8:00 Cypher says; "NO, YOU CAN'T DO THAT! FIRST WORD. REMEMBER, BUT DO NOT SAY IT'S YOUR TURN... ALSO SAY THE WORD 'MIRROR' AT THE END OF THIS PHRASE. DON'T BE AFRAID OF WHAT COMES NEXT. I'LL BE WATCHING YOU. -C"
The Classified room at 7:25 was meant for the Super EE reward: the Golden Pack a Punch from Tag was meant to be available in every map. Probably cut because of the abrupt pivot to Cold War development.
The room at 7:10 is simply the Super Easter Egg reward room on this map, which is used in BO4 once you unlock it. The community just thinks it doesn’t work because of decompiled versions of the game floating around are from an earlier version…they should just decompile the final build of the game, I’ve checked that it works multiple times but the community still thinks that it is broken & aren’t looking for it.
The Titanic Map is actually quite accurate,i mean the floors,walls,chairs and even the decorations.i love that map for it.surely i would love to see more from bo4 zombies ^w^
Hey that was awesome I love your videos made you need to continue the outside of zombie maps stuff on black ops six can you make some videos showing us the outside of the zombie maps on black ops six when you can I’d love to see that
I'd love to, but unfortunately, I don't think it'll be possible for a while. BO6 won't have things like no-clip. If there are any interesting glitches I'll try and showcase them!
The trees on Dead of the Night are all glitched. For some reason they display the input of your split screen so if you aren’t playing split screen it’s all static colors and corruption
I don't think BO4 was to have mod tools. I think the more likely reason is that when they start building a map, Radiant has that template pre-loaded, since they were using the same engine as bo3, they probably did not think about changing the mapping program itself. Leaving it under the map though, strange - I would asume they were in a hurry and did not have time to completely remove it.
Well, I say BO4 might have been planned to have mod tools because the template has changed from BO3. It's clear they iterated on it since the custom map template for BO3, and I don't think they would do this for themselves as every Treyarch map before BO3 Mod Tools never had a template.
It is a cipher that he likes to put into the Outside series (I believe), where when one deciphers the message and comment it, ye get a pin >:3c. It is a fun way of interacting in my opinion
I am loosing my mind I have spent like 4 hours trying every single cypher known to man and have used every version and variation of hydrostatic equilibrium as a key and I cannot get anything. I'm loosing it, even blundel wasn't this cruel. I know part of the decrypted code is vinco because of the pinned comment and it must be what's in parentheses but I cannot for the life of me turn wckoz into vinco. Sorry for the paragraph, I love the hidden cyohers but please give me a clue
hmm, well you'll definitely need to figure out the cypher type - its hidden in the video but if you play fair you'll have it quicker. I don't remember exactly what I did to make it work, but there's some messing about with the key that will need to be done...or a bunch of brute force might work too.
@ThatWasAwesomeYT damn you actually responded. That's really cool of you. Actually really good youtuber, keep ip the amazing work. You put in and show a level of care for your work and a level a passion i haven't seen on youtube in a while. ill give it some attempts later. And report back my findings. Also I hope that wasn't a hint to it being a playfair cypher
Vinco🙂
You've done it!
Saw this on my feed as I started to eat lunch. I’m so glad the goat posted
I GOTTA know, if you can do this with WW2. It could help massively with the unsolved EEs on the final Reich
iirc WW2 has problems with OOB videos, I think from the publisher's perspective.
@@please_recharge they did something different with that game apparently. We didn't even get to drive into the code like the others
there’s unsolved EEs there?
@@starchild78maybe, apparently the Game was never datamined and there is a Lot of steps in Game that never went nowhere
Nah ww2 doesn’t have any legit mod menus to noclip
8:00 Cypher says;
"NO, YOU CAN'T DO THAT! FIRST WORD. REMEMBER, BUT DO NOT SAY IT'S YOUR TURN... ALSO SAY THE WORD 'MIRROR' AT THE END OF THIS PHRASE. DON'T BE AFRAID OF WHAT COMES NEXT. I'LL BE WATCHING YOU. -C"
Not quite...but close🤔
15:24 this room is from the ending cutscene of AO, when you see Alistar has been frozen by medusa
These map transitions are CRISPY😮💨
The Classified room at 7:25 was meant for the Super EE reward: the Golden Pack a Punch from Tag was meant to be available in every map.
Probably cut because of the abrupt pivot to Cold War development.
The room at 7:10 is simply the Super Easter Egg reward room on this map, which is used in BO4 once you unlock it. The community just thinks it doesn’t work because of decompiled versions of the game floating around are from an earlier version…they should just decompile the final build of the game, I’ve checked that it works multiple times but the community still thinks that it is broken & aren’t looking for it.
