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Hey, I just started my game dev journey with GODOT too! Keep grinding, I’m very excited to see how your project ends up 👍🏼
I'll continue to post updates and also do some game dev livestreams if enough people request it
Curious, are you using the default capsule collision shape or a customized collision shape with a flat surface for the player?
The collision shape is a default capsule, but the mesh is a capsule character with shades from a free asset pack
Hey, I just started my game dev journey with GODOT too! Keep grinding, I’m very excited to see how your project ends up 👍🏼
I'll continue to post updates and also do some game dev livestreams if enough people request it
Curious, are you using the default capsule collision shape or a customized collision shape with a flat surface for the player?
The collision shape is a default capsule, but the mesh is a capsule character with shades from a free asset pack