Hey, fella, how often do you level the tailoring skill? Also, if you're looking for a way to support the channel and looking for a new Zomboid server to try out, why not Project: Parable? This is a project I became affiliated with recently, and I admire the ambition behind it! It's got an RP experience inspired by the STALKER series that's backed up by deep lore. It has custom mods including anomalies, monsters, and more. It even has some regulated PvP with an enforced system to maximize fun and minimize not fun! Join the Discord server and check it out if you think you'd be interested :D discord.gg/rfR25c9QUG
Dude, I leveled tailoring up to 10, got the best possible protection values I could ever get and still, on the very first attack I received, got bit on the neck....
Also if you have the diamond-neck sweater it'll provide neck protection. For some reason it's the only sweater/hoodie that does so. Always wear it for extra padding.
Overalls allows the most slots for protection, combined with long socks, long gloves, the white scarf(he wasn’t joking about it lol), military boots, bullet proof vest, and the denim shirt and long leather jacket(there’s 2 versions, short and long. Long has more slots). This makes you literally in killable for a few hits.
From what I've experienced, you don't need overalls, they don't provide enough, sure they provide some extra chest protection, but that's already at 100%... and I usually get attacked in the arms/legs, so...
@@kasper7574 protection stacks. By that I mean, the more items you have at 100% protection the higher your defence actually is. The 100% only represents that item, not all the others stacked together. The only other item with more coverage is the spiffs suit but It’s extremely rare, and I’m pretty sure it acts similar to firefighters clothes(can’t add additional protection), so it’s not that great for armour.
I just recently discovered how good tailoring actually is and alot longer on figuring out how to actually use the skill. It's pretty handy, but for less of a headache I simply multiply the exp gains by a few times. Cause my god does it take forever to level.
Been playing this game for about 7 or 8 months now, and I've never paid attention to tailoring. Cant wait to use what I learned in this video! Good stuff man, thanks!
2:50 it actually gives you a bunch of small bits of thread so if you added them all together for the amount of ripped sheets you have that's probably more like 3-4 full threads
Thing you forgot mention: from (I think) level 8, you can repair holes in clothes if you have the right material, and completely restore both it's defence and appearance
I think it would be cool if the metal working skill would allow you to make metal armour that basically makes you invincible but it’s heavy, makes your hot in the summer and cold in the winter, and actually does slow you down. Probably a mod for that though.
I could see it if you were in a group with a few other lighter folks to kill the stragglers as you in the armor make a path. Alone. Eventually you tire out or fall and get pancaked by a horde and eventually suffocated
download "scrap armor" mod and also "scrap armor tweaks" with the full set + maxed tailoring clothes you almost have 100% in all lol, I had 100% neck scratch prot and 75% bite prot and everything else was almost 100%
3:36 The runic glyphs here decipher as follows: "if ZombRand(7) < player:getPerkLevel(Perks.Tailoring) + 1 then" Essentially the game will compare a randomly generated number from 0 to 7 with the player's Tailoring level plus one, every time a clothing item is torn. This means that there is a 1 in 8 chance at tailoring level 0 for the following code to transpire: "if nbrOfCoveredParts then" This is a bunch of complicated shit that basically makes the "max" variable larger more often the more clothing parts the clothing item covers. So no getting an equivalent amount of thread from socks and coveralls. "local thread=InventoryItemFactoryCreateItem("Base.Thread");" Creates a thread item with maximum durability. The for-end loop afterwards uses the thread in the same way a player would, a number of times between once and ten times MINUS the max variable determined earlier. So the bigger "max" is, the less thread it uses, leaving you with more thread. Anyway there's essentially a 1 in 8 (12.5%) chance to get thread from a clothing item at tailoring level 0. At level 3 your chance is 50%. And at level 7, you always get thread.
yeah at x10 the game feels much more enjoyable. I dont have time to live in the game. So if i miss a character i dont lose the will to restart again. It makes no sense the slow pace of leveling in a game with permadeath its like wasting our real life there.
@@CommanderTato It's not wasting if you're having fun. Gives you something to do, goals to achieve. Lots of people don't understand the difference between starting with level 0 or 1. Starting with level 1 gives 4x experience.
Not just a distraction, you can drop a bag full of digital watches set at different alarm times to never have to deal with zombies in an area of your choosing. This might get you banned in multiplayer though, server rules and conditions may apply, ask your moderator what is right for you.
Literally wrong. Only differences to noise is whether you are wearing shoes or not. Boots or sneakers don’t matter they make same noise. Feet make less noise than shoes
@@kaylethejudicator2368 Boots are heavier - you run with boots you are going to make a ton of noise. They are less about shock absortion and more about protection against the elements
@@DRAEK05 "Boots are heavier - you run with boots you are going to make a ton of noise." Brother you can literally test this out in game using debug mode. There is 0 difference in actual sound that attracts zombies between sneakers, shoes or boots. All 3 footwear make the exact same sound radius. If you want to be quieter, taking off your footwear and walking on feet will reduce the noise you make. Otherwise it does not matter if you use boots or sneakers for noise.
