Activision WAYYYY long ago
I haven't played Destiny since Shadowkeep, and in more recent times, I haven't even kept track of what the fuck Destiny is doing at all. It took this video's thumbnail to remind me that Cayde-6 returned, for whatever reason, and I guess it might be neat to see Nathan Fillion take the role again. That's literally it, the only positive thought I've had about Destiny other than depressing nostalgia for the good old days, the first in like four years.
I didn't realize Bungie was eating itself in the meantime. Honestly, that's still kinda sad, even with my general apathetic approach to the whole thing at this point. I know it's not even the Bungie I knew and loved when I actually cared, but part of me still feels like this could have and should have turned out so much better. Well... reap what you sow, I guess.
Bungie had twelve-fucking-hundred employees? And they couldn't find *one* dude to even look at pvp for *HOW* long?
I just wish I had a time machine, so I could show this future to all the people crowing about Bungie leaving "greedy Microsoft," and how everything was going to be soooo much better after they were free to do what they wanted.
Lightfall: $39.99 Final Shape: $49.99
That outside hiring shit is exactly why I quit my other job.
I don't understand how shit like this keeps happening, like shareholders do NOT know how to run businesses..
What really gets me about all this is that these are the people who told Naughty Dog their tlou2 MP game wasn't cutting it. I played the Uncharted and tlou1 MP for much longer than any Destiny game.
The last of us multiplayer was outsourced
Yeah, if its that bad for Bungie to tell them that then its REALLY bad
27:53 i work at a company that is not gaming related, but I'm legitimately about to quit for this exact same reason
I thought the transparency about only wanting to make money was a weird step, then the layoffs happened and like I literally just watched this happen over the course of the quarantine via the WWE releasing damn near everyone then Vince jumping ship.
It is hilarious just how many glaringly bad decisions were made on repeat
Just found out my ex freelances for Bungee so I'm personally invested in this
I hate chai tea becoming the “go to” for that redunancy issue. In countries where chai is a style of tea, saying chai tea is completely reasonable and accurate.
Yeah that spider verse moment really got out of hand for making people play semantics.
The style is "masala", not chai. What we know as "chai tea" is known as "tea masala" in India and surrounding countries.
@@fluidthought42 “what we know as chai tea” things can be called something else in different places.
@@youngtexas210
Yes, but it makes for confusing terminology. Also it's a bit disrespectful, like forcing Jamaicans to not call patties what they are because of Canadian regulations (which almost happened, btw).
You can call it Indian style, masala tea/tea masala or spiced tea, but removing the context of the word from its culture and insisting that YOUR definition is more correct is... well it's very much in line with how people treat colonized cultures. Curry at least is an accepted nomenclature in India, even if "kaari" means "spice". "Chai tea" is not though.
I swear, Americans do this all the time too. I know the subtleties of the taco is lost on most, but we Mexicans and Chicanos have to fight tooth and nail for yall to at least recognize the street taco as a form of taco, all because the folded hard shell taco is popularized by Taco Bell. Next people will be going into an Indian restaurant and order chai and be indignant that they got regular ass tea.
@@fluidthought42 for better or worse, that is the nature of any society with mixed populations. Bits and pieces of different cultures are going to be mixed into one. And for w/e reason one word or naming convention or w/e will be the one to make it into popular culture.
But even so, that was never to topic at hand. Calling it chai wasnt being argued. Just the redundancy of saying chai tea.
"How do we make more money? Oh let's take away all employer benefits-"
"How about CEOs and board members cutting their salaries?"
"We're not that kind of company"
Oh Bungie
Big fan of the return of the Heaven's Gaslight Gatekeep Girlboss shirt
Sony executives: we need to make more money. What should we do?
"We could manufacture more PS5s and offer better PS+ services to lure in new players like Xbox is doing. And maybe remake or remaster bloodborne thats sure to make us boat loads.
OR we could sell Japan studios, do absolutely nothing with the Bloodborne IP. Then buy a western company thags been hemorrhaging money for years.
Gamepass is losing Microsoft tons of money, They have the cash reserves to handle that while (hopefully for them) making Sony bleed customers. Sony just doesn't have the cash to compete with Microsoft head on with PS+.
I really hate what they did with Japan Studios though. Such a shame.
@@Renoistic
And yet it is Xbox bleeding customers because they are simply selling less wanted product.