@@MaxGuides Whoa that would be crazy
perfect timing that right as i get back into bo4 and start grinding to max prestige, you post this vid
Im loving these. Makes me want to go exploring myself. Kinda brings back the wonder almost.
saw this on my recommended and i started kicking my feet and giggling all giddy
Any plans on doing more MW2 (2009) and/or Cod4? Love the videos man keep it up! 😁🤘🏼
For sure!
The Titanic Map is actually quite accurate,i mean the floors,walls,chairs and even the decorations.i love that map for it.surely i would love to see more from bo4 zombies ^w^
I love these videos man, they're really good at showing little secrets areas us console players only ever dreamed about getting to. Keep it up 😄👍
this was a really cool video, thank you for sharing!
Love the videos , how’s it been ? Gonna go on a binge of watching the vids again
@@rickywildey3386 it’s going good! Thanks for the support man :)
2:55 its not the cutscene room but a room about the easter egg
Was eating dinner as this posted, switched to this vid in .2 nanoseconds 💀
Hey that was awesome I love your videos made you need to continue the outside of zombie maps stuff on black ops six can you make some videos showing us the outside of the zombie maps on black ops six when you can I’d love to see that
I'd love to, but unfortunately, I don't think it'll be possible for a while. BO6 won't have things like no-clip. If there are any interesting glitches I'll try and showcase them!
@ awesome
Yeah that's is cool to watch more Black ops 4 love is good
That Voyage to is transition was so good
The trees on Dead of the Night are all glitched. For some reason they display the input of your split screen so if you aren’t playing split screen it’s all static colors and corruption
That was awesome
Oh wow, those are the Bo2 Victis models lol
3:44 this actually got me for a second
The Ancient Evil cave secret rooms are used during the outro cutscene, with you walking down the stairs
great video
I like these vids
Pretty sure the hidden room under IX is the corrupted Danu temple from the cleansing step of the Easter Egg... still cool, just not the cutscene area.
Niceee 🙌🏻
Oh Hanger 18, like that multiplayer map
No coffee! Lmao 🐼
more bo4 pls :)
is that place that loads in on nine only when looking at a certain angle not just that one easter egg step?
No the room for the ee step was above that room I'm pretty sure he showed both off in a another video
I don't think BO4 was to have mod tools. I think the more likely reason is that when they start building a map, Radiant has that template pre-loaded, since they were using the same engine as bo3, they probably did not think about changing the mapping program itself. Leaving it under the map though, strange - I would asume they were in a hurry and did not have time to completely remove it.
Well, I say BO4 might have been planned to have mod tools because the template has changed from BO3. It's clear they iterated on it since the custom map template for BO3, and I don't think they would do this for themselves as every Treyarch map before BO3 Mod Tools never had a template.
@@ThatWasAwesomeYT Good point, also think it would have been pointless to change the template otherwise.
3:42 What is that weird text ?
and 8:00
sd, hre gdwl sa!
vbuu rzbs. pdzqplh, syl sdbokqh acf'c yzlh hqs...
vuisb syu prdy "wckoz” ck syb shnesfc
hsiscrf cz ouisk hrld xtisrdr.
T’aa lb hslskf hre axxk.
-C
sd, hre gdwl sa!
vbuu rzbs. pdzqplh, syl sdbokqh acf'c yzlh hqs...
vuisb syu prdy "wckoz” ck syb shnesfc
hsiscrf cz ouisk hrld xtisrdr.
T’aa lb hslskf hre axxk.
-C
It is a cipher that he likes to put into the Outside series (I believe), where when one deciphers the message and comment it, ye get a pin >:3c.
It is a fun way of interacting in my opinion
Do it on WW2 zombies
What’s that at 3:42?
@@nitoyep3366 🥚
I am loosing my mind I have spent like 4 hours trying every single cypher known to man and have used every version and variation of hydrostatic equilibrium as a key and I cannot get anything. I'm loosing it, even blundel wasn't this cruel. I know part of the decrypted code is vinco because of the pinned comment and it must be what's in parentheses but I cannot for the life of me turn wckoz into vinco. Sorry for the paragraph, I love the hidden cyohers but please give me a clue
hmm, well you'll definitely need to figure out the cypher type - its hidden in the video but if you play fair you'll have it quicker. I don't remember exactly what I did to make it work, but there's some messing about with the key that will need to be done...or a bunch of brute force might work too.
@ThatWasAwesomeYT damn you actually responded. That's really cool of you. Actually really good youtuber, keep ip the amazing work. You put in and show a level of care for your work and a level a passion i haven't seen on youtube in a while. ill give it some attempts later. And report back my findings. Also I hope that wasn't a hint to it being a playfair cypher
First!