There’s lots of creative, high-quality work here. I hate to be a party pooper, but I’m a head referee, and there are a few rule violations in this video: At 0:07, the technician removes something from the robot while the robot is not completely in Home. This would lose a precision token (Rule 14), and the referee would take the Unknown Creature mission model away for the remainder of the game (Rule 17). The robot would be brought into that Home for relaunch at that point. Also at 0:07, the robot returns to the field after the interruption (see Glossary, p. 14 of the rulebook) without a new launch. The referee would require the team to return the robot to that Home and relaunch at that point. Since the referee would have taken a precision token for the interruption already, you would not lose another precision token here. At 2:26, the robot is launched with the attachment extending outside the Launch Area. The referee would disallow this launch. You're doing great work, but there are some rough edges to clean up before you can claim a perfect score. Best wishes!
@@BenjaminTracey-ns9zp Hi, Benjamin. Can you show me where you see that rule change? I'm looking at Rule 17, and I see no update to it. Thanks. Here in Southern California, we have our regional tournaments next weekend. Good luck at yours!
Amazing work! Keep going! A lot great ideas there, will be good to see how you consolidate and fit them into the 2:30 time frame, especially considering swapping of the attachment
Thanks for the comment, we are currently reviewing our robot game strategy to have an even better result, soon we will make more videos with the runs in 2:30.
Amazing work team! I love the creativity behind the attachments on the Track-X robot base. The design is clever, and it shows how much thought went into it. Keep up the fantastic work - I’m excited to see what you come up with next!
I have several comments/questions. Firstly, you might want to double check the rules regarding the way you collect the unidentified cephalopod while the robot is still partly out of home. Secondly, it does not look like the trident handle is even partly in the cargo bay. Finally, how on earth does your solution to m08 artificial habitat work? Is it consistent?
@@FLLshenanigans for the undefined cephalopod the last year we did a similar thing and we didn’t had problems for the partially robot out of the home, for the trident in this attemp it exited from the cargo bay, in general it is inside, for the mission 8 it works around 8 Times out of 10. Now we are still working about some things of the robot to make it more reliable and consistent Thank you for the comments/questions
@@TeamNextGeneration-FLLthe only generalizable item I noticed through all the runs is that you sometimes sacrifice speed for accuracy when accuracy is not needed, or there are different ways to achieve such accuracy. For example, in your first mission, the robot goes much slower than it needs to when the margin of error is so large. Also, combine missions when possible. In your first mission again, there is only one motorized function that I can observe, an it is not very torque-demanding, and so you could definitely add another motorized function to that mission.
Also with the cephalopod you never know what the refs will not allow. Last year at regionals the ref did not allow pushing the rolling camera (caused a 1.5 hr delay) and then at provincials they got angry about an attachment that started taller that 12 inches (during the match, not during inspection).
Guy in your last couple of videos, didn't you use a different base bot? What caused the change of robots? How much time did you take to build the robot (including attachments) in this video? And any tips for building attachments and the base bot? Thank you!
Yes, we have used a different base bot, because we had a lot of problems during the turns, for solving the problem we have placed the motors and wheels in the front of the robot, making this the robot is a lot more efficent For the time of the building we needed lot of time beacuse we have for new team members in the team, so we leaved them to build the biggest part of the things for make them learn
Hi, for the idea of 2:03 we were inspired by a video on TH-cam, for 2:21 they don't have to be in their circles, the important thing is that at the end of the match they are standing touching the mat
To build attachments of this type is quite complex. The hardest part is having the ideas. A positive side that simplifies us is that we have a lot of time available to do all the construction and programming tests of them
@@TimFohner-hs4or For the first two runs we have to thank the Mindfactory Team a lot, as far as attachments and strategy are concerned we will not use these in the competition day, these were built for fun/develop new building and coding skills
All the pieces of mission 14 are simply put on axles, when the robot pushes it and returns to the base they are simply released inside mission 15 for reasons of gravity and because they are embedded in it
Hi there! We are a group from the Basque Country (Spain)! We have lots to learn! Right this moment we are very frustrated with our robot cause it never does the same thing each time we try it! How do you guys program the robot so it can speed up and speed down? And do you use gyro and color sensors so the robot can be more accurate? Thanks and great job!!
