Industry Giants are falling. Not because of the times but because of the short sighted and corporate focused decisions being made without expecting any sort of backlash.
When the bonus is calculated "per quarter", the decision are often not much more long-term than that. And if they need to replace you, you still get that juicy exit bonus. So long as our companies reason like that, trying to maintain castles using grains of sand, we will only get worse.
I agree, the next quarter/Fiscal year matters more than the long term development of franchises. They care more about their Sin of Greed, than being Human.
@mycelia_ow I've personally stopped caring about big releases in the past few months. Too many disappointments in the last few years has made me wait until I see the reviews until I give companies money and so far, haven't been impressed with releases
You're right! How long could it take to go through the couple hundred million lines of code and make sure there are no glitches? I'm sure your grandchildren will have fun playing a bug-free game from a few decades before they were born.
Personally I only have ever played the historical games and would be stunned beyond words if they could put out a "new" full historical game like a follow up to Medieval or Empire.. Seems to me that remastering is really as much as they are now able to deliver. That being said I think you hit the nail on the head that, it all starts with fixing the core-tech something they have been crying out for since Rome II
What every gaming content creator should tell their viewers: DO NOT PRE-PURCHASE, but DO wishlist games. Wishlisting lets them show publishers that there is interest in the game and that people are willing to wait.
Most Devs have been playing fast and loose with customers since they could depend on investor money to cover their fuck ups. Now that the foundation behind that investor money is starting to crack, all these Producers are going to answer to the consumers.
I would argue that we've seen a speed up because the money is running out. Boomers are retiring en masse and they need their money back. So the capital is drying up. Politically motivated investment is running out of time, so they are throwing everything at the wall, but it is failing faster and faster.
Rome (original and remastered) and Medieval II have in common the great melee combat because the individual soldiers are animated and have their battle calculations done at the individual level. The post-Empire engine turns melee combat into an ugly abstracted mishmash and is the weakest link in every Total War game since 2009. There's a lesson in that.
It's partly because TW3 (Warscape) was specifically built for gunpowder warfare and didn't have true unit collision built into it for god knows what reason if they planned on using it for any game besides Empire.
@@Kant3n That's not even a particularly good excuse because Empire had its share of melee units, not just shock cavalry but some of the Middle Eastern factions' infantry units. Then again, that's hardly 20/20 hindsight; people complained about the mushbucket cavalry combat in 2009.
@@SimuLord Empire has piss poor infantry melee combat. It is a game focused on musket volleys and it does that pretty well. It is hampered by god awful AI but that is another story. Rome 2 was a stage up from Empire and it has the best skirmish/bow mechanics out of those total wars but the infantry combat is horrible. Units get animation locked and could only attack 1v1. Now they have put in a hack solution which sort of allows multiple units to attack but it is still horrible.
I think it's just saying "we're sorry we let Rob and the business team have so much power and influence so we're going to undo some of their worst/most destructive decisions and hope you'll forgive us". Never forget Rob and his team arrogantly treated us all like pay pigs, jacked up prices while lowering the amount of content and then tried to gaslight us with a community post telling us all "times are hard", then (in the same post) idiotically threatening to cancel Warhammer 3 development if sales were too low after we rejected the DLC and started review bombing the game.
@@hercules2606hd He was the Chief Product Officer, is in general blamed (with very good reason) for a lot of the bad things that CA has been doing since Rome II all the way up to past year (when he was finally sacked) Although don’t get your hopes up too much
I'd happily pay for 20 more DLC's in Warhammer Total War 3. The franchise is big enough that CA wouldn't need to trim content down to reach that number.
@@ShadowPhoenixMaximus Well some of us dont want to fork out $200+ just to add 20 new heroes and a few units. They could still make money by selling us an entire hamburger, instead if parceling out each ingredient with a $20 price tag.
Their dlc policy with warhammer honestly hurts the game. I nearly bought it until I found out they expected me to buy dlc for the last game to play those factions in the new game.
They've not even experienced annual losses. They've experienced failed projects and costs sunk with them but have come out a head anyways the last four years. The price increase back with Chaos Dwarves wasn't needed. It was just greed. This year might be different but it won't be due to the DLC not being high enough if it is. lol
@@ShadowPhoenixMaximus Or you could have higher standards and demand that ALL content is put into the game at release? You know, like Baldur's Gate 3 did, and how video games used to be? With anything else, we'd be furious at half a product. Would you take half your meal at a restaurant? "Don't worry, it'll be out in a few hours." 😋
The ship is turning. It'll take time, but a course-correction is in progress. Consumers are asserting their power, and these companies will adapt or collapse.
