My official 📄 _Starcraft Stories Playlist:_ bit.ly/cjakestarcraft (135 videos). Have fun. PS. Added poll to this video: _"Which strain do you like more: Raptor or Swarmling?""_ Just click "i" button in the top right corner of the video and make your vote. You can write your own version here in comments as well. At first I wanted to make it "Which strain is better?" - but "better" depends on the current situation, so I changed it into "Which strain you LIKE more".
@@janehuskmann1914 Raptors and Hunters are basically the same ability. Have Hunter Banelings with Swarmlings, now thats an explosive Water balloon fight u dont wanna be part of XD
As much as I like the concept of the Swarmling, combined with Kerrigan's Zergling reconstitution... the Raptor is just better. The combination of leaping to the target, the +2 damage, and if you use the Frenzied Mutation, an increase in attack speed, things will just die when hit by the tide of Kekekek.
plus it would look really weird when there is one zerg that has the raptor strain and swamling does sound great but i run into a constant problem of not all of my zerglings are doing damage to a structure because of the size of the structure, its noticable early on plus which is terrifying, seeing tons of zergling charging at your or zerglings leaping at you possibly over a land mine or grenade
I disagree. You can get a big fucking zergling army much faster with swarmling, leaving you more time to build stronger units, and you also get more zergling per reconstitution. They can act as a screening force to protect your bigger guys. And that is much more useful than having them surround an enemy faster.
@@Luxai swarmlings do have a use, but is it really as good to get in 60 seconds free 20 units, which destroy buildings faster than abberitions or wait 5 minutes to revive 100 units, which die faster than banelings.
I love the idea of the Raptors. The fact that the zerglings are more powerful individually, and mobile... and also the fact that 'Raptor' simply sounds cooler. But to be honest, I would probably go with the swarmling. 'More powerful individually' is not how the Swarm works.
Here’s the thing though one of the strengths of vanilla zerglings is they spawn extremely fast already swarmlings build upon an existing advantage whilst raptor gives them a new one
Sadly it is actully not a Viable choice since that extra zergling cost supplies as well so a max out swarmling would be simmilar to a max out raptor zergling
literally the worst evolution is the swarmling. arguably out of all evolutions. even the Swarm host isnt that useless, and both the unit and its two evolves are garbage f tier.
I loved these evolution missions. They showed you the best of both strains, and really incorporated the firm raw adaptation of the Swarm. In this case, I would go with Raptor as the uses of them in Swarm fashion are just beautiful with Zerg ground war. However, the Swarmlings are no joke either, as they can be used in both a good offense/defense manner. Which leads to another good section of this game; both are so good exclusively that you can pick on preference.
@lalrivunga hnamte I guess it'd be cool if you could jump a bunch of Raptorlings into your best friend's mineralline at the 3 min mark. Pretty sure they'd never talk to me again tho...
@lalrivunga hnamte rofl, nice description xD uh.... Nothing against Vultures, Goliaths, diamond backs, burrowing flame turrets, Centurions, Sentinels and Dark Archons...... but Raptorlings in ur base would be the hardest one to balance xD
@lalrivunga hnamte There are some arcade maps that allow some ridiculous units. They're usually 8 player ffa games where everyone spams their favorite memes. Tho Raptorlings weren't among them come to think of it.... But giant battle cruisers and Leviathans? heck yeah xD
Has anyone noticed how the raptor and swarmling strains synergize with the splitter strain and jumping banelings. If you chose raptor and splitter, you put banelings in front of zerglings since they can jump over banelings while the other half you put the swarmlings in front then ambush them with banelings that jump over zerglings.