Hi, we code our robot using PyBricks, so if you don’t use it we can not help you, we use only the gyro sensor for going forward, backward and turning, we also have an auto debug and adjustment of the robot
Another head ref here :) Very nice robot ! but I wonder with so many different attachments how much time you spend in home swapping them out. This is all edited out of the video (which already runs very slightly over 2.5 minutes from the start of your first mission to the end of your last). So in an actual match are you actually capable of attempting all the missions you show within 2.5 minutes. That said you definitely have some nice solutions ...
Hi, thanks for the observation, in the runs of this video unfortunately we were not there in 2:30, but now we have achieved considerable improvements and made many changes and we are almost about to reach our goal of full score in 2:30.
@@Ryan_editz472-t4z In order not to get it stuck you have to find the right relationship between when to move the robot forward in cm and how fast and with how much force to turn the arm. Once done that will work
Hi, we are the team GREEN POWER from Morocco. We had 3 years of experience in FLL. I would like to explain us the first attachment. We didn't understand it. Thanks !
From what I can see there is a chain of spiked lego pieces with a gear connected to them. The notches align perfectly with the gear so when the gear spins, the frame moves back and forth. I think that is how it works. Hope this helps!
@@TeamNextGeneration-FLLso glad you all had such a smooth time with this! For those that are struggling, any tips on how to test the right speeds for attachment and drive motors?
Good job, just saying, you could for run 7 ( 1:35 ) for the boat, you could combine with the reef collectibles and combine it with the push boat because when you do the research vessel, you go slow, and that’s a good thing for reef so they don’t knock down, remember , I just saying
Hello, I am from Taiwan. I am completing the homework given by our teacher and I need to introduce the three teams of FFL. May you share your team name and subject theme with me?
Hola, buenas tardes, soy nuevo en esto. Estamos en el proceso de aprendizaje, podrían apoyarnos, somos de una Escuela primaria en México, algún manual o codigos de programar si son tan amables 😊
There’s lots of creative, high-quality work here. I hate to be a party pooper, but I’m a head referee, and there are a few rule violations in this video:
At 0:07, the technician removes something from the robot while the robot is not completely in Home. This would lose a precision token (Rule 14), and the referee would take the Unknown Creature mission model away for the remainder of the game (Rule 17). The robot would be brought into that Home for relaunch at that point.
Also at 0:07, the robot returns to the field after the interruption (see Glossary, p. 14 of the rulebook) without a new launch. The referee would require the team to return the robot to that Home and relaunch at that point. Since the referee would have taken a precision token for the interruption already, you would not lose another precision token here.
At 2:26, the robot is launched with the attachment extending outside the Launch Area. The referee would disallow this launch.
You're doing great work, but there are some rough edges to clean up before you can claim a perfect score. Best wishes!
Thank you, we will try to improve all the errors
@@TeamNextGeneration-FLL you can just move back more
At 0:07 that counts
They changed the rule so the bot doesn’t have to be completely in the home base
@@BenjaminTracey-ns9zp Hi, Benjamin. Can you show me where you see that rule change? I'm looking at Rule 17, and I see no update to it. Thanks. Here in Southern California, we have our regional tournaments next weekend. Good luck at yours!
@ I don’t actually know, my coach just told me that good luck though
😮this is REALLY GOOD!!!!
The solution to the crates mission is INSANE!!!
Amazing work! Keep going! A lot great ideas there, will be good to see how you consolidate and fit them into the 2:30 time frame, especially considering swapping of the attachment
Thanks for the comment, we are currently reviewing our robot game strategy to have an even better result, soon we will make more videos with the runs in 2:30.
Amazing. Can you guys pls give a closer photo of attachment for run 3
Amazing work team! I love the creativity behind the attachments on the Track-X robot base. The design is clever, and it shows how much thought went into it. Keep up the fantastic work - I’m excited to see what you come up with next!
