It's "She HAS decided to win it" May wanna fix that. (Looks great, BTW) More importantly, how do you (or even the original chess) squeeze chess AI into such a small amount of memory? It's fascinating, but not sure how that's done!
Thanks for the correction! It happens my small chess programs doesn't require a lot of memory to work. In fact this is a port of Toledo Nanochess with optimizations for 16-bits instructions and 8-bit memory.
It was inevitable that a chess game for Intellivision was coming from you. 😃 Looks real good!
I bought your boot sector game set too. It's nice to find asm programmers.
Thank you! Assembler language is my specialty. The core of this new chess game is pure CP1610 assembler.
Real nice on the graphics too!!
Thanks!
Nice!
Would be nice to spectate and watch 2 computers controlled players head to head.
Looks great! Any chance of a port to Colecovision?
It's "She HAS decided to win it" May wanna fix that. (Looks great, BTW)
More importantly, how do you (or even the original chess) squeeze chess AI into such a small amount of memory? It's fascinating, but not sure how that's done!
Thanks for the correction! It happens my small chess programs doesn't require a lot of memory to work. In fact this is a port of Toledo Nanochess with optimizations for 16-bits instructions and 8-bit memory.
This guy is a chess coding champ, no surprises from me here.
Why Boring Chess? How many people actually like Chess?
Nice!
Nice!