The Best Creature Lands in Cube

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

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  • @TrainmasterGT
    @TrainmasterGT 5 ปีที่แล้ว +2

    I've only had the ZEN/BFZ manlands in my list for about a month, although I think they have been awesome so far! I'd recommend that those who choose to include them also add Ghost Quarter and/or Field of Ruin as a colorless piece of removal for opposing creature lands. Celestial Colonnade and Creeping Tar Pit are far less of an issue when there's an easy way to interact with them. Quarter and Field are also quite fun with Ramunap Excavator and Life from the Loam.

  • @Zolthux
    @Zolthux 5 ปีที่แล้ว +2

    Great video!!!
    I picked up a celestial colonnade and tar pit now that they're affordable

    • @CulticCube
      @CulticCube  5 ปีที่แล้ว

      Yay for UMA! It helped prices for a number of cube staples.

  • @Zilkat
    @Zilkat 5 ปีที่แล้ว +1

    Amazing content, as always!

  • @stefanielippitz3223
    @stefanielippitz3223 4 ปีที่แล้ว

    finally someone mentions the creature lands!

  • @peterhone9763
    @peterhone9763 5 ปีที่แล้ว +1

    Yeah, you convinced me to find a place in my cube for a few of these.

    • @CulticCube
      @CulticCube  5 ปีที่แล้ว +1

      Yay, that's great!

    • @peterhone9763
      @peterhone9763 5 ปีที่แล้ว +1

      @@CulticCube How would you handle adding them in a small cube? I'm running 360 right now and already have 40 lands (not including utility lands).
      It's 2 sets of fetches, then shocks, and duals. I'm really happy with the manabase right now and I'm not sure I want to go up to 50 lands for a cycle of manlands. I'm currently looking at cutting some of the weaker multicolour cards (Thunderclap Wyvern) for their respective manlands.
      Any advice?

    • @TrainmasterGT
      @TrainmasterGT 5 ปีที่แล้ว

      @Peter Hone Could you add a link to your list? It can be hard to give cube advice without proper context.

    • @CulticCube
      @CulticCube  5 ปีที่แล้ว

      Many people do add colored creature lands to colored sections. I landed on counting the WWK/BFZ lands that I run as dual lands rather than slotting them into my gold sections. My rationale is that these are, after all, dual lands, and honestly tapping for color is their most common use-case. I run five of these: Colonnade, Tar Pit, Raging Ravine, Wildwood, and Shambling Vent. I complete the cycle of duals with AKH cycling duals (which are only allied colored, so I've customed the enemy versions, such as UR).
      I run (or ran - I'm not currently running either of the following) Treetop Village and Faerie Conclave in their respective single colored sections. And I run Mishra's Factory as a utility land.
      The above system may make no sense to you. There's a kind of logic to it to my mind, but I recognize that it may sound totally haphazard. Ultimately, I don't think how we categorize our lists makes that much difference. I follow convention in keeping my single color sections equal in size, but that's pure aesthetics, and it may well be a condition that creates a suboptimal environment.
      The TLDR version is, if I were you, I'd add those dual color creature lands that you find desirable, and I'd slot these into you LR current fixing land set-up. Replace a temple or shock or whatever with a Celestial Colonnade, for instance.

  • @garagavia
    @garagavia ปีที่แล้ว

    I'm not a fan of creature lands in cube, cause it means as a player you have to pay attention to what lands your opponent is playing. It's easy to forget about them, especially for newer players, and getting got by them just feels bad.