I still dream of Oni And Myth.
Wheres the source on that "we're not that kinda company" part, I'm having trouble understanding Woolie and Pat's words
Here: www.ign.com/articles/bungie-devs-say-atmosphere-is-soul-crushing-amid-layoffs-cuts-and-fear-of-total-sony-takeover
@@SoushinSen Big thanks
@@SoushinSen "Employees in one department recalled a post-layoffs Q&A session where a department head was asked if leadership taking salary cuts to prevent layoffs had been considered, only to respond that Bungie was “not that type of company.”"
The four B’s…
Man, this is some crackhead business sense
This aged like water in the sun
I feel the need to wonder how different things would've been if Bungie just stayed with Microsoft and kept making Halo while possibly working on side projects.
Probably not much better.
Many in Bungie just did NOT want to make Halo under Microsoft anymore.
This all happened because they didn't like Halo having an EU.
My lord have they screwed themselves over nothing.
EDIT: For context they considered anything they personally didn't work on for Halo a "whoring out of the franchise.
Like they made it known to the Halo Wars Devs, who were struggling btw, they were livid at their existence and fought
HARD to keep ODSTs out of the games cause they originated in a book.
God damn, i didn't think bungie had it this bad.
Oh well at least we are getting another JET SET RADIOOOOOOO!
imagine buying a company to hire the good people there only for the company to immediately fire those people.
"The TGAs" is the same syllables as "The Game Awards". So just say that yeh
4:26 reminds of homedepot's interm ceo being so bad at his job the company paid him to leave.
Sony gave them money and they started to build a facility instead of shoring up their own internal issues
Even though I haven't touched the game beyond the anniversary stuff in some 2 years now, it honestly just makes me sad. I was right there, in the Destiny 1 and 2 fandoms for almost every expansion up until after Beyond Light dropped. I know its been pretty bad for a while now, but I was staying optimistic. Even for me its been NOTHING but terrible decisions for like a year at least, and realistically much longer
reminder these are the same excecutives & shareholders that went all in on adopting Crypto before the implosion, and because they all ran with the money they will just get into other companies and repeat this exact same thing
The bungie situation is just so satisfying. Spend all your money on other games that still arent out, put out increasingly worse garbage and aggressive mtx that piss people off, and do a presentation telling people to beware overdelivering. Only for it to completely blow up in their face.
Shame about the actual workers but it does seem like the dumbasses are finally being impacted by their own decisions
Sony could always recut Destiny into a set of single players games to try and recoup loses. Bungie is probally never going to make Destiny 3.
I've been with Bungie since The Dark Below DLC (when I first bought Destiny 2). I even (begrudgingly) sat through the DOGWATER DLC of Lightfall because Strand (New Subclass Element) was actually fun to play with. As soon as the layoffs went out, me and practically my entire clan quit the game and aren't going back.
You can get away with abusing me as a player A LOT. But fuck you for fucking over your best talent over money. I'm out. "We're not that kind of company" Cool, I'm not that kind of player.
No one tell Pat what the DC in DC Comics means
Detective Comics Comics
THEY GOT RID OF KNITTING CLASSES TO SAVE MONEY?!
as someone who has genuinely cared about Destiny over the span of its life, it fucking sucks to see this happen.
At the same time I get immense schadenfreude from Bungie eating itself alive.
don't worry Pat, i understood your joke almost immediately
That's kind of you, but Pats the kind of person who needs to walk face first into his failures in order for him to gleam any lessons from them
RIP Bungie
I started feeling bad for bungie, and then I didn't feel bad at all lol
It's a shame that Bungie fell from being the devs behind Halo:CE, Halo 2 and Halo 3 to... This.
Well the original Halo Team is long gone so...
@@spongichu9248 Oh right, Bungie decided to lay off a chunk of their staff, for some reason...
They used to make good games, too
@@leithaziz2716 actually a portion of Bungie left after Halo 2 was done, a game the senior staff DID NOT LIKE because of how shit ran and how much had to be cut because of crunch and the Xbox OG not being able to run in their engine. They formed Wideload and made Stubbs the Zombie (a game made using their Halo 2 engine) and Hail to the Chimp (which later killed them).
