That’s crazy that you guys tied! We did too and I contacted Alan Moon and He talked to Rob and Matt and They decided to let it be a shared victory. I bet even with open points and If you were trying to tie it would be next to impossible to do!
You mentioned grabbing a key route (Portland to Seattle) right up front in the original game if you were heading that direction. That became a sore spot with us because whoever went first was automatically going to get one of those (also Atlanta to Nashville, New Orleans to Houston, Dallas to Houston, LA to Vegas). So we have a house rule that you have to build out from the cities you have on your cards. Then it becomes a race to get to those key links before someone else gets there, unless of course someone actually has one of the cities on the key link. It adds complexity to your build strategy, and can cause opponents to waste trains building unnecessary routes.
Since the rulebook has slots to add stickers to the page, there is a good chance you may have to choose between 2 different rules and throw the other away. So potentially the "final game state" that could then be replayed would vary a great deal. But then I'm not convinced there is much additional complexity in Nordic countries etc. more unforgiving perhaps but all the beats are still there....with an extra couple of notes thrown in the music.
Is there a market for a full spoiler video? Mostly interested to see all the content. I don’t play legacy games since they take so many sessions and I only get together with others every month or two. Doubt I will ever play this one especially as the last one I tried (Clank Legacy) fell pretty flat for me and I quit about 3 games in.
My wife and I played Pandemic Legacy S1 and we loved it. I loved it so much I actually joined a group at work. I did my best to avoid influencing stuff with my knowledge of the game. I wanted to see their faces for the big reveal in one of the latter months. When it came to Season 2, it started off slow but then we realized we couldn't just play like Pandemic and we had to do some of the extra actions. The second quarter of the game was spent fixing our game world. The finale was awesome though. We had to throw the first game in December because we couldn't win with the state of our world. So we only had one shot to win the game in late December. It came down to the wire but the story we got was awesome. Even though S2 wasn't our favorite it was still a great time. I've always thought TtR could use a legacy and would have been interested to see how it was done. They did a great job with Risk. I can't wait to see what they do with this world.
There’s probably something wrong with me, but I teared up a little when y’all’s final thoughts started coming through with glowing praise. Ticket to Ride is such a special game to me, being perhaps the first BIG game that I remember being there for when it first came out, and knowing it was something special. Then some years later (over 11 years ago now), it became the first game my now wife fell in love with, and she herself has said that’s the moment she realized I wasn’t a total nut for loving these board games. 😅 -Trevor Franklin
I'm not a huge Ticket to Ride fan, but I'm very pleased it got a high rating, as I was thinking of getting it for the legacy aspect, having enjoyed Pandemic Legacy so much. Thanks for the review.
Aeon's end legacy is very 'replayable' in the sense that a lot of the cards and nemeses are usable with the other content. You can use them in individual games
We’ve played 11 of the games over two 8 hour sessions. I think 6 in the first and 5 in the second. Or perhaps 7/4. The game get a lot longer the more of the board that gets revealed. This may vary a lot based on player count. ThinkerThemer was playing with 3 (we were a group of 5) and from their review it sounded like they played about twice as fast. We were trying to play fast and there wasn’t much AP in our group, but there is a lot going on with 5 players.
Wow, a 9.5 average rating. The best yet since you started this review format. This game wasn't on my radar but now it is. I can wait tho for it to go on sale in a year or two when i can find it for hopefully less than $60 since we have a few campaigns yet to wrap up. I remember scoring Pandemic Legacy S1 for $30.
A couple weeks after they uploaded this they gave the co-op Unmatched game an even higher score, three 10s and a 9.5! I feel that record is going to hold for quite some time as it’s tough imagining a game getting straight 10s from four people.
I play ticket to ride one time with 3 other people that had played many times each all they did for the first many turns was draw 2 cards from top of the deck, felt like I was playing a solo game since I was putting stuff on the board then and the end of game they all had huge turns and I was nowhere close to them in final scoring. since this keeps changing as you play and have to develop a strategy as you go, I think I would like this more
I am SO over linear legacy games. I miss the chaos that the original Risk Legacy had. So to hear that you are not just opening pre-ordered envelopes has piqued my interest.
question for anyone. my 8, going on 9 year old loves Ticket To Ride. she does a decent job (takes to many wilds usually). i noticed this game is aged higher than the base game? can anyone speak to the age rating? is there something that would put it out of reach for younger players? would she be alright with guidance?
