AR from scratch in 10 minutes using Unreal Engine 5.3!

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  • เผยแพร่เมื่อ 24 ม.ค. 2025

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  • @mikailmaqsood818
    @mikailmaqsood818 9 หลายเดือนก่อน +3

    Thank you so much for making this- it’s the only clear narrated tutorial I’ve found so far for this on unreal 5

  • @emumist
    @emumist 6 หลายเดือนก่อน +2

    Thank you! I would love to see more AR videos in UE!

  • @EhsanShamsi-et7vi
    @EhsanShamsi-et7vi 9 หลายเดือนก่อน +2

    Thank you. That's perfect. It's just so unfortunate that these videos don't get enough impressions. I'm gonna try implementing this in oculus quest 3 passthrough.

    • @SierraP-mi3he
      @SierraP-mi3he 8 หลายเดือนก่อน +1

      Did you get it working on the oculus quest 3?

  • @devon9374
    @devon9374 6 หลายเดือนก่อน +1

    This tutorial is AMAZING!
    Thank you so much, you're doing God's work.

  • @omololusoetan8018
    @omololusoetan8018 3 หลายเดือนก่อน +3

    GREAT TUTORIAL,
    ANY CHANCE YOU'LL MAKE ONE ABOUT PUTTING ARCHITECTURE MODELS IN AR?

    • @firedragongamestudio
      @firedragongamestudio  3 หลายเดือนก่อน +2

      Possibly!

    • @couetes
      @couetes 2 หลายเดือนก่อน

      @@firedragongamestudiosame as the first comment
      With some arch viz this would be awesome

    • @glenn3646
      @glenn3646 หลายเดือนก่อน

      Yes please some Archviz tut would be awesome, there is not enough AR tutorial in UE

  • @Shalfatk01
    @Shalfatk01 2 หลายเดือนก่อน

    thank you .. great tutorial. no rush . no stress. nicely done !

  • @lbv7
    @lbv7 2 หลายเดือนก่อน

    Thank you so much for this. Incredible work!

  • @teotavares1447
    @teotavares1447 5 หลายเดือนก่อน +1

    Great Tutorial! are you have any tutorial to manipulate this ar? if i need to snap on the floor or wall? thanks

    • @firedragongamestudio
      @firedragongamestudio  5 หลายเดือนก่อน +1

      thx and not yet unfortunately. but it's on my list :)

  • @MegaBcoyle
    @MegaBcoyle 4 หลายเดือนก่อน +1

    Hey I am building an AR app in Unreal 5.3, currently testing with an android device so running it through ARCore. The App works well and starts an ARsession with image tracking but when I pause or stop a session then try and start another again I receive a fatal Error through the ARSession Status and it doesnt work again. My only work around for this is to either restart the app or restart the current level the app is playing through, which is crappy to say the least.
    Checking online this seems to be a persistent bug through many versions of Unreal and I was wondering if there is a fix for this or a more elegant way of handling a restart of an AR Session?

  • @mdvix
    @mdvix 4 หลายเดือนก่อน +1

    Does unreal ar work on every phone or it's relies on phone hardwere and ARCore library?

  • @Designimationstudio
    @Designimationstudio 4 หลายเดือนก่อน +1

    WHICH APP WAS USED ON THE PHONE?

  • @SivaKumar-0015
    @SivaKumar-0015 10 วันที่ผ่านมา

    I have followed your steps properly. I am facing issue of black screen in the background instead of real time camera feed, but i can see the white cube that works with AR. I am using unreal engine 5.5.1 version. I have tried in different mobile phones but not worked. Can you help me in this.

    • @BarnieHansen
      @BarnieHansen 5 วันที่ผ่านมา

      Same problem here, would love to hear if you found a solution.

  • @sunny99179
    @sunny99179 2 หลายเดือนก่อน

    hello, how i can comunicate the UE and my smartphone to make tests ?

  • @christhrall7312
    @christhrall7312 8 หลายเดือนก่อน +1

    How did you connect your phone to the unreal editor to test?