@@DRAEK05 where are you getting this information from? It sounds like you're just talking out of your ass and making assumptions on how the game code works.
I find most of my gloves end up fingerless after a couple fights with zombies, haha. Also, right on with the leather jacket + police vest. I rock that as often as I can find it!
7:06 I will prove you wrong, 2 year old video that almost certainly has differences from the version that I'm playing! Since layering is so important for getting good defenses with tailoring, I've found that I try to go with clothing that has less insulation. That matters less in the depths of winter, but matters a lot when you're in any other season. With that in mind, here's some stuff that I've found useful: - Long socks: Already mentioned in another comment, but they cover your shins as well. - Apron: Can be worn with most everything and covers the torso and thighs (but not groin???). No insulation, as well. - Black Leather Trousers: More protection than camo pants, but also more insulation. Luckily, having too-hot legs doesn't seem to affect your overheating as much as too-hot torso. - Hawaiian Shirt: Uses it's own slot. Covers your torso. Not that important if you're using the bulletproof vest, but I find those to be too heavy and insulating for general use. - Hockey Helmet: 100% non-bullet head protection with basically no insulation. Good for the summer! - Medical Coat: Same coverage as the long leather jacket but way less insulation. Also good for summer!
i always play with very cold setting to wear alot of clothing + leather patches on it all. Still neck is my most vulnerable part cuz scarf brokes after one bite or scratch
I know that this video is more than 2 years old, but I'm pretty sure that leather pants were in the game back then, and provide twice the protection that the military pants provide.
The one thing you got wrong, is when you said "you don't always use a thread while patching" which is not true. Threads have capacity, you always use a thread while patching, it's just certain ammount of it's capacity. You can view it by clicking the small arrow on a thread stack to see all of them. One cool feature devs added recently is that now you can just right click a stack of threads and click "add all" to save some weight. Previously you had to click each individual thread and click "add to" another individual thread and do it all manually which was really annoying when you had a bunch of em. Cool vid in general, props to you
Holy shit man just discovered your videos and they are so goddamn good! I was surprised to see that you only have 5k Subs man, youre gonna blow up big soon!
3:37 i just know that on level 2 tailoring i got 37 thread, while both my friends with lv 0 got 4 each for relatively the same amount of clothing, and after that, i was the only one ripping clothing
Yup, but the welding mask is arguably easier to find. In my own experience I've found them more consistently than I've found motorcycle helmets, so whichever you find first is likely going to do you very well until you find the better one.
Motorcycle helmet isn't the best head gear, I'd argue hard hats because they're extremely common, provide 100% head protection, and doesn't reduce combat speed at all.
As this video is 2 years old, I'm not going to search through all the comments if this has been said before - the choice of fabric is essential for patching holes. At level 8 tailoring, if you try to fix a hole in a leather jacket with sheets or denim, you're only going to apply a fix for minimal protection. If you patch it with leather strips, it will repair the hole and allow you to add additional patches. If you have multiple fabrics and are not sure which one to use, just hover over the option, the correct material will say something like "full functionality will be restored". Also, a sewing kit will easily hold a needle, 5 thread and around 30 of each fabric. You don't need to take them out every time, just moving the kit to your main inventory will allow you to perform the action.
Over the course of me playing Pz I always maxed my tailoring since it was my favorite Here's a set you should look out for. Leather gloves ( Hand protection ) Military boots ( Feet protection, Desert if you want lower insulation ) Leather jacket ( Must be thigh variant ) Denim shirt ( Only shirt that provides protection ) Long socks ( Shin protection. ) Apron ( Provides thigh, torso protection ) / Vest ( Good early game, chuck away late ) Overalls ( Also provides torso compared to regular denim shorts ) / Skinny leather jeans ( Firefighter pants but tailorable, is extremely hard to find, mostly found in survivor homes, rarely in clothing stores.) Diamond pattern sweater ( Provides Neck protection as well as being another layer. ) Scarf ( Neck protection, black if you want higher insulation, found in clothing stores, rarely in homes) Long johns ( Covers the whole body, the gold of tailoring as its only added extra layers, also extremely hard to find, mostly found in clothing stores or homes. ) / Long john bottoms ( A alternative if you cant find long johns, only affects your bottom ) You must have outdoorsman, its almost mandatory if you ever wanted to stack clothing. I recommend getting the more gloves mod as the only thing that's really weak with this set are your hands ( It ended 4 of my runs ) You could also add on small things like t-shirts, personally they aren't that mandatory.
