now we need a mod where evey pokemon that's normally dual type gets to be the single type that EC suggested, and every pokemon that's normally single type gets the dual type from that series of videos.
I think it would have been better to have the different Nido's to be split between Poison and Ground, so that way it isn't just a blue/purple difference for the most part
That is a good point, but it would just feel odd to have five Poison types making up a family and then a random Ground type out of nowhere. But for gameplay purposes your suggestion might be better...
@@emperorcubone OP might've meant for one line to be fully Poison and the other fully Ground. Or both lines could have started as Poison/Ground and get split on their 3rd stage - but this defeats the purpose of this video.
I like how Cassette Beasts does it where every monster is only single-type like this but there's a lot more emphasis on moves that change a monster's typing and even a lot of moves that change typing depending on the user. It could be cool to see a Pokémon game or hack that takes this approach.
@@emperorcubone I genuinely hope that GameFreak looks to indie monster taming games like it for inspiration for future titles. It does a lot of really cool and interesting things for the genre that I think Pokemon could learn a lot from so it's definitely worth your time if you haven't checked it out yet.
@@emperorcubone absolutely not! please dont use that term that puts so much of a burden on any monster taming game and puts false expectations on a game that is doing its own thing.
Coromon also I believe are all monotype, but there are a bunch more types for moves that aren’t typings that the Coromon can have. For example the early game bug is normal type but it gets a signature poison type move since poison is only a type that moves can have.
I am all for the idea of Charizard losing the flying type but getting the levitate ability. Fire flying gets crushed by spikes and this would make him more viable supposedly.
@@emperorcubone exactly plus it’s not like all the starters need to stick having Blaze, overgrow and torrent as their primary abilities. There should be a bit more variety in their abilities.
10:55 I feel that making Scyther Flying and not Bug is blasphemy. Scyther has always been one of the Bug Type's most beloved representatives. And Scyther can barely even learn any Flying moves.
If it wasn't for the setting, yeah. Kabuto is supposed to be 300 million years old. Kleavor is from Legends: Arceus, so it's not even 2000 years old. I'm still wondering about Ghastly and Shellder though. Their dex-entries are right next to each other and Cloyster would literally be a "ghost in a shell".
For years I legit thought Ghost was weak to Ground because I didn't realise Gengar was also poison type. I couldn't understand why my Ground attacks weren't super effective on Misdreavus to the point I thought my copy of Gold was broken.
I think the Nido line would be neat if the different genders embodied different elements. Like King could be the ground type with a different ability than poison point and Queen could retain the poison.
The reason why most birds in early games are normal/flying is likely to avoid making fighting types difficult to play against but also a lot of these birds tend to be early route Pokemon so the normal as their first typing would make them "simpler" or "basic" and thus, becoming a tradition until they needed to add a little more spice where they final evos wouldn't be normal/flying and a different dual typing.
In an alternate reality: "Man, why is Charizard not a flying type? It has wings and can fly, but pidgey which is clearly just a plain bird, is flying but not normal?"
Maybe Charizard, but I never got the "plain animal=Normal" thing; like we have a plain duck but nobody cares that it's a Water type instead, or no one's arguing that the plain skunk just be a Normal type...
What would be cool is if for dual types you'd have a system of a main and secondary type. You get the defensive advantages of the main type only and the second type only gives you an additional stab.
This is a long time coming and I like it. I do think there are several Pokemon across the franchise that make some more sense as mono-types as well as a few that would make more sense as duel types. I'd love to see your thoughts on Pokemon from the other generations.
Idea: completely changing all types of Pokemon from Gen 1. I think this would be super hard. Example: Charmander could be dragon type, Pidgey leans into sand attack and sand moves as a ground type, and Rattata could be like Poison or dark type.
I hate to do this, but if I can't unsee it, neither can y'all, the cubone skull channel icon looks like a skeletal mouse (the eye sockets are the ears, the nostrils are the mouse's eyes, the teeth are the paws)
Kabuto is a Horseshoe Crab. Very much a water type since its blue blood (you read that right) allows them to handle decompression from being at the bottom the ocean and crawling back to the beach to breed
All I can think of is the Spider-Man pointing meme and the animated Sonic movie meme. We already have plenty of mono type pokemon (most of them being Normal types). This would probably be more chaotic, especially with competitive battles.
Hmm then i feel there should be a hidden mechanic or ability given to the ones that lost a typing that gives them the same benefit/detriment as the lost typing did. Like the Nidos K/Q still being immune to electric attacks due to their armored bodies. Butterfree being immune to ground attacks due to it's wings.
Check out Pokemon Sleep typings, they do mono types in that game and for the gen1 mons included so far in sleep i think you got them all the same except for the slowpoke line which is water type in sleep. Nice vid man
not to whiteknight or anything but you got roughly a minute of video for every 10 Pokémon. Spending extra time into making a nearly 2-hour special makes no sense instead of serializing those videos as far as the algorithm is concerned.
In Pokémon Shuffle, each Pokémon can only be one type, which leads to oddities like shiny Charizard and Tyranitar being different types than their normal colors.
Really cool ideas! I agree with most of these too but I think Scyther should lean more on the bug as it's literally a bug and the same argument was made for Butterfree and it's biology.
This is great but I got 2 small problems with your choices. 1. Scyther should be a bug, it's a preying mantis. 2. There would have to be a poison stone introduced because it would be odd to have poison types evolve via leaf stone.
As Parasect is an Insect (Bug) being parasited by a Mushroom (Grass), Bulbasaur is a Frog (Poison) drained of its energy by a Flower (Grass). I don't see any explanation why Bulbasaur is part Poison since first stage.
Ive never understood people disliking the Normal/Flying bird typing. The Normal Type is clearly the "this is a normal animal but its a Pokemon" type. I wonder if people wouldnt rally against ti so much if it was simply renamed to "Beast" or "Life" type. IMO Chimecho should have been the first pure Flying. Didnt need to be Psychic at all
I think it's more just the fact that it makes Flying impossible to be its own type, always being tied to something else, and the sheer volume of Normal/Flying that we get ALL the time is exhausting...
@@emperorcubone The problem isnt with the birds tho, it's with the lack of creativity with flying types. Again, Chimecho could have been pure flying. We could have had a pure flying balloon pokemon without it being a ghost like Drifloon. We could have a cloud that's pure flying. Personally i dont think Rookidee should be pure Flying because it's still a regular animal, but at the very least it's vastly more colorful and exaggerated than the more normal looking Normal/Flying birds, so i can understand it. There's plenty of things that could be pure flying type. But (non-elemental) birds are inherently normal animals to a degree, so of course they're going to be Normal type too. TL;DR: People should be upset at the lack of NON-BIRD Flying types that COULD be pure flying, instead of being upset that a normal bird is Normal type too.
