Halo Infinite - All Weapons Showcase [ 2021 - 2024 ]

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 66

  • @LaughingGun92
    @LaughingGun92 8 วันที่ผ่านมา +14

    I really miss the basic melee animation of the Gravity Hammer when you're Spartan would swing the bladed end at the enemey.

  • @Skyfoogle
    @Skyfoogle 9 วันที่ผ่านมา +24

    I feel like halo infinite having "better" sound design for its weapons ultimately resulted in bad sound design. every gun in halo used to have a very distinctive sound, making it easy to tell what you were being shot by at any given moment. prioritizing realism erased the sound identity of a lot of these weapons.

    • @hardluckmk.52
      @hardluckmk.52 4 วันที่ผ่านมา

      I swear i can hear him press his buttons

    • @blarp7948
      @blarp7948 3 วันที่ผ่านมา +1

      I think this is a terrible video to pay attention sound design. There’s definitely something wrong. Sounds like they recorded the sound with their phone by the tv speakers

    • @Bojoschannel
      @Bojoschannel 3 วันที่ผ่านมา

      While many guns sounded more "unique", it wasn't always for the best, like the halo 3 assault rifle pea shooter and blunderbuss shotgun

  • @BIoody-Mary
    @BIoody-Mary 12 วันที่ผ่านมา +20

    It's crazy that this game was out for 3 years

  • @polis_for_life
    @polis_for_life 9 วันที่ผ่านมา +8

    Fun fact: the skin you put on the Regular Bandit goes on the Bandit EVO

    • @IUseScripts
      @IUseScripts 8 วันที่ผ่านมา +1

      And how is that a fun fact?

  • @MarsiB013
    @MarsiB013 14 วันที่ผ่านมา +62

    Could've made it in order instead of higgledy-piggledy.

    • @sundew3848
      @sundew3848 13 วันที่ผ่านมา +3

      What?

    • @Wattiko
      @Wattiko 12 วันที่ผ่านมา +3

      ⁠lol

    • @MarsiB013
      @MarsiB013 12 วันที่ผ่านมา +1

      Weapons are not in order!

    • @name-yf2pl
      @name-yf2pl 11 วันที่ผ่านมา +4

      i mean he has timestamps...

    • @MarsiB013
      @MarsiB013 11 วันที่ผ่านมา

      @@name-yf2pl Not good enough. Others made it in order.

  • @DeJayAnimation
    @DeJayAnimation 15 วันที่ผ่านมา +9

    I've been waiting for this one. Thanks!!!

  • @HowYouDoin-u7y
    @HowYouDoin-u7y 12 วันที่ผ่านมา +6

    Why does 343 hate adding the plasma rifle to their games

  • @AleCardenasRealtor
    @AleCardenasRealtor 13 วันที่ผ่านมา +14

    The magnum, shotgun, plasma pistol and gravity hammer were very very disappointing

    • @Kdot..F
      @Kdot..F 12 วันที่ผ่านมา +2

      They could have both CE and the sidekick because that gun is my guilty pleasure

    • @AleCardenasRealtor
      @AleCardenasRealtor 12 วันที่ผ่านมา +1

      @Kdot..F and the shotgun, How can they forget about shotgun? Don't come at me with the game balance.

    • @Kdot..F
      @Kdot..F 12 วันที่ผ่านมา +1

      @@AleCardenasRealtor we should definitely get the shotgun but do we get blue like Ce’s irons Green like 2’s or the red in reach?

    • @fabulous55641
      @fabulous55641 8 วันที่ผ่านมา +3

      Halo Infinite doesn't have Magnum though. The Sidekick is a seperate weapon that just happens to be a pistol as well.

  • @MisterJohnDoe
    @MisterJohnDoe 3 วันที่ผ่านมา +1

    Anyone else here studying on how the legendary weapons are different from the regular ones?

  • @rolando9023
    @rolando9023 22 ชั่วโมงที่ผ่านมา +1

    They made the battle rifle sound kinda beefy in this game

  • @freedom0505
    @freedom0505 15 วันที่ผ่านมา +7

    I'm looking forward to seeing videos of different weapons.