Quality vid. Shocked to see you only have 7.5k subs. Well now you have one more Also tailoring is probably getting revamped with the build 42 crafting update
A little late, but Long Johns have their own unique equip region (TorsoLegs1, unique to Long Johns and its variants), while also covering practically everything. Great extra layer. I treat these like the second coming of Christ in every new playthrough
swat vest the same as police vest? firefighter/police/bike club jacket vs leather jacket? thought firefighter pants were the best in game? rain boots or regular boots vs military boots?
Far as I remember, police vest is top of the list and more common. Just the leather jacket Firefighter pants are the best base stat-wise, but padding the pants I mentioned puts them a tick above firefighter pants. Military Boots for sure! Hope this helped :D
@@Mattsi ty sir! We need more videos like this. People usually only talk about 1 item. We know the freezer with 'ice' on it is best, but what about ovens? Or other freezers? Are big metal cabinets you find in schools better or worse than big lockers? Etc. Not enough about those things.
@@Mattsi especially for base building. The best containers, fhe best cooking items, the best way to level cooking. Already seen videos of the best vehicles for storage and speed.
what if you're like me and pick 'Thin skinned' for extra points? most the time you're supposed to avoid being bitten (but everyone slips up... or runs through a tree and cuts their face lol)
Leather pants are better than Camo but are really rare and pretty much look almost identical to just regular black pants so they are hard to spot on a random zombie to know you need to target them with a blunt weapon and not a blade.
Tailoring is very strong, it's just a shame that it is so tedious to level up. Typically I will add leather patches to whatever clothes I'm using at the time for a small defense bonus, but don't try to actively level the skill by sewing ripped sheets to random clothes.
The 11 thread isn’t even 11 thread as they only have a tiny bit on each .. if you have the mod that consolidates it all you’ll be lucky to get one full thread.
There is a sandbox mode for making things a bit faster, but I definitely agree they gotta flesh out the systems a bit more. And I think they will with time, just gotta be patient
So if you patch a hole in jeans or a denim shirt, it doesn't go back to 10% bite, 20% scratch reduction? Seems like you only get a fraction of its previous defense
You can only _fully patch_ a hole at level 8, using the right materials it will repair it fully (i.e bring the protection back to the original level) The chance to drop thread when ripping clothes is 10% per tailoring level iirc The amount of defense for a leather patch goes as follows (from level 1 up to level 10): 1%/2%/1% 2%/4%/2% 3%/6%/3% 4%/8%/4% 5%/10%/5% 6%/12%/6% 7%/14%/7% 8%/16%/8% 9%/18%/9% 10%/20%/10%
Instead of metal I would just try and get ahold of some strong plastic and glue that crap to an outfit lol. Lighter weight and way easier to do unless you're a welder
I think you do use thread every time you patch something now but the thread comes in rolls just like tape even if you only have one roll of tape you can still fix something that costs 2 duct tape
i definitely don't have any tile mods, so my best bet without looking in to it is: a vanilla bug, car spawns, or extra helicopter events. if i can get coordinates for a spot that has this bug i'm willing to test it, but i've only seen it once. i think in Riverside that's where i usually spawn... but not because i'm bad at the game or anyrhing.
@@zionxiox1475 a fellow Riverside enjoyer, love to see it. I don't have coordinates for it, but I'm fine leaving it as is. One day I'll do a fresh reinstall and maybe that will fix it :')
Tailoring seems to be a bit of a slow effort. Hmm what if we could find sewing machines? In my house, we have the old electric ones, and the super old pedal power stand for a manual sewing machine, just need the top bit It would make sense, albeit I could see myself ignoring it for a long time besides dismantling to improve my mechanic skill
@7:07 An axe or katana are better because the best defense is offence. 😉 You asked for it. 😛 There is an armored vest available in the mod section that offers 100/100/100 values for scratch bite and bullet - Armored Vest (41). It is technically in the game. 👍 @9:57 That is why the best defense is offence. Unless you like grinding like crazy. There are benefits to both. @10:00 There are plenty of examples on TH-cam who do and it makes tailoring actually worthwile.
Also fun fact, if you hold a weapon that you have some weapon levels for, you have a bigger chance to shove away a zombie if they bite through your defense. Aka you get more defense by leveling up your offense.
I pick up clean socks like I pick up digital watches. With sewing as a hobby. Until I can repair the clothes and reinforce the lower layers with leather. I don't focus on that, so it may take about a month to reach lvl 8. I don't think it's worth reinforcing to the max since the hands won't exceed 25% defense against bites. I hope they will fix the appearance of patched clothing because as it stands it is very ugly.
@@Mattsi true, everyone does, eventually. Chances are, I will die from that one scratch, and learn a valuable lesson: don't get hit. Next time, I'll try harder to not get hit
@@Mattsi oh, right on. Yeah, I think they have a lot of slots for padding, and I think they go on top of all that other gear you mentioned; I think, I'm no pro at this game
Hey, fella, how often do you level the tailoring skill?
Also, if you're looking for a way to support the channel and looking for a new Zomboid server to try out, why not Project: Parable?