@@BlueDavrial Chimecho as a Flying type would actually work quite nicely, since IIRC it's based on a windchime that wards off evil spirits, so it's strange that right now it's weak to both "evil" (Dark) and "spirits" (Ghost).
Hmm, that might be a good point. However Bellossom already kinda doesn't make sense from where I'm sitting... Come to think of it, it actually WOULD make more sense if it were a direct branch off of Oddish instead...
While i can see where you are coming from, Gloom being a pure Grass type makes no sense aestically, with the stench and stuff, which is associated with Poison types in general.
The only change I would make would be to make gyarados a pure dragon type. I know it doesn’t have it normally but since this is all theoretical it should be fine. Plus there’s more than enough water types and very little dragon types
Yeah. Many say 'dragon is too strong for an early game mon'. Well they should make harder to evolve magikarp. Have it evolve at a high level or with a late-game item. It is based on the idea that all karp but one fail to climb the celestial waterfall and become a dragon. So only a rare and dedicated magikarp should evolve.
I feel like forcing a single type only strengthens the case for Gyarados and Charizard to be dragon types. In the later case it would destroy the type triangle of the starters though.
If it were just one type I do agree that Gyarados probably would have been Dragon, since it's just a nice middle ground of everything it's trying to achieve...
Personal changes: Seadra - Dragon, Mr.Mime - Fairy (male coded fairy), Gyrados - Dark or Dragon (maybe), Nidoqueen - Ground (less effective poison), Venomoth - poison as it being venomous is it's whole point, Would make all fossils rock except for aerdactyl. Everything else was good and solid points!
@@lee210294 Or Ho-Oh could be pure flying to anger more people but be a better trio master in theory as it doesn't share a type with the beasts that way.
@@ShiningScarlet True, and now that I think about it, it could still fit if Lugia is made into a water type, with Ho-Oh living in the skies while Lugia in the depths of the sea
I understand this video is meant to take away one type of all the duo types out there, BUT what if we do some type switches like u already suggested with Weedle? So Weedle + Kakuna + Beedrill -> pure Poison Nidoran M + Nidorino + Nidoking -> pure Ground Nidoran W + Nidorina + Nidoqueen -> pure Poison Seel -> Ice EDIT: i would also swap some "shady guys" with no dark connection into Dark, just so we have some. Ik, Ekans and Arbok are frekin VENOMOUS snakes,, but, shady -> Dark type. Pinsir looks unfriendly -> Dark type. U more likly to see bats at night -> Zubat+Golbat Dark type.
Honestly I have no idea why Arbok was overlooked for Dark in the first place! But I was sorely tempted to change some of them to totally new types, like Gyarados into Dragon, etc...
I think you missed an opportunity to fix some solo type Pokemon to adjust the ratio. I would have been fine with seeing the number of normal Pokemon fall off for ground or switch to something else.
That probably SHOULD have happened too, but I didn't want to muddy the waters so I was only working within the established types the Pokemon already had. But that could be its own topic one day maybe?
I really do enjoy these kind of what if muses and there’s a lot of interesting speculation here. To echo others, would be entertaining if a mod came out swapping the single and dual type monsters.
Cool concept, please keep making more! I think doduo as a ground type might be interesting. Gyarados could also become a dragon type to make it more distinct from its prevo. As for dark, I would have said meowth and rattata if it weren’t for their alolan forms. The nido family and zubat might also fit the dark type.
When i first played pokemon i picked bulbasaur, and for several years i had the thought that psychic types were super effective against grass, because bulbasaur oddish and the bellsprout line were all ghost poison
13:22 I'm not with you at all as I think they should obviously all 3 be flying type like how Mesprit, Azelf, and Uxie are all psychic type, which are living proof that a trio of one type is a fantastic idea. I am being sarcastic, I always hated how those 3 in Gen 4 are all pure psychic.
Normal should be only used for pure normals if they have another type that should be its only type. So a normal flying doesn't make sense. Just be just flying.
I think the Doduo line makes sense as Normal/Flying to show their nature as terrestrial birds. But the Pidgey line should have definitely be pure Flying. And Spearow pure flying with Fearow becoming Dark/Flying in gen 2.
@@AgusSkywalker While Fearow does look pretty fearsome and the anime painted it as essentially a leader of bullies, its Pokedex entries don't really describe it as deserving a Dark type. Bit of a shame, 'cause I'd otherwise agree with you.
I think it would be cool to have a game we're the dual types Pokémon have, have variants. Like pidgey would be more like a small winged flightless bird like a chicken for normal type. But a pure flying would be a more large winged hawk type bird.
The only Pokémon I can think of that you could change to be a dark type and it make sense is Mewtwo. It would still learn a bunch of psychic moves but is whole demeanor definitely could justify the switch.
I mapped out a hypothetical ‘what if a Pokémon started monotype but then got a new type for each time it evolved?’ For example, Gastly is pure Poison, Haunter remains Poison/Ghost, and then Gengar is Poison/Ghost/Dark
@@emperorcubone A lot of it’s Dex entries talk about it’s bravery and fighting spirit, and it’s said to become a much stronger fighter after evolving, so my first instinct would be to say it gains the Fighting type. This is a bit hampered by the fact that somehow Marowak learns no Fighting type moves via levelling, however it can through TMs and can learn Double Kick if one of its parents is from the Nidoking line. Giving it the Fighting type would also make sense in context of its animosity against Mandibuzz, Fighting vs Dark. Alolan Marowak is already incredibly interesting in terms of its typing. Off the top of my head, I can’t think of any other Pokémon that doesn’t keep at least one typing from its previous stage (Eevee excluded because of unstable DNA). I feel like it would be a bit of a cop-out to give it the Ground type, even though it still knows a lot of Ground type moves, so my choice would be giving it the Dark type. This is because it evolves at night, and its Dex entries talk about it being vengeful and its flames being cursed. Curses definitely feel more Dark/evil to me, rather than Ghost. So yes, those are my choices.
i think for Oddish line, it should stay grass type with Gloom, and then when it splits, it stays Grass for Bellossom, but turns pure poison for Vileplume
I think flying types were always given a dual type because they lose the flying when they use roost, and it just became convention even after it stopped being necessary.