Ashelia00011 True enough, but then again going full on Soviet at Stalingrad against the enemy can get costly. But everything depends on the situation itself. Zerglings are mostly cannon fodders anyhow.
combinecommando001 These evolutions are just parts of the game anyway but in terms of official form of Zerglings, it's the Raptor as seen in HotS and LotV Opening Cinematics
What I find funny is that when, I had the raptor zerglings jump over the cliff, the soldiers had a funny reacting in the southern voice they always use. It goes like this... *Zergling jumps cliff* Marauder: Aww hell nah, that ain't right... Marine 1: THEY CAN JUMP NOW?!? Marine 2: That's not fair....
the argument that sold the hoppers was always that they didn't care if a line of roaches was in the way. it's nearly broken to have units just bypass that. roaches soak up the fire, hydralisks behind them with better range, abominations casually stepping over them, raptors and hunterlings going over and smashing the defense, beautiful zerg ground war.
I'm... one of the odd ones that prefers swarmlings. They make excellent cannon fodder, and allow you to make more banelings faster. Plus... another unpopular opinion, but I actually think they look cool! (Both zergling strains are pretty great though, I just usually pick swarmling)
watching this, I just remembered something: Waaay back when only the Protoss demo video was released, the demo guy had warped in a whole row of Zealots to hold off incoming Zerglings... but there was no ramp entrance to the Protoss base itself on the cliffs above. So I thought at the time that the Zerglings had been given the Leap ability, or else there would have not been a gameplay need for the Protoss to reinforce that area.
Zergling main problem is that they cannot get in range quickly. Their production speed is very fast already. Raptor faster movement speed also means easier to escape from flyers. They were designed for attacking. But Swarmling is a great defense tool.
Swarmings sound better on paper, but in practice (on Brutal at least) Raptor's better, because there's missions that just give you a shitton of Zerglings at a base and Raptors tear stuff apart really fast thanks to the +2 damage and leaping.
2:30 is the only time they yank the camera forward and force slow mo in the entire series, they WANTED you to know in detail what the little buggers could do (total animator bias)
Raptor and Swarmling are just both good. Raptor Zergling just buffs your current zerglings, gives them damage and offers more mobility. Swarmling can be underwhelming or overwhelming, spawns 3 zerglings instead of 2 and cuts their morphing time to almost instantly, it offers rush tactics and tactics that involves mass banelings. Whatever you choose, they're both great if you rely on zerglings as soon you take control of your base combine with zerg reconstruction.
the benefit to the raptorling isn't just in mobility and damage, but that they can get a surround much easier. While a lot of zerglings sound great on paper, their issue is that they have to be able to get to the opponent. You have other units for defense, but Raptorlings has better offensive capabilities.
I wonder how broken Swarmlings would be in competitive. Getting 9 zerglings right away at 2/3s the cost would probably be a massive advantage in the early game...
But that’s the point. All of the Zerg bases were lost to the hive and were working as individuals. So when the swarm regained the others, they regain the old abilities
I always went swarmling. I didn't need dps, i had corpser roaches, brood lords, like that. If i needed tanks I'd use ultras with tissue assimilation or aberrations before skygeirr. What made swarmies so appealing to me is that if you're cleaning up with a 100 supply army and one viking gets in ur mineral line, you can make instalings to kill it. Plenty of dps in the game, plenty of tanks, how many Oh Shit buttons?
I usually took the Raptor upgrade because of the short range leap effect and the cliff jumping helps on some campaign missions. Swarmlings are better for the higher difficulties where you need numbers to repel larger attack squads.
Swarmling is my choice, one egg produce 3 zergling, means 3 baneling. The Raptor with leap and + 2 damage is good but ... it only produce 2 zergling per egg.
3:37-6:40, Planet Astrid III Disaster Report By Lil Scal Larkis: I was in a station that was safe when I spyed the local unlucky terrains getting slaughtered by the overwhelming force of zergs. There was at least 100 of em, & they tore everyone apart. It was bloody disgusting.