This is a project I became affiliated with recently, and I admire the ambition behind it!
It's got an RP experience inspired by the STALKER series that's backed up by deep lore. It has custom mods including anomalies, monsters, and more. It even has some regulated PvP with an enforced system to maximize fun and minimize not fun!
Join the Discord server and check it out if you think you'd be interested :D
discord.gg/rfR25c9QUG
Dude, I leveled tailoring up to 10, got the best possible protection values I could ever get and still, on the very first attack I received, got bit on the neck....
long socks also lets you add protection to shins, better than normal socks.
Wait a minute
Shins are my weakness, this is great news
Wait fr I had no idea thanks
@@Mattsi Achilles heel
Also if you have the diamond-neck sweater it'll provide neck protection. For some reason it's the only sweater/hoodie that does so. Always wear it for extra padding.
Overalls allows the most slots for protection, combined with long socks, long gloves, the white scarf(he wasn’t joking about it lol), military boots, bullet proof vest, and the denim shirt and long leather jacket(there’s 2 versions, short and long. Long has more slots). This makes you literally in killable for a few hits.
Except for a neck hit. The problem is that no matter what, your neck will always be fairly exposed due to ye old full helmet nerf.
From what I've experienced, you don't need overalls, they don't provide enough, sure they provide some extra chest protection, but that's already at 100%... and I usually get attacked in the arms/legs, so...
@@grimjudgment6527 Scarfs are the only form of neck protection, even things that should cover the neck dont...
@@kasper7574 protection stacks. By that I mean, the more items you have at 100% protection the higher your defence actually is. The 100% only represents that item, not all the others stacked together. The only other item with more coverage is the spiffs suit but It’s extremely rare, and I’m pretty sure it acts similar to firefighters clothes(can’t add additional protection), so it’s not that great for armour.
Thank you for your wisdom
I just recently discovered how good tailoring actually is and alot longer on figuring out how to actually use the skill. It's pretty handy, but for less of a headache I simply multiply the exp gains by a few times. Cause my god does it take forever to level.
I usually run with x2 or x3 multipliers for XP :')
I just take tailor trait for xp boost
Been playing this game for about 7 or 8 months now, and I've never paid attention to tailoring. Cant wait to use what I learned in this video! Good stuff man, thanks!
3 weeks in and i keep learning.
2:50 it actually gives you a bunch of small bits of thread so if you added them all together for the amount of ripped sheets you have that's probably more like 3-4 full threads
2:01 why'd you have to call me out like that. literally made my heart stop for a second since i rarely hear my name in anything
;D
Gotta keep you on your toes, buddy
Thing you forgot mention: from (I think) level 8, you can repair holes in clothes if you have the right material, and completely restore both it's defence and appearance
You make really great videos. I expected you to have more subscribers when I checked! Great editing, lots of effort and entertaining! Keep it up!
Literally same
Thank you so much!
I'm happy to hear you enjoyed it ☺️
Thank you ;u;
I think it would be cool if the metal working skill would allow you to make metal armour that basically makes you invincible but it’s heavy, makes your hot in the summer and cold in the winter, and actually does slow you down. Probably a mod for that though.
Definitely is a mod for that, but I haven't played around with it yet.
It's super interesting though :0
Chain mail would be a must have in this case. Maybe the get into that at some point.
I could see it if you were in a group with a few other lighter folks to kill the stragglers as you in the armor make a path. Alone. Eventually you tire out or fall and get pancaked by a horde and eventually suffocated
They have the skill for that "Blacksmithing" They early tested it, but removed it. Here's for hopes for that expanded crafting update
download "scrap armor" mod and also "scrap armor tweaks" with the full set + maxed tailoring clothes you almost have 100% in all lol, I had 100% neck scratch prot and 75% bite prot and everything else was almost 100%
clothes are too heavy just wear only sneakers until it starts getting cold out
Facts
Funny! I love your "graph" at 3:40. lmao
I'm glad you liked my jokes c:
3:36 The runic glyphs here decipher as follows:
"if ZombRand(7) < player:getPerkLevel(Perks.Tailoring) + 1 then"
Essentially the game will compare a randomly generated number from 0 to 7 with the player's Tailoring level plus one, every time a clothing item is torn. This means that there is a 1 in 8 chance at tailoring level 0 for the following code to transpire:
"if nbrOfCoveredParts then"
This is a bunch of complicated shit that basically makes the "max" variable larger more often the more clothing parts the clothing item covers. So no getting an equivalent amount of thread from socks and coveralls.
"local thread=InventoryItemFactoryCreateItem("Base.Thread");"
Creates a thread item with maximum durability. The for-end loop afterwards uses the thread in the same way a player would, a number of times between once and ten times MINUS the max variable determined earlier. So the bigger "max" is, the less thread it uses, leaving you with more thread.