Rhydon line being rock would kinda make more sense because I feel like their thick skin looks to be made of concrete or something. Anyways it would definitely switch to rock when evolving into Rhyperior. Also having scyther be flying kinda contrasts what you said about charizard, as scyther stays on the ground most of the time it just has the ability to fly
It took me until LITERALLY yesterday to consider how many mono-type Pokemon there are in the first generation, then how much it falls in later generations. That said, I think the number is acceptable, having just less than 20 fully evolved lines in the ninth generation.
You're not wrong, but I was actually surprised that other regions like Unova and Galar still had a majority of mono-typed Pokemon, even if it is slim...
Hey, Emperor Cubone! I have a video idea for you! With the games having so many types that are used for multiple purposes these days, what if we split them in twain? Instead of having just Normal type to refer to both regular tetrapods (like Stoutland) and things that have type-based gimmicks (or are Porygon), we could have both a Normal type and a Special type for those purposes! We could also have: - Fire and Lava - Water and Aquatic - Electric and Technical - Steel and War - Grass and Fungus - Insect and Arachnid (to replace having Bug as a catch-all) - Rock and Fossil - Ground and Mineral (with Mineral being things like Sandygast, Claydol, and Geodude that are made of earthy materials and Ground being things like Sandslash, Cubone, and Groudon that spend their life manipulating the ground or living under/in it without being composed of ground themselves) - Mythic and Sweet (to replace Fairy with a type for mythical creatures like Jigglypuff and Florges from sweet things like Slurpuff and Aromatisse) - Shadow and Evil (to replace Dark and distinguish between Pokémon that represent darkness (like Darkrai) vs. evil (like Houndoom)) - Fighting and Hero (to distinguish between fighting Pokémon that are neutral (like Timburr) vs. heroic (like Gallade)) - Ghost and Soul (to separate ghosts that come from living things (like Gastly) and things with ghost-like properties and abilities (like Giratina)) - Psychic and Cosmic - Wind and Bird (to replace Flying and especially distinguish things with bird abilities (like Dodrio) versus wind powers (like Tornadus base form), the moves are especially confusing in this regard (like Peck and Whirlwind)) - Poison and Acid - Ice and Arctic (because yes, having ice powers is not usually the same thing as living in a cold climate. in fact most things in a climate don't usually have the ability to manipulate that element, bug and normal types in forests are a prime example) - Dragon and Beast (because not all powerful beasts or even all pseudolegendaries are actually reptilian as 'dragon' implies) It would be pretty cool if you did a video looking through these ideas, sharing your own, and determining which of these types should be split or would be beneficial to the series if split!
Hmm, in theory more type variety would be nice but I'm not the biggest fan of sub-categories of the same type, like "Wood" type isn't needed because Grass covers that, PLUS flowers, PLUS tumbleweeds, etc. Like how Earthbending has stone, sand, metal, and even lava as molten rock under its umbrella, they didn't need to create entire new classes of bending. So I'm not a huge fan of the concept as a whole, however it could still be fun to parse out the distinctions within such an exercise!
Yeah, I think the main benefit to this would be in creating greater diversity in type where it's logical to have it, like giving Ariados a type advantage against would-be Insect-types like Caterpie since they have a predator-prey relationship, or making it so Pokemon like Castform could be Special- and Wind-type instead of being limited to Normal because no other type makes sense for its type-switching mechanic. In the sun, it would be Fire- and Wind-type, in the rain, it would be Water- and Wind-type, and in the snow, it would be Ice- and Wind-type, and I think that would give it more resistances and an extra STAB-type for its weather-based attacks and would make it overall better (you know, without giving it the weaknesses of our would-be Bird-type like Rock, Electric, and Fire, because Wind wouldn't be weak to those things) There are a lot of things to consider here, and plenty of them might be less viable of changes than others, but there are plenty of examples where it could make Pokémon that are otherwise not viable the chance to shine as members of a new type! Another example is that Victreebel would be Grass/Acid type instead of Grass/Poison type in this exercise, which would further set it apart from Vileplume and Venusaur and probably make it actually viable! Acid would also apply to classics like Swalot and Garbodor (who I think would make a fitting Poison/Acid type) and a prime distinguisher between Poison and Acid would probably be that Acid is super-effective against Steel while Steel is immune to Poison. Psychic and Cosmic being separate would probably help balance Psychic and Fairy out by giving Psychic fewer legendary Pokémon and giving Fairy something new that could potentially resist it. I think this is an idea worth exploring for sure, even if not every one of them would pan out super well. It could also lead into a discussion of which types have too many Pokemon that don't make sense to categorize together, a discussion on the workings of the type system, and just general interesting dilemmas to discuss. I agree that too many types is just as much of a problem as too few types, if not more, but I don't think we need to be capped at 18 specifically, and there are a few places where splitting one of our broad types into two less broad types could be beneficial!
I mean that in this hypothetical world it would be boring to Surf if you could only ever run into Water Pokemon, so having at least one other type available would add some spice!
@emperorcubone Sure, but that still would've been only Poison-types you could Surf into in this world's Gen I. Although, I guess the Swimmers would have Water-types.
No dark type from Gen 1? Not that many in Gen 2 though, but never occurred to me that any from Gen 1 were retroactively changed whereas Fairy has a few
Let me do the oposite: Make every single type line becoming a dual type Blastoise: water/steel Raticate: normal/dark (because he has a some dark moves) Arbok: poison/psychic (some hipnotizing aspect of his body) Raichu: eletric/normal Sandslash: ground/normal (he just learn "cutting" type moves) Cleffable: fairy/normal (as counter to gengar ghost/poison) or fairy/psychic Nintales: fire/psychic Dugtrio: ground/normal (no ideas) Persian: normal/dark (cats go around at night??) Golduck: water/psychic Primape: fighting/eletric (he has no conection with eletric, just fought his design could be) Arcanine: fire/ground (could hit very hard earthquake) Alakazam: psychic/fairy (more weak to gengar, i guess) Machamp: fighting/rock (he punch harder) Rapidash: fire/fairy (fairy tale, unicorn ...) Muk: poison/water (he is very liquid) Hypno: psychic/dark Kingler: water/ground (beach) Electrode: eletric/normal Marowak: ground/ghost (you know why) Hitmonlee: fighting/dark Hitmonchan: fighting/fire(no idea) Licktung: normal/ghost (since "lick" is ghost, he could had some "superlick") Weezing: poison/flying (he floats, like drifblim) Chansey: normal/psychic (to be different than Cleffable/wiglituff) Tangela: grass/poison (i aways forget he isnt) Kangashkan: normal/fighting Seadra: water/dragon Seaking: water/normal (boring pokemon) Electabuzz: eletric/fighting Magmar: fire/poison (he is related to "gass attacks") Pinsir: bug/steel Tauros: normal/ground Dito: (no-type) Porygon: normal/psychic Snorlax: normal/grass (all his habilities benefits grass type) Mewtwo: psychic/poison (he was made in a lab, so...) Mew: psychic/fairy
@@emperorcubone thanks dude Giving the bug type to kingler was a nice idea, since all arthropod is treated like bug by gamefreak, and i hold back to add dragon to Arcanine to be not to be bias (it is my fav) Do you already done about gen2?