More like they're just running out of "infinite" growth BS and have to start downsizing. The customer bases have learned F all, considering these crappy corpos kept getting record profits despite doing this BS year after year after year for the last decade+.
I really want CA to survive, improve, and continue releasing Total War games. Give me historical, fantasy, sci fi, don't really care. I just love having new TW experiences to look forward to and play.
If they don't quality curate and release unwanted slop like with pharoah on release (dynasties is nice but late) then they will fail. They need to actually look at what people want. For historical they should either do a remaster of a title like empire or a new game in a start date people want. For fantasy they should focus on titles that translate well like LOTR rather than something like 40k which would be much harder to make work. If they go risk 40k and it goes bad, or if they keep releasing historical games nobody wanted, total war will die. I know many want a star wars or 40k game but remember how badly total war has been screwing up, they should not attempt something so ambitious until they got their feet on solid ground. Some easy remakes/remasters and a LOTR game would almost certainly save the franchise, and would allow them the space for bigger projects like a medieval 3 or a star wars game.
4:40 Shadows of change was divided after there was a massive community push back, iirc. And they had to go back and add content to the DLC because of how poor the offering was.
In that same announcement was announcing Pharaoh was getting a price reduction to $40 (refunding the difference to those who paid 60) and making Dynasties a free update. It cannot be understated just how much CA shit the bed and enraged their core customer base a year ago.
It was more about the lack of attention they were giving these DLC's. They kept releasing stuff that broke entire campaign mechanics and had a ton of pathing bugs and NEVER addressed them for like a year. Nakai couldn't even recruit kroxigors, a unit he's literally built around, and they left that in the game for literally half a year.
The blood packs exist because of the various and sometimes stringent ratings requirements for various countries. While the UK and US aren’t as affected by the presence of blood, Japan and Australia increase the rating for it. Making a blood pack allows them to skirt the rating. Choosing to sell it, though, not so good.
@@ImJustSaiyan152 It’s the principle. Unless you believe the devs specifically designed the blood pack as a bonus - which is difficult to believe as it was part of the core game for Shogun 2 - then they removed it for that purpose and then wanted to sell it back to you. It’s sort of like selling spicy chili to people, removing the heat for children, and then offering to add it back in for those who want it with an additional cost.
Buying individual lords makes more sense for TW3, but I wish they just stuck with the TW2 system of dlc featuring two lords that have a mission to destroy the other. It felt more interesting and thematic than these tri packs
Problem is that most dont care about the theme/lore behind the DLC. Simply the quality of the gameplay of the faction on the campaign map. Personally they should focus way less on themed DLC packs and instead just focus on the factions that have more potential for development.
@@pepparmostheelder The duality of the feuding lords was often key to the quality of gameplay in TW2 packs where often. It was seen as if you pick one then the other would be your campaign nemesis. TW3 disregarded that in favor of the more sandboxy elements, but that just put more pressure on whether factions where balanced
@@Agent_Cobalt The problem with dual faction DLCs is that it increases the amount of money u have to spend to get all DLCs for one faction so u can play it without missing out on any features or units.
I like the tripacks. I can get what I want and ignore what I don't. Problem is they've only made one tripack that was any good and of that I only bought one DLC (Malachai) because the rest wasn't worth it.
@7:35 The tutorial was quite popular, so breaking with the Immortal Empires format might worked; the Realms of Chaos just proved to be a bad way of going about that.
One of the reasons blood was a DLC was Germany. Which, during the early-to-mid 2000's, were WEIRD about the inclusion of blood and gore in historical anything because it was part of the "No Nazi imagery" legislation. That has since gone away, it was separated into EU's media ratings systems based on PEGI. And if it was given away for free, it simply counted as part of the product, which raised age ratings. That is also no longer the case. The solution they could have done, without upsetting anyone, was simply make it another product that cost $3, but buying it would also reduce the cost of the base game by $3 if purchased at the same time, or any other DLC, so long as purchased digitally. Given it was only SOLD digitally, the only way anyone would have noticed would have been to look at an itemization anyway. So you would buy Rome 2 for $47 and $3 blood, or buy R2 for $50. But they knew they could get a little bit extra by not doing it that way, so of course they didn't. Also, the Greek city states at the period of R2 were...afterthoughts of history. Shady as hell, but they were not important in any way (individually) to the period, it was way beyond their time. They should have been Leagues. Sparta was still independent for another century, but they were an impoverished tiny nothing of a city that couldn't even field a single army large enough to contend with...anyone. The Lamian War completely destroyed their ability to ever be politically or militarily meaningful.