Anyway there's essentially a 1 in 8 (12.5%) chance to get thread from a clothing item at tailoring level 0. At level 3 your chance is 50%. And at level 7, you always get thread.
Oh... man, I felt a tingle reading this.
Thank you for explaining it all! Though I'm kinda surprised level 7 is when you reach 100% thread drops
Didn't even know how op it was thanks for the video
This is why I set my custom sandbox XP multiplier to 10.
I usually hang out around 2 or 3, if I'm running a server for my friends then 5
yeah at x10 the game feels much more enjoyable. I dont have time to live in the game. So if i miss a character i dont lose the will to restart again.
It makes no sense the slow pace of leveling in a game with permadeath its like wasting our real life there.
@@CommanderTato It's not wasting if you're having fun. Gives you something to do, goals to achieve. Lots of people don't understand the difference between starting with level 0 or 1. Starting with level 1 gives 4x experience.
DUDE i found somthing out if you set an alarm on a watch or an alarm clock you can make a distraction for the zombies and run away
Hey, that's not a bad idea 🤔🤔
Not just a distraction, you can drop a bag full of digital watches set at different alarm times to never have to deal with zombies in an area of your choosing. This might get you banned in multiplayer though, server rules and conditions may apply, ask your moderator what is right for you.
cant believe they added the third impact to Project Zomboid
You've opened my eyes, time to grind out levels...
I'm on B42 now, but in B41, I loved having 8 Superb Survivors piling 400 zombies on the same meter tile, and just going ham on shoes and jackets.
Idk who the target Dustin was... But that caught me off guard.
100% you, has to be.
@@Mattsi No other option 😂
Advantage of sneakers is noise - makes less noise moving around.
Boots give better protection but makes quite a bit more moise when running around
I'm not smart enough to check out noise ranges, but that sounds like it tracks
Literally wrong. Only differences to noise is whether you are wearing shoes or not. Boots or sneakers don’t matter they make same noise. Feet make less noise than shoes
@@kaylethejudicator2368 Boots are heavier - you run with boots you are going to make a ton of noise. They are less about shock absortion and more about protection against the elements
@@DRAEK05 "Boots are heavier - you run with boots you are going to make a ton of noise."
Brother you can literally test this out in game using debug mode. There is 0 difference in actual sound that attracts zombies between sneakers, shoes or boots. All 3 footwear make the exact same sound radius. If you want to be quieter, taking off your footwear and walking on feet will reduce the noise you make. Otherwise it does not matter if you use boots or sneakers for noise.
@@DRAEK05 where are you getting this information from? It sounds like you're just talking out of your ass and making assumptions on how the game code works.
Or just never let them attack you; spin like a paranoid top and kill anything that moves and you are good!
You're not wrong, but...
I find most of my gloves end up fingerless after a couple fights with zombies, haha. Also, right on with the leather jacket + police vest. I rock that as often as I can find it!
You've earned the Drippenest Man in the apocalypse award 😎
7:06 I will prove you wrong, 2 year old video that almost certainly has differences from the version that I'm playing!
Since layering is so important for getting good defenses with tailoring, I've found that I try to go with clothing that has less insulation. That matters less in the depths of winter, but matters a lot when you're in any other season.
With that in mind, here's some stuff that I've found useful:
- Long socks: Already mentioned in another comment, but they cover your shins as well.
- Apron: Can be worn with most everything and covers the torso and thighs (but not groin???). No insulation, as well.
- Black Leather Trousers: More protection than camo pants, but also more insulation. Luckily, having too-hot legs doesn't seem to affect your overheating as much as too-hot torso.
- Hawaiian Shirt: Uses it's own slot. Covers your torso. Not that important if you're using the bulletproof vest, but I find those to be too heavy and insulating for general use.
- Hockey Helmet: 100% non-bullet head protection with basically no insulation. Good for the summer!
- Medical Coat: Same coverage as the long leather jacket but way less insulation. Also good for summer!
Nuh uh
(Thank you for updated information, friend)
@@Mattsi No worries!
I feel like a lot of the info is gonna become outdated once b42 hits. Which will be interesting!
@@DeadlyGrim I'm still excited. I miss playing the game and making videos, but being a new dad is taking a lot of my time :'D
i always play with very cold setting to wear alot of clothing + leather patches on it all. Still neck is my most vulnerable part cuz scarf brokes after one bite or scratch
the skinny leather pants are the best pants protection ingame and have little run speed modifier
I know that this video is more than 2 years old, but I'm pretty sure that leather pants were in the game back then, and provide twice the protection that the military pants provide.
I collect sowing kits and place them in every room of my base house and all the useless strips of fabric can also be used as fuel in the barbeques.
Oh shit my mod was mentioned.
Within the mod you can further cut up the ripped sheets you've acquired into more thread too!
No way!