I would keep Gloom as Grass for the sake of Bellossom so that its final evolutions reflect the division between Grass and Poison. With Exeggutor I think it should go for Psychic to differentiate it from its Dragon type Alolan variant. Jynx being Ice type makes sense with its originally being part of the elemental punch trio with Magmar and Electabuzz. For the other forms; A-Rattata - Dark A-Raichu - Psychic A-Sandshrew - Ice A-Vulpix - Ice A-Diglett - Steel H-Growlithe - Rock A-Geodude - Electric G-Rapidash - Psychic G-Slowbro - Poison A-Grimer - Dark H-Voltorb - Grass A-Marrowak - Ghost G-Weezing - Fairy G-Mr.Mme - Ice P-Tauros - Fighting, Fire and Water G-Articuno - Psychic G-Zapdos - Fighting G-Moltres - Dark
Incidentally, this actually happened in the "Pokémon Ranger" spinoff series. Also, it looks like you were trying to disregard post-Generation I Pokémon as much as possible here, but how would Bellossom already being pure Grass affect Gloom keeping Poison (especially considering that Oddish keeps Grass in this hypothetical scenario)? I also do not mind Poliwrath being Fighting and think that it makes sense, being muscular and all, although I find it ridiculous that Politoed is not also dual-type despite resembling Poliwhirl less than Poliwrath does. Way back in the day, I envisioned it becoming Water-Grass (I was thinking of lily pads and probably also that it was green), although you went for Water-Psychic for it in the "all dual-type" series in 2021.
@@emperorcubone It’s both a gimmick and a trait of Ogerpon. Some classify her masks giving her separate types as a gimmick, but she had those masks before gimmicks were invented… so.
now we need a mod where evey pokemon that's normally dual type gets to be the single type that EC suggested, and every pokemon that's normally single type gets the dual type from that series of videos.
Haha, I didn't even consider combining them, but that would be hilarious! Somebody get to work on that!
@@emperorcuboneafter my PvZ2 mod, I'll get right on that, what gen you want it based on?
The game should be named Pokémon switcheroo
@@Dawg347or Pokémon typo
@@Ralph360 yeah this wins this is perfect.
Venonat and Venomoth losing their Poison type means they're just Nat and Moth now. Fun.
It'd be fun to see how many other names would need to change!
There are already Pokemon whose names imply types they don't have, like Psyduck, Flygon, and the Galarian forms of the bird trio.
@@NovaSaber No but the FLY is GONE
@@NovaSaber galar bird forms should be Mindquatro, Brawlcinco, and Shadowseis
I think it would have been better to have the different Nido's to be split between Poison and Ground, so that way it isn't just a blue/purple difference for the most part
That is a good point, but it would just feel odd to have five Poison types making up a family and then a random Ground type out of nowhere. But for gameplay purposes your suggestion might be better...
@@emperorcubone OP might've meant for one line to be fully Poison and the other fully Ground. Or both lines could have started as Poison/Ground and get split on their 3rd stage - but this defeats the purpose of this video.
@@arde29yeah
Having the Nidoqueen line be pure ground and Nidoking line be pure poison would be interesting
I really hope this is the start of a new series
It just might be; it was quite fun!
I like how Cassette Beasts does it where every monster is only single-type like this but there's a lot more emphasis on moves that change a monster's typing and even a lot of moves that change typing depending on the user. It could be cool to see a Pokémon game or hack that takes this approach.
Hmm, that is interesting. I guess Cassette Beasts is the next Pokemon Killer!
@@emperorcubone I genuinely hope that GameFreak looks to indie monster taming games like it for inspiration for future titles. It does a lot of really cool and interesting things for the genre that I think Pokemon could learn a lot from so it's definitely worth your time if you haven't checked it out yet.
@@emperorcubone absolutely not! please dont use that term that puts so much of a burden on any monster taming game and puts false expectations on a game that is doing its own thing.
Cassette Beasts mentioned! Love Cassette Beasts, my favorite monster taming game that’s come out within the last 5 years or so for sure
Coromon also I believe are all monotype, but there are a bunch more types for moves that aren’t typings that the Coromon can have. For example the early game bug is normal type but it gets a signature poison type move since poison is only a type that moves can have.
I am all for the idea of Charizard losing the flying type but getting the levitate ability. Fire flying gets crushed by spikes and this would make him more viable supposedly.
Levitate could work, and NOT getting destroyed by Stealth Rocks would be great!
@@emperorcubone exactly plus it’s not like all the starters need to stick having Blaze, overgrow and torrent as their primary abilities. There should be a bit more variety in their abilities.
Although, in a Single-typed world I could see a Levitate equivalent Ability but for pokemon that use wings.
0:38 we do have scovillain for the fire-grass dual, this was made after s&v
10:55 I feel that making Scyther Flying and not Bug is blasphemy.
Scyther has always been one of the Bug Type's most beloved representatives.
And Scyther can barely even learn any Flying moves.
'sea-dwelling Kleavor' bro, you might've just helped with a little lore, mayhaps
If it wasn't for the setting, yeah. Kabuto is supposed to be 300 million years old. Kleavor is from Legends: Arceus, so it's not even 2000 years old. I'm still wondering about Ghastly and Shellder though. Their dex-entries are right next to each other and Cloyster would literally be a "ghost in a shell".
For years I legit thought Ghost was weak to Ground because I didn't realise Gengar was also poison type. I couldn't understand why my Ground attacks weren't super effective on Misdreavus to the point I thought my copy of Gold was broken.
I would love to see the contrary "what if pokémon were all dual types"
Gotcha covered!
th-cam.com/play/PL7ahwgFGQrvrQklzqmOB8OdLbuqH2rbHM.html
@@emperorcubone how did I never see all of this 👀
I think the Nido line would be neat if the different genders embodied different elements. Like King could be the ground type with a different ability than poison point and Queen could retain the poison.
Also... i say Missingno should be Mono Normal, as it doesn't learn that many Flying type attacks outside Sky Attack and Fly
And Porygon is Normal!