Sorry, but blood and gore has nothing to do with Nazi imagery. Ratings in Germany have always been fiercer towards violence than cursing or nudity. It's a difference in what you consider as more of a questionable influence on younger minds, and in Germany violence and brutal visuals or acts were always considered way more dangerous for teens and kids than an image of an ass or a boob or someone cursing. And that's still the case now, it's just that the standards in general have been modernized. Again, the censorship against gore and violence is a completely different thing from the stance towards Nazi imagery.
@@dieyng No, there was censorship in the German legislation about "historical depictions of violence", and it didn't specify when or where when it was first written. It was corrected fairly quickly, but media didn't catch up with the change for several years. It basically just meant that any "fantasy" violence (meaning video games) didn't fall into the category of fictitious violence if it was a historical setting. I know because my mod was removed from a German website for being a mod of a "mature" game (it was for R2), even though it just made archers fire 5 arrows at once. Unless they lied about their translation of the law, it was essentially "historical depictions of violence" bumped things up to their equivalent of an M rating.
I truly want CA to thrive, improve, and keep publishing Total War games. Give me historical, fantasy, or science fiction; I don't really care. I simply enjoy having fresh TW experiences to look forward to and engage in.
CA are 2 engines behind wher they should be and their games now lack features that ORIGINAL TITLES in their respective franchise were built upon (sieges mostly, but also the diplomacy aspects).
Yeah sieges kinda suck in tww3. I don't think they will be reworked though until they finish the dlcs because it needs a lot of focus that goes to them instead
@@hercules2606hd I really like the Three Kingdoms sieges and defensive battles, idk maybe I am different than the rest in that regard but I don't mind TWW3 sieges that much, I like how it looks :)
I might be in the minority but I actually quite like the total war launcher, but only because it makes downloading and using mods from the steam workshop a lot more seamless. If they find a way to keep that without the launcher then awesome
I would *LOVE* a Star Wars themed _'Total War'_ game, massive ground battles (and hopefully space battles too!) are something fans have always wanted but never truly got. _'Empire at War'_ came the closest but it was limited by the hardware of the time. Huge battles with hundreds of units would be amazing, especially if you could take direct control of individual units while the rest of your army/fleet continued planned actions or went on autopilot, kind of like how _'Mount & Blade'_ works. A gripping campaign or five would also be amazing, they're the best part of the Total Warhammer games but they are inevitably far too short.
I have lost all trust in CA's gaming competency and business honesty. No devs from the rome 1, shogun 2 or even rome 2 days are left anyway. Its gonna take more than saying "no blood dlc" to make me change my mind.
There is many old guards, which made fantastic 3K, great DLC for Warhammer series also CA Sofia did a fantastic job with Pharaoh, in consideration limitations of the setting and the budget, they are very talented
@@perkeletto640 neither the seting nor the budget are the reasons why Pharoh is bad, Troy isnt better either. 3k was good only because of the improved diplomacy ( which was busted since the AI as aways is bad at it ).
I lost faith when they kept making it characters over factions. That's why I don't want a medeval 3 because you'll be playing as Carl jessup von hingarergun von Lichtenstein instead of Germany/HRE
@@perkeletto640 the vets left are in managerial roles. Which is good promotions for them but which is totaly not related to their initial development skills. Good devs dont make good managers or team leads. Judging by the release failures, bug riddled patches/dlcs and the minismanaged canceled games.. they were not the good veterans to keep.
I fine with a total war 40k but i just don't want to see warhammer 3 abandoned. I don't see a issue of both games coexisting because I will play both if 40k is good.
40K will likely be reveleas end of the year 2025 (Game Awards??), that would mean earliest release may 2026 That would mean earliest end of the 2026 WH3 DLC team moving to 40K, So we have atleast couple years of WH3 DLCs :)
to be fair with the annual releases... it wasn't a new thing from Empire. Rome (1) was 2004 Barbarian Invasion (given how this style expansion forms the blueprint for saga games later... and it wasn't as easy as a "DLC" is to release I am counting them) was 2005 Alexander was 2006 (but is more often forgotten about as it was a much smaller scope thing) Med 2 was 2006 Kingdoms was 2007 All using the same engine, a gap then occurred for Empire (2009) with it's shiny new engine (the shiny new engine that forms the basis of the current games...)
Medieval 2 remaster would be amazing! I also kind of wish a new game or at least a remaster centered around the 18th or 19th century, since Empire and Napoleon are both almost 15 years old now. (but yeah, Medieval 2 first)
why is everyone asking for freaking remasters which originals still work on modern systems, when new games could be produced? Especially under a video talking about why gaming is failing?! No having an idea and just selling people the same game several.times is one of the goddamn reasons. That being said, im going to play Medieval 2 right now.