Swarmlings are good at rushing and can be used as emergency reinfocements if hive cluster gets under assault and can defend unless enemy has hellbats, ultralisks or archons. If you use banelings a lot you can also morph more of them with each zergling hatch. Raptors are better frontliners as the overlooked ability they provide is that they always gapclose and surround enemies almost instantly structures included if they are in the leap range. This results in much more fluent engagement as they dont really need to walk around and get bodyblocked by other zerglings. As pack selects marine to attack they instantly leap and surrounder him for burst damage and repeatedly kill surrounding units one by one so even if you have less zerglings compared to swarm strain you still can clear enemy lines faster with less casualties unless you attack heavily fortified position where you should not use zerglings in the first place.
2:28-3:33, CALIS Disaster Report by Chippie Karl Lewman: Everything was just peachy, UNTIL THESE LEAPING ZERGS come outta f**king NOWHERE & destroyed everything! The only reason I survived was because I was sleeping in a hidden dropship.
If you love zergling > raptor. If you love baneling > swarmling with spd = faster reinforcement baneling. so you will always have lings to morph into it throughout the campaign. Ps at late game with swarmling you can always flood lings&banes at the enermies when you have ton of resources.
Of all the evolutions, I'd say the Zergling's competes with the Mutalisk's as the most one-sided choice. I mean, Zerglings that close in on enemies quicker (thus mitigating the downsides of being melee), leap up and down cliffs, and have *+2 ATTACK DAMAGE* are way better than being able to quickly spawn 3 Zerglings from each larva. If Raptors didn't have the +2 attack, which was a completely unnecessary addition that I seriously can't figure out why it was added, then the choice would be much more difficult. +1 attack damage would already be enough, let alone +2. Similarly, Brood Lords are way better than Vipers because Vipers require too much micro when you're too focused on Kerrigan.
I think I agree with others it's kind of a hidden tank vs. DPS choice, with tanking actually pretty viable, but most single-players always prefer DPS. Also instant spawns help with very likely scenario you are off crushing it with Kerrigan and you need 12 zerglings to kill base threat immediately. That IS gonna happen to you, a lot. Plenty of DPS in the game, how many "oh shit" buttons? But you guys are talking me into choosing raptor again, TBH.
How did Kerrigan just "take control" of a feral brood? Isn't the reason for them being feral specifically because they are not connected to a hivemind?
There is no cerebrate or overmind/Queen taking control of them atm so any creature capable of dominating/ gaining leadership over them is capable of doing so. Terran Ghosts normally cannot do this unless they were modified specifically for that purpose or in Kerrigan's case formerly molded by the Overmind and Abather after literally getting swarmed and nearly killed by the zerg.
I always found that the Raptor was just crazy mobile, and allowed for very quick attacks and disengagement, but I also would like to try the Swarmlings too.
One thing to say for SC2 campaigns, they are both very good in different ways. I play raptor but many times I was off destroying with Kerrigan and just needed 12 zerglings immediately to knock out irritating base threat, so swarmling would have helped.
If both were mutually exclusive, how was he able to make both for testing? Wouldn't choosing one to craft then automatically discard the alternate strain?
bunkers and firebats, the solution for anything zergling. except raptor lings cause they will jump over the bunker wall and start eating your SCvs on the otherside. :/
2:29-3:33, Planet Calis Disaster Report By Jaxi Letuther Lakin (deceased, however an audio file recorded by him was found at the scene,): "f**K f**k their everywhere run just run, this is General Jaxi Letuther Lakin requesting reinforcements-OH GOD THEY'VE OVERRUN EVERYTHI- *Audio is reduced to the sounds of someone being horribly tore apart by many zerglings.*
ALWAYS Raptor. More powerfull, faster, jumping and, more important, moar moar powerfull zerglings for same amount of supplies. Yea other could be build instantly and u have more zerglings for same larva, but in long run u get smaller and weaker squads that cant go over cliffs and do twice as less damage....
??? 100 swarmlings are weaker than 100 raptors, period. Raptors can leap and have +2 damage. The advantage of swamlings is you get 50% more lings per egg, so a better comparison would be 150 swamlings vs 100 raptors.
