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nanochess
Mexico
เข้าร่วมเมื่อ 18 ม.ค. 2015
Proud lover of retrogaming. You'll find videos of newly created games by myself for (in alphabetical order) Atari 2600 Colecovision, Intellivision, MSX, PC (boot sectors!), Sega Master System, and TI-99/4A. Also displaying my books, talks, some videos of myself programming, and my emulators.
GORILLA.BAS for Colecovision
This is a port to Colecovision of the classic GORILLA.BAS included with QBasic/MSDOS 5.0. The game was developed using the newest CVBasic cross-compiler for Colecovision. All information and ROM available here: forums.atariage.com/topic/370716-gorillabas-for-colecovision/
มุมมอง: 254
วีดีโอ
Programming Games for Colecovision book shown
มุมมอง 2293 หลายเดือนก่อน
This a hands-on display of my newest book Programming Games for Colecovision. The Colecovision console was made by Coleco and came out in 1982. This books covers programming games with the CVBasic language, and includes examples of five games. It includes also the reference of the language, and ideas on how to convert music sheets. You can also target MSX computers and Sega SG-1000 consoles. Av...
Intellivision playing digitized sound
มุมมอง 1544 หลายเดือนก่อน
This is an example of the Intellivision console playing a digitized sound using exclusively the PSG AY-3-8914. The ROM for this demo can be downloaded from forums.atariage.com/topic/365512-custom-voices-for-the-intellivoice/?do=findComment&comment=5459884 The routine for the player is taken from my book Advanced Game Programming for Intellivision. www.lulu.com/shop/oscar-toledo-gutierrez/advanc...
Dungeon Warrior (Colecovision, 2024)
มุมมอง 3134 หลายเดือนก่อน
Another of the examples included in my soon to be available book. Follow this thread to know when the book is available: forums.atariage.com/topic/365456-the-mystery-of-monkey-moon/
Bouncy Cube (Colecovision, 2024)
มุมมอง 3274 หลายเดือนก่อน
One of the game examples appearing with full source code in my new book. Soon to be available. Follow this thread for more info: forums.atariage.com/topic/365456-the-mystery-of-monkey-moon/
Space Raider (Colecovision, 2024)
มุมมอง 1744 หลายเดือนก่อน
One of the game examples appearing with full source code in my new book. Soon to be available. Follow this thread for more info: forums.atariage.com/topic/365456-the-mystery-of-monkey-moon/
Monkey Moon (Colecovision, 2024)
มุมมอง 3994 หลายเดือนก่อน
One of the game examples to appear with full source code in my new book. Soon to be available. Follow this thread for more info: forums.atariage.com/topic/365456-the-mystery-of-monkey-moon/
Ray Tracer in 483 bytes (x86 boot sector)
มุมมอง 3854 หลายเดือนก่อน
I've made a Ray Tracer in x86 assembler code based on the amazing Ray Tracer for Atari 8-bit BASIC developed by D. Scott Williamson. It fits on a boot sector, and can run in real hardware (you'll need a minimum of a Pentium Pro). This version corrects the floor displacement for a nice effect on the spheres. You can download it at github.com/nanochess/RayTracer
Ray Tracer in 506 bytes (x86 boot sector)
มุมมอง 10K4 หลายเดือนก่อน
I've made a Ray Tracer in x86 assembler code based on the amazing Ray Tracer for Atari 8-bit BASIC developed by D. Scott Williamson. It fits on a boot sector, and can run in real hardware (you'll need a minimum of a Pentium Pro) You can download it at github.com/nanochess/RayTracer
bootLogo: A Logo language in 512 bytes (x86 boot sector)
มุมมอง 2105 หลายเดือนก่อน
This is bootLogo, a Logo language developed in 512 bytes of x86 machine code. In this video I demonstrate a simple example of drawing a flower using procedures. It can work in the original IBM PC as it uses CGA 4 colors, on a more recent machine, or in emulation using VirtualBox, qemu or DosBox. The full source code for bootLogo is available from github.com/nanochess/bootLogo
Camelot Knights (Colecovision, 2024)
มุมมอง 6985 หลายเดือนก่อน
This is a remake of an old game I made in 1988 in interpreted BASIC. The enhanced remake is compiled with CVBasic, a BASIC compiler for Colecovision/SG1000/MSX. There is only one level and one boss. CVBasic source code and Colecovision ROM available at forums.atariage.com/topic/363252-camelot-knights-game/
LOCS a Logo-like language I made at age 9 (1988)
มุมมอง 2.7K5 หลายเดือนก่อน
LOCS (short for Oscar's Language for Students Computer) is a tiny language I developed inspired by the Logo language when I was age 9 in 1988. It would have been lost in history if I didn't found accidentally the sheets scribbled with handwritten Z80 machine code. More on this and port to MSX at: nanochess.org/locs.html
Space Attack game written in CVBasic (Colecovision, 2024)
มุมมอง 2456 หลายเดือนก่อน
You have the last spaceship standing, try to destroy as many aliens as possible before the imminent end of the humankind; it is that, or simply you entered the galactical highway in reverse direction. Sample game written in CVBasic language, my new Z80 BASIC compiler for Colecovision. You can download it at forums.atariage.com/topic/362182-colecovision-basic-compiler-cvbasic-v010/
Cubos: Z80 game developed at age 12 in 1991 (ported to Colecovision/MSX 2024)
มุมมอง 1796 หลายเดือนก่อน
I wrote this Q*Bert-style game in 1991 when I was age 12. My abilities weren't enough to make it a real-time game and instead it is turn-based. Full article on the game and download for MSX/Colecovision available at nanochess.org/cubos.html
Viboritas: Z80 game developed at age 11 in 1990 (ported to Colecovision/MSX 2024)
มุมมอง 2K6 หลายเดือนก่อน
Viboritas: Z80 game developed at age 11 in 1990 (ported to Colecovision/MSX 2024)
Programming Games for Atari 2600 (new book)
มุมมอง 1.5Kปีที่แล้ว
Programming Games for Atari 2600 (new book)
Monosol: A Klondike Solitaire in 3K for MS-DOS
มุมมอง 131ปีที่แล้ว
Monosol: A Klondike Solitaire in 3K for MS-DOS
I absolutely love that you did this, and added music and sound effects too- just enough that it enhances the experience and doesn't feel inauthentic. Great work.
