I know this game has little to do with the plot of the show, but getting a breakdown of Armada as someone who grew up with Transformers, but not this series specifically was legitimately interesting.
So to cut is short for the things he cut in terms of plot: minicons are a slave race created by Unicron, intended to corrupt cybertronians and this multiversal cluster as a whole. It kinda backfired when time travelling humans messed up the slave part so minicons became independent which sucked a lot of power from the chaos bringer and left him near Cybertron locked in planet mode. Armada's plot happens, three great weapons are collected by the decepticons and used to kill OP. Transformers leave Earth and through a sci fi B plot accidentaly reawaken Unicron, finale ensues Starscream and Megatron sacrifice themselves and Sideways escapes to the movieverse where he is tracked down by NEST and killed by Sideswipe.
@@НиколайИванов-в8ы1я no doesn't he survive to cybertron where it's revealed unicron ate his planet and kept him alive in a herald of galctus sorta deal.
I was so disappointed that you couldn't play as the Decepticons with this game. I'd have loved nothing more than to fly around as Starscream. Also, I love the ragdolling in this game. I get some people hate it, but half of my fun with this game was a kid was taking Optimus to the boss arena in the first level after I had already beaten it to get him lasered off by the spider bots, jumping the second they fired, to launch him across the map and see how the ragdoll physics would handle it. I even bullied the minicons with it a bit in that same level.
Hi! One of the semi-experts on the game here. Great video! Thank you so much for bringing more light to Transformers (2004), I feel like it's one of those games that just never got the attention it deserved when it came out. That being said, here's some extra info/clarifying things (it's a lot): 9:37 : Originally, the fight in Antarctica was supposed to be Demolisher... so this similarity to the Armada story wasn't even supposed to exist. Demolisher got cut due to time constraints. 12:42 : Default inverted Y axis is bad. Thank you for turning it off. 12:48 : You move slower and make less noise while moving in 1st person. Lets you sneak up on some enemies or sneak by them altogether. 14:29 : It's a bit slow, but it did come out in 2004. Around the same era as the early Halo games, the Metroid Prime series, and Star Wars Battlefront, none of which are very fast feeling games. 15:42 : "Acting as a second health bar" Not exactly. The increased health bar comes from having multiple minicons of the same color. The armor minicons directly reduce the damage you take. 19:25 : Powerlinxing does drain your health, but gradually restores half of what it drained after it's done. Cuts back on the cost of it a lot. 21:14 : The length of the level might've been part of the decision, but processing power was the bigger issue. The level was just too big. 22:13 : It's not exactly scripted; he'll always try to rush you to do this attack at the start of the fight, but where he throws you is mostly random. Landing in that river is one of the best spots since the water can sometimes stop his bullets. 23:29 : Ouch, hit with the auto-turnaround. Not sure why it tripped there though, since iirc it normally only happens on the invisible walls at the edge of the level. 26:16 : In some cut files, this ship is referred to as the Nemesis. Not sure why it got changed to a generic "Starship" though. 27:38 : Highjump can be passive, with a PCSX2 cheat code or a mod I made (if you're willing to softmod your console). 29:53 : More cut content, Alaska was originally where the player would find a post-game quest for crystalized energon. Odds are Tidal Wave was headed there for a shipment or to supply mining operations. Also, Alaska was originally supposed to be Greenland, which makes Tidal Wave's location in the Atlantic make more sense. 30:39 : Gotta kill the snipers. Wherever they flee, hunt them down. Chase them to the ends of the earth. 31:02 : That slow-mo normally happens when a melee attack would kill the enemy you're hitting. Not sure why it happens for non-lethal hits on buildings. 34:36 : "He was planned, alongside with Smokescreen." Not really. They're in an old version of the script of the game, but that was abandoned very, very early in development. The Unicron fight, on the other hand, was added on very late in development. 36:40 : There's a mod for re-challenging bosses, including Unicron :)
@@Xeno-The-Wanderer Over the course of two year development cycle, they dropped quite a lot of concepts. There was a "Lightning Rod" and "Heavy Tank" enemy that was cut, alongside a Jetbike vehicle. To be fair, these were cut because they didn't really fit into the design of the game anymore. Also Jetbikes were just kind of redundant considering you could turn into a car. To clarify, these things weren't cut due to time constraints. They just didn't fit into the game much. We pretty much got a complete package. If a remake does come out, I hope they add in Smokescreen and Scavenger. That would be awesome. I'm aware the current design of the game never really had those two characters in it (they were conceptualized to be in the game back in 2002), but it'd be nice to have more playable characters. It doesn't interfere with the game to add them in, either.
@@JT-yh2zn there’s a lot they could added into the game along with the interesting cut content like a way to include Super mode would be nice, have a partner system to allow another Autobot to help you out with a special tag team attack or something thus bring in Jetfire as a character where having him and Optimus on the same team makes Jet Optimus, make Megatron have Tidal Wave combined with him either as part of or a separate boss battle, I can see Sideways as a sort of roaming boss that could drop minicons if you can beat him before he escapes or something, figure out a way to include Unicron’s robot mode possibly as like a level after beating planet mode, if it was a remake possibly using real life minicons and show them equipped to the transformers physically in robot mode, maybe make Overload a secret character you get for 100% completion… I wonder if the minicon weapons could be made into an element of the game just to further add stuff from the show in for a theoretical remake
The Transformera Armada game is my favorite TF game of all time, they really need to remake it with all the cut content and port it to PC for easier modding, the whole Minicon mechanic was really cool, though the high jump should be a permanent upgrade without taking up a Minicon slot
One of my favorite details in this game is the dynamic music soundtrack where the intensity level increases when encountering multiple enemies. Another favorite detail is the cinematic cutscenes varies on which character you play as (eg. Having Hotshot or Red Alert appear to confront Megatron instead of Optimus), Melbourne House didn't have to render and re-render those cutscenes, but they did it anyway.
this was the series that introduced me to transformers along with the mid 2000s "Robots in disguise " and its so interesting seeing this series again after god knows how long and not remembering much except a bunch of disconnected scenes from different arcs.
a thing i always remembered thats probably only true for the italian dubbing (which is probably not even documented well) is that some of the voice actors were shared with megaman ntwarrior which was also airing arround the same time frame... so you get one of the humans speaking like megaman.exe and the girl sounding like miss madd and its a bit of a trip
I used to play the demo for this all the time on the Driver 3 disc. I can't believe how lucky I was to actually find the full game as a kid too. Never beat it though, I got stuck on the volcano level. I actually loved those clunky controls. Charging up speed with those heavy robot legs really immersed me.