The reason why most birds in early games are normal/flying is likely to avoid making fighting types difficult to play against but also a lot of these birds tend to be early route Pokemon so the normal as their first typing would make them "simpler" or "basic" and thus, becoming a tradition until they needed to add a little more spice where they final evos wouldn't be normal/flying and a different dual typing.
Love the videos, keep up the great work! ❤ always excited to hear about new Pokemon content!
Just play gen 1-2 games and theeeeeere you go
In an alternate reality:
"Man, why is Charizard not a flying type? It has wings and can fly, but pidgey which is clearly just a plain bird, is flying but not normal?"
Maybe Charizard, but I never got the "plain animal=Normal" thing; like we have a plain duck but nobody cares that it's a Water type instead, or no one's arguing that the plain skunk just be a Normal type...
Thank you for finally making this video.
What would be cool is if for dual types you'd have a system of a main and secondary type.
You get the defensive advantages of the main type only and the second type only gives you an additional stab.
That might be a cool way to handle things! Maybe in a rom, or at least some other Pokemon ripoff style game.
9:04 I just realized this. They're poison types because they have a toxic personality. It's a pun.
This is a long time coming and I like it. I do think there are several Pokemon across the franchise that make some more sense as mono-types as well as a few that would make more sense as duel types. I'd love to see your thoughts on Pokemon from the other generations.
ur videos ideas never never miss 😫
Idea: completely changing all types of Pokemon from Gen 1. I think this would be super hard. Example: Charmander could be dragon type, Pidgey leans into sand attack and sand moves as a ground type, and Rattata could be like Poison or dark type.
I hate to do this, but if I can't unsee it, neither can y'all, the cubone skull channel icon looks like a skeletal mouse (the eye sockets are the ears, the nostrils are the mouse's eyes, the teeth are the paws)
Kabuto is a Horseshoe Crab. Very much a water type since its blue blood (you read that right) allows them to handle decompression from being at the bottom the ocean and crawling back to the beach to breed
Sure, but since most Pokemon have departures from their real-world counterparts I think we can say it wouldn't be exactly the same...
All I can think of is the Spider-Man pointing meme and the animated Sonic movie meme. We already have plenty of mono type pokemon (most of them being Normal types). This would probably be more chaotic, especially with competitive battles.
Hmm then i feel there should be a hidden mechanic or ability given to the ones that lost a typing that gives them the same benefit/detriment as the lost typing did.
Like the Nidos K/Q still being immune to electric attacks due to their armored bodies.
Butterfree being immune to ground attacks due to it's wings.
It could be the case that without dual types in the game we would have gotten Abilities much sooner? Possibly from the very start?
@@emperorcubone
Well maybe as hidden mechanics, then again they were limited to due to the GB memory space so probably not.
I was wondering about this same thing a couple of days ago. Amazing video.
What can I say? You have good ideas!
In my opinion you could make abilities based on the Pokémon's 2nd type like flying type gets levitate
This is also true; I guess Golbat could get Levitate down the line so that it's not destroyed by Ground attacks now...
Check out Pokemon Sleep typings, they do mono types in that game and for the gen1 mons included so far in sleep i think you got them all the same except for the slowpoke line which is water type in sleep. Nice vid man
That's weird; why do the Pokemon even need types to sleep?
@@emperorcuboneman I sure do sleep like a psychic
Here i thought it was going be picking different duel type from different reigons than all kanto.
not to whiteknight or anything but you got roughly a minute of video for every 10 Pokémon. Spending extra time into making a nearly 2-hour special makes no sense instead of serializing those videos as far as the algorithm is concerned.
In Pokémon Shuffle, each Pokémon can only be one type, which leads to oddities like shiny Charizard and Tyranitar being different types than their normal colors.
So shiny Pokemon are regional variants now? I could get behind that...
Really cool ideas!
I agree with most of these too but I think Scyther should lean more on the bug as it's literally a bug and the same argument was made for Butterfree and it's biology.
This is great but I got 2 small problems with your choices.
1. Scyther should be a bug, it's a preying mantis.
2. There would have to be a poison stone introduced because it would be odd to have poison types evolve via leaf stone.
Hmm... maybe they could use a Moon Stone instead, like the Nido- lines?
As Parasect is an Insect (Bug) being parasited by a Mushroom (Grass), Bulbasaur is a Frog (Poison) drained of its energy by a Flower (Grass). I don't see any explanation why Bulbasaur is part Poison since first stage.
Ive never understood people disliking the Normal/Flying bird typing. The Normal Type is clearly the "this is a normal animal but its a Pokemon" type. I wonder if people wouldnt rally against ti so much if it was simply renamed to "Beast" or "Life" type.
IMO Chimecho should have been the first pure Flying. Didnt need to be Psychic at all
I think it's more just the fact that it makes Flying impossible to be its own type, always being tied to something else, and the sheer volume of Normal/Flying that we get ALL the time is exhausting...
@@emperorcubone The problem isnt with the birds tho, it's with the lack of creativity with flying types. Again, Chimecho could have been pure flying. We could have had a pure flying balloon pokemon without it being a ghost like Drifloon. We could have a cloud that's pure flying.
Personally i dont think Rookidee should be pure Flying because it's still a regular animal, but at the very least it's vastly more colorful and exaggerated than the more normal looking Normal/Flying birds, so i can understand it.
There's plenty of things that could be pure flying type. But (non-elemental) birds are inherently normal animals to a degree, so of course they're going to be Normal type too.
TL;DR: People should be upset at the lack of NON-BIRD Flying types that COULD be pure flying, instead of being upset that a normal bird is Normal type too.
@@BlueDavrial Chimecho as a Flying type would actually work quite nicely, since IIRC it's based on a windchime that wards off evil spirits, so it's strange that right now it's weak to both "evil" (Dark) and "spirits" (Ghost).
Gloom shouls also stay grass cus bellossom. Going grass-poison-grass is a mess
Hmm, that might be a good point. However Bellossom already kinda doesn't make sense from where I'm sitting... Come to think of it, it actually WOULD make more sense if it were a direct branch off of Oddish instead...
While i can see where you are coming from, Gloom being a pure Grass type makes no sense aestically, with the stench and stuff, which is associated with Poison types in general.
The only change I would make would be to make gyarados a pure dragon type. I know it doesn’t have it normally but since this is all theoretical it should be fine. Plus there’s more than enough water types and very little dragon types
Yeah. Many say 'dragon is too strong for an early game mon'. Well they should make harder to evolve magikarp. Have it evolve at a high level or with a late-game item. It is based on the idea that all karp but one fail to climb the celestial waterfall and become a dragon. So only a rare and dedicated magikarp should evolve.