Nice!
Thanks!
What is your straight by gyro?
I have several comments/questions. Firstly, you might want to double check the rules regarding the way you collect the unidentified cephalopod while the robot is still partly out of home. Secondly, it does not look like the trident handle is even partly in the cargo bay. Finally, how on earth does your solution to m08 artificial habitat work? Is it consistent?
@@FLLshenanigans for the undefined cephalopod the last year we did a similar thing and we didn’t had problems for the partially robot out of the home, for the trident in this attemp it exited from the cargo bay, in general it is inside, for the mission 8 it works around 8 Times out of 10.
Now we are still working about some things of the robot to make it more reliable and consistent
Thank you for the comments/questions
But also do you have some tipps for us?
@@TeamNextGeneration-FLLthe only generalizable item I noticed through all the runs is that you sometimes sacrifice speed for accuracy when accuracy is not needed, or there are different ways to achieve such accuracy. For example, in your first mission, the robot goes much slower than it needs to when the margin of error is so large. Also, combine missions when possible. In your first mission again, there is only one motorized function that I can observe, an it is not very torque-demanding, and so you could definitely add another motorized function to that mission.
Also with the cephalopod you never know what the refs will not allow. Last year at regionals the ref did not allow pushing the rolling camera (caused a 1.5 hr delay) and then at provincials they got angry about an attachment that started taller that 12 inches (during the match, not during inspection).
@@FLLshenanigans Okay, thank you very much for the advice, we take note of it and try to improve
Do you provide online classes?
Guy in your last couple of videos, didn't you use a different base bot? What caused the change of robots? How much time did you take to build the robot (including attachments) in this video? And any tips for building attachments and the base bot? Thank you!
And what did you do to solve your traction problems with the current build?
Yes, we have used a different base bot, because we had a lot of problems during the turns, for solving the problem we have placed the motors and wheels in the front of the robot, making this the robot is a lot more efficent
For the time of the building we needed lot of time beacuse we have for new team members in the team, so we leaved them to build the biggest part of the things for make them learn
Amazing 🎉🎉🎉🎉
thats so cool
How did you figure out that sorcery at 2:03? 😲
2:21 Do they not have to be in their circles?
Hi, for the idea of 2:03 we were inspired by a video on TH-cam, for 2:21 they don't have to be in their circles, the important thing is that at the end of the match they are standing touching the mat
@@TeamNextGeneration-FLL Thanks for the recognition! Wish you the best! We are happy to see the tornado solution been used by other teams.
amazing 🏆
Nice Video 😊
How do ya'll make such good atachments? it's so un-human
To build attachments of this type is quite complex. The hardest part is having the ideas. A positive side that simplifies us is that we have a lot of time available to do all the construction and programming tests of them
Where did you get all the ideas from???
@@TimFohner-hs4or For the first two runs we have to thank the Mindfactory Team a lot, as far as attachments and strategy are concerned we will not use these in the competition day, these were built for fun/develop new building and coding skills
I have a question, how does the dumping attachment work for the research vessel boat? 1:29
All the pieces of mission 14 are simply put on axles, when the robot pushes it and returns to the base they are simply released inside mission 15 for reasons of gravity and because they are embedded in it
How did you respond this quickly?
@@tazerzx We have TH-cam notifications activated and we constantly check our channel/e-mail
Hi there! We are a group from the Basque Country (Spain)! We have lots to learn! Right this moment we are very frustrated with our robot cause it never does the same thing each time we try it! How do you guys program the robot so it can speed up and speed down? And do you use gyro and color sensors so the robot can be more accurate? Thanks and great job!!
Hi, we code our robot using PyBricks, so if you don’t use it we can not help you, we use only the gyro sensor for going forward, backward and turning, we also have an auto debug and adjustment of the robot
amazing guys
Thanks!
Perfect !!🏆
Another head ref here :) Very nice robot ! but I wonder with so many different attachments how much time you spend in home swapping them out. This is all edited out of the video (which already runs very slightly over 2.5 minutes from the start of your first mission to the end of your last). So in an actual match are you actually capable of attempting all the missions you show within 2.5 minutes.