Here's some tips on Commander Mode: -Minicon placement is modified, so you'll get certain minicons faster than others. -Shepard, the minicon vision ability, has been moved from its original location. You'll have to reach the top of the volcano, turn around, and fly downwards and around a cliffside. -You don't need to use the wingpack minicon to reach the bottom of the volcano without taking significant damage. If you turn into vehicle mode, you take less fall damage. -A common strat against Megatron is to equip the health regen minicon and hide under the stage to recover your health. In Commander Mode, Megatron also has one of his own, though it recovers his health slower than yours. -To challenge Unicron, you'll need to find all 40 minicons. -If you have to use melee attacks, enter Powerlinx first. I think it makes your melee attacks (not weapon attacks) stronger. It won't work against Megatron.
What makes red alert and cylconus being voiced by Timmy turners dad is that he also voiced knockout. So it’s nice to know he had a place in the franchise before prime! XD
Best TF game the AI does some neat tricks like regrouping if caught alone it will run to other units and point you out to them its fun to see the clones work out issues
The AI in this game was really ahead of its time I think, sure there were other games with really smart aI but still, 20 yrs later this game is still a very good game, I'd go as far to say this should be the golden standard of a good transformers game
Fun fact: according to in-game unlockable story boards from developement, the second Starscream encounter was originally supposed to be Demolishor. Also, I personally would have also liked to play as the Decepticons as well. Also, I could NEVER find the data disk that contained the theme song to Transformers Armada.
God this is like my childhood slapping my face and telling me to play this again. The Soundtrack is so good, Also, some fast facts from a nerd: 1) Cyclonus's grab is an attack he can do in Melee at random. It's amazing. 2) The Jet Drones get re-used as snipers in Fall of Cybertron 3) Demolishor was planned as another boss within Alaska's caves 4) The Dev team had a Mini-Con themed beverage menu at the launch of the game
If only we could get a re-release for this game with a remaster and with the intended content that would make my life. Considering Hasbro has been releasing new figures of Armada with the Leagcy line now would be a fantastic time to do all that, hell they are currently in talks with Activision trying to get those games back.
I beat this game back in the day but, this is the first time I've seen Megatron's moveset. The first time he kicked me, I fell and landed on one of the legs holding up his arena. From there, I couldn't get back up and I shot him through the floor until he died... The saddest part of this game is that they couldn't fully animate the Unicron fight. They simply didn't have enough space left for him to transform. I think this was also the case for the omitted characters, such as Demolisher and Jetfire. It's not hard to see why. For a PS2 title, this was very pretty back in '04.
It were originally call in Japan (“even it is extremely late”) Transformers: Legends of the Microns, Transformers: Superlink and Transformers: Galaxy Force Also there is a director cut version (PS2: PAL - UK Only) the only difference is a bonus DVD feature ‘making of documentary’
There is a glitch in the Amazon level if you fly off the mountain top and have the speed minicon that works in flight and go to the right corner of the map. You'll fly right through the mountain into a void and eventually fall to your death
This was actually my first experience with transformers at very young age so I basically worshipped this game. Ever since that and my watching on g1 and animated I've become a transformers fan. I even enjoyed Transformers Prime. I just really wished this game got a remaster with better controls, a lot more content and with more story as you said.
Armada was my introduction to Transformers, I remember finding this game on a shelf and was absolutely ecstatic over it, as kid I was little disappointed that there wasn't a trailer with prime or that I couldn't get a powerlinx mode with him, but enjoyed the heck out of this game, my copy always had a nasty habit of corruption of its save files, needless to say I did SO many playthroughs with this game. The only time I had no problem picking up a beaten game and doing a replay.
The Armada comic book was so damn good it lasted long enough to become Energon (no renumber just changed titles) till issue 30 when it got cancelled due to DW going bankrupt
Boost minions work in vehicle mode and wing cap. Boosting lets you kill mid tiers with rams much easier and is a decent option for instant speed if you get cornered with bullets. Helps cheese platforming sections with wing cap since you can boost off a jump and pull up immediately during a glide at ground level.
I personally loved the armada era of transformers, i grew up with it and i did manage to play the game version of this part of transformers. It was a great game. Personally loved the ragdoll physics
Ever since I played Gundam Battle Operation 2 (and actually learned how to play well), I became a big fan of heavy-feeling robot shooters. I wish we had a new game that felt a bit like that, but with vehicle modes in case someone wants to do stuff much quicker
Fun fact: There's a lot of references to cut stuff berried in the code of this game. are references to a lot of cut things, not only Jetfire and Smokescreen but Scavenger, Blurr, Sideswipe, Demolishor and Sideways as well. There is also an earlier script draft with a lot more story which would have had the kids in it and Sideways would have made a full appearance, but it was not used for some reason.
The script draft wasn't used because development completely restarted in the beginning of 2003. Therefore, everything that was worked on prior to 2003 was thrown out (including that story draft).
i do remember owning this game. looking back, it kinda felt like a metroidvania with the minicon collecting. having to advance in story, get a certain minicon ability (i remember a glider), and going back to a previous map to collect more. i only got as far as the Tidal Wave transformation, then gave up since i couldn't do anything else after that, and no guides were available to my knowledge
Gotta be honest, this may be one of my fastest subscriptions yet having only started watching you within the last 12 hours. You make great and entertaining content and hey, you're a Mega Man fan and I love me a good Mega Man. Keep up the good work cause you got the touch.
For me personally, both as a kid and even now, the ragdoll physics are one of the more entertaining parts of this game for me. I remember there was this specific mini-con in the 1st level hidden in a cave I often used to make my character bounce around. That was pretty much all I’d do after getting it. It was too much fun for me to bother with much else. I adore ragdoll physics in any game.
This is a game I still periodically play every now and again, it's definitely one of my top 10. I remember you could play a demo of this game by using a cheat code in Driv3r
I think they should of included Jetfire in this game as a fourth playable character. Maybe they should of have him appear in the Titalwave level where the gameplay will switch to him instead of the glider Minicon upgrade. Then after completing that level, Jetfire will be unlocked and the player can use him to replay any of the previous levels, and collect hard to reach collectables.
Never watched Armada when I was a kid. I was introduced to Transformers through Cybertron. So it was really confusing when I learned that both Armada and Energon were part of a trilogy, yet they having completely different looks.
@@G2_Convoy well it is and it isn't the outline of the story is connected but once handed to the studio they didn't go through with it and thus disconnected it when writing the show, the dub did its best to reconnect what was meant to be
@@harlannguyen4048 well other than the usual hell damn and bastqrds removed, some characters personalities and genders are changed, but in the final fight if armada there is transformer gore as Megatron rips his canon off to beat Optimus with it
Very cool video. I've got a lot of memories with this game. I first played it as a demo at my local GameStop. It wasn't enough to convince me to buy it at full price; but a few months later I picked it up when it had dropped. It was also really interesting to see someone else's tactics when playing the game. You definitely did things differently than me. Not better or worse, just different. I loved the sniper rifle for the bigger levels. That, in combination with the infrared vision, made picking off Decepticlones less hazardous. I also very rarely ever used the shield ability. Instead, I fell in love with the minicons who gave you the dodge ability. Once I got that, it pretty much never left my ability slots. Once I'd beaten the main game, I just had a blast trying out new combinations of abilities and especially weapons. Some were completely impractical; but stupid fun. Like the tractor beam, or tornado gun.