My official 📄 _Starcraft Stories Playlist:_ bit.ly/cjakestarcraft (135 videos). Have fun.
PS. Added poll to this video: _"Which strain do you like more: Raptor or Swarmling?""_ Just click "i" button in the top right corner of the video and make your vote. You can write your own version here in comments as well. At first I wanted to make it "Which strain is better?" - but "better" depends on the current situation, so I changed it into "Which strain you LIKE more".
How is it possible YOU have no likes?
5:27
Marine: They're everywhere!
Thor: Then shoot everywhere!
Cracked me up
R.I.P. Thor...
He died shooting everywhere.
i like that funniest line
its funnier when you kill them fast enough for him to not respond
“They have us surrounded sir!”
“Good. Now we can fire in every direction. Those bastards aren’t getting away from us this time.”
In the german Version it is also funny
Marine: They‘re everywhere!
Thor: Then you don’t have to aim!
Evolution logic - Kill a flightless avian to get wings.
Evo-mutation?
They don't fly, they jump
@@nicoruppert4207 They fall with style.
Ostrich?
@@nicoruppert4207 JUMP GOOD!
Raptor= Stronger Zerglings
Swarmling= Immediate reinforcement
5deathburger swarmlings are good for rushing too
yes indeed, and more likely spawning banelings
I'd probably get Raptor for to kill enemies a bit faster; best defense is a good offense. Also good for making hunter banelings.
@Weitian Zhu He's not wrong tho. Swarmling Birth alot faster than normal Zerglings so it does help for immediate reinforcements
@@janehuskmann1914 Raptors and Hunters are basically the same ability. Have Hunter Banelings with Swarmlings, now thats an explosive Water balloon fight u dont wanna be part of XD
As much as I like the concept of the Swarmling, combined with Kerrigan's Zergling reconstitution... the Raptor is just better. The combination of leaping to the target, the +2 damage, and if you use the Frenzied Mutation, an increase in attack speed, things will just die when hit by the tide of Kekekek.
plus it would look really weird when there is one zerg that has the raptor strain and swamling does sound great but i run into a constant problem of not all of my zerglings are doing damage to a structure because of the size of the structure, its noticable early on
plus which is terrifying, seeing tons of zergling charging at your or zerglings leaping at you possibly over a land mine or grenade
I disagree. You can get a big fucking zergling army much faster with swarmling, leaving you more time to build stronger units, and you also get more zergling per reconstitution. They can act as a screening force to protect your bigger guys. And that is much more useful than having them surround an enemy faster.
u get the same 10 zerglings back from recostitution. u just get better ones from raptor so its more effecient that way.
@@Luxai swarmlings do have a use, but is it really as good to get in 60 seconds free 20 units, which destroy buildings faster than abberitions or wait 5 minutes to revive 100 units, which die faster than banelings.
@@mirahorner6277 In my experience it works better.
I love the idea of the Raptors. The fact that the zerglings are more powerful individually, and mobile... and also the fact that 'Raptor' simply sounds cooler.
But to be honest, I would probably go with the swarmling. 'More powerful individually' is not how the Swarm works.
That's why ultralisks, kerrigan and leviathans dont exist.
@@mirahorner6277 don't forget about the impalers and lurkers.
Here’s the thing though one of the strengths of vanilla zerglings is they spawn extremely fast already swarmlings build upon an existing advantage whilst raptor gives them a new one
Sadly it is actully not a Viable choice since that extra zergling cost supplies as well so a max out swarmling would be simmilar to a max out raptor zergling
literally the worst evolution is the swarmling. arguably out of all evolutions. even the Swarm host isnt that useless, and both the unit and its two evolves are garbage f tier.
I loved these evolution missions. They showed you the best of both strains, and really incorporated the firm raw adaptation of the Swarm.
In this case, I would go with Raptor as the uses of them in Swarm fashion are just beautiful with Zerg ground war. However, the Swarmlings are no joke either, as they can be used in both a good offense/defense manner. Which leads to another good section of this game; both are so good exclusively that you can pick on preference.