  • @RandomUninspiredDude
    @RandomUninspiredDude 11 วันที่ผ่านมา +1

    The SMG looks like a BR55 short barrel with an SMA5H stock, grip, and mag insert, looking like it shoots a way bigger round than an average SMG round, and its pissing me off for some reason. EVEN THE EJECTED CARTRIDGES ARE AT LEAST A 556

    • @memescavenger8612
      @memescavenger8612 11 วันที่ผ่านมา +2

      Because it’s not an smg but an assault rifle cut down and modified by I believe Spartans

    • @RandomUninspiredDude
      @RandomUninspiredDude 10 วันที่ผ่านมา +1

      @@memescavenger8612 there is no way that mag can hold sixty rounds lol it’s got a thirty round capacity max

    • @memescavenger8612
      @memescavenger8612 9 วันที่ผ่านมา +1

      @@RandomUninspiredDude well that’s just how it was in CE and there now calling back to it

    • @nickm5419
      @nickm5419 3 วันที่ผ่านมา

      @@RandomUninspiredDude in the lore; theres regular human sized guns for Marines/ODST but the Spartan guns , the weapons that they use onscreen are actually Upsized versions so the AR is firing IRL A-10 Warthog gunship bullets, the kind that go BURRT

    • @RandomUninspiredDude
      @RandomUninspiredDude 2 วันที่ผ่านมา

      @ eeehh, I’d second guess that. I mean, look at the marines in CE and Halo 3, and how the rounds suck at penetrating armor. It seems like they’re weaker than a .300 blackout. The mag size and the size of the cartridges being ejected from the chamber in the “SMG” are identical to the assault rifle, it’s kinda obvious. This is a stupid thing to rant about lol

  • @bigminder21
    @bigminder21 14 วันที่ผ่านมา +2

    Nice compilation!
    👍
    Thanks for uploading!

    • @gamearsenalYT
      @gamearsenalYT  14 วันที่ผ่านมา +1

      Thank you. Glad you enjoyed it : D

  • @christophertowne7494
    @christophertowne7494 8 วันที่ผ่านมา +3

    Question how do u inspect Guns in halo

    • @gamearsenalYT
      @gamearsenalYT  8 วันที่ผ่านมา +4

      leave the weapon untouched for some time with a full magazine and it will show inspect animation : )

    • @MisterJohnDoe
      @MisterJohnDoe 3 วันที่ผ่านมา

      Idle animation if left still long enough.

  • @parasarora1494
    @parasarora1494 15 วันที่ผ่านมา +5

    Bro can u showcase all the field upgrades from bo6 in upcoming video

  • @randomgamer9659
    @randomgamer9659 8 วันที่ผ่านมา +1

    What’s the avenger?

  • @Henry_117-u3u
    @Henry_117-u3u 10 วันที่ผ่านมา +5

    I dont understand why people are complaining about infinite i think its one of the best halos to date idc what others think about the game😂

    • @azagorod8479
      @azagorod8479 8 วันที่ผ่านมา +3

      If we talk majority over infinite. I think the best Halo game franchise so far was Halo 1-3 and Reach, to be precise.

    • @Henry_117-u3u
      @Henry_117-u3u 8 วันที่ผ่านมา

      @azagorod8479 I can see were your coming from halo ce is my personal favorite but god man I love infinite the fast pace and hit detection is so good in multiplayer it makes it seem like that if I die its my fault and it has me wanting to do better everytime I play its the same with Halo ce and I love it.

    • @evildoggo1
      @evildoggo1 8 วันที่ผ่านมา

      It’s alright igs, still hate the coating system

  • @marcolima89
    @marcolima89 14 วันที่ผ่านมา +2

    why can't we customize the new weapon?

    • @WadeWeinhmann
      @WadeWeinhmann 13 วันที่ผ่านมา

      Wait until the new update, it should be in winter

    • @MisterJohnDoe
      @MisterJohnDoe 3 วันที่ผ่านมา

      It's new. We should probably just wait until the next update.

  • @ghostlyedgelord6967
    @ghostlyedgelord6967 15 วันที่ผ่านมา +7

    So only like 2 or 3 weapons got added, and the rest are just recolours with extra stuff to them?
    When they bring back the Magnum, the Classic Shotgun, the SMGs, and Dual Wielding, then Infinite will have me playing it again, cause this is not it.