I feel like this is a better argument for Milotic to be Dragon because it follows all the things you said!
@@emperorcubone is milotic based on the karp-water-fall-dragongate myth?
Keen to watch an entire series of this
I feel like forcing a single type only strengthens the case for Gyarados and Charizard to be dragon types. In the later case it would destroy the type triangle of the starters though.
If it were just one type I do agree that Gyarados probably would have been Dragon, since it's just a nice middle ground of everything it's trying to achieve...
I’d love to see this for the other regions too! Really cool idea!
I think this is also how they handled the types in the Ranger games, pretty neat
12:34 Kabuto and Kabutops are Trilobytes, a mainly aquatic species with like no relations to rocks.
Paras and Parasect would probably be crying tears of joy not having to deal with 4x weaknesses if they were monotype
Personal changes: Seadra - Dragon, Mr.Mime - Fairy (male coded fairy), Gyrados - Dark or Dragon (maybe), Nidoqueen - Ground (less effective poison), Venomoth - poison as it being venomous is it's whole point, Would make all fossils rock except for aerdactyl. Everything else was good and solid points!
I think this is all super well thought out. I dont think there is one i disagree with. well done
Love your creative videos! 👏🏻
I'd argue this is the chance to give gyarados the dragon type it always deserved.
Ideally yes, but I was only working within the established type setup.
Lugia better be a flying type because I see too many people who still keep the psychic type even when there is the possibilities of a type change.
Maybe it'll just be pure Water to simultaneously please and anger everyone?
@@emperorcubone I hope that happens.
@@emperorcuboneI hope that happens tbh
It would be a good contrast to Ho-Oh being (most likely) pure fire
@@lee210294 Or Ho-Oh could be pure flying to anger more people but be a better trio master in theory as it doesn't share a type with the beasts that way.
@@ShiningScarlet True, and now that I think about it, it could still fit if Lugia is made into a water type, with Ho-Oh living in the skies while Lugia in the depths of the sea
I understand this video is meant to take away one type of all the duo types out there, BUT
what if we do some type switches like u already suggested with Weedle?
So
Weedle + Kakuna + Beedrill -> pure Poison
Nidoran M + Nidorino + Nidoking -> pure Ground
Nidoran W + Nidorina + Nidoqueen -> pure Poison
Seel -> Ice
EDIT: i would also swap some "shady guys" with no dark connection into Dark, just so we have some.
Ik, Ekans and Arbok are frekin VENOMOUS snakes,, but, shady -> Dark type.
Pinsir looks unfriendly -> Dark type.
U more likly to see bats at night -> Zubat+Golbat Dark type.
Honestly I have no idea why Arbok was overlooked for Dark in the first place! But I was sorely tempted to change some of them to totally new types, like Gyarados into Dragon, etc...
I wish you had made the Nidos different types so their different pokemon status makes sense.
Please continue this with Gen 2 and beyond
Cool idea. You should go through each gen
I think you missed an opportunity to fix some solo type Pokemon to adjust the ratio. I would have been fine with seeing the number of normal Pokemon fall off for ground or switch to something else.
That probably SHOULD have happened too, but I didn't want to muddy the waters so I was only working within the established types the Pokemon already had. But that could be its own topic one day maybe?
I really do enjoy these kind of what if muses and there’s a lot of interesting speculation here. To echo others, would be entertaining if a mod came out swapping the single and dual type monsters.
And the battle gimmick could be some having triple types!
Cool concept, please keep making more!
I think doduo as a ground type might be interesting. Gyarados could also become a dragon type to make it more distinct from its prevo. As for dark, I would have said meowth and rattata if it weren’t for their alolan forms. The nido family and zubat might also fit the dark type.
When i first played pokemon i picked bulbasaur, and for several years i had the thought that psychic types were super effective against grass, because bulbasaur oddish and the bellsprout line were all ghost poison
13:22 I'm not with you at all as I think they should obviously all 3 be flying type like how Mesprit, Azelf, and Uxie are all psychic type, which are living proof that a trio of one type is a fantastic idea.
I am being sarcastic, I always hated how those 3 in Gen 4 are all pure psychic.
I think Psychic/Normal for Uxie, Psychic/Fighting for Azelf, and Psychic/Fairy for Mesprit.
Definitely need to do this for more generations!
Normal should be only used for pure normals if they have another type that should be its only type. So a normal flying doesn't make sense. Just be just flying.
Agreed; I don't know why they thought it was impossible for so many years and then just randomly did it, only to further ignore it...
Tbf some Pokemon like Drampa really fit both types, not every normal dual type should lose their types
I think the Doduo line makes sense as Normal/Flying to show their nature as terrestrial birds. But the Pidgey line should have definitely be pure Flying. And Spearow pure flying with Fearow becoming Dark/Flying in gen 2.
@@AgusSkywalker While Fearow does look pretty fearsome and the anime painted it as essentially a leader of bullies, its Pokedex entries don't really describe it as deserving a Dark type. Bit of a shame, 'cause I'd otherwise agree with you.
Most would just be their primary type, since the primary type usually reflects the most characteristic they reflect.
Usually, but sometimes they emphasize the wrong things...
@@emperorcubone like beartic's crotch
You're going to do the other regions right? I hope so!
I think it would be cool to have a game we're the dual types Pokémon have, have variants. Like pidgey would be more like a small winged flightless bird like a chicken for normal type. But a pure flying would be a more large winged hawk type bird.
This is very funny to me because last night I decided to watch the if all Pokémon were dual typed
Haha, you're just in time then!
@@emperorcubone I just finished paldia before starting this
The only Pokémon I can think of that you could change to be a dark type and it make sense is Mewtwo. It would still learn a bunch of psychic moves but is whole demeanor definitely could justify the switch.
What if every Pokémon was Unaware?
We got a new series on our hands!
the idea of a Mono type rom hack would be an interesting change up
I mapped out a hypothetical ‘what if a Pokémon started monotype but then got a new type for each time it evolved?’ For example, Gastly is pure Poison, Haunter remains Poison/Ghost, and then Gengar is Poison/Ghost/Dark
Oh... That's pretty awesome actually! But a bummer for Pokemon that Don't evolve! What did Marowak gain?
@@emperorcubone Marowak would be Ground/Ghost, obviously.
What type would Orbeetle obtain?