I would take the swarmling just because that will bring "zerging" to a whole new level
raptor is better for me as it can instantly surround targets for max dmg, as well as more effecient zergling resurrection with her skill.
Félix Deschambault same, and also spawning ALOTS OF BANELINGS (Any strain, recommended to Hunter Baneling)
hmmm
traversibility?
or swarm size...
I agree
@@Frappuccinoo If you're going up to supply cap the raptors are just as numerous and much stronger.
Yay, Swarmlings! Just think of all the Bouncy Banelings you can morph with them xD
Swarmlings + Splitter Banelings
@lalrivunga hnamte
melee? Is that a ladder on the Arcade or something?
@lalrivunga hnamte
I guess it'd be cool if you could jump a bunch of Raptorlings into your best friend's mineralline at the 3 min mark.
Pretty sure they'd never talk to me again tho...
@lalrivunga hnamte
rofl, nice description xD
uh.... Nothing against Vultures, Goliaths, diamond backs, burrowing flame turrets, Centurions, Sentinels and Dark Archons...... but Raptorlings in ur base would be the hardest one to balance xD
@lalrivunga hnamte
There are some arcade maps that allow some ridiculous units.
They're usually 8 player ffa games where everyone spams their favorite memes.
Tho Raptorlings weren't among them come to think of it.... But giant battle cruisers and Leviathans? heck yeah xD
Raptors: Giant f**king flyimg scythe chickens!
Swarmling: ZERG RUSH
Has anyone noticed how the raptor and swarmling strains synergize with the splitter strain and jumping banelings. If you chose raptor and splitter, you put banelings in front of zerglings since they can jump over banelings while the other half you put the swarmlings in front then ambush them with banelings that jump over zerglings.
5:29Marine:they're everywhere
5:31Thor:then shoot everywhere
Raptor Zerglings: Literal flying dinosaurs
Swarmling Zerglings: Rapidly produced overwhelmers that come in threes.
Swarmling Evolution is too OP, hatches the eggs instantly and 3 zerglings comes out per egg
depends, the Swarmlings aren't stronger and can't jump up and down cliffs or jump into battle. So it's overwhelming number that is their strength.
combinecommando001 Well yeah that's true but Swarmling is much more fitting for their title "Swarm" they overwhelm their enemies through number
Ashelia00011 True enough, but then again going full on Soviet at Stalingrad against the enemy can get costly. But everything depends on the situation itself. Zerglings are mostly cannon fodders anyhow.
combinecommando001 These evolutions are just parts of the game anyway but in terms of official form of Zerglings, it's the Raptor as seen in HotS and LotV Opening Cinematics
Ashelia00011 I'm not certain, those wings are normal on zerglins. it's the speed evolution which you can research in the spawning pool in multiplayer.
What I find funny is that when, I had the raptor zerglings jump over the cliff, the soldiers had a funny reacting in the southern voice they always use. It goes like this...
*Zergling jumps cliff*
Marauder: Aww hell nah, that ain't right...
Marine 1: THEY CAN JUMP NOW?!?
Marine 2: That's not fair....
Raptor strain: Like normal Zergling but can jump on the cliff
Swarmling strain: You wanna make Instant Army??
the argument that sold the hoppers was always that they didn't care if a line of roaches was in the way. it's nearly broken to have units just bypass that.
roaches soak up the fire, hydralisks behind them with better range, abominations casually stepping over them, raptors and hunterlings going over and smashing the defense, beautiful zerg ground war.
Dostoron what is abominations?
@@mirahorner6277 a human infested or new strain based in a human
I'm... one of the odd ones that prefers swarmlings. They make excellent cannon fodder, and allow you to make more banelings faster.
Plus... another unpopular opinion, but I actually think they look cool!
(Both zergling strains are pretty great though, I just usually pick swarmling)
I freakin love the Raptor, it jumps on the enemy, avoids clumping in a single spot.