I imagine adding lots of different modules that change every game will likely make it difficult for your daughter to compete. But no reason you can't wait a few years and play it with her then.
🎯 Key Takeaways for quick navigation: Ticket to Ride Legacy: Legends of the West is a 12-game legacy system where each game changes the board and world permanently in some way. The game introduces newspaper cards and event cards that add variability and unexpected twists to gameplay. Players focus on completing tickets and managing their trains, as the point system relies on the number of trains remaining at the end. Legacy elements are gradually introduced, and the game maintains a balanced pace throughout the campaign. The game offers a satisfying competitive legacy experience and can be played indefinitely after the campaign concludes. The reviewers find Ticket to Ride Legacy: Legends of the West to be a fun and enjoyable game with a Yeehaw old west theme. They mention that the game can get a bit slow and challenging in the middle of the 12-game campaign. The reviewers have varying ratings, with one giving it a 9, another a 10, and another a 9.5, indicating that they all highly recommend the game. They highlight the excitement of opening new elements and boxes as the campaign progresses. The game is praised for its ability to appeal to both experienced gamers and those new to Ticket to Ride. The reviewers note that the game can handle player changes, but it's best suited for a dedicated group. Ticket to Ride Legacy: Legends of the West is commended for its ability to create an engaging and immersive experience from the start of the campaign. The game is considered suitable for 2 players and scales well, but it's best played with a consistent group for the full experience. Made with HARPA AI
This one will be loved and will likely rocket to the top of BGG - like other Legacy games. For me and my wife, we don't want to play it. Having felt the Clank Legacy game was just too much complexity in the end, this one seems the same (and generally not wanting to play core games with expansions). So a pass for us.
You cannot reset the game as elements/components are permanently changed. You are left with a version of the game which can be played over and over, but it is minus many of the modules of the legacy chapters.
Pandemic legacy S1 was one of the biggest let downs for me. The first couple of months started exciting, but we thought the story was extremely predictable as well. It just didn't click at all. So I am also very hesitant to pick TTR up myself. But I am glad people like it.
My mom loves ticket to ride and most of the expansions. But she is of age, and not a gamer (anymore). Playing other games (then ticket to ride, also gateway games) usually dont work for her. She finds it hard to learn a new game. But again, she loves ticket to ride so much, she has collected almost all expansions (and because of few rule changes in those she can manage). I just hope it works and she can have a memorabel experience. It would mean the world to me. Do you think this can work for her? Or is this probably to complex? I am mostly in doubt because it was mentioned it is a game for gamers and because of the middle part.
Whoa, that's some quite high scores! I find regular Ticket to ride very boring game and I'm always surprised when someone says they love that game. It seems to me to be an extremely starter game to play with your parents once a year. Having said that, I'm going to watch spoiler video to see what's in the first box ;-) [edit] hmm, looks like there is no such video yet
Positive, glowing apocryphal LOL ... an excellent advertisement. Please get the audio engineer on the coughing. And I hope those coughing feel better soon. My ears will recover :P
I despise when legacy games strip down the base game and you essentially have to "unlock" the base game after a few plays and then finally start adding in new content. Can't exactly tell if this game is guilty of it,
It starts out very similar to the base game, albeit with a smaller map and fewer trains. The first few games go quite quickly and new content introduced almost immediately.
Creating Legacy Game components cost a lot more. Having envelopes, things you punch out of a sheet, scratch off, whatever - it costs significantly more than a standard game. For some of the things (Example: cards from Charterstone) forced the printing company to get new things and create new methods of printing that have never been done.
I like "Ticket to Ride", especially the original. But I'm allergic to Legacy games. They just don't work for me. And thinking about having the burden of having to play through a campaign gives me exhaustion. I have a shelf full of games that I haven't played yet, so why would I want a campaign game. And I also have no dedicated play group that meets regularly. And then seeing that event that just randomly gives 5 points to players that are incidentally connected to a certain city. No, I don't see this being good.
@@TPH250290Nor is it the game's fault he doesn't have a dedicated play group. Not all games work for all people. I am a little concerned about the random event draw tho.