Using the sniper rifle + the invisibility minicon was *really* good for trolling , also i agree with you with the tornado gun and tractor beam , was so fun to see the guy with the sword fly when hit by the tornado lol
The tractor beam minicon was always my favorite. Not super useful but fun AF. Especially when you're high up in Alaska and there's a sword guy. Just fling him off the cliff
This game was amazing, I found it randomly on a Sears by the time the PS3 was out for dirt cheap and I got perma stuck on Tidal Wave as I just couldn't damage him at all(hadn't found the sniper Minicon) and it stayed that way for YEARS, it wasn't until Thew Addams played this 3 years ago that I decided to finally settle the score and maaaan, I was missing out on such a great game overall. The ragdol in this game is just *chef's kiss*
I REMEMBER THIS LOOL Didn’t even watch the series but my parents got me this game. And when I saw the Game play I still didn’t recognise it. But when u showed the rag doll physics my memory unlocked
Daran Norris may have been red alert here, but it's funny to think he would go on to be one of if not my favorite character in all of transformers prime and help pave a way for diverse characters!
There is one thing I have to give the games credit for over the show and comics. One thing that always bugs me is how the Mini-Cons are treated as power boosters or activating the bigger figure's secret weapons. When connected these Mini-Cons are in vehicle mode, some of which have guns, could work as armor even in just a melee capacity (not counting the ones that combine into a shield), or even have modes that work as bonus tools. However, the game comes the closest to using these weapon boosts, though it's not quite the same as you'd get playing with the toys.
So glad to see more people giving the Unicron Trilogy some love! The video is pretty fun although to note a few things: Transformers: Battle for Energon actually wasn’t a working title for the game. It was a cancelled sequel. Hasbro was advertising it in the tie-in comics as the “sequel” to the game near the end of the Armada toyline. But the game got cancelled Also Hot Shot wasn’t supposed to be Bumblebee but Hot Rod (the name was also in trademark hell at the time, and Hasbro didn’t get it back until just recently.) He was supposed to be mix of Bumblebee and Hot Rod but… that didn’t come out as well as planned… Also my personal wish would be for Hasbro to remaster Armada, possibly rewrite the scripts, redub it and use the Micron Legend more complete animation to give us a new version of Armada to give a more watchable version… probably will never happen but I can dream… Also… Um G1 Cyclonus is more loyal to Galvatron then Unicron. G1 Scourge seems to be more a true “Herald of Unicron” (outside both and Galvatron were made by Unicron) Also Energon is the sequel before Cybertron. Noting Tidal Wave being called Mirage was when he was reformatted in Energon. (That form was called Mirage) but Tidal Wave was actually called Shockwave in his first few appearances in the show… because someone missed that memo until 6 scripts later or something and decided “eh screw it. That’s 5 minutes too long of using Control+F to replace the name.” 23:53 Hey you found Scourge! He wants his revenge for making fun of RID!
Transformers: Battle for Energon was a working title for the Armada game. Battle for Energon was never a separate game or anything like that. However, a sequel loosely based off the Cybertron IP was worked on after the Armada game was completed, which was cancelled.
@@JT-yh2zn it may have been a running name but it was also the announced name of the sequel, because Hasbro advertised Battle for Energon after this game was released and advertised. It was billed as the sequel. Also Energon was the sequel, not Cybertron. I believe Cybertron got a Flash game nothing was ever announced or ever planned for a console. You can find the ads in the 4th Armada Comic (the 2nd & 3rd Comics advertise the Armada game.)
@@Megamanlanprime It was only a preliminary name for the Armada game. I can absolutely assure you that this is fact. "The Battle for Energon" subtitle was used as early as August 2003 as per an IGN article. I also took a look at this fourth Armada comic and it was advertising a board game called "Battle for Cybertron" and the Armada game with the preliminary title as "Transformers Armada." I can confirm with absolute certainty that the sequel was based on Cybertron and it was canned very early which is why you won't find advertising for it. The information TFWiki states regarding the sequel status is factual. If you want proof that the info I'm giving you is credible, I've been able to dig up numerous early Armada game videos, including a pitch (the 2nd Strike pitch) for the cancelled PSP port of this game that hasn't been seen until this year.
@@JT-yh2zn TFWiki does mention the comics using the title in their notes: “One of the game's working titles was Transformers Armada: Prelude to Energon. Another one, used in pack-in catalogs during the Energon line, was Transformers Armada: Battle for Energon.” Although even from Early Energon there was a lot of discussion of a sequel game and that game was cancelled before Cybertron (or Galaxy Force) was even announced so I don’t see it as likely that rumor was true, or possibly that the person who mentioned it confused Energon and Cybertron (which is strangely common… idk why. The series are very different from each other in almost all terms) - it would make more sense for them to base on Energon and then move to a Cybertron game. Also interestingly the linked article has no mention of a “Cybertron-based sequel” but only talks of the port so I lean towards that’s just a rumor as the only source to back that claim is an article that doesn’t mention said claim. Perhaps it was more of a misunderstanding, but I remember discussions about it and talk of an Energon sequel game that got cancelled on TFW2005 back in the day (although that could be more of rumors and such.)
@@Megamanlanprime The Cybertron sequel is definitely not a rumour based on the people I've spoken to. The community for this game is very aware that there was a Cybertron sequel in the works before it was canned. Nothing much was developed for it before cancellation, so it makes obvious sense that it would never be formally announced. You typically don't announce games until a good amount of work has been done on them. I am a little curious where TFWiki sourced that information, as it's 100% correct but hasn't been verified until recently. If there was an Energon sequel being worked on, I would have heard of it. While it makes sense that the team would make an Energon sequel, that's simply not how things went. Any discussion of an Energon sequel is a rumor that isn't true. Fan discussion of a potential sequel doesn't mean anything. The facts are that the sequel was loosely based on Cybertron and that's really it. It's a shame it didn't get far enough to have anything concrete made for it, but I am very glad we got one solid game. :)
I remember enjoying what little I saw of the cartoon as a kid, but the game remains in my mind to this day. I loved this game; played it religiously. It was tough, it was atmospheric, and had kept knocking me on my arse until I finally preserved and beat it. Looking back, of course it had its flaws, but it was one heck of an experience. And I'll never forget the music.