Yours is easily one of my favorite mods in my whole list, how in the world did you see this video!? :0
You've saved not only my hands from arthritis, but my brain from being alone with it's thoughts while ripping up clothes for thread. Thank you so much
4:27 He thought we wouldnt notice
ASCENSION GANG
Please, I hoped you'd notice 👀
The one thing you got wrong, is when you said "you don't always use a thread while patching" which is not true. Threads have capacity, you always use a thread while patching, it's just certain ammount of it's capacity. You can view it by clicking the small arrow on a thread stack to see all of them. One cool feature devs added recently is that now you can just right click a stack of threads and click "add all" to save some weight. Previously you had to click each individual thread and click "add to" another individual thread and do it all manually which was really annoying when you had a bunch of em. Cool vid in general, props to you
Thanks for breaking that down, man!
I didn't know it was a capacity type of item at all :')
2:01 I've never felt so attacked
You gotta lighten up, bud 👀
@@Mattsi I'm trying man, I'm trying 😅
I suggest you add the build version this information is up to date for in the description for future pz gamers.
Good call, good call
Thank you!
Holy shit man just discovered your videos and they are so goddamn good! I was surprised to see that you only have 5k Subs man, youre gonna blow up big soon!
If it happens it happens c:
Thank you for the kind words, friend :D
There are a couple of VHS tapes for tailoring skill out there.
0:17 cant believe i sang along to that
It's a BANGER
Look, I'm sick of pretending Crush 40 isn't top tier banger after banger. No bad tracks, no skips, all killer no filler
@@Mattsi Hell yea!
3:37 i just know that on level 2 tailoring i got 37 thread, while both my friends with lv 0 got 4 each for relatively the same amount of clothing, and after that, i was the only one ripping clothing
SHEEEEEEEEEEEEEH
Will be sharing this tailoring guide for my homies interested in tailoring ^~^
Thank you! :3
Doesn't the welder mask have a scratch protection of 50 and a bite protection of 30 while the motorcycle helmet has 100?
Yup, but the welding mask is arguably easier to find.
In my own experience I've found them more consistently than I've found motorcycle helmets, so whichever you find first is likely going to do you very well until you find the better one.
Motorcycle helmet isn't the best head gear, I'd argue hard hats because they're extremely common, provide 100% head protection, and doesn't reduce combat speed at all.
As this video is 2 years old, I'm not going to search through all the comments if this has been said before - the choice of fabric is essential for patching holes. At level 8 tailoring, if you try to fix a hole in a leather jacket with sheets or denim, you're only going to apply a fix for minimal protection. If you patch it with leather strips, it will repair the hole and allow you to add additional patches.
If you have multiple fabrics and are not sure which one to use, just hover over the option, the correct material will say something like "full functionality will be restored".
Also, a sewing kit will easily hold a needle, 5 thread and around 30 of each fabric. You don't need to take them out every time, just moving the kit to your main inventory will allow you to perform the action.
40hrs on a co-op server and have yet to find a single needle.
Every one of characters that's ever put on a friendship bracelet has died soon afterwards.
Please don't speak this curse on me
I don't even play this game and I watched the whole thing, excellent work
Ayyy, thank you! I appreciate that, man!
Over the course of me playing Pz I always maxed my tailoring
since it was my favorite
Here's a set you should look out for.
Leather gloves ( Hand protection )
Military boots ( Feet protection, Desert if you want lower insulation )
Leather jacket ( Must be thigh variant )
Denim shirt ( Only shirt that provides protection )
Long socks ( Shin protection. )
Apron ( Provides thigh, torso protection ) / Vest ( Good early game, chuck away late )
Overalls ( Also provides torso compared to regular denim shorts ) / Skinny leather jeans ( Firefighter pants but tailorable, is extremely hard to find, mostly found in survivor homes, rarely in clothing stores.)
Diamond pattern sweater ( Provides Neck protection as well as being another layer. )
Scarf ( Neck protection, black if you want higher insulation, found in clothing stores, rarely in homes)
Long johns ( Covers the whole body, the gold of tailoring as its only added extra layers, also extremely hard to find, mostly found in clothing stores or homes. )
/ Long john bottoms ( A alternative if you cant find long johns, only affects your bottom )
You must have outdoorsman, its almost mandatory if you ever wanted to stack clothing.
I recommend getting the more gloves mod as the only thing that's really weak with this set are your hands ( It ended 4 of my runs )
You could also add on small things like t-shirts, personally they aren't that mandatory.
Quality vid. Shocked to see you only have 7.5k subs. Well now you have one more
Also tailoring is probably getting revamped with the build 42 crafting update
Glad to have you on board, friend!
It most likely will, but that just means an easy follow up video, bay bee 😎😎
A little late, but Long Johns have their own unique equip region (TorsoLegs1, unique to Long Johns and its variants), while also covering practically everything. Great extra layer. I treat these like the second coming of Christ in every new playthrough
1:40 is comedy gold never subscribed faster
Overalls instead of pants and apron instead of bulletproof vest and it's perfect
Also, I usually just download a few mods and grab Super-Immune, because I like medicine more than I like grinding tailoring for hours on end.