@@lordxmugen
Yeah, I remember the guy that wrote Halo 2 quit before Halo 3 was done and apparently they had to jury rig a plot together. With Marty O'Donnell being the one that suggested killing off Miranda and Johnson so the stakes would feel higher
Bungie gave off the impression of a lazy dev with how little content some of the seasons had. They talked about how messed up some of the coding was back in the osiris expac and it prevented them from adding vehicles in a zone. Instead of actually fixing their code they just remade a small part of the zone to allow vehicles.
It's been a depressing year to play Destiny 2, for sure. And it just keeps getting worse.
How do I watch CSB live??
I’d love to say some crap like “I hope Destiny dies so Bungie can go back to making good non-GaaS shit like they did in the Halo days” but I know realistically everyone who made Bungie what it was is long gone.
Class Struggle (tm)
In order to maintain profits, workers rights go down.
1920s all over again
All that, and The (The) Game Awards nominated Destiny 2 for "Best Community Support", just laughable.
Funny thing is, I can't recall a single update or addition to Destiny that actually made the game better to play. Every change the live-service model has made was neutral at best and Sunsetting at worst.
They should just bring back thicc spartans like in Reach
D2 players just play warframe they're very welcoming and didn't have to spend $100+ on expansions (free).
You will end up spending hundreds on plat for every skin tho (I haven't even forma'd like half of the frames I have skins for).
@@jojak0512 true if you can't play the economy can make loads of Plat trading prime frame parts and edelon crystals.
I'll play it if they ever add cross-save
@@217adaptiveperspective 100% agree got my first PC and I am NOT starting over.
@@donniebell7887
I went from PS4 to Xbox Series X and I also don't feel like spending another 5 years getting everything all over again and buying platinum
I know the answer is bad management (demonstrable from this takeover shit), but specifically why isn't Destiny profitable when it's so big and monetized?
My understanding is that Destiny itself is profitable, it's just not profitable enough to single handedly cover for every other bad decision being made.
And since its the only thing making money, it gets squeezed harder when unrealistic goals and unsustainable company spending becomes an issue.
Pretty sure Pat could start a solid business offering to make anyone tall by charging an hourly rate to simply stand next to them.
For a decade so many companies tried to become the next Bungie by making their version of Destiny but flopped because they made no money.... just like Destiny???
Don't feel bad that game has become pay to win. I looked into getting back in after dropping it years ago to find out it would of cost me over a few hundred dollars to do so. FUCK THAT!
Oh hey, this video and story is relevant again :’)
Bungie was probably right about factions tho, I still maintain that game is not gonna happen
The idea "destiny doesnt make any money" is stupid. Its existed for 10 years, 4 of those years completely independent.
But the amount of content it requires to keep a live service going, burns through cash. It doesnt take a huge amount of bad times for the war chest to get chewed through, and lightfall was woeful story wise.
Its a shame too. Recent seasons, dungeons and seasonal activities have actually been great. The game is actually doing great in terms of how fun it is. But the problems affecting bungie cant be designed out of, like previous dark spots in the franchise.
If sony take over its a crapshoot of whether they turn the ship around management wise, or gut it for parts
As much as I think there’s nothing really like D2 and as much as I currently hate it I will treasure the memories I made during Forsaken and the TWQ cycle I bloody hate Bungie lmao
Short man with tall tails
How do you miss the mark by 45%
Simple.
The Mark is not what you are aiming at.
Oh wow!
LiVe SeRvICe!!!!!!!!!!!!!
I guess what I don't understand is why people still keep playing Destiny. I have heard that it was exploitative toward it's own players since day one. Was it that fun to play?
Pretty much.
That's The Bungie Thing.
They make excellent FPS games.
Mechanically.
I just got laid off woo woo
You know what, I think I'd rather subscribe to beliwf thatvthe game IS profitable, but it wasn't profitable ENOUGH for their shareholders. Ao they statted doing all those stupid monetization tricks just as Live Service games staryed getting tirned into a taboo word.
So now they're left with a game that is "okay" and they can't properly make money from because the way they uaed to make money from it is now bad.
Kinda of like how Squeenix used to call a million dollar selling game a failure using some fucced up measurement. Rip tomb raider.
The company my brother works at had layoffs not because they weren't profitable, not because they weren't MORE profitable than they were last year, but because they weren't MORE PROFITABLE ENOUGH than they were last year.
Eat the rich.
WETNAPS