@@lipika2841 Flying (maybe)
@@emperorcubone A lot of it’s Dex entries talk about it’s bravery and fighting spirit, and it’s said to become a much stronger fighter after evolving, so my first instinct would be to say it gains the Fighting type. This is a bit hampered by the fact that somehow Marowak learns no Fighting type moves via levelling, however it can through TMs and can learn Double Kick if one of its parents is from the Nidoking line. Giving it the Fighting type would also make sense in context of its animosity against Mandibuzz, Fighting vs Dark.
Alolan Marowak is already incredibly interesting in terms of its typing. Off the top of my head, I can’t think of any other Pokémon that doesn’t keep at least one typing from its previous stage (Eevee excluded because of unstable DNA). I feel like it would be a bit of a cop-out to give it the Ground type, even though it still knows a lot of Ground type moves, so my choice would be giving it the Dark type. This is because it evolves at night, and its Dex entries talk about it being vengeful and its flames being cursed. Curses definitely feel more Dark/evil to me, rather than Ghost.
So yes, those are my choices.
i think for Oddish line, it should stay grass type with Gloom, and then when it splits, it stays Grass for Bellossom, but turns pure poison for Vileplume
1:20 in the famous words of Lucifer- "uh... what" Charizard is dual type too.
Doduo and Dodrio are supposedly flightless birds, yet they are still part Flying type _and_ can learn Fly. Doesn't make much sense.
I think flying types were always given a dual type because they lose the flying when they use roost, and it just became convention even after it stopped being necessary.
I'm pretty sure Roost was only introduced in Gen 4, so I'm not sure that fully explains it...
@@emperorcubone I just checked and you’re right. Nevermind!
Rhydon line being rock would kinda make more sense because I feel like their thick skin looks to be made of concrete or something. Anyways it would definitely switch to rock when evolving into Rhyperior. Also having scyther be flying kinda contrasts what you said about charizard, as scyther stays on the ground most of the time it just has the ability to fly
Will you please do this for the other generations?
In an alternate universe. What if Pokémon had dual types?
All these years and i never knew oddish was an onion and smelled because of that. Crazy
Out of curiosity are you gonna do this exact video idea but for the other regions aswell?
I might; I've already considered what other Pokemon might be.
Kabuto should be a prehistoric bug type. What you are seeing is an exoskeleton and not a rocky shell.
What's the music at the very end of the video?
That would be the title screen music from Sword and Shield. But I first picked it out from the trailers before Gen 8 released!
If this happened then Stealth Rock would not have nearly as strong an effect on competitive Pokemon.
It took me until LITERALLY yesterday to consider how many mono-type Pokemon there are in the first generation, then how much it falls in later generations. That said, I think the number is acceptable, having just less than 20 fully evolved lines in the ninth generation.
You're not wrong, but I was actually surprised that other regions like Unova and Galar still had a majority of mono-typed Pokemon, even if it is slim...
I honestly thought Scyther would be pure Bug type due to its wings being not that prominent compared to something like Butterfree.
Hey, Emperor Cubone! I have a video idea for you!
With the games having so many types that are used for multiple purposes these days, what if we split them in twain?
Instead of having just Normal type to refer to both regular tetrapods (like Stoutland) and things that have type-based gimmicks (or are Porygon), we could have both a Normal type and a Special type for those purposes!
We could also have:
- Fire and Lava
- Water and Aquatic
- Electric and Technical
- Steel and War
- Grass and Fungus
- Insect and Arachnid (to replace having Bug as a catch-all)
- Rock and Fossil
- Ground and Mineral (with Mineral being things like Sandygast, Claydol, and Geodude that are made of earthy materials and Ground being things like Sandslash, Cubone, and Groudon that spend their life manipulating the ground or living under/in it without being composed of ground themselves)
- Mythic and Sweet (to replace Fairy with a type for mythical creatures like Jigglypuff and Florges from sweet things like Slurpuff and Aromatisse)
- Shadow and Evil (to replace Dark and distinguish between Pokémon that represent darkness (like Darkrai) vs. evil (like Houndoom))
- Fighting and Hero (to distinguish between fighting Pokémon that are neutral (like Timburr) vs. heroic (like Gallade))
- Ghost and Soul (to separate ghosts that come from living things (like Gastly) and things with ghost-like properties and abilities (like Giratina))
- Psychic and Cosmic
- Wind and Bird (to replace Flying and especially distinguish things with bird abilities (like Dodrio) versus wind powers (like Tornadus base form), the moves are especially confusing in this regard (like Peck and Whirlwind))
- Poison and Acid
- Ice and Arctic (because yes, having ice powers is not usually the same thing as living in a cold climate. in fact most things in a climate don't usually have the ability to manipulate that element, bug and normal types in forests are a prime example)
- Dragon and Beast (because not all powerful beasts or even all pseudolegendaries are actually reptilian as 'dragon' implies)
It would be pretty cool if you did a video looking through these ideas, sharing your own, and determining which of these types should be split or would be beneficial to the series if split!
Hmm, in theory more type variety would be nice but I'm not the biggest fan of sub-categories of the same type, like "Wood" type isn't needed because Grass covers that, PLUS flowers, PLUS tumbleweeds, etc. Like how Earthbending has stone, sand, metal, and even lava as molten rock under its umbrella, they didn't need to create entire new classes of bending.
So I'm not a huge fan of the concept as a whole, however it could still be fun to parse out the distinctions within such an exercise!
Yeah, I think the main benefit to this would be in creating greater diversity in type where it's logical to have it, like giving Ariados a type advantage against would-be Insect-types like Caterpie since they have a predator-prey relationship, or making it so Pokemon like Castform could be Special- and Wind-type instead of being limited to Normal because no other type makes sense for its type-switching mechanic. In the sun, it would be Fire- and Wind-type, in the rain, it would be Water- and Wind-type, and in the snow, it would be Ice- and Wind-type, and I think that would give it more resistances and an extra STAB-type for its weather-based attacks and would make it overall better (you know, without giving it the weaknesses of our would-be Bird-type like Rock, Electric, and Fire, because Wind wouldn't be weak to those things)
There are a lot of things to consider here, and plenty of them might be less viable of changes than others, but there are plenty of examples where it could make Pokémon that are otherwise not viable the chance to shine as members of a new type! Another example is that Victreebel would be Grass/Acid type instead of Grass/Poison type in this exercise, which would further set it apart from Vileplume and Venusaur and probably make it actually viable! Acid would also apply to classics like Swalot and Garbodor (who I think would make a fitting Poison/Acid type) and a prime distinguisher between Poison and Acid would probably be that Acid is super-effective against Steel while Steel is immune to Poison.
