Map Rando Race | REDEMPTION TIME | Super Metroid

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  • เผยแพร่เมื่อ 25 พ.ค. 2024
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ความคิดเห็น • 31

  • @bobosmith2959
    @bobosmith2959 หลายเดือนก่อน +32

    I dont watch twitch, but i always enjoy your content here on youtube!

  • @Poo_Monster
    @Poo_Monster หลายเดือนก่อน +18

    as somebody who recently upgraded from hard to very hard. I'll say, don't go past a green gate unless you have like 20 supers for it to be in logic.

    • @Yewtewba
      @Yewtewba หลายเดือนก่อน +14

      Baby are you a rando? Because I just upgraded from hard to very hard

    • @Super_Ammo
      @Super_Ammo หลายเดือนก่อน +3

      ​@@Yewtewba
      Zing!

    • @fuzbuzz00
      @fuzbuzz00 หลายเดือนก่อน

      How interesting. I play random with custom rules (almost all hard tricks with a few expert tricks thrown in), and I personally find underwater green gates easier than normal ones - can usually get them within 5

  • @Justasmalltownokie
    @Justasmalltownokie หลายเดือนก่อน +12

    Starting the race with the good ol' eyestrain color suit I see.

  • @Daniel_WR_Hart
    @Daniel_WR_Hart หลายเดือนก่อน +11

    2:02:03 They should put the baby-slow in logic for the cool extremely-short charge
    2:04:27 Never mind this is cancer

  • @iroxudont
    @iroxudont หลายเดือนก่อน +5

    Lost my shit when he got the baby slow glitch. This seed was cursed.

    • @patomaletero
      @patomaletero หลายเดือนก่อน

      yeah, the mockball and green gate glitch were top tier content. Definitely have to be included in the best of oats 2024 xD

  • @Sir_Leelord
    @Sir_Leelord หลายเดือนก่อน +3

    impressive to get 0 hits in the room at 53:57

  • @vacantvisionary
    @vacantvisionary หลายเดือนก่อน +2

    I still think the map randos should have an option to show you one complete map with all the individual map pieces fitted together. The individual area maps are still useful, but getting to have a sense of the whole shape of everything seems really useful to me.

  • @AdmiralVortex
    @AdmiralVortex หลายเดือนก่อน +3

    Two and a half hour video, this ought to be good

  • @youraveragejoe2
    @youraveragejoe2 หลายเดือนก่อน +2

    Love the boss rush after spore spawn

  • @niklas8760
    @niklas8760 หลายเดือนก่อน +2

    the goatster back at it again

  • @Paul1no
    @Paul1no หลายเดือนก่อน +3

    not even 1 minute in this video, that skin hurts my eye

    • @jeffman3
      @jeffman3 หลายเดือนก่อน +1

      Just watch it with your other one then

  • @wompastompa3692
    @wompastompa3692 หลายเดือนก่อน +1

    Come on Oats, get the lead out!

  • @Rob_Enhoud
    @Rob_Enhoud หลายเดือนก่อน +1

    What is this sprite supposed to be in reference to? The bat(?) morph ball makes me think it has to do with Castlevania, but I'm pretty sure that's not the case.

  • @cointown8501
    @cointown8501 หลายเดือนก่อน +2

    Yo oats who is your awesome editor

    • @abbadef
      @abbadef หลายเดือนก่อน +4

      Wait, he has an awesome editor? Did he replace Chad with this awesome one?
      Kidding Chad. We love you.

  • @BasilBeat
    @BasilBeat หลายเดือนก่อน

    You know by using logic

  • @youraveragejoe2
    @youraveragejoe2 หลายเดือนก่อน

    Or walk jump boots

  • @iroxudont
    @iroxudont หลายเดือนก่อน

    Two and half fucking hours? What did happen here?

  • @Poo_Monster
    @Poo_Monster หลายเดือนก่อน +2

    wow, somebody in your chat actually fell for a Bofa joke. is the Bofa gag so old that young adults don't know about it?

  • @DigitalIP
    @DigitalIP หลายเดือนก่อน +1

    Please never use that sprite again

  • @orlof507
    @orlof507 หลายเดือนก่อน +1

    you are asking too much of an amateur randomizer
    also there are countless examples of metroidvanias that literally trap you in an area until you collect an item in that area to progress

    • @qactustick
      @qactustick หลายเดือนก่อน

      When a game is purposely designed to progress a certain way, yeah, it makes sense to be 'trapped' in an area until you find the ability needed to escape. There are even other Metroid games that do this. But for a randomizer, when the game is essentially 'building itself' every playthrough, such a thing becomes a lot harder to account for. That's why this rando doesn't do that and will only logically send you down paths that you're already able to escape from.

    • @orlof507
      @orlof507 หลายเดือนก่อน

      @@qactustick sure, but one way to do it anyway is through elimination, I get it not wanting to commit to a softlock in hope that it unlocks somehow, but the process of elimination is valid as well, which was what happened, every other path was blocked with missiles, supers and bombs, you have only one option at that point. The rando doesn't need to guide you perfectly to the most logical answer, sometimes least logic is still logic.
      This situation reminds me of the David Jaffe Metroid Dread debacle with himself complaining he had infinite paths to go to and he couldn't know that he had to shoot the ceiling, when in reality he had only one option and he was being stubborn.