I remember screaming "AWWWWWW" when I saw the Raptor zerlings... God, they surely won't be good pets, but they're somehow cute to me XD
watching this, I just remembered something:
Waaay back when only the Protoss demo video was released, the demo guy had warped in a whole row of Zealots to hold off incoming Zerglings... but there was no ramp entrance to the Protoss base itself on the cliffs above. So I thought at the time that the Zerglings had been given the Leap ability, or else there would have not been a gameplay need for the Protoss to reinforce that area.
Zergling main problem is that they cannot get in range quickly. Their production speed is very fast already. Raptor faster movement speed also means easier to escape from flyers. They were designed for attacking. But Swarmling is a great defense tool.
I just like the swarmlings because they make sense for the zerg. Defeat the enemy through sheer numbers.
Swarmings sound better on paper, but in practice (on Brutal at least) Raptor's better, because there's missions that just give you a shitton of Zerglings at a base and Raptors tear stuff apart really fast thanks to the +2 damage and leaping.
Yang Branwen I agree.
They're the most direct rush option to use. Using the terrain and overwhelming people early is a really aggressive strategy that works
Raptors feel better to use due to them being able to leap straight into attack position to encircle a target.
Swarmlings really puts the meaning in Zergling Rush lol
2:30 is the only time they yank the camera forward and force slow mo in the entire series, they WANTED you to know in detail what the little buggers could do (total animator bias)
Raptor and Swarmling are just both good. Raptor Zergling just buffs your current zerglings, gives them damage and offers more mobility. Swarmling can be underwhelming or overwhelming, spawns 3 zerglings instead of 2 and cuts their morphing time to almost instantly, it offers rush tactics and tactics that involves mass banelings. Whatever you choose, they're both great if you rely on zerglings as soon you take control of your base combine with zerg reconstruction.
the benefit to the raptorling isn't just in mobility and damage, but that they can get a surround much easier. While a lot of zerglings sound great on paper, their issue is that they have to be able to get to the opponent. You have other units for defense, but Raptorlings has better offensive capabilities.
I wonder how broken Swarmlings would be in competitive. Getting 9 zerglings right away at 2/3s the cost would probably be a massive advantage in the early game...
Funny how the “unique adaptation” of these feral Zerg was already part of the swarm in the SC1 days...
But that’s the point. All of the Zerg bases were lost to the hive and were working as individuals. So when the swarm regained the others, they regain the old abilities
I always went swarmling. I didn't need dps, i had corpser roaches, brood lords, like that. If i needed tanks I'd use ultras with tissue assimilation or aberrations before skygeirr. What made swarmies so appealing to me is that if you're cleaning up with a 100 supply army and one viking gets in ur mineral line, you can make instalings to kill it.
Plenty of dps in the game, plenty of tanks, how many Oh Shit buttons?
What I think your comment is th-cam.com/video/ca-e5MrVbVU/w-d-xo.html
I usually took the Raptor upgrade because of the short range leap effect and the cliff jumping helps on some campaign missions. Swarmlings are better for the higher difficulties where you need numbers to repel larger attack squads.
Swarmling is my choice, one egg produce 3 zergling, means 3 baneling. The Raptor with leap and + 2 damage is good but ... it only produce 2 zergling per egg.
I loved using Raptors. Just sending them out and knowing turtling meant nothing was awesome to see.
I think I would have chosen the one on the left.
Love
Tom
3:37-6:40, Planet Astrid III Disaster Report By Lil Scal Larkis: I was in a station that was safe when I spyed the local unlucky terrains getting slaughtered by the overwhelming force of zergs. There was at least 100 of em, & they tore everyone apart. It was bloody disgusting.
Swarmlings are good at rushing and can be used as emergency reinfocements if hive cluster gets under assault and can defend unless enemy has hellbats, ultralisks or archons. If you use banelings a lot you can also morph more of them with each zergling hatch.