Psychic and Cosmic being separate would probably help balance Psychic and Fairy out by giving Psychic fewer legendary Pokémon and giving Fairy something new that could potentially resist it.
I think this is an idea worth exploring for sure, even if not every one of them would pan out super well. It could also lead into a discussion of which types have too many Pokemon that don't make sense to categorize together, a discussion on the workings of the type system, and just general interesting dilemmas to discuss. I agree that too many types is just as much of a problem as too few types, if not more, but I don't think we need to be capped at 18 specifically, and there are a few places where splitting one of our broad types into two less broad types could be beneficial!
Blue toxtricity could be poison while yellow toxtricity was electric. Bc let's be honest, with a name like this it NEEDS both types
Basicly Pokemon Master did that since pokemon have one "main" type for their duo attack and only one weakness
Magnemite/Magenton would become the superior Klink line! Pure metal mons using a plethora of electric coverage.
What if Abilities didn’t exist in Pokemon?
Say hello to Gen 1 and 2
@@Palpi301 I meant for the entire franchise lol
Slaking.
@@-Staylo immediately scary
I did a video kinda like that once; some Pokemon got way better, (like Regigigas) and some got much worse (like poor Shedinja...)
That seem like a fun idea for a game. It would definitely change up hoe people play the game. Plus pokemon would be would differently as well.
What variety while surfing? It was all Tentacool and Tentacruel in Kanto.
I mean that in this hypothetical world it would be boring to Surf if you could only ever run into Water Pokemon, so having at least one other type available would add some spice!
@emperorcubone
Sure, but that still would've been only Poison-types you could Surf into in this world's Gen I.
Although, I guess the Swimmers would have Water-types.
No dark type from Gen 1? Not that many in Gen 2 though, but never occurred to me that any from Gen 1 were retroactively changed whereas Fairy has a few
I know right? They could've had Arbok, or maybe Marowak or something be Dark!
Let me do the oposite:
Make every single type line becoming a dual type
Blastoise: water/steel
Raticate: normal/dark (because he has a some dark moves)
Arbok: poison/psychic (some hipnotizing aspect of his body)
Raichu: eletric/normal
Sandslash: ground/normal (he just learn "cutting" type moves)
Cleffable: fairy/normal (as counter to gengar ghost/poison) or fairy/psychic
Nintales: fire/psychic
Dugtrio: ground/normal (no ideas)
Persian: normal/dark (cats go around at night??)
Golduck: water/psychic
Primape: fighting/eletric (he has no conection with eletric, just fought his design could be)
Arcanine: fire/ground (could hit very hard earthquake)
Alakazam: psychic/fairy (more weak to gengar, i guess)
Machamp: fighting/rock (he punch harder)
Rapidash: fire/fairy (fairy tale, unicorn ...)
Muk: poison/water (he is very liquid)
Hypno: psychic/dark
Kingler: water/ground (beach)
Electrode: eletric/normal
Marowak: ground/ghost (you know why)
Hitmonlee: fighting/dark
Hitmonchan: fighting/fire(no idea)
Licktung: normal/ghost (since "lick" is ghost, he could had some "superlick")
Weezing: poison/flying (he floats, like drifblim)
Chansey: normal/psychic (to be different than Cleffable/wiglituff)
Tangela: grass/poison (i aways forget he isnt)
Kangashkan: normal/fighting
Seadra: water/dragon
Seaking: water/normal (boring pokemon)
Electabuzz: eletric/fighting
Magmar: fire/poison (he is related to "gass attacks")
Pinsir: bug/steel
Tauros: normal/ground
Dito: (no-type)
Porygon: normal/psychic
Snorlax: normal/grass (all his habilities benefits grass type)
Mewtwo: psychic/poison (he was made in a lab, so...)
Mew: psychic/fairy
Actually did this already; it's largely similar to yours...
th-cam.com/video/-4jMSEH9fRU/w-d-xo.html
@@emperorcubone thanks dude
Giving the bug type to kingler was a nice idea, since all arthropod is treated like bug by gamefreak, and i hold back to add dragon to Arcanine to be not to be bias (it is my fav)
Do you already done about gen2?
I would keep Gloom as Grass for the sake of Bellossom so that its final evolutions reflect the division between Grass and Poison.
With Exeggutor I think it should go for Psychic to differentiate it from its Dragon type Alolan variant.
Jynx being Ice type makes sense with its originally being part of the elemental punch trio with Magmar and Electabuzz.
For the other forms;
A-Rattata - Dark
A-Raichu - Psychic
A-Sandshrew - Ice
A-Vulpix - Ice
A-Diglett - Steel
H-Growlithe - Rock
A-Geodude - Electric
G-Rapidash - Psychic
G-Slowbro - Poison
A-Grimer - Dark
H-Voltorb - Grass
A-Marrowak - Ghost
G-Weezing - Fairy
G-Mr.Mme - Ice
P-Tauros - Fighting, Fire and Water
G-Articuno - Psychic
G-Zapdos - Fighting
G-Moltres - Dark
Combat Breed P-Tauros isn't dual-typed. You might've thought it's Normal/Fighting.
I'd stick with what Pokemon shuffle did, except some of them are strange. There are two different Gengars, one Ghost and one Poison.
God make this a series
Wow? I think that's the first time I've heard someone refer to pinsir as "strong" or "late game"
Well considering the Safari Zone is about as far as you can go from the start that seem pretty late to me.
What type is serperior? Goat type or grass ?
Incidentally, this actually happened in the "Pokémon Ranger" spinoff series. Also, it looks like you were trying to disregard post-Generation I Pokémon as much as possible here, but how would Bellossom already being pure Grass affect Gloom keeping Poison (especially considering that Oddish keeps Grass in this hypothetical scenario)? I also do not mind Poliwrath being Fighting and think that it makes sense, being muscular and all, although I find it ridiculous that Politoed is not also dual-type despite resembling Poliwhirl less than Poliwrath does. Way back in the day, I envisioned it becoming Water-Grass (I was thinking of lily pads and probably also that it was green), although you went for Water-Psychic for it in the "all dual-type" series in 2021.
I think Vileplume should be pure grass, it's Erika's signature pokemon
Did... Did you just call Oddish... The pokemon practically named odd radish... An ONION??
Emperor Cubone on his way to steal Ogerpon’s masks, in order to make her a weak grass-monotype.
Unless Ogerpon's gimmick is that it's the ONLY Pokemon with multiple types...?
@@emperorcubone It’s both a gimmick and a trait of Ogerpon. Some classify her masks giving her separate types as a gimmick, but she had those masks before gimmicks were invented… so.