@@TPH250290For train cards, there's the option of taking from the display. For destination cards, we house rule that if you already completed the route, redraw. I don't mind event cards as long as there is adequate time to prepare for it and/or the reward/punishment is not too severe - like in Orleans. I hate the event cards in Small World because, many times, the persons who benefit from them just "luck" into them without any clever play. I'm just apprehensive but still excited to get this game, when it's sub $60, ofc.
@@borreholic maybe. I don’t know. I just am over the reviews of legacy games. In this one there was at least some idea of how it plays because it is ticket to ride. In some other ones it is well here is a game and you have to take our word for it that it is good. I have played thru three legacy experiences and there hasn’t been a single surprise that blew my mind so giving a bit of a spoiler would be fine for me.
@@BGMechanics I think there will be a spoilerific review coming in the future but that might be too much reveal. I can see the merit of having a "hybrid" review where there's a clearly labeled spoiler section at the end covering the first game or two.
This is probably my most anticipated game ever, I'm so excited to play this multiple times!
That’s crazy that you guys tied! We did too and I contacted Alan Moon and He talked to Rob and Matt and They decided to let it be a shared victory. I bet even with open points and If you were trying to tie it would be next to impossible to do!
I like Zee's comment about modules. It is like a complex games that has a 12 step tutorial, where they add the rules in increments.
You mentioned grabbing a key route (Portland to Seattle) right up front in the original game if you were heading that direction. That became a sore spot with us because whoever went first was automatically going to get one of those (also Atlanta to Nashville, New Orleans to Houston, Dallas to Houston, LA to Vegas). So we have a house rule that you have to build out from the cities you have on your cards. Then it becomes a race to get to those key links before someone else gets there, unless of course someone actually has one of the cities on the key link. It adds complexity to your build strategy, and can cause opponents to waste trains building unnecessary routes.
Question: What complexity is the game after you're done with the campaign? Is it Europe/Nordic Countries levels of complexity or more/less?
Since the rulebook has slots to add stickers to the page, there is a good chance you may have to choose between 2 different rules and throw the other away. So potentially the "final game state" that could then be replayed would vary a great deal. But then I'm not convinced there is much additional complexity in Nordic countries etc. more unforgiving perhaps but all the beats are still there....with an extra couple of notes thrown in the music.
Would to hear from Chris whether he's playing 2p with Wendy and if so, what's the experirnce like at 2
It'll probably be some time before he's able to report back on that, given it will be an entire campaign on (presumably) personal time.
Oh man I'm super hyped for this, I will be teaching it at Essen next week, so I hope I can bring a copy home. 😅
sounds like the experience is progression is similar to Clank Legacy! so I am excited
Glad this scored well. Was super interested anyway. Our family is big ticket to ride fans so we will eventually pick this up
Is there a market for a full spoiler video? Mostly interested to see all the content. I don’t play legacy games since they take so many sessions and I only get together with others every month or two. Doubt I will ever play this one especially as the last one I tried (Clank Legacy) fell pretty flat for me and I quit about 3 games in.
I would also watch
100% I’ll never play this but I’m very interested in seeing what gets unlocked
Thanks for the review guys. Just pre-ordered this after this great review!
My wife and I played Pandemic Legacy S1 and we loved it. I loved it so much I actually joined a group at work. I did my best to avoid influencing stuff with my knowledge of the game. I wanted to see their faces for the big reveal in one of the latter months. When it came to Season 2, it started off slow but then we realized we couldn't just play like Pandemic and we had to do some of the extra actions. The second quarter of the game was spent fixing our game world. The finale was awesome though. We had to throw the first game in December because we couldn't win with the state of our world. So we only had one shot to win the game in late December. It came down to the wire but the story we got was awesome. Even though S2 wasn't our favorite it was still a great time.
I've always thought TtR could use a legacy and would have been interested to see how it was done. They did a great job with Risk. I can't wait to see what they do with this world.
Hi, is teh game still good if we play as group of 2? It is hard to get stable enough group for us.
There’s probably something wrong with me, but I teared up a little when y’all’s final thoughts started coming through with glowing praise. Ticket to Ride is such a special game to me, being perhaps the first BIG game that I remember being there for when it first came out, and knowing it was something special. Then some years later (over 11 years ago now), it became the first game my now wife fell in love with, and she herself has said that’s the moment she realized I wasn’t a total nut for loving these board games. 😅
-Trevor Franklin
You must be so happy! 👍
Love the enthusiasm, and I feel the tension about to burst because you want to talk about the secret but can’t!