Got a msx port to?
I'm working towards it :)
@@nanochess nice!
It would be great if you made this game available for purchase on Steam, like Raphnet did with Extreme Volleyball Infernal League. This would help increase the popularity of this game.
What happens when you hit the sun?
@@xeriland the sun gets surprised like in the original
You've reached 1K sub since I see 999 subscribers on your channel
Nice!
Good fun!
Hey, I seem to be subscriber #1,000!
@@rodneylives welcome!
Nice!
I'm assuming you started from scratch in assembly rather than translating the quick basic?
Ah, I see you mentioned a cross compiler. Wow. Ok
@@hrford this game was ported first to IntyBASIC and then to CVBasic. Source code available in the link.
Okay that's fun right there :)
How is this even possible lol
nice!
Alright! This would go awesome with my Gateway To Apshai, Soul Of The Beast (2600) and Dragons Decent (2600) games! Also, Venture. Id too buy a physical release cart.
Love that opening title screen! And i really like the music! I need to get my hands on both a SD multicart for my CV so i can start enjoying all these excellent homebrews that i cant buy a physical cart for. Subscribed!
I'm 1st in the hall of fame
Looking good!
Wow
Next: miner 2050er.
Awesome version of jr pacman... I had it for my Atari 2600 back in the day. Nostalgic ✨
هايلة
Reminds me of flappy bird on Andriod
I see Nanochess's name in your file list
maybe because this video is published in the nanochess' channel
There's two things about this game: #1 it looks like GBA version and second it's sounds like Atari version of Jr pac Man.
By the way, pressing keys on the keyboard breaks this.
It is the code for exit to DOS, in boot sector mode it simply returns to oblivion
You have removed my comment. Why?
is there a way to make this run on real modern hardware?
You can run the COM file in machines with Windows XP, Windows 7 or Windows 8.
Arrived yesterday, very nice interview about the history of Zaxxon
I'm glad you like it 😀
the TIA is very hard fir me to understand in terms of programming for NTSC
The first few chapters of my book show how to control the TIA easily with the most basic things like creating a solid blue background.
Nice! I have your intellivision book that really got me into coding for old consoles, I'll be buying this one too for support, and always wanted to get into the colecovision at some point 👍
Excellent! Thank you
Got mine! 😁
Thanks for another great book!
Geometric dash reference 🗣️🗣️🔥🔥🔥
Neat!
4-bit sample playing through the AY?
Two 4-bit samples combined at 8khz.
Hey Nanochess. So cool! Thanks for sharing.
Looks incredible. I would buy a physical copy
Hi 👋 Thats cool But 512bytes maximum boot sector? If you have more than 512b maybe can we run x86 Microsoft BASIC 1970-1980
Then you should try my bootBASIC language. It is a BASIC language in 512 bytes.
That's some good Intellivision gaming there. Remember some of the awful noises that would come out of that thing when you pressed the wrong button on the keypad? Urgh. This port of Donkey Kong Jr. sounds like heaven by comparison.
Nice, assembler is to complicated for me, I prefer JavaScript :)
Nice. Coding ASM or C ?
CVBasic language
Wow ! this looks great, the colorful shadow trailing effect when jumping it's a very slick effect
A Geometry Dash styled game for the Coleco? This is awesome.
Nice! Just needs his laser gun for additional protection
Outstanding work! 👏
It seems familiar... 🤔 😹😹😹
I like these type of games!
Oh I like this! Was it finished?
Haven’t seen this one before either.
I don’t think I have seen this one before. Was it ever released?
A version in my Advanced Game Programming for Intellivision book, and another published in IntyBASIC Showcase Vol. 2 cartridge.
@@nanochess ok, I do have those intybasic carts. Thanks
Such a great game!
I just bought your book. Thanks for all the cool code.
Thank you!
Is this video mode 13h in 320x200x8? Good work.😊
Yes, that's right. 320x200x256 colors.
@@nanochess thx