@Auxius. Well, tbh haven't really played any of the current engine games LOL Mostly, those are the games I'd be interested to see a redo of, but ofc I'd want them to fix their current issues first.
@@LiftandCoa Oh, I'm perfectly fine with them making Medieval 3, Empire 2 and Napoleon 2 instead of remasters. Just think that's too unrealistic to ask rn :P
So many of these franchises are literally sitting on easy wins but refuse to take note.. CA could just make a good medieval total war but refuse to haha.
An easy win doesnt help them. It is, in fact, incredibly dangerous. Publicly traded companies are beholden to that public, in the form of that public's government. Because you cant be having somebody selling shares of a "company" and then running off to the bahamas with all that investor money (a rug pull), we made laws. People rarely argue with the intent (the spirit) of those laws, because rug pulls are bad, but the funny thing about laws is they have to be very specific in their wording (the actual reality), and intent goes flying out the window, because the wording can never perfectly capture that spirit... So today we find ourselves in a world, where the only job a CEO has is to make red line go up. Failure to do so can even land him in jail. So what if CA releases M3:TW and they get back every single customer they ever had, and many many new ones, because they did it perfectly. Red line shoots up from a few hundred K to a few hundred millions overnight. Sure Q1 looks amazing, parties, hookers, blow, the works. What are they supposed to do with Q2? They just set the bar so high, they have no way to match and then EXCEDE that precedent they just set. They fall afoul of the reality of the law, and catch fines, or maybe even prison sentences "because they werent looking out for the interests of their investors" because they couldnt bottle that lightning twice. This is why public companies always take the safe option of cost cutting, and go out of thier way to avoid the risky business of making customers happy (they being a fickle bunch).
When I was growing up, being a "sell out" was a massive insult. But somewhere along the line it became the goal. Now everyone wants to come up with an idea, so they can sell that idea for one big payout. People today celebrate that IPO, like they won the game. And we are all worse off for it. George Lucas, as an example. That man could have been remembered for hundreds of years because he influenced the culture for millions and millions of people. He could have been our generations Beethoven, but instead he became a sell out. So now, when you think "Star Wars" you dont think of the happy memories of your youth, you think of Rey, and Darth Emo and how laughably stupid the whole franchise is now. Future generations will mock Lucas, not remember him and he has lost the immortality Beethoven has. Beethoven would have stabbed anyone who tried to use his music when he was alive, and today it is treated with utmost respect by anybody/everybody who would dare try to recreate his work. Lucas get's baby yoda puppets collecting dust in bargain bins, soon to be forgotten altogether.
@@teaser6089 When did I say it was. Not making money, sure I hinted at that being illegal. So what are you talking about when you ask what im talking about?
I'm still sacrificing goats to Odin all-father that someday, many years from now, we might get Medieval 3, or a game set in the 17th century. God I want that so bad. It'd be so fucking easy too just by sticking to history.
40k is in a rapid ascent and if they're smart they'll put every single thing they can into making it work - but at the same time Games Workshop is always happy to ship slop if it sells, and 40k fans will buy anything even if they hate it. So making their money back is a guarantee even if they bungle it. Point is that if they do bungle it, they're in the shitter reputationally. There's always a new rock bottom.
I hate when good franchises or just franchises in general go for that yearly release. It feels like the priorities switch from delivering good stuff to delivering enough stuff that lasts the year and then repeat for next year. You just get a mediocre product at best that will just get abandoned as soon as it begins to underperform or the development for the next product begins. I have all TW games on steam up to Warhammer 2 (and DLC included) and even though I didn't play the recent titles, I keep up to date with the news and I was really glad about the way they went with Pharaoh Dynasties. They tried their best to revitalize the game, when everyone expected it to just be abandoned. And that update was even free. I'm a TW fanboy so I might seem very biased but I really hope they keep that mentality going on and not focus on releasing "some" game every year, instead focusing heavily on each title, not only making it good, obviously, but doing the Dynasties treatment if it goes awry. That would get them credibility for the coming games, which, I think, would bring more money over time but would also get more people that are on the fence to buy it. They have such a good and massive franchise that I believe they only need to build and maintain the credibility to make literally any kind of TW game, in any period or fantasy/sci-fi setting. The money would just consequently follow. Bit of a rant, but just my thoughts.
What a braindead comparison. Pharaoh didn't have a fraction of the cost of 3K. Pharaoh was made by the Sofia team which was a smaller team with a smaller vision.
theyre working on warhammer 40k if im not mistaken thats supposed to be the next flagship game series after total war next to a world war 1 title from the last leaks
All the message was about changing terrible business practices. No mention whatsoever on changing the formula, improving the mechanics, or expanding the immerion and realism of battles. The reality is that the TW formula is too restrictive. It's risk with steroids, I need more paradoxy type of campaigns if they want to keep my attention span. Diplomacy, economy, politics, are all areas that need serious work.