I'm not a huge Ticket to Ride fan, but I'm very pleased it got a high rating, as I was thinking of getting it for the legacy aspect, having enjoyed Pandemic Legacy so much. Thanks for the review.
Aeon's end legacy is very 'replayable' in the sense that a lot of the cards and nemeses are usable with the other content. You can use them in individual games
I am really curious about player count implications... e.g. Does it play well with 2p? Can you bring in and remove players during the campaign?
They say in the video that it should scale well. Even with 2p. Which is great to hear, but I guess they haven't tried it at smaller numbers of course.
28:07 they talk about that
@@JonReid01 Thanks, I know, but very superficially.
I'm curious if you can sleeve the cards and they'll still fit back into the box.
Preordered this, my son is due to be born 12/24 plan on giving it to him on his 5th birthday!
Out of curiosity, if you plan to give this to your son in 5 years, why preorder?
@@Lizziedotdotdot want to ensure I have it in case it goes out of print also pre order bonus
And one day he'll understand how to play it.
If your kid can play this at age 5, you're raising a genius
Cool review. How long is each game? Do they get progressively longer as you progress? Never played a legacy game before.
What was the total time for 12 plays at 4 players?
We’ve played 11 of the games over two 8 hour sessions. I think 6 in the first and 5 in the second. Or perhaps 7/4. The game get a lot longer the more of the board that gets revealed. This may vary a lot based on player count. ThinkerThemer was playing with 3 (we were a group of 5) and from their review it sounded like they played about twice as fast. We were trying to play fast and there wasn’t much AP in our group, but there is a lot going on with 5 players.
Wow, a 9.5 average rating. The best yet since you started this review format. This game wasn't on my radar but now it is. I can wait tho for it to go on sale in a year or two when i can find it for hopefully less than $60 since we have a few campaigns yet to wrap up. I remember scoring Pandemic Legacy S1 for $30.
A couple weeks after they uploaded this they gave the co-op Unmatched game an even higher score, three 10s and a 9.5! I feel that record is going to hold for quite some time as it’s tough imagining a game getting straight 10s from four people.
@@draheim90 Agreed. It also depends on which 4 since Camilla, Mike, and Tom didn't think so highly of Unmatched TtA.
I play ticket to ride one time with 3 other people that had played many times each all they did for the first many turns was draw 2 cards from top of the deck, felt like I was playing a solo game since I was putting stuff on the board then and the end of game they all had huge turns and I was nowhere close to them in final scoring. since this keeps changing as you play and have to develop a strategy as you go, I think I would like this more
Is it worth it for 2 players?
Would you recommend this for someone that hasn't played ticket to ride?
No. Start with one of the basic versions.
I’d play one of the regular versions first, just to make sure you enjoy the game.
Betrayal at House on the Hill Legacy did a great job of leaving you a unique version of the game at the end that you could play over and over again.
This was an excellent review. I can't wait to get my copy. Thanks everyone!
Still in the fence about this. I enjoy TtR but not enough to play it regularly. Would i want to play TtR for 10 weeks in a row?
This was me for Pandemic. And then they were like, if you lose, play again! Nope. Luckily this doesn't have that issue.
if this is a 10 for tom, did it come up in his top 100?
Will it work for 5 players group?
I'm really looking forward to this game. I've one big question. How long did the play through take?
We’ve still got one game left. But so far it’s taken us two 8 hour sessions, approximately.
@@ratguy69 Thank you, have fun with the grand final
I am SO over linear legacy games. I miss the chaos that the original Risk Legacy had. So to hear that you are not just opening pre-ordered envelopes has piqued my interest.
I wish we could have seen some more of the company cards other than the red company. I want to know what the other companies' cards do!
Hopefully it’s not spoiling too much to say, but all the company cards are the same. You get $2 every time you complete a route of your colour.
Tom: "the first box we opened, I did not expect that" - ah, the return of Alvin and Dexter surely 😀
This is the first time I thought I might like a legacy game. Thank you!
question for anyone. my 8, going on 9 year old loves Ticket To Ride. she does a decent job (takes to many wilds usually). i noticed this game is aged higher than the base game? can anyone speak to the age rating? is there something that would put it out of reach for younger players? would she be alright with guidance?