Whatever you feel about the cartoon, this game is so good. It stands on its own. The first time I beat the ship level, only to have the ship Transform into Tidal Wave as you exit it was cool as hell. And his size. I think he was the biggest boss I’d ever seen in a video game at the time. Hot Shot is NOT Bumblebee. He is literally Hot Rod. Why he’s yellow is any one’s guess. But his name in Micron Densetsu IS Hot Rod. Which is odd, cause none of the other Hot Shots in the Unicron Trilogy were named Hot Rod in Super Link or Galaxy Force. He’s Hot Shot in the former and Exilian in the latter. I’m not sure why. We’ll probably never know.
Only in the US was Hot Shot intended to be Bumblebee. In Japan, it was intended to be Hot Rod, even called that in their dub, but the American dubbers changed it for whatever reason. They even slipped a couple times and called him Hot Rod. After all, he was leader while Optimus was gone for a while and Optimus even tried to give him the Matrix of Leadership.
I still own a copy of this game. I actually enjoyed it. The vehicle modes were almost useless for most of the game but I liked how you could mix and match the mini-cons to favor whatever level you were on and if you collected a set you could get a stat bonus. Over all, it's probably my 4th or 5th favorite TF game. TF: Devastation is my all-time favorite, with the War and Fall of Cybertron being my #2 and #3.
I'm a 27 y.o. italian guy and I grow up with both Transformers R.i.D. from 2001 and Transformers Unicron Trilogy, and I've also played the Armada inspirated game and the BayVerse Transformers the Movie and Transformers: Revenge of the Fallen games, and I have to admit that Armada Megatron is the most badass and menaching looking Megatron of all times! He's the true incarnation of the Lord of Death for me!
This show has the ABSOLUTE best Starscream. I love him so fucking much And I wish we could get more Super Mode Optimus. It would've made a lot of sense during NuRID if his trailer was an upgrade, rather than forcing him into being Shins McGee
14:56 - 15:05 My best guess as to why Big Head mode was a thing? I assume because it may have just started as a general "easier headshots/target hitting" mechanic for shooters but it was just so out of nowhere silly that everyone liked it & it just spread around. Also maybe some flexing to show they knew how well to code their game to be able to change only specific body parts? Honestly never really questioned it until I first watched this vid when it came out & you brought it up, granted I also haven't looked into it all that deeply since, either. Don't know if anyone has elaborated here in the comments or not either.
Armada was my real introduction to the series, loved it Learning how every other Starscream is portrayed was... pretty heartbreaking ngl The show really struggled until his Zuko-esque character arc kicked in
I got this game when it came out and loved it. Never cared much for the Unicron trilogy, but this game is slot of fun. Kinda repetitive fun, but not to the point of boredom or irritation. It was challenging and I made it point to get all the minicons because Till all are one. Edit - great video btw :)
I found this game randomly at a hollywood video back in like 2006 before it went out of business (literally bought from them during their going out of business sale). Really loved the game and remember it being really difficult. I forgot how short it was. Guess I just spent a ton of time dying and hunting for minicon. I should go play this again, I'm feeling nostalgic now. Would love to see Transformers return to the minicon concept
Hotshot was this show's Cheetor, who was very popular at the time. Bumblebee wasn't well known among my circles, as very few of them had seen g1. Many wouldn't know of him until the Bay film came out
Great video. and in my defense as RID 2001 fan, i remember the show for making megatron a 2 headed dragon, and having a flying shark obsessed with poetry.
While I was introduced to the Transformers franchise through Cybertron (best theme song and you can’t change my mind), Armada is the one I remember the most seeing as I rented it from Blockbuster CONSTANTLY back in the day. The version of Starscream in this canon is arguably the best version of the character to date. Also, I really feel Screamers VA, Micheal Dobson, brought such a tangible redemption to a character that would otherwise remain irredeemable through G1 and Bayformers
If you saw a cursor on the screen, no you didn't.
I believe
THE CURSOR (WHERE DID IT GO)
Don't worry, at least you have more self awareness than Megaman X6 or X7.
Man, I got here pretty early.
I believe I've seen it... right?
Fun fact: in the level before tidal wave transforms, you can find a secret compartment that actually contains his head before transformation
really? I guessed must of missed it but then again, I was focusing trying not to die on that level
I remember freaking out when I accidentally found it as a kid.
yeah, the bots model were as close as they could to the actual toys; they really went the distance with TW, tho
My fav charicter of the show was the mouse cursor. He was always vibeing while the others fight
I know this game has little to do with the plot of the show, but getting a breakdown of Armada as someone who grew up with Transformers, but not this series specifically was legitimately interesting.
So to cut is short for the things he cut in terms of plot: minicons are a slave race created by Unicron, intended to corrupt cybertronians and this multiversal cluster as a whole. It kinda backfired when time travelling humans messed up the slave part so minicons became independent which sucked a lot of power from the chaos bringer and left him near Cybertron locked in planet mode. Armada's plot happens, three great weapons are collected by the decepticons and used to kill OP. Transformers leave Earth and through a sci fi B plot accidentaly reawaken Unicron, finale ensues Starscream and Megatron sacrifice themselves and Sideways escapes to the movieverse where he is tracked down by NEST and killed by Sideswipe.
@@НиколайИванов-в8ы1я no doesn't he survive to cybertron where it's revealed unicron ate his planet and kept him alive in a herald of galctus sorta deal.
"You only remember RID because of Scourge"
Incorrect, Skybyte exists.
“Who’s the baddest shark around? Who’s the coolest shark in town? Sky-Byte, that’s me!”
He started a band with Jazz once.
He is our precious Boi and we will not let any harm come to him.
Sky-Byte and Scourge. End of discussion.
Skybyte was great
You might not can unhear Red Alert as Timmy Turner’s Dad, but I hear him as Knockout from Transformers Prime.
Yesss!
Same
Juicy~
I was so disappointed that you couldn't play as the Decepticons with this game. I'd have loved nothing more than to fly around as Starscream.
Also, I love the ragdolling in this game. I get some people hate it, but half of my fun with this game was a kid was taking Optimus to the boss arena in the first level after I had already beaten it to get him lasered off by the spider bots, jumping the second they fired, to launch him across the map and see how the ragdoll physics would handle it. I even bullied the minicons with it a bit in that same level.
Armada Starscream sucked and had an awful robot design.
Hi! One of the semi-experts on the game here. Great video! Thank you so much for bringing more light to Transformers (2004), I feel like it's one of those games that just never got the attention it deserved when it came out. That being said, here's some extra info/clarifying things (it's a lot):
9:37 : Originally, the fight in Antarctica was supposed to be Demolisher... so this similarity to the Armada story wasn't even supposed to exist. Demolisher got cut due to time constraints.
12:42 : Default inverted Y axis is bad. Thank you for turning it off.
12:48 : You move slower and make less noise while moving in 1st person. Lets you sneak up on some enemies or sneak by them altogether.
14:29 : It's a bit slow, but it did come out in 2004. Around the same era as the early Halo games, the Metroid Prime series, and Star Wars Battlefront, none of which are very fast feeling games.