But then its still a good choice. Because I agree that all of those things are what I really want to see. But its also a more fundamental fix that probably needs to happen from the ground up. I.e. when making a new engine for future games.
Time for the Halo Wars curse to continue. Ensemble Studios made the first Halo wars and then went defunct. Creative Assembly made Halo Wars 2 and now they are going defunct!
Creative Assembly are fine, once total war 40k gets announced, and it will soon enough, that game will damn well print money even with issues from there current TW games. add in alien iso 2 and and there laughing.
All positive changes to me. It's only a negative to impatient fans that demand stuff NOW NOW NOW. I feel like a big reason we got the stupid saga games was because history only fans were so anal about getting new stuff that they rushed out these side games as appeasement which was just a waste of time for everyone. You can have it done fast or you can have it done right, but not both.
Kislev is still in the top of the most played campaigns which is kind of insane considering their campaign is not the easiest and their faction mechanics are meh
If Sega actually released some of its classic games that they've not milked like Skies of Arcadia Remaster a game that's never been released again since Dreamcast and GameCube for the Legends version. It would sell pretty much over night for £15 at least
Considering their track record, I dont believe it. The main issue I've had with them was the ahistorical games and focus on the hero unit bullshit that broke the gameplay I loved, which they wont stop doing. But the thing I doubt the most is that the predatory business practices stopping, they're a corporation, they wont stop, it costs too much for them to stop.
You forgot to mention marketing when talking about bloodpacks. Sth mentioned in your quote. In most cuntries, like the US, UK, France and Germany, you can not advertise games with higher age ratings as easily or at all depending on add format and placement.
The problem with the wage/price spiral it requires the willingness of the consumer to pay more for the product. When there is a clear limit on what people will spend on items. Many companies are discovering that, no you can't forever increase prices for profits and have already stretched their credibility for doing so to the limit. At least this is true for American consumers.
As a fan of the Three Kingdoms and Shogun eras, I believe setting the next China-based Total War game in the Tang Dynasty would be highly beneficial. It could explore the Japanese invasion of Korea and the frontiers of the Tang Empire, incorporating a broader range of cultures and expanding the storyline. While the Three Kingdoms period is more well-known, focusing on the Tang era would offer richer content and be more advantageous from a business perspective. What CA needs is to listen more, we want historical games, we want quality, not cheap cash-grab games and dlcs. We want Medieval 3 Total War, Warhammer 40K, and please combine China and Japan regions together and give us a game with more diversity.
@@ChemySh The Tang Dynasty marked China's second golden age. During this period, they faced the first Japanese invasion of Korea and had to intervene, ultimately crushing the Japanese army and navy. Their frontier expanded into Central Asia and reached the edge of the Middle East. They witnessed the rise of Islam and even fought against Muslim armies. Later, the Tang Dynasty experienced the An Lushan Rebellion, which is said to be the worst rebellion in human history. Despite this, the Tang Dynasty lasted for another 60 years before collapsing. Just basing on these historical events, CA could include so much dlcs and each with historical rich contents.
I'd love to see some of the larger old school DLC/Expansions get remastered into smaller focused saga titles. Things like 'Alexander' from Rome and 'The Americas' from Medieval 2.
i honestly never had anything to complain about shadows of change when it came out, but as a skaven main i was way more hyped for an undercity only campaign than most people i guess lol, and i am happy that they are buffing up game content
Or... Ship the game with no blood in the base game, and offer a zero-cost age-restricted free DLC for all the mature content that unlocks such content in the base gane and in all subsequent DLC.
The looking back comment is an obvious hint to a Medieval 2 remaster, but part of me also hopes that Three Kingdoms will get a surprise DLC for a 208 start date (the year Liu Bei fled south and founded Shu, formally setting up the titular Three Kingdoms) the same way Rome II got a 3rd Century Crisis DLC out of nowhere years after the last one.
It is CA, if they say they resign from a predatory or stupid practice they don't mean you get the funcitonality as part of the base game, you just won't get that functionality at all. Knowing them the "thematically requires blood" portion of the blood and gore statement means "we will never include blood again" - gotta always remember that CA is the "make things with least possible effort" company. Similarly "no more preorder factions" 100% means "we'll will make fewer factions." Wouldn't be surprised if the launcher removal "after finding a mod solution" won't mean "we no longer support mods." I am 100% sure that the "free long awaited update to Kislev" is some stupid nonsense minutia they'll make a big deal out of, just like they made a huge deal out of "fixing SoC" by adding a couple of unfinished crap units and tilting a settlement position on the map by a few pixels.