    • @foresta-2684
      @foresta-2684 14 วันที่ผ่านมา +3

      At this point we’re more likely to get playable elites back before dual wielding : ( .

    • @YourAnimatorSavageAreLOL
      @YourAnimatorSavageAreLOL 14 วันที่ผ่านมา +1

      Yeah no sorry bud that's not gonna happen anytime soon.

    • @TeamMuggi
      @TeamMuggi 14 วันที่ผ่านมา +3

      I figured this needed confirming, and I was interested too in finding out.
      Here is a list of all weapons so far and if they've appeared before in the series. Out of 26, 13 are new, and that's counting in a way that favours a "not new" count with the duplicates of old ones.
      Sidekick: New
      Bulldog: New
      Avenger: New
      Disruptor: New
      Battle Rifle: Reused
      Cindershot: New
      Energy Sword: Reused
      Infected Energy Sword: Reskin
      Gravity Hammer: Reused
      Heatwave: New (not the Scattershot)
      Hydra: Reused
      Bandit: Reused (DMR without scope)
      Bandit Evo: Reused (DMR with ADS)
      AR: Reused
      SPNKR: Reused
      Mangler: New
      Needler: Reused
      Plasma Pistol: Reused
      Pulse Carbine: New
      Ravager: New
      Sniper: Reused
      Sentinel Beam: Reused
      Shock Rifle: New
      Skewer: New
      Stalker Rifle: New
      Commando: New
      Campaign variants (new/old based on stock weapon):
      There are 24, and 13 are based on weapons new to Halo as a series.
      Arcane Sentinel Beam: Reused
      Backdraft Cindershot: New
      BR Breacher: Reused
      Calcine Disruptor: New
      Convergence Bulldog: New
      Diminsher of Hope (hammer): Works differently enough to call it "new" but it is "just" a hammer with big changes made to how it works, like how the new SMG is "just" an AR that works differently.
      Duelist Energy Sword: Reused (but with speed boost)
      Elite Bloodblade: Reused
      Impact Commando: New
      Tracker SPNKR: Reused
      AR Longshot: Reused
      Pinpoint Needler: Reused
      Purging Shock Rifle: New
      Pursuit Hydra: Reused
      Rapidfire Pulse Carbine: New
      Ravager Rebound: New
      Riven Mangler: New
      Rushdown Hammer: Reused (but with speed boost)
      Flexfire Sniper: Reused
      Scatterbound Heatwave: New
      Stalker Rifle Ultra: New
      Striker Sidekick: New
      Unbound Plasma Pistol: Reused
      Volatile Skewer: New

    • @d-turn3314
      @d-turn3314 14 วันที่ผ่านมา

      A skeleton crew runs this game, they're not adding any of those because not only are they just unable to but they're also more focused on putting fancy nostalgia bait skins in the shop for $26.

    • @610Blackhawk
      @610Blackhawk 8 วันที่ผ่านมา

      Dual wielding will never get added because it's a nightmare for weapon balancing.
      With dual wielding they'd have to try to tune weapons in such a way as to not be useless when used by itself, but also not be overpowered if paired up. Bungie messed this up in the past with the needler, where it was overtuned in Halo 2 and ended up being stupidly powerful if dual wielded. The SMG in both 2 and 3 was pretty good if paired up, but borderline useless by itself.
      They also need to tune them based off of every single possible combination of one handed weapons. Something like the plasma pistol and sidekick combo would be extremely powerful due to the ability to effectively kill any target almost instantly, so do you remove the ability for the sidekick to instantly kill with a headshot, or lower its rate of fire to punish misses, or make it less accurate to make headshots harder? What about a disruptor and needler combo that would apply two different supercombine effects at the same time; how do you balance that?
      It's just way too many factors to consider, and makes balancing extremely difficult. There's a reason Bungie decided to discard dual wielding entirely after only two games.

  • @bichaelhull1843
    @bichaelhull1843 9 วันที่ผ่านมา +3

    This game had so much potential. I loved its launch and its gameplay. It proved to me that there is talent in 343(halo studios now lol). Despite that, this company SUCKS!