15:42 : "Acting as a second health bar" Not exactly. The increased health bar comes from having multiple minicons of the same color. The armor minicons directly reduce the damage you take.
19:25 : Powerlinxing does drain your health, but gradually restores half of what it drained after it's done. Cuts back on the cost of it a lot.
21:14 : The length of the level might've been part of the decision, but processing power was the bigger issue. The level was just too big.
22:13 : It's not exactly scripted; he'll always try to rush you to do this attack at the start of the fight, but where he throws you is mostly random. Landing in that river is one of the best spots since the water can sometimes stop his bullets.
23:29 : Ouch, hit with the auto-turnaround. Not sure why it tripped there though, since iirc it normally only happens on the invisible walls at the edge of the level.
26:16 : In some cut files, this ship is referred to as the Nemesis. Not sure why it got changed to a generic "Starship" though.
27:38 : Highjump can be passive, with a PCSX2 cheat code or a mod I made (if you're willing to softmod your console).
29:53 : More cut content, Alaska was originally where the player would find a post-game quest for crystalized energon. Odds are Tidal Wave was headed there for a shipment or to supply mining operations. Also, Alaska was originally supposed to be Greenland, which makes Tidal Wave's location in the Atlantic make more sense.
30:39 : Gotta kill the snipers. Wherever they flee, hunt them down. Chase them to the ends of the earth.
31:02 : That slow-mo normally happens when a melee attack would kill the enemy you're hitting. Not sure why it happens for non-lethal hits on buildings.
34:36 : "He was planned, alongside with Smokescreen." Not really. They're in an old version of the script of the game, but that was abandoned very, very early in development. The Unicron fight, on the other hand, was added on very late in development.
36:40 : There's a mod for re-challenging bosses, including Unicron :)
What's up, pal :)
damn, kinda makes me want a remake of the game to reinclude all the cut content
@@Xeno-The-Wanderer Over the course of two year development cycle, they dropped quite a lot of concepts. There was a "Lightning Rod" and "Heavy Tank" enemy that was cut, alongside a Jetbike vehicle. To be fair, these were cut because they didn't really fit into the design of the game anymore. Also Jetbikes were just kind of redundant considering you could turn into a car. To clarify, these things weren't cut due to time constraints. They just didn't fit into the game much. We pretty much got a complete package.
If a remake does come out, I hope they add in Smokescreen and Scavenger. That would be awesome. I'm aware the current design of the game never really had those two characters in it (they were conceptualized to be in the game back in 2002), but it'd be nice to have more playable characters. It doesn't interfere with the game to add them in, either.
@@JT-yh2zn there’s a lot they could added into the game along with the interesting cut content like a way to include Super mode would be nice, have a partner system to allow another Autobot to help you out with a special tag team attack or something thus bring in Jetfire as a character where having him and Optimus on the same team makes Jet Optimus, make Megatron have Tidal Wave combined with him either as part of or a separate boss battle, I can see Sideways as a sort of roaming boss that could drop minicons if you can beat him before he escapes or something, figure out a way to include Unicron’s robot mode possibly as like a level after beating planet mode, if it was a remake possibly using real life minicons and show them equipped to the transformers physically in robot mode, maybe make Overload a secret character you get for 100% completion… I wonder if the minicon weapons could be made into an element of the game just to further add stuff from the show in for a theoretical remake
The Transformera Armada game is my favorite TF game of all time, they really need to remake it with all the cut content and port it to PC for easier modding, the whole Minicon mechanic was really cool, though the high jump should be a permanent upgrade without taking up a Minicon slot
Fun Fact: Daran Norris is also the voice of Knock Out (one of my favorite Decepticons, personally) in Transformers: Prime.
When I learned that fact and I came back to playing this game on an emulator I couldn't un hear Knockout anytime Red Alert spoke lol
One of my favorite details in this game is the dynamic music soundtrack where the intensity level increases when encountering multiple enemies.
Another favorite detail is the cinematic cutscenes varies on which character you play as (eg. Having Hotshot or Red Alert appear to confront Megatron instead of Optimus), Melbourne House didn't have to render and re-render those cutscenes, but they did it anyway.
It has the soundtrack that Marvel's Avengers should have emulated. The music is basically nonexistent in that game.
The soundtrack of this game is one of my favorites of any game, every area and boss fight has great music to go along with it
I love the Unicron Trilogy. Despite it's issues. Armada Prime is one of my favorite designs of the character.
Hasbro really did went “I’m not going to wait another 20 years to use the name bumblebee so I’m going to fucking sue you”
this was the series that introduced me to transformers along with the mid 2000s "Robots in disguise " and its so interesting seeing this series again after god knows how long and not remembering much except a bunch of disconnected scenes from different arcs.
a thing i always remembered thats probably only true for the italian dubbing (which is probably not even documented well) is that some of the voice actors were shared with megaman ntwarrior which was also airing arround the same time frame...
so you get one of the humans speaking like megaman.exe and the girl sounding like miss madd and its a bit of a trip
I bought this game for $20 at the scholastic book fair when I was in 5th grade. Best book fair purchase I ever made.
I didn’t know scholastic book fairs sold video games…
I used to play the demo for this all the time on the Driver 3 disc. I can't believe how lucky I was to actually find the full game as a kid too. Never beat it though, I got stuck on the volcano level. I actually loved those clunky controls. Charging up speed with those heavy robot legs really immersed me.
Armada was my first exposure to transformers. The one that started it all. It will always have a special place in my heart.
Here's some tips on Commander Mode:
-Minicon placement is modified, so you'll get certain minicons faster than others.
-Shepard, the minicon vision ability, has been moved from its original location. You'll have to reach the top of the volcano, turn around, and fly downwards and around a cliffside.
-You don't need to use the wingpack minicon to reach the bottom of the volcano without taking significant damage. If you turn into vehicle mode, you take less fall damage.
-A common strat against Megatron is to equip the health regen minicon and hide under the stage to recover your health. In Commander Mode, Megatron also has one of his own, though it recovers his health slower than yours.
-To challenge Unicron, you'll need to find all 40 minicons.
-If you have to use melee attacks, enter Powerlinx first. I think it makes your melee attacks (not weapon attacks) stronger. It won't work against Megatron.
I never knew powerlinx made melee attacks stronger !
What makes red alert and cylconus being voiced by Timmy turners dad is that he also voiced knockout. So it’s nice to know he had a place in the franchise before prime! XD
Best TF game the AI does some neat tricks like regrouping if caught alone it will run to other units and point you out to them its fun to see the clones work out issues
The comanders where really dangeeous, theyd organise Wesker Units into fireing lines and the procede to leap at you with their Chane sword
The AI in this game was really ahead of its time I think, sure there were other games with really smart aI but still, 20 yrs later this game is still a very good game, I'd go as far to say this should be the golden standard of a good transformers game
Fun fact: according to in-game unlockable story boards from developement, the second Starscream encounter was originally supposed to be Demolishor.