I imagine adding lots of different modules that change every game will likely make it difficult for your daughter to compete. But no reason you can't wait a few years and play it with her then.
@thedicetower Do you think the price is justified for what you get?
Betrayal Legacy ends with a fully playable, personalized version to play. After playing it, I wished that IT was the introduction to Betrayal series.
How many people are recommended?
This game looks awesome, I want a group to play it with so bad
🎯 Key Takeaways for quick navigation:
Ticket to Ride Legacy: Legends of the West is a 12-game legacy system where each game changes the board and world permanently in some way.
The game introduces newspaper cards and event cards that add variability and unexpected twists to gameplay.
Players focus on completing tickets and managing their trains, as the point system relies on the number of trains remaining at the end.
Legacy elements are gradually introduced, and the game maintains a balanced pace throughout the campaign.
The game offers a satisfying competitive legacy experience and can be played indefinitely after the campaign concludes.
The reviewers find Ticket to Ride Legacy: Legends of the West to be a fun and enjoyable game with a Yeehaw old west theme.
They mention that the game can get a bit slow and challenging in the middle of the 12-game campaign.
The reviewers have varying ratings, with one giving it a 9, another a 10, and another a 9.5, indicating that they all highly recommend the game.
They highlight the excitement of opening new elements and boxes as the campaign progresses.
The game is praised for its ability to appeal to both experienced gamers and those new to Ticket to Ride.
The reviewers note that the game can handle player changes, but it's best suited for a dedicated group.
Ticket to Ride Legacy: Legends of the West is commended for its ability to create an engaging and immersive experience from the start of the campaign.
The game is considered suitable for 2 players and scales well, but it's best played with a consistent group for the full experience.
Made with HARPA AI
This one will be loved and will likely rocket to the top of BGG - like other Legacy games. For me and my wife, we don't want to play it. Having felt the Clank Legacy game was just too much complexity in the end, this one seems the same (and generally not wanting to play core games with expansions). So a pass for us.
I haven't played ticket to ride yet but I think this would land well with my family
Start with the basic versions for your family.
Does it make TtR any less boring? Mostly teasing 😂 TtR is far from a favorite of mine, but sounds good for those who do like it
As far as I've seen now, It looks like you could reset the game, is that correct ?
You cannot reset the game as elements/components are permanently changed. You are left with a version of the game which can be played over and over, but it is minus many of the modules of the legacy chapters.
Best player count???
They probably don't know. They aren't going to have played the entire campaign multiple times to test player count
The best ending legacy game I've played was Vampire: Masquerade - Heritage.
Would very much love to know if this game plays well at 2p? Sounds like a fun experience to have with a SO❤
Pandemic legacy S1 was one of the biggest let downs for me. The first couple of months started exciting, but we thought the story was extremely predictable as well. It just didn't click at all. So I am also very hesitant to pick TTR up myself. But I am glad people like it.
Legacy games are so difficult to review- you guys did great!
Is there any idea playing 2p?
My mom loves ticket to ride and most of the expansions. But she is of age, and not a gamer (anymore). Playing other games (then ticket to ride, also gateway games) usually dont work for her. She finds it hard to learn a new game. But again, she loves ticket to ride so much, she has collected almost all expansions (and because of few rule changes in those she can manage). I just hope it works and she can have a memorabel experience. It would mean the world to me.
Do you think this can work for her? Or is this probably to complex? I am mostly in doubt because it was mentioned it is a game for gamers and because of the middle part.
I think it might!
would you say this is a good 2 player game? or the more the merrier?
In video ad is excessive
Is it refreshable at the end?
It’s not, no
Will this work well for just 2 players?
This sounds fun
Better ending than Clank Legacy?
Im excited to give this one a try. Good review folks.
Is it possible to play multiple campaigns with one purchased game?
That's not the intention with legacy games, so I imagine they won't have tried to test it.
Changes get made before, during, and after each play of the game. I think it would be nigh on impossible to play the campaign more than once.
Whoa, that's some quite high scores! I find regular Ticket to ride very boring game and I'm always surprised when someone says they love that game. It seems to me to be an extremely starter game to play with your parents once a year. Having said that, I'm going to watch spoiler video to see what's in the first box ;-) [edit] hmm, looks like there is no such video yet
The plan is to do a spoiler video in the future. Just no time before all the travel happening right now.