A well done remaster that expands and fixes an original game would be a sell .. Medieval 2 remaster this will help with addressing their engine dept till an actual sequel is released There is loads of potential .. they just need to focus on content and theyll be successful.
The problem with total war launcher is they need to make every game compatible with it. The Blood DLC thing was 100% true for Australia, remember when L4D2 was destroyed to fit in with Australian media laws?
I mean, it's still the case that you pay almost as much for one leader as you used to pay for two. Or even still do, if you didn't buy all TWIII DLCs already.
As someone who got into total war with WH3, I'd be okay with no new games if they updated/freshened up some of the weaker factions in TWH3. Mainly factions that launched free with the 3rd installment, Kislev(Borus especially, he doesn't stand a chance against Archaon and Aarbaal lol) and Daniel come to mind since the newer factions are quite powerful.
I know Sega wouldn't have greenlit it, but I kinda want to see the timeline where they would have spent Hyena's 100 million dollars on working out the technical debt properly (also relies on CA being competent and not losing their old talent like they have) and then being able to work out lots of games with varying settings
my problem with grand stragety games is that it usually costs an absurd amount to buy the full experience vs the base game puts me off buying in to some of them
@ 44 people seem to agree with me so i’m saying something right. plus i did watch the video, and what they’re doing is going to kill their company like all other game companies recently. They don’t listen to their fans and do really dumb decisions that’s going to affect them in the long run
Really, thats your take? TWW is by *far* their best selling title ever and it made 0 sense to take resources from its development. Putting pause on trying to create new titles and instead of focusing on wrapping up the ones they already have seems to be exactly what they should to for the sake of the company.
@@Phantomcrustacean I liked your comment because of how stupid it was. I thought it was funny. Don't also go assuming that every person who liked your comment agrees with you. Inflating your ego a little bit because you're denying reality. Understand the situation more for yourself since you're hindering your intelligence every denial you're faced with. So, if out of all those comments, there's already someone telling you the opposite, imagine the other like-minded individuals such as myself. There is literally no reference of the studio unaliving itself.
@@vividly94 I’m not trying to cause an argument with anyone. With how they talked about it and the way the corporate speak sounded, made it feel like they were just going to ditch the game for something else. Maybe I’m being too jumpy, but their track record has shown that they will make really dumb decisions for seemingly no reason
I think they should start with a M2 remaster to bring in some revenue. Then the motto should be back to basics. Instead of attempting to forge through a new IP, they should release a Medieval 3. Why? this allows them to focus their time and money on addressing the core issues that fans have been asking for since literally day 1. This includes: new or improved engine, better AI, better sieges, reworked province system, better animations, going back to the old way of dealing damage etc. This is hugely beneficial since they can move forward with a new and solid code base. My thinking is, if they take on a new IP they are going to be dealing with the pressure of fulfilling potentially a totally new way of playing the game which is going to take away from cleaning up tech debt and addressing those fundamental issues. That means we end up with more slop. Instead take this time to release a game that clearly people still want to play, and make sure to listen to the fans. Its a low drag solution that doesn't demand all kinds of new features and flash(although new meaningful features are always welcome). I would say ETW2 would be another good option, but I would start with the least complicated title possible, which is M3. Followed by an ETW2 in the near future. Again, if they try to take on a totally new project to make a quick buck without fixing their core issues they are doomed to fail. They just tried that strategy and look at the position they're in now. WH was a shot of adrenaline to keep them going but as WH fans wise up and demand more, CA was/is unable to deliver since they weren't prepared to fix AI, tech debt etc. Since they thought more and more content and marketing would suffice. And now they are on the verge of going out business. So this should be a lessoned learned to actually act like a company that's been around for 30 years- not a startup that's just trying to develop and stay afloat.
I really want a remaster or sequel to Empire Total War. That was by far my favorite one. Napoleon could have been up there, but with it being history/story locked with no open ended grand campaign, it had no chance of having the same level of enjoyment for me.
@@perkeletto640 Yes, and it's quite possibly one of the worst mods I've ever played. A description used for Starfield can be applied well to ETW2 mod. It's a thousand miles wide, and an inch deep. Also, suffers from extreme and obvious bias with cavalry balance against infantry.
4:55 Okay but I don't understand why that justifies increasing prices to you. Inflation tends to rise faster than wages so people have less and less money. The buying power of the customer goes down. I get increasing prices a little bit over time but the AMOUNT we've seen in price increases I feel is disproportionate
I'm a long term total war fan, and I think the writing is on the wall with historical titles, everyone says they want one, yet barely anyone played ToB, 3K, Troy, Pharaoh... but WH3 is very popular. You can argue Troy and 3K aren't historical coz they're based on stories sure, but what people mean when they say 'historical' is actually just medieval 3, Rome 3, Shogun 3. Anything new gets looked down upon. This is clear by the sales numbers.