Also, I personally would have also liked to play as the Decepticons as well.
Also, I could NEVER find the data disk that contained the theme song to Transformers Armada.
God this is like my childhood slapping my face and telling me to play this again. The Soundtrack is so good,
Also, some fast facts from a nerd:
1) Cyclonus's grab is an attack he can do in Melee at random. It's amazing.
2) The Jet Drones get re-used as snipers in Fall of Cybertron
3) Demolishor was planned as another boss within Alaska's caves
4) The Dev team had a Mini-Con themed beverage menu at the launch of the game
If only we could get a re-release for this game with a remaster and with the intended content that would make my life. Considering Hasbro has been releasing new figures of Armada with the Leagcy line now would be a fantastic time to do all that, hell they are currently in talks with Activision trying to get those games back.
I beat this game back in the day but, this is the first time I've seen Megatron's moveset. The first time he kicked me, I fell and landed on one of the legs holding up his arena. From there, I couldn't get back up and I shot him through the floor until he died...
The saddest part of this game is that they couldn't fully animate the Unicron fight. They simply didn't have enough space left for him to transform. I think this was also the case for the omitted characters, such as Demolisher and Jetfire. It's not hard to see why. For a PS2 title, this was very pretty back in '04.
It were originally call in Japan (“even it is extremely late”) Transformers: Legends of the Microns, Transformers: Superlink and Transformers: Galaxy Force
Also there is a director cut version (PS2: PAL - UK Only) the only difference is a bonus DVD feature ‘making of documentary’
There is a glitch in the Amazon level if you fly off the mountain top and have the speed minicon that works in flight and go to the right corner of the map. You'll fly right through the mountain into a void and eventually fall to your death
This was actually my first experience with transformers at very young age so I basically worshipped this game.
Ever since that and my watching on g1 and animated I've become a transformers fan. I even enjoyed Transformers Prime.
I just really wished this game got a remaster with better controls, a lot more content and with more story as you said.
Armada was my introduction to Transformers, I remember finding this game on a shelf and was absolutely ecstatic over it, as kid I was little disappointed that there wasn't a trailer with prime or that I couldn't get a powerlinx mode with him, but enjoyed the heck out of this game, my copy always had a nasty habit of corruption of its save files, needless to say I did SO many playthroughs with this game. The only time I had no problem picking up a beaten game and doing a replay.
I really hope he’ll do a video on Transformers: Devastation at some point, cause that game kicks ASS. Also I like MGR so I assume I’m biased
Never played MGR, but Devastation is awesome.
The grab attacks on the Decepticons are amazing
The Armada comic book was so damn good it lasted long enough to become Energon (no renumber just changed titles) till issue 30 when it got cancelled due to DW going bankrupt
Boost minions work in vehicle mode and wing cap. Boosting lets you kill mid tiers with rams much easier and is a decent option for instant speed if you get cornered with bullets. Helps cheese platforming sections with wing cap since you can boost off a jump and pull up immediately during a glide at ground level.
God damn autocorrect.
Still love that Red Alert in this is not only Timmy's dad but also the sexiest Transformer around, Knockout from TfP!
I remember playing this game as a kid but I never knew it was an Armada game
I personally loved the armada era of transformers, i grew up with it and i did manage to play the game version of this part of transformers. It was a great game. Personally loved the ragdoll physics
Confession, I only remember RID because of Megatron being a twin headed dragon of some kind
Ever since I played Gundam Battle Operation 2 (and actually learned how to play well), I became a big fan of heavy-feeling robot shooters. I wish we had a new game that felt a bit like that, but with vehicle modes in case someone wants to do stuff much quicker
Fun fact: There's a lot of references to cut stuff berried in the code of this game. are references to a lot of cut things, not only Jetfire and Smokescreen but Scavenger, Blurr, Sideswipe, Demolishor and Sideways as well.
There is also an earlier script draft with a lot more story which would have had the kids in it and Sideways would have made a full appearance, but it was not used for some reason.
I'll take everyone being cut if it means the human characters are gone too
The script draft wasn't used because development completely restarted in the beginning of 2003. Therefore, everything that was worked on prior to 2003 was thrown out (including that story draft).
This game was one of the first games I ever played and I have so many fond memories of it. I desperately want a remaster or remake of this game.
I still remember playing this as a kid, While it wasn’t perfect it sure as hell was memorable.
mainly the ragdolls were a good memory.
i do remember owning this game. looking back, it kinda felt like a metroidvania with the minicon collecting. having to advance in story, get a certain minicon ability (i remember a glider), and going back to a previous map to collect more. i only got as far as the Tidal Wave transformation, then gave up since i couldn't do anything else after that, and no guides were available to my knowledge
I cant wait for the inevitable review of the WFC and FoC and Devastation games.
Gotta be honest, this may be one of my fastest subscriptions yet having only started watching you within the last 12 hours. You make great and entertaining content and hey, you're a Mega Man fan and I love me a good Mega Man. Keep up the good work cause you got the touch.
Man, this game is pure nostalgia. Glad to see you review this.
For me personally, both as a kid and even now, the ragdoll physics are one of the more entertaining parts of this game for me. I remember there was this specific mini-con in the 1st level hidden in a cave I often used to make my character bounce around. That was pretty much all I’d do after getting it. It was too much fun for me to bother with much else. I adore ragdoll physics in any game.
Many people here in India were introduced to Transformers through Unicorn trilogy on CN.
I used to crave for the toys so so much.
This is a game I still periodically play every now and again, it's definitely one of my top 10. I remember you could play a demo of this game by using a cheat code in Driv3r
I think they should of included Jetfire in this game as a fourth playable character. Maybe they should of have him appear in the Titalwave level where the gameplay will switch to him instead of the glider Minicon upgrade. Then after completing that level, Jetfire will be unlocked and the player can use him to replay any of the previous levels, and collect hard to reach collectables.
Trav, be fair, some of us remember RID 2000 because of Scourge *and* Skybite. Also it has its fair share of funny moment.
Yeah dude
Never watched Armada when I was a kid. I was introduced to Transformers through Cybertron. So it was really confusing when I learned that both Armada and Energon were part of a trilogy, yet they having completely different looks.
Doesn’t help that in Japan Cybertron wasn’t even connected to Armada and Energon. And was forced into continuity with the English dub
@@G2_Convoy and galaxy force is censored to hell and back
@@G2_Convoy well it is and it isn't the outline of the story is connected but once handed to the studio they didn't go through with it and thus disconnected it when writing the show, the dub did its best to reconnect what was meant to be
@@kamenrideraquarius What do you mean censored?