Long socks gives some shin protection too, if you patch them.
Apron, overalls, long johns. Keep them
Yeah lvl 8 tailoring and thick skin trait and the best clothing with leather patches saved me from definit bites more than 10 times
Good stuff, good stuff 👌
swat vest the same as police vest? firefighter/police/bike club jacket vs leather jacket? thought firefighter pants were the best in game? rain boots or regular boots vs military boots?
Far as I remember, police vest is top of the list and more common.
Just the leather jacket
Firefighter pants are the best base stat-wise, but padding the pants I mentioned puts them a tick above firefighter pants.
Military Boots for sure!
Hope this helped :D
@@Mattsi ty sir! We need more videos like this. People usually only talk about 1 item. We know the freezer with 'ice' on it is best, but what about ovens? Or other freezers? Are big metal cabinets you find in schools better or worse than big lockers? Etc. Not enough about those things.
@@tooslow4065 A sort of tier list and giving alternatives, I can maybe do that 🤔
@@Mattsi especially for base building. The best containers, fhe best cooking items, the best way to level cooking. Already seen videos of the best vehicles for storage and speed.
Black leather pants are the best pants in the game, hands down.
I feel called out with the monster Musume comment
:^)
what if you're like me and pick 'Thin skinned' for extra points? most the time you're supposed to avoid being bitten (but everyone slips up... or runs through a tree and cuts their face lol)
Leather pants are better than Camo but are really rare and pretty much look almost identical to just regular black pants so they are hard to spot on a random zombie to know you need to target them with a blunt weapon and not a blade.
Jokes on you i survived the winter by spawning in winter
Tailoring is very strong, it's just a shame that it is so tedious to level up. Typically I will add leather patches to whatever clothes I'm using at the time for a small defense bonus, but don't try to actively level the skill by sewing ripped sheets to random clothes.
Fair play, man. It is obnoxiously tedious to grind :')
@@Mattsi You're aware that starting with level 1 tailoring gives 4x experience? Level 0 is considered 25%, so the +75% bonus is actually 4x.
Recently tried leveling tailoring bust could not find overalls, however a bathrobe works all the same with many spots for patches and padding.
drip or drown, fella
ONG 🙏🙏🙏
The 11 thread isn’t even 11 thread as they only have a tiny bit on each .. if you have the mod that consolidates it all you’ll be lucky to get one full thread.
They really gotta either add better ways to increase some of these skills or make it take waaaay less time to do it
There is a sandbox mode for making things a bit faster, but I definitely agree they gotta flesh out the systems a bit more. And I think they will with time, just gotta be patient
LMAO MY NAME IS DUSTIN AND THAT SCARED THE FUCK OUT OF ME
Sorry, gotta keep you on your toes
So if you patch a hole in jeans or a denim shirt, it doesn't go back to 10% bite, 20% scratch reduction? Seems like you only get a fraction of its previous defense
I believe it scales with your level, p sure it caps around level 8
You can only _fully patch_ a hole at level 8, using the right materials it will repair it fully (i.e bring the protection back to the original level)
The chance to drop thread when ripping clothes is 10% per tailoring level iirc
The amount of defense for a leather patch goes as follows (from level 1 up to level 10): 1%/2%/1% 2%/4%/2% 3%/6%/3% 4%/8%/4% 5%/10%/5% 6%/12%/6% 7%/14%/7% 8%/16%/8% 9%/18%/9% 10%/20%/10%
@@Mattsi there's also a little mod called auto-tailoring which makes the tailoring training far less cringy
@@shivamib okay, you have my interest. Adding that to my list for sure
I don't like grinding so I turn xp gains up and use tailoring mods like crafting thread and auto tailor
Crafting needle too
I think it's weird there's a motorcycle helmet but no motorcycles in the game.
That are they hiding 👀
it is such a grind to get thread😭
Shinji in build 43 confirmed?
Instead of metal I would just try and get ahold of some strong plastic and glue that crap to an outfit lol. Lighter weight and way easier to do unless you're a welder
You can wear an Apron over basically everything
That's kinda saucy
If I already have 100% in a body part, adding more layers of something will work at all?
Nah, it caps at 100% afaik
I think you do use thread every time you patch something now but the thread comes in rolls just like tape even if you only have one roll of tape you can still fix something that costs 2 duct tape
Thanks for the knowledge! 🧟♀️🧟♂️🧟♂️
Anyway, for some weird reason, this reminded me about the fallout 76 pre-order bag 🤣
Oh no. I'm so sorry 😞
1:28 Tried ripping there Bras did not work even with scissors.
Dude got me haha! (Still wished it was a feature though)
I can't believe it worked
@@Mattsi XD
i saw those question marks in my game today. i don't know why.