@@JewTube001even if they made medieval 3, half the medieval 2 community wouldn't be satisfied because they wanted something different, and legendoftotalwar would take whichever side would give him an excuse to pit his viewers against CA again, because that's what he always does. There's simply no winning with the historical fans. They don't want the same thing.
@@SpiceCh Majority of Medieval 2/Historical fans just want better games, It's not about fantasy vs. historical and not liking new things, most of us started with Rome 1 and liked every game until Rome 2. That's 9 years and 5 games. Rome 2 was and Is dog shit and ruined the engine.
@@TheRingoism Warhammer 2 is and was widely praised as a great game, and even Legend last year went out and said he recommended Warhammer 3 over Warhammer 2 because it had come such a long way. But then he jumped the opportunity to spark hate against CA again with SoC to the point where his community spammed death threats and harassment for months, and that hate has smoldered all throughout 2024 in spite of it being the best year for the franchise since Warhammer 2 got the potion of speed update that took the turn timer from several minutes to seconds.
@@SpiceCh Warhammer is widely spread by Warhammer fans not Total War fans, that's where the difference Is. Once the Warhammer updates/games stop those players will leave the franchise since they only play Warhammer and aren't Interested in any other concept or past Total War game. Legend I feel caters to TH-cam as It's his job, I don't really believe he loves Warhammer as much as he puts on but knows It'll draw a large audience, which Is does.
The age rating was only true in retrospect: the first arguments for that were invented by loyalists after the fact and were never formally recognised by CA, so I heard from a Legend of Total War video
@@Baconbits16 yes, also who is their target audience ? Children under 12 ? I have confidence that introducing blood as DLC had zero effect on bringing young players in.
i feel like what they should do with total war is go for broke, what i mean by that to have every single faction fleshed out some how. that means ind, monkey king, deep ones forgot the name, and the japan forgot the name. Hell i would even go beyond that and have groups travel to the other side of the world. Maybe more old ones beyond the lizard men, oh yea their is a mod that might becoming out with snakemen on some islands below ind? so maybe a snakemen dlc?
It's a conspiracy that's been pushed by certain content creators for clicks. There's zero evidence that it's happening but people keep insisting it is because they earn viewer engagements and therefore money doing so.
It seems like every time I accidentally come across your channel, the absolute worst gaming news imagineable is happening. And i mean, yeah, the gaming industry is messed up but can you report on something good in the gaming industry for once in a while? Y
Bro the blood pack thing is so dumb. They could still have them, and just make them a free download, like they always should have been. The fact that they are completely getting rid of it 100% proves the rating thing was always a lie and it was always 100% a cash grab.
Pharaoh is criminally underrated god it is just so good. MEHHH ONLY EGYPT. The map is huge just Egypt itself is a whole universe and makes it so epic when you when the civil war and become pharaoh.
I honestly do hope they do a Star Wars Total War, ive wanted something Star Wars to feel like Galactic Conquest did back during the original Battlefront 2 and a TW Star Wars could do that
They will announce their next Total War game next year? Now all their focus are still on WH3 to make good on their promises to fan. What more do you want from them?
Say what you want but "Vice-President of Total War" is one hell of a job title
There is a theology degree called "Master of Divinity." Always thought that was a cool title.
Coolest comment of the year, I doff my cap sir.
@@Deep-Red-0🤔
@@PhilosophicallyAmerican There's only one true master of Divinity and that's Swen Vincke of Larian Studios.
Also, "First Sea Lord" and "Planetary Protection Officer"
Industry Giants are falling. Not because of the times but because of the short sighted and corporate focused decisions being made without expecting any sort of backlash.
Calling CA giants is a little bit of an exageration.
It Is the only giant of its sector. No other game has their formula
@ii-er2kp Not at all. They're an old company and literal market leaders in their segment.
When the bonus is calculated "per quarter", the decision are often not much more long-term than that. And if they need to replace you, you still get that juicy exit bonus.
So long as our companies reason like that, trying to maintain castles using grains of sand, we will only get worse.
I agree, the next quarter/Fiscal year matters more than the long term development of franchises.
They care more about their Sin of Greed, than being Human.
I have a feeling that 2025 is going to be the year of dead franchises and dead large studios.
Gonna be a fine year. Should grab a bottle of brandy to commemorate it.