@@harlannguyen4048 well other than the usual hell damn and bastqrds removed, some characters personalities and genders are changed, but in the final fight if armada there is transformer gore as Megatron rips his canon off to beat Optimus with it
Very cool video. I've got a lot of memories with this game. I first played it as a demo at my local GameStop. It wasn't enough to convince me to buy it at full price; but a few months later I picked it up when it had dropped. It was also really interesting to see someone else's tactics when playing the game. You definitely did things differently than me. Not better or worse, just different. I loved the sniper rifle for the bigger levels. That, in combination with the infrared vision, made picking off Decepticlones less hazardous. I also very rarely ever used the shield ability. Instead, I fell in love with the minicons who gave you the dodge ability. Once I got that, it pretty much never left my ability slots. Once I'd beaten the main game, I just had a blast trying out new combinations of abilities and especially weapons. Some were completely impractical; but stupid fun. Like the tractor beam, or tornado gun.
Using the sniper rifle + the invisibility minicon was *really* good for trolling , also i agree with you with the tornado gun and tractor beam , was so fun to see the guy with the sword fly when hit by the tornado lol
The tractor beam minicon was always my favorite. Not super useful but fun AF. Especially when you're high up in Alaska and there's a sword guy. Just fling him off the cliff
This game was amazing, I found it randomly on a Sears by the time the PS3 was out for dirt cheap and I got perma stuck on Tidal Wave as I just couldn't damage him at all(hadn't found the sniper Minicon) and it stayed that way for YEARS, it wasn't until Thew Addams played this 3 years ago that I decided to finally settle the score and maaaan, I was missing out on such a great game overall.
The ragdol in this game is just *chef's kiss*
Finally I'm told the one transformers game I remember playing as a tiny 5 year old.
I can’t believe we didn’t get to see Travis turn into a car 😔
I REMEMBER THIS LOOL
Didn’t even watch the series but my parents got me this game. And when I saw the Game play I still didn’t recognise it.
But when u showed the rag doll physics my memory unlocked
“Your honor, may I present the unmatched power of the sun?”
XD
Daran Norris may have been red alert here, but it's funny to think he would go on to be one of if not my favorite character in all of transformers prime and help pave a way for diverse characters!
God as if Darren Norris as Knockout wasn’t a surprise even to this day
There is one thing I have to give the games credit for over the show and comics. One thing that always bugs me is how the Mini-Cons are treated as power boosters or activating the bigger figure's secret weapons. When connected these Mini-Cons are in vehicle mode, some of which have guns, could work as armor even in just a melee capacity (not counting the ones that combine into a shield), or even have modes that work as bonus tools. However, the game comes the closest to using these weapon boosts, though it's not quite the same as you'd get playing with the toys.
So glad to see more people giving the Unicron Trilogy some love! The video is pretty fun although to note a few things:
Transformers: Battle for Energon actually wasn’t a working title for the game. It was a cancelled sequel. Hasbro was advertising it in the tie-in comics as the “sequel” to the game near the end of the Armada toyline. But the game got cancelled
Also Hot Shot wasn’t supposed to be Bumblebee but Hot Rod (the name was also in trademark hell at the time, and Hasbro didn’t get it back until just recently.) He was supposed to be mix of Bumblebee and Hot Rod but… that didn’t come out as well as planned…
Also my personal wish would be for Hasbro to remaster Armada, possibly rewrite the scripts, redub it and use the Micron Legend more complete animation to give us a new version of Armada to give a more watchable version… probably will never happen but I can dream…
Also… Um G1 Cyclonus is more loyal to Galvatron then Unicron. G1 Scourge seems to be more a true “Herald of Unicron” (outside both and Galvatron were made by Unicron)
Also Energon is the sequel before Cybertron. Noting Tidal Wave being called Mirage was when he was reformatted in Energon. (That form was called Mirage) but Tidal Wave was actually called Shockwave in his first few appearances in the show… because someone missed that memo until 6 scripts later or something and decided “eh screw it. That’s 5 minutes too long of using Control+F to replace the name.”
23:53 Hey you found Scourge! He wants his revenge for making fun of RID!
Transformers: Battle for Energon was a working title for the Armada game. Battle for Energon was never a separate game or anything like that. However, a sequel loosely based off the Cybertron IP was worked on after the Armada game was completed, which was cancelled.
@@JT-yh2zn it may have been a running name but it was also the announced name of the sequel, because Hasbro advertised Battle for Energon after this game was released and advertised. It was billed as the sequel. Also Energon was the sequel, not Cybertron. I believe Cybertron got a Flash game nothing was ever announced or ever planned for a console. You can find the ads in the 4th Armada Comic (the 2nd & 3rd Comics advertise the Armada game.)
@@Megamanlanprime
It was only a preliminary name for the Armada game. I can absolutely assure you that this is fact. "The Battle for Energon" subtitle was used as early as August 2003 as per an IGN article. I also took a look at this fourth Armada comic and it was advertising a board game called "Battle for Cybertron" and the Armada game with the preliminary title as "Transformers Armada."
I can confirm with absolute certainty that the sequel was based on Cybertron and it was canned very early which is why you won't find advertising for it. The information TFWiki states regarding the sequel status is factual. If you want proof that the info I'm giving you is credible, I've been able to dig up numerous early Armada game videos, including a pitch (the 2nd Strike pitch) for the cancelled PSP port of this game that hasn't been seen until this year.
@@JT-yh2zn TFWiki does mention the comics using the title in their notes:
“One of the game's working titles was Transformers Armada: Prelude to Energon. Another one, used in pack-in catalogs during the Energon line, was Transformers Armada: Battle for Energon.”
Although even from Early Energon there was a lot of discussion of a sequel game and that game was cancelled before Cybertron (or Galaxy Force) was even announced so I don’t see it as likely that rumor was true, or possibly that the person who mentioned it confused Energon and Cybertron (which is strangely common… idk why. The series are very different from each other in almost all terms) - it would make more sense for them to base on Energon and then move to a Cybertron game. Also interestingly the linked article has no mention of a “Cybertron-based sequel” but only talks of the port so I lean towards that’s just a rumor as the only source to back that claim is an article that doesn’t mention said claim.
Perhaps it was more of a misunderstanding, but I remember discussions about it and talk of an Energon sequel game that got cancelled on TFW2005 back in the day (although that could be more of rumors and such.)
@@Megamanlanprime The Cybertron sequel is definitely not a rumour based on the people I've spoken to. The community for this game is very aware that there was a Cybertron sequel in the works before it was canned. Nothing much was developed for it before cancellation, so it makes obvious sense that it would never be formally announced. You typically don't announce games until a good amount of work has been done on them. I am a little curious where TFWiki sourced that information, as it's 100% correct but hasn't been verified until recently.