I have them in a couple places and I just kinda deal with them for now. I really don't know either
If the game can't find the tile ID or load the tile definition (something like that) it gives this tile.
@@AutisticWombot thank you for answering this for us. Do you happen to know how to fix it? :0
i definitely don't have any tile mods, so my best bet without looking in to it is: a vanilla bug, car spawns, or extra helicopter events. if i can get coordinates for a spot that has this bug i'm willing to test it, but i've only seen it once. i think in Riverside that's where i usually spawn... but not because i'm bad at the game or anyrhing.
@@zionxiox1475 a fellow Riverside enjoyer, love to see it.
I don't have coordinates for it, but I'm fine leaving it as is. One day I'll do a fresh reinstall and maybe that will fix it :')
Tailoring seems to be a bit of a slow effort. Hmm what if we could find sewing machines? In my house, we have the old electric ones, and the super old pedal power stand for a manual sewing machine, just need the top bit
It would make sense, albeit I could see myself ignoring it for a long time besides dismantling to improve my mechanic skill
That is a pretty good idea, wonder if they'll ever implement something like that
All the Dustin at 1:58 😐☹
;D
rhadamant says you are wrong about the desert camo pants, that skinny leather pants are better?
I don't agree, but I'm sure there's not much difference between the two. Up to your preference on drip or protection, both are valid
"DUSTIN"?!
All of them, every Dustin
@7:07 An axe or katana are better because the best defense is offence. 😉 You asked for it. 😛 There is an armored vest available in the mod section that offers 100/100/100 values for scratch bite and bullet - Armored Vest (41). It is technically in the game. 👍
@9:57 That is why the best defense is offence. Unless you like grinding like crazy. There are benefits to both.
@10:00 There are plenty of examples on TH-cam who do and it makes tailoring actually worthwile.
Also fun fact, if you hold a weapon that you have some weapon levels for, you have a bigger chance to shove away a zombie if they bite through your defense. Aka you get more defense by leveling up your offense.
that OSRS xp drop mod lmao
Hey, love the video!
What is that mod that shows the progress of skill at the top of right corner?
Thank you, Leo!
It's the OSRS XP Drops Mod, very handy :D
What mod is the Unit-01 Plugsuit?
Pretty sure it was straight up called "Shinji Ikari"
I pick up clean socks like I pick up digital watches. With sewing as a hobby. Until I can repair the clothes and reinforce the lower layers with leather.
I don't focus on that, so it may take about a month to reach lvl 8.
I don't think it's worth reinforcing to the max since the hands won't exceed 25% defense against bites.
I hope they will fix the appearance of patched clothing because as it stands it is very ugly.
The Backyard Scientist's gaming channel?
Whomst?
I'm gonna have to look into this imposter :^)
doesn't matter at all to me I pick up a random bite everytime regardless of gear
While I do see value in having unbiteable clothing, I have to ask you something.
Why would I wear armor, if I don't plan on getting hit?
You will get hit
@@Mattsi true, everyone does, eventually. Chances are, I will die from that one scratch, and learn a valuable lesson: don't get hit. Next time, I'll try harder to not get hit
Your character looks like Matt Walsh
I... I mean... You're not wrong, but... Thank you?
"accept for winter but lets be real no one survives that long"
lol why you gotta call me out XD I'm lucky if I survive to September :,)
I'm lucky to survive two months :')
But that relies on me being lucky enough to play for more than a day or two
well I heard that survival is the intended difficulty so I have been playing on hard :/
9:32 this is cursed, why did you do this? Patch the freaking hole! Use denim not leather, it's freaken jeans my guy!
Leather gives better protection than denim, ezpz c:
@@Mattsi ong, but fr patch the hole first, after that add padding.
@@corejake :)
don't aprons factor into this? did I miss that section?
Aprons didn't come up in my research, but there's a huge chance that changed since I made the video :')
@@Mattsi oh, right on. Yeah, I think they have a lot of slots for padding, and I think they go on top of all that other gear you mentioned; I think, I'm no pro at this game
@@LoafyMolasses worth a shot, man. Honestly if there's enough different I might just remake the video 👀👀👀
@@Mattsi I am incorrect, it will replace the bulletproof vest. my bad!
Nah, no harm no foul, homie! All good 🤙
I AM ALL OF ME?!?!?!!?
You talk about mods, but didn't bother with a tailoring trainer mod?
subbing cos you know who crush40 are
I may be cringe, but at least I am all of me
@@Mattsi you aight
Where’s Eva 01 mod
I gotta get that commissioned, make it a vehicle. Hopefully an actual to-scale mech 🤔🤔🤔
there are leather jackets that are longer and cover up to the crotch, not that stylish tho
Admittedly I value drip over protection :^)
7:15 ok that is ultra racist.
Look, man, I'm just looking at the statistics :^(