    • @firedragongamestudio
      @firedragongamestudio  8 หลายเดือนก่อน +2

      actually just set up android development, connect it via usb and set it to data transfer mode. charging only is not enought.

  • @欢乐起舞
    @欢乐起舞 หลายเดือนก่อน +1

    Sir, no! I should say teacher. I followed every step of this video. Before learning this video, I watched ue's official network discussion video, which is about the establishment of ar templates. The combination of the two gave me a clearer understanding of how ar can be created, but I now have a problem. After I started device management, the phone's camera remained black until I turned the screen off and turned it on again. I wonder if there is a solution to this problem? Students from China.

    • @firedragongamestudio
      @firedragongamestudio  หลายเดือนก่อน

      There was actually a bug, which prevented camera access, when using UE5.4 for AR. I guess it should be fixed with UE5.5, but I'm not sure. Maybe test your application with different UE versions.

  • @nezzariyasser5819
    @nezzariyasser5819 หลายเดือนก่อน

    Thanks for the video! Stupid question, when you pass your hand between the real camera and the AR object, does it show the AR or your hand first?

    • @firedragongamestudio
      @firedragongamestudio  หลายเดือนก่อน +1

      Usually the AR object is shown first, but there are exceptions where the hand is shown first.

    • @nezzariyasser5819
      @nezzariyasser5819 หลายเดือนก่อน

      @firedragongamestudio do you need to track the hands in order to show them first? Or is there a way to just enable it in the AR settings?

  • @3dart_es409
    @3dart_es409 หลายเดือนก่อน

    Hi, good tutorial but I have a black camera image, the cube is shown though.
    Any idea why is this happening? I saw on Unreal Log this error message:
    LogGoogleARCore: Error: SetCameraTextureIds 4 textures
    I am using the last Unreal 5.5.1, regards.

    • @firedragongamestudio
      @firedragongamestudio  หลายเดือนก่อน

      @@3dart_es409 this may be an issue with 5.5. Can you try with 5.3?

    • @3dart_es409
      @3dart_es409 หลายเดือนก่อน

      @@firedragongamestudio I can try, I have 5.3.2 installed, thanks you

    • @BarnieHansen
      @BarnieHansen 5 วันที่ผ่านมา

      @@3dart_es409 Any luck, i have the same problem

  • @johncarter1852
    @johncarter1852 4 หลายเดือนก่อน +1

    Is there much difference in setup for Oculus 3?

    • @firedragongamestudio
      @firedragongamestudio  4 หลายเดือนก่อน +1

      @@johncarter1852 yes, because you'll need the meta plugin. It doesn't work with ARCore on Quest devices.

    • @johncarter1852
      @johncarter1852 4 หลายเดือนก่อน

      @@firedragongamestudio Thanks.

  • @SocailInteruption
    @SocailInteruption 7 หลายเดือนก่อน

    All working, thanks! The object always sits in the foreground, nothing can pass in front of it. How might I get that setup? Thank you

    • @firedragongamestudio
      @firedragongamestudio  7 หลายเดือนก่อน

      There is no depth data, so the digital content will always be rendered on top.

  • @rajwardhanshinde1003
    @rajwardhanshinde1003 7 หลายเดือนก่อน

    How Do YOU FIX the auto focus for AR it seems to be messed up?

    • @firedragongamestudio
      @firedragongamestudio  7 หลายเดือนก่อน

      I unfortunately do not know how to fix this. My wild guess is, that this is an UE5 problem, sry :/

  • @Geminiwoods-m9i
    @Geminiwoods-m9i 2 หลายเดือนก่อน

    can you do a video on animating metahumans in AR for android? I'm struggling to get it to work!

  • @ninomancuso7021
    @ninomancuso7021 9 หลายเดือนก่อน +2

    can you do a tutorial using Google's Geospatial API?

  • @KADstudioArchitect
    @KADstudioArchitect 4 หลายเดือนก่อน

    Can Microsoft Surface run AR programs? I Packaged exe, but when I run, after tap on Scan environment, nothing happened (Camera Allow to use on apps is enabled on windows)

    • @firedragongamestudio
      @firedragongamestudio  4 หลายเดือนก่อน +1

      Nope, only ARCore/ARKit supported devices are possibel.

