Helldivers 2 | Sentry Turrets "FINALLY BUFFED" But is it ENOUGH??? - Gameplay Hardest Difficulty

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 17

  • @rileywalker7733
    @rileywalker7733 2 วันที่ผ่านมา +12

    So glad for this recent buff patch it’s bringing game back and hopefully setting up what good things will come in the future

    • @claudeb3673
      @claudeb3673 ชั่วโมงที่ผ่านมา

      Fun is back, hell yeah

  • @Sorain1
    @Sorain1 2 วันที่ผ่านมา +7

    My opinion on the MG Sentry strat: Give it 3 charges, ala the Eagle system. This will make it have a meaningful distinction from the Gatling while giving it the utility of making an entire mini-firebase by yourself. Another option to help them both fill a role is differing targeting priorities. MG focused on light armor units, Gatling on Mediums. (potentially with any needed AP increase to make this viable.) would give us turrets focused on each enemy weight class. (as the rockets and AC focus armored targets) The MG turret having extremely fast traverse speed would be another potential upgrade to it's utility.
    I could see the 1 min 30 sec cooldown working out, making it the 'Orbital Gatling Barrage' of the turret line. (Basically always available when you find a time to use it.)
    In general though, MG and Gatling feel like they have too much overlap right now, though I'll take whatever improvements they can get. I like turrets.

    • @TheNorthie
      @TheNorthie วันที่ผ่านมา

      @@Sorain1 it’s fine where it is, maybe more ammo but the low cooldown really helps it. I’ve been using it and it tears on automatons. Devastators and walkers get torn to shreds by it. I haven’t used it on bugs yet but I think it’s probably the same result

  • @thebluetree1094
    @thebluetree1094 2 วันที่ผ่านมา +3

    Hey I just had a suggestion, i think it would be cool if you put your loadout in the description. I saw another TH-camr do this and it was pretty useful. Love the videos!!!

    • @monocyte2210
      @monocyte2210 2 วันที่ผ่านมา

      I also commented this in his old vids

  • @exqueue3813
    @exqueue3813 2 วันที่ผ่านมา +1

    MG turret is great if you change positions (i.e. run away) a lot. The turret thins out chasing bugs and also draws aggro

  • @TheCamaro5
    @TheCamaro5 2 วันที่ผ่านมา

    The machine gun sentry should last twice as long as the gaitling since it shoots much slower.

  • @TheNorthie
    @TheNorthie 2 วันที่ผ่านมา +1

    Machine gun turret has become one of my favorites. The buff it got a couple patches ago made it viable and this just adds to it. On bots it can take on everything aside from Hulks and Tanks. I don’t use it with bugs, but it looks effective against them as well

    • @thepromman
      @thepromman 2 วันที่ผ่านมา +2

      Yeah June patch was the patch for sentries and HMG Emplacement. Between increased durability, cooldown adjustments, and better targeting, every single one is a really great pick now. Honestly that patch was amazing, shame it was overshadowed by all the performance and crash issues AH introduced along side it.

  • @przychodzic1280
    @przychodzic1280 2 วันที่ผ่านมา +1

    playing with tips on

  • @Sotanaht01
    @Sotanaht01 2 วันที่ผ่านมา +1

    It seriously annoys me seeing you ignore samples. Maybe you don't need them, but I think most people even in 10 still need some, because it takes a LONG time to upgrade everything. Don't be a dick.

  • @C.u.d.s
    @C.u.d.s 2 วันที่ผ่านมา +1

    @5:42
    Those bugs that are paused like that, aren’t on anyone else’s game. They’ve already been killed for other people’s games.

    • @s2wuolf508
      @s2wuolf508 2 วันที่ผ่านมา

      Huh, interesting to know os its just a desyncd enemy

    • @Sotanaht01
      @Sotanaht01 2 วันที่ผ่านมา

      I'm pretty sure if you walk up to them though, they can still damage you. I did that to a charger and got insta killed. It still never moved

  • @ryell0913
    @ryell0913 2 วันที่ผ่านมา

    8:54 Suprise MF

  • @beardmaster6208
    @beardmaster6208 2 วันที่ผ่านมา

    I think both turret should have more ammo. they should but able to deal more damage over time instead of being a burst damage like eagle or some orbital. having more ammo would just afirm more their defensive role as a whole.