Raptors are better frontliners as the overlooked ability they provide is that they always gapclose and surround enemies almost instantly structures included if they are in the leap range. This results in much more fluent engagement as they dont really need to walk around and get bodyblocked by other zerglings. As pack selects marine to attack they instantly leap and surrounder him for burst damage and repeatedly kill surrounding units one by one so even if you have less zerglings compared to swarm strain you still can clear enemy lines faster with less casualties unless you attack heavily fortified position where you should not use zerglings in the first place.
Couldn't they store the other branch for later use? Or even use both side by side?
I'd like a tournament of pros chosing evolutions and play with them and adapt on the fly
Raptor: raptors but in space and alien
Swarmling: the best Russian tactic
2:28-3:33, CALIS Disaster Report by Chippie Karl Lewman:
Everything was just peachy, UNTIL THESE LEAPING ZERGS come outta f**king NOWHERE & destroyed everything! The only reason I survived was because I was sleeping in a hidden dropship.
And then the winged hussars arrived. (c) xD
If he can make some of which, what keeps him from just KEEPING some of each for future purposes ?
the Apether (did i spelled the name right?) sounds like Anub'arak at warcraft 3? awesome
If you love zergling > raptor.
If you love baneling > swarmling with spd = faster reinforcement baneling.
so you will always have lings to morph into it throughout the campaign.
Ps at late game with swarmling you can always flood lings&banes at the enermies when you have ton of resources.
Oh my God, these guys and Tryannids are even.
The Zerg are probably based on the 'nids, and similarly the Protoss have some similarities to the T'au.
Of all the evolutions, I'd say the Zergling's competes with the Mutalisk's as the most one-sided choice.
I mean, Zerglings that close in on enemies quicker (thus mitigating the downsides of being melee), leap up and down cliffs, and have *+2 ATTACK DAMAGE* are way better than being able to quickly spawn 3 Zerglings from each larva.
If Raptors didn't have the +2 attack, which was a completely unnecessary addition that I seriously can't figure out why it was added, then the choice would be much more difficult. +1 attack damage would already be enough, let alone +2.
Similarly, Brood Lords are way better than Vipers because Vipers require too much micro when you're too focused on Kerrigan.
I think I agree with others it's kind of a hidden tank vs. DPS choice, with tanking actually pretty viable, but most single-players always prefer DPS. Also instant spawns help with very likely scenario you are off crushing it with Kerrigan and you need 12 zerglings to kill base threat immediately. That IS gonna happen to you, a lot. Plenty of DPS in the game, how many "oh shit" buttons? But you guys are talking me into choosing raptor again, TBH.
If only Evolution Pit upgrades stacked like WoL armory upgrades...
1 click instant army
I've played the game through several times and I've always chosen 'swarmlings' each time.
Swarmling zerglings + Raptor baneling = Apocalypse
Yep
Quality over quantity any day.
Swarmlings, efficient, prepare next evolution
THEY FLY NOW?! They fly now.
I like the raptor strain better. The have more damage and they can land directly on the enemy. Swarmling gives the enemy more time to react.
How often does that leap ability actually get used in missions? Swarmlings all the way.
How did Kerrigan just "take control" of a feral brood? Isn't the reason for them being feral specifically because they are not connected to a hivemind?
No you are able to take control of them the reason why they were feral is because no one was taking control of them in the first place
There is no cerebrate or overmind/Queen taking control of them atm so any creature capable of dominating/ gaining leadership over them is capable of doing so. Terran Ghosts normally cannot do this unless they were modified specifically for that purpose or in Kerrigan's case formerly molded by the Overmind and Abather after literally getting swarmed and nearly killed by the zerg.
OH how I like the voice Abathur
These guys should be called grasshopper
i would take the raptor for cases of having a bunch of zerglings leap towards the target and have increased attack rate
"work fast abather"
bitch im tryin
It bassicly boils down to
Do you want bug that can jump
Or just way more bug
Everyone wants the Raptor Strain because of ability to jump on the cliff, if they want it, that won't be a problem than the tons of Siege Tank
Both very powerful strains but could you imagine thousands of swamlings just bashing head first into your base
Is this on mac?