That said you definitely have some nice solutions ...
Hi, thanks for the observation, in the runs of this video unfortunately we were not there in 2:30, but now we have achieved considerable improvements and made many changes and we are almost about to reach our goal of full score in 2:30.
@@TeamNextGeneration-FLL Nice :) Good luck !
Hello! We are competing in FLL and we really want tips for how to build the robot! any advices?
Thank you! Blue guardians.
Whatttt we already had our regionals 3 weeks ago
@@Starry.does.stufff in Switzerland we will have our regional at 8 february 2025
@ that’s so lucky! We got barely any time to prepare bcuz our boards only started to arrive in September. So we only got about a month to prepare
Will you need many gears and motors for this
@@AshazMohammed-im5ln we use 4 motors, 2 for the movents and two for the robot arms
tutorial for robots?😍
did you use gyro mode?
@@Ready_To_Fight_99 yes, but not simply the deiveBase but some coded from us
@@TeamNextGeneration-FLL accel and decel?
@@Ready_To_Fight_99 yes, we use also acceleration and deceleration
@@TeamNextGeneration-FLL I use gyro at 90 speed to move, but when I stop my head tilts. Does it happen to you?
@ no, we didn’t had problems with the gyro
I have a question for run 8, how does the attachment work? Because when I try to lift up the thing using the same attachment the tower just slips off
@@Ryan_editz472-t4z when you use the arm you have to do straight at the same time, if you don’t do this the tower will drop
@@TeamNextGeneration-FLLthanks a lot! I solved this problem but now the axel keeps getting stuck in the tower
@@Ryan_editz472-t4z In order not to get it stuck you have to find the right relationship between when to move the robot forward in cm and how fast and with how much force to turn the arm. Once done that will work
@@TeamNextGeneration-FLLthanks a lot! It worked like 2-3 times I’ll keep adjusting it
@@TeamNextGeneration-FLLalso what is the consistency with run 8? Out of 10
What are the wheels model #?
Are the 62.4mm Lego wheels
Do you have the part no.?
Hi, we are the team GREEN POWER from Morocco. We had 3 years of experience in FLL. I would like to explain us the first attachment. We didn't understand it. Thanks !
@@Legoworld-2024 if you want you can contact us on teamnextgeneration9@gmail.com
Please explain the first attachment that you used
Can you do a video where you explain how attachments work please
@@BadrSanhaji we will try to do something
From what I can see there is a chain of spiked lego pieces with a gear connected to them. The notches align perfectly with the gear so when the gear spins, the frame moves back and forth. I think that is how it works. Hope this helps!
Bro, how did recreate the tornado idea of artificial habit
It wasn't very difficult, you have to choose the movement you want to make the arm, build it and then integrate it into a run
@@TeamNextGeneration-FLLso glad you all had such a smooth time with this! For those that are struggling, any tips on how to test the right speeds for attachment and drive motors?
2:31
even more good luck to you all fll-ers
-the master cubz
I am futura teck
Good job, just saying, you could for run 7 ( 1:35 ) for the boat, you could combine with the reef collectibles and combine it with the push boat because when you do the research vessel, you go slow, and that’s a good thing for reef so they don’t knock down, remember , I just saying
Hello, I am from Taiwan. I am completing the homework given by our teacher and I need to introduce the three teams of FFL. May you share your team name and subject theme with me?
Hi, sure, what do you mean with subject theme?
I meant the part where you have to come up with a theme for solving a real world problem
Ok, contact us on teamnextgeneration9@gmail.com
Tutorial de armado de garras 😔
muito basico
Hola, buenas tardes, soy nuevo en esto.
Estamos en el proceso de aprendizaje, podrían apoyarnos, somos de una Escuela primaria en México, algún manual o codigos de programar si son tan amables 😊
Hello, I see you have a very good job, I'm a team from Kazakhstan, I'd like to talk to you if it's possible
@@GoslingRobotics Hi, yes it is, contact us on teamnextgeneration9@gmail.com