    • @KADstudioArchitect
      @KADstudioArchitect 4 หลายเดือนก่อน

      @@firedragongamestudio Thank you

  • @ateequerehman1709
    @ateequerehman1709 8 หลายเดือนก่อน

    Your video is very informative, are you going to create more on AR with Unreal engine?

    • @firedragongamestudio
      @firedragongamestudio  8 หลายเดือนก่อน +1

      Thank you and yes, there is more coming! Working on something actually ^^ Stay tuned :)

    • @emumist
      @emumist 6 หลายเดือนก่อน

      ​@@firedragongamestudioI'm looking forward to this!

  • @UnbearableHappyness
    @UnbearableHappyness 2 หลายเดือนก่อน

    How do I do this with a Iphone?

  • @robertowoodson4625
    @robertowoodson4625 7 หลายเดือนก่อน

    Can I do this in a vr headset ?

    • @firedragongamestudio
      @firedragongamestudio  7 หลายเดือนก่อน

      @@robertowoodson4625 not this specific functionality.

  • @ChristianMaoudis
    @ChristianMaoudis 9 หลายเดือนก่อน

    How do I fix Gradle!?

    • @firedragongamestudio
      @firedragongamestudio  9 หลายเดือนก่อน +1

      Check the UE5 docs for setting up Android build capabilities.

  • @piotrekt186
    @piotrekt186 7 หลายเดือนก่อน

    You dont need to install android sdk etc?

    • @firedragongamestudio
      @firedragongamestudio  7 หลายเดือนก่อน +1

      I skipped the initial UE5 setup, as this is already well described in their docs, but you'll need to do that beforehand!

    • @behrampatel4872
      @behrampatel4872 4 หลายเดือนก่อน

      @@firedragongamestudio if you included that tutorial in the clear manner this tutorial is presented then it would be a complete set. Please try making one if possible.
      Cheers

  • @mspcbs1657
    @mspcbs1657 หลายเดือนก่อน

    ue 5.5.1 not working . please upload TUTORIAL, with apk download

  • @AL3DStudio
    @AL3DStudio 7 หลายเดือนก่อน

    Hi, good tutorial, until !0:30. Suddenly you put an unreal Pixel 8 pro phone emulator screen on the video, showing it working? Massive jump. Doesn't show us how to actually have the AR working on our phones. Waste of time. Thank you

    • @firedragongamestudio
      @firedragongamestudio  7 หลายเดือนก่อน +2

      It's not an emulator, it's a screen mirror of a real phone. And it's just the showcase of the tutorial to show what will be built. Make sure to waste your time pointing out things that are actually bad, otherwise it's a real waste of time 😘

  • @kristianrabakov8579
    @kristianrabakov8579 7 หลายเดือนก่อน +2

    Useless tutorial, you didn't show the most import thing - how to connect and enable the phone...

    • @firedragongamestudio
      @firedragongamestudio  7 หลายเดือนก่อน +4

      Hehe, you just didn't listen ^^ It's only connecting it via USB, switch to data transfer mode and select it for deployment in the Unreal editor. Simple right? 😘

    • @kristianrabakov8579
      @kristianrabakov8579 7 หลายเดือนก่อน +1

      @@firedragongamestudio my english is not first language and I probably missed something. For people like me would be nice if you show all steps

    • @firedragongamestudio
      @firedragongamestudio  7 หลายเดือนก่อน +2

      @@kristianrabakov8579 I'll keep that in mind for future tutorials! Thx for the feedback!

    • @nitishbabhulkar1197
      @nitishbabhulkar1197 6 หลายเดือนก่อน +1

      Hey man...nice video...i agree on this comment...u made a really cool video but the most difficult thing in ue5 is to export android package..i got like hundreds of error and dropped this idea...but watching this video gives me hope..
      .it would be really great if you make a video showing hoe to connect ..how to export....how to install without usb cable...
      Thank you so much in advance....keep growing..keep making these cool videos..

    • @original9
      @original9 5 หลายเดือนก่อน

      More please...run a metahuman animation in at 👍