2:41 imaginate poder hacer eso en el competitivo XD el meta sería Mass zergling
Swarmling + Splitter Baneling = WTF
+ Roachlings from Corpser Roaches.
it would be great if we had this in PvP
What if Alien VS Predator game, like this. What would be happen?
there will be that one person with 900 ping
I always found that the Raptor was just crazy mobile, and allowed for very quick attacks and disengagement, but I also would like to try the Swarmlings too.
One thing to say for SC2 campaigns, they are both very good in different ways. I play raptor but many times I was off destroying with Kerrigan and just needed 12 zerglings immediately to knock out irritating base threat, so swarmling would have helped.
I understand Abuthur's explaination for why you can't have Zerglings with both benefits but why can't they just have two types of Zergling?
Raptor strain is cool but swarmling is even more cooler
So don't get what he meant when he said the two strains would compete in sequence like could explain that to me
Abathur: Sequence mutually exclusive...
Kerrigan: Fine, make some of each...
Mutually exclusive to incorporate into the Swarm. Possible to make some of each without integration.
I will never not pick raptor zerglings
Wonder if he got rid of the lemon juice allergy
Make some of each and keep it that way.
Jesus imagine if raptors were in the Mp
If both were mutually exclusive, how was he able to make both for testing? Wouldn't choosing one to craft then automatically discard the alternate strain?
I think it's more like the mutations cannot be used together in the same zergling
3 zergling for egg...wow!!!
Cant even imagine how would you defend against a swarmling rush. Better make that inwall super fast.
Proceed to bottle neck,watch fun of dead zerg
bunkers and firebats, the solution for anything zergling. except raptor lings cause they will jump over the bunker wall and start eating your SCvs on the otherside. :/
If I was more clever with my playstyle then I'd be tempted to go Raptor... but Swarmling is just too good to pass up
So this is what happens when Grunt and the Rachni merge...
2:29-3:33, Planet Calis Disaster Report By Jaxi Letuther Lakin (deceased, however an audio file recorded by him was found at the scene,): "f**K f**k their everywhere run just run, this is General Jaxi Letuther Lakin requesting reinforcements-OH GOD THEY'VE OVERRUN EVERYTHI- *Audio is reduced to the sounds of someone being horribly tore apart by many zerglings.*
I wonder in Ready Player One how a person operates a Zergling avatar?
I finshed HOTS and want to change, can I do this? badly want to change to Raptors.
Try loading back to this mission and choosing Raptors instead.
maybe it's late but you can pick from any evolution when replaying from the archive.
Still allergic to lemon juice
I'd just like to hang out and say...
So Ab...does essence taste like chicken?
But still hasn't found a solution to that pesky lemon juice allergy...
ALWAYS Raptor. More powerfull, faster, jumping and, more important, moar moar powerfull zerglings for same amount of supplies. Yea other could be build instantly and u have more zerglings for same larva, but in long run u get smaller and weaker squads that cant go over cliffs and do twice as less damage....
You mean half the damage? It really isn’t half the damage anyways
Swarmling bae.
Swarmlings all the way!
Imagine swarmlings in online. OOF
I dunno, I-d probably go for the raptors simply because I-m a JP fan.
Only mass zerglings if people want to make too many banelings.
Just coming from starcraft 1 and I didn't know turning into a zerg and then back to human made you black 😮
I'd prefer swarmling strain for the zerglings.
You should choose raptor
im glad this feature not available on pvp 😂
i mean if you pit 100 raptor vs 100 swarmling against each other, I think it could go either way...
??? 100 swarmlings are weaker than 100 raptors, period. Raptors can leap and have +2 damage. The advantage of swamlings is you get 50% more lings per egg, so a better comparison would be 150 swamlings vs 100 raptors.
Forgot infester