If there was an Energon sequel being worked on, I would have heard of it. While it makes sense that the team would make an Energon sequel, that's simply not how things went. Any discussion of an Energon sequel is a rumor that isn't true. Fan discussion of a potential sequel doesn't mean anything. The facts are that the sequel was loosely based on Cybertron and that's really it. It's a shame it didn't get far enough to have anything concrete made for it, but I am very glad we got one solid game. :)
That trav guy: you only remember RID because of Scourge.
Me: you bastard that’s a lie, I only remember because of Ruination!
I remember melee bonus minicons, if you ran a melee build your a absolute madman.
The amount of Sonic and Metal Gear references here give me life.
People can say what they want about this one but I really like the designs from this series.
21:57 god your voice just fits this too perfectly
in canada we had it on YTV and it was pretty popular.
30:28 heh. Reminds me of the SGB play through of super Mario sunshine where everyone was yelling that at Jonny.
I remember enjoying what little I saw of the cartoon as a kid, but the game remains in my mind to this day.
I loved this game; played it religiously. It was tough, it was atmospheric, and had kept knocking me on my arse until I finally preserved and beat it.
Looking back, of course it had its flaws, but it was one heck of an experience. And I'll never forget the music.
Whatever you feel about the cartoon, this game is so good.
It stands on its own.
The first time I beat the ship level, only to have the ship Transform into Tidal Wave as you exit it was cool as hell. And his size. I think he was the biggest boss I’d ever seen in a video game at the time.
Hot Shot is NOT Bumblebee. He is literally Hot Rod. Why he’s yellow is any one’s guess.
But his name in Micron Densetsu IS Hot Rod.
Which is odd, cause none of the other Hot Shots in the Unicron Trilogy were named Hot Rod in Super Link or Galaxy Force. He’s Hot Shot in the former and Exilian in the latter.
I’m not sure why. We’ll probably never know.
Only in the US was Hot Shot intended to be Bumblebee. In Japan, it was intended to be Hot Rod, even called that in their dub, but the American dubbers changed it for whatever reason. They even slipped a couple times and called him Hot Rod. After all, he was leader while Optimus was gone for a while and Optimus even tried to give him the Matrix of Leadership.
The change was fine honestly. Hot shot is sealed as an original character now.
Don't worry Trav, you can freely talk about any movie show, movie that you want, we'll still love it.
27:02 god the nostalgia doubled right here.
Optimus Prime uses a smaller version of Gridmans Grid Beam.
It looks more like a blast tho rather than beam.
The High Moon games are still sick! That ost man.. Im so sad that Activision didnt care for these games enough.
36:12 best editors note I've seen yet
I still own a copy of this game. I actually enjoyed it. The vehicle modes were almost useless for most of the game but I liked how you could mix and match the mini-cons to favor whatever level you were on and if you collected a set you could get a stat bonus. Over all, it's probably my 4th or 5th favorite TF game. TF: Devastation is my all-time favorite, with the War and Fall of Cybertron being my #2 and #3.
I'm a 27 y.o. italian guy and I grow up with both Transformers R.i.D. from 2001 and Transformers Unicron Trilogy, and I've also played the Armada inspirated game and the BayVerse Transformers the Movie and Transformers: Revenge of the Fallen games, and I have to admit that Armada Megatron is the most badass and menaching looking Megatron of all times! He's the true incarnation of the Lord of Death for me!
Honestly the funniest part of this review is that the plot he wanted was the plot the armada series had
Nice video! :)
Saw someone post this in the somewhat-official server. Nice to see more stuff on this game.
Hold-up. There was supposed to be a tie-in game for Transformers Cybertron?!?! We were ROBBED! That could've been so good!
Giant Starscream would have been a rad boss to fight.
This show has the ABSOLUTE best Starscream. I love him so fucking much
And I wish we could get more Super Mode Optimus. It would've made a lot of sense during NuRID if his trailer was an upgrade, rather than forcing him into being Shins McGee
I might not watch all of your videos, but the thumbnail art is always top notch.
Yeh
The jet Transformers are the real protagonists. They're even in the intro, they're "robots in the sky".
I'm so sorry, I will leave now.
I wish this game had 480p support. It has such nice graphics. I'm definitely gonna buy it before PS2 games end up costing a fortune (some already do).
14:56 - 15:05 My best guess as to why Big Head mode was a thing? I assume because it may have just started as a general "easier headshots/target hitting" mechanic for shooters but it was just so out of nowhere silly that everyone liked it & it just spread around. Also maybe some flexing to show they knew how well to code their game to be able to change only specific body parts? Honestly never really questioned it until I first watched this vid when it came out & you brought it up, granted I also haven't looked into it all that deeply since, either. Don't know if anyone has elaborated here in the comments or not either.
Armada was my real introduction to the series, loved it
Learning how every other Starscream is portrayed was... pretty heartbreaking ngl
The show really struggled until his Zuko-esque character arc kicked in
Great use of the Marvel vs Capcom theme at 3:36 :D
I got this game when it came out and loved it. Never cared much for the Unicron trilogy, but this game is slot of fun. Kinda repetitive fun, but not to the point of boredom or irritation. It was challenging and I made it point to get all the minicons because Till all are one. Edit - great video btw :)
This game was a lot of my childhood and I still have it and my ps2 now. I might revisit it eventually.
That was a fair and really concise review, and I quite enjoyed your humour! I love and play this game every day, so thank you
30:09-15
I need that to be its own video! It's genius!
Seeing an ad for this game was one of my earliest transformers memories.
Okay wow, that warship turning into a giant transformer was really damn cool
31:27-31:56 made me laugh my ass off, Optimus Prime getting beaten up by Megatron in the most hilarious ways, I died laughing.
Starscreams theme from Devastation is constantly playing in my head while watching this
I found this game randomly at a hollywood video back in like 2006 before it went out of business (literally bought from them during their going out of business sale). Really loved the game and remember it being really difficult. I forgot how short it was. Guess I just spent a ton of time dying and hunting for minicon. I should go play this again, I'm feeling nostalgic now. Would love to see Transformers return to the minicon concept
Hotshot was this show's Cheetor, who was very popular at the time. Bumblebee wasn't well known among my circles, as very few of them had seen g1. Many wouldn't know of him until the Bay film came out
I'll have you know RID 2001 Ruination is my favourite Combiner (also Fire Convoy is one of my faves)
Always loved the designs of Armada
Great video. and in my defense as RID 2001 fan, i remember the show for making megatron a 2 headed dragon, and having a flying shark obsessed with poetry.
Intro speech at the very start I found pretty amusing Optimus Prime falling and with the sounds I found pretty amusing
While I was introduced to the Transformers franchise through Cybertron (best theme song and you can’t change my mind), Armada is the one I remember the most seeing as I rented it from Blockbuster CONSTANTLY back in the day. The version of Starscream in this canon is arguably the best version of the character to date.
Also, I really feel Screamers VA, Micheal Dobson, brought such a tangible redemption to a character that would otherwise remain irredeemable through G1 and Bayformers