@@DTChrisYi Thanks for the info!
Loved Risk Legacy, hated Pandemic Legacy 1, so-so on Gloomhaven. Generally really like the Ticket to Ride system, will I like this?
Hey Dice Tower, would you guys say this game is punchy? 🤭
Ooooooh, want 😮
Positive, glowing apocryphal LOL ... an excellent advertisement.
Please get the audio engineer on the coughing. And I hope those coughing feel better soon. My ears will recover :P
I despise when legacy games strip down the base game and you essentially have to "unlock" the base game after a few plays and then finally start adding in new content. Can't exactly tell if this game is guilty of it,
It starts out very similar to the base game, albeit with a smaller map and fewer trains. The first few games go quite quickly and new content introduced almost immediately.
Dice Tower confirmed….Zombies
I'm burnt out on the Legacy mechanic. Are these even successful enough to justify their existence?!
The simple answer is yes. Pandemic Legacy was incredibly successful.
But why is it $100??
I know! With all the stuff they packed into the box, I would have thought it would be like $150!
@@NormalTheBand How do you know what's all in the box?
Creating Legacy Game components cost a lot more. Having envelopes, things you punch out of a sheet, scratch off, whatever - it costs significantly more than a standard game. For some of the things (Example: cards from Charterstone) forced the printing company to get new things and create new methods of printing that have never been done.
Because they can and people will buy it
I got pandemic season 1 at retail for 35€ soooo....
I like "Ticket to Ride", especially the original.
But I'm allergic to Legacy games. They just don't work for me. And thinking about having the burden of having to play through a campaign gives me exhaustion. I have a shelf full of games that I haven't played yet, so why would I want a campaign game. And I also have no dedicated play group that meets regularly.
And then seeing that event that just randomly gives 5 points to players that are incidentally connected to a certain city. No, I don't see this being good.
I don't see how it's this game's fault that you aren't playing the games you already own. 😂
@@TPH250290Nor is it the game's fault he doesn't have a dedicated play group. Not all games work for all people.
I am a little concerned about the random event draw tho.
@@LeeKenshin7 How's that any different from drawing random tickets or drawing random cards from the top of the deck?
@@TPH250290For train cards, there's the option of taking from the display. For destination cards, we house rule that if you already completed the route, redraw. I don't mind event cards as long as there is adequate time to prepare for it and/or the reward/punishment is not too severe - like in Orleans. I hate the event cards in Small World because, many times, the persons who benefit from them just "luck" into them without any clever play. I'm just apprehensive but still excited to get this game, when it's sub $60, ofc.
Might as well not review this cause they can’t talk about anything. I am over these legacy reviews.
You'd rather watch a review that spoils all the surprises?
I'm glad they reviewed it. Wasn't on my radar but now I'm excited for the surprises.
@@borreholic maybe. I don’t know. I just am over the reviews of legacy games. In this one there was at least some idea of how it plays because it is ticket to ride. In some other ones it is well here is a game and you have to take our word for it that it is good. I have played thru three legacy experiences and there hasn’t been a single surprise that blew my mind so giving a bit of a spoiler would be fine for me.
@@LeeKenshin7 it does look amazing. I am not denying that.
@@BGMechanics I think there will be a spoilerific review coming in the future but that might be too much reveal. I can see the merit of having a "hybrid" review where there's a clearly labeled spoiler section at the end covering the first game or two.
Kind of a pointless review if you can't show anything. The other channels I've seen are doing the same thing.
You wouldn't have to reveal that Darth Vader is Luke's father to review Empire Strikes Back.
The publishers have kindly asked reviewers to not spoil any of the content.
Even had they NOT asked us to do that, we wouldn't. Spoilers aren't fun. :)
You must be kidding me, a ticket to ride game gets 9.5 of 10 from everyone of you? How can i trust you next time?
What is so wrong with Ticket to Ride that they are no longer "trustworthy" for giving the game a high rating?
@@Lizziedotdotdot highest rating ever, above all the other games, actually. Yeah, that makes trustworthy issue no doubt.
@@Lizziedotdotdot Crazy right? It's almost as if ratings were subjective