2025 is the year of Indies, calling it
@Volvary, Huge projects coming in 2025 and 2026, so I doubt it. Indie will get overshadowed yet again.
good
@mycelia_ow I've personally stopped caring about big releases in the past few months. Too many disappointments in the last few years has made me wait until I see the reviews until I give companies money and so far, haven't been impressed with releases
Good, fix the core tech before you shovel out more reskins. I dont want 40k or Empire til they fix the rot
absolutely, an engine update is MUST
You're right! How long could it take to go through the couple hundred million lines of code and make sure there are no glitches? I'm sure your grandchildren will have fun playing a bug-free game from a few decades before they were born.
@@tenpoundburrito or start over? It clearly didn't take 3 generations to make their current engine...
@@tenpoundburrito That's why you test code whilst developing and do integration testing to avoid these issues.
Personally I only have ever played the historical games and would be stunned beyond words if they could put out a "new" full historical game like a follow up to Medieval or Empire.. Seems to me that remastering is really as much as they are now able to deliver. That being said I think you hit the nail on the head that, it all starts with fixing the core-tech something they have been crying out for since Rome II
What every gaming content creator should tell their viewers: DO NOT PRE-PURCHASE, but DO wishlist games.
Wishlisting lets them show publishers that there is interest in the game and that people are willing to wait.
contents in a nutshell~
Most Devs have been playing fast and loose with customers since they could depend on investor money to cover their fuck ups. Now that the foundation behind that investor money is starting to crack, all these Producers are going to answer to the consumers.
I would argue that we've seen a speed up because the money is running out. Boomers are retiring en masse and they need their money back. So the capital is drying up. Politically motivated investment is running out of time, so they are throwing everything at the wall, but it is failing faster and faster.
Rome (original and remastered) and Medieval II have in common the great melee combat because the individual soldiers are animated and have their battle calculations done at the individual level.
The post-Empire engine turns melee combat into an ugly abstracted mishmash and is the weakest link in every Total War game since 2009.
There's a lesson in that.
Yes! Preach!
Hear hear
It's partly because TW3 (Warscape) was specifically built for gunpowder warfare and didn't have true unit collision built into it for god knows what reason if they planned on using it for any game besides Empire.
@@Kant3n That's not even a particularly good excuse because Empire had its share of melee units, not just shock cavalry but some of the Middle Eastern factions' infantry units. Then again, that's hardly 20/20 hindsight; people complained about the mushbucket cavalry combat in 2009.
@@SimuLord Empire has piss poor infantry melee combat. It is a game focused on musket volleys and it does that pretty well. It is hampered by god awful AI but that is another story. Rome 2 was a stage up from Empire and it has the best skirmish/bow mechanics out of those total wars but the infantry combat is horrible. Units get animation locked and could only attack 1v1. Now they have put in a hack solution which sort of allows multiple units to attack but it is still horrible.
I think it's just saying "we're sorry we let Rob and the business team have so much power and influence so we're going to undo some of their worst/most destructive decisions and hope you'll forgive us". Never forget Rob and his team arrogantly treated us all like pay pigs, jacked up prices while lowering the amount of content and then tried to gaslight us with a community post telling us all "times are hard", then (in the same post) idiotically threatening to cancel Warhammer 3 development if sales were too low after we rejected the DLC and started review bombing the game.
Who is Rob? Was he replaced by someone else after all that or is he still in charge?
@@hercules2606hd
He was the Chief Product Officer, is in general blamed (with very good reason) for a lot of the bad things that CA has been doing since Rome II all the way up to past year (when he was finally sacked)
Although don’t get your hopes up too much
They aren’t saying that, though. Don’t read into it what you want to read into it. That’s how you get sold a bridge in Brooklyn.
Creative Assembly's costs are not the problem of the consumers. We don't need 20 DLCs just so Corporate gets its bonuses. 🤑
I'd happily pay for 20 more DLC's in Warhammer Total War 3. The franchise is big enough that CA wouldn't need to trim content down to reach that number.
@@ShadowPhoenixMaximus Well some of us dont want to fork out $200+ just to add 20 new heroes and a few units.
They could still make money by selling us an entire hamburger, instead if parceling out each ingredient with a $20 price tag.
Their dlc policy with warhammer honestly hurts the game. I nearly bought it until I found out they expected me to buy dlc for the last game to play those factions in the new game.
They've not even experienced annual losses. They've experienced failed projects and costs sunk with them but have come out a head anyways the last four years. The price increase back with Chaos Dwarves wasn't needed. It was just greed. This year might be different but it won't be due to the DLC not being high enough if it is. lol
@@ShadowPhoenixMaximus Or you could have higher standards and demand that ALL content is put into the game at release? You know, like Baldur's Gate 3 did, and how video games used to be? With anything else, we'd be furious at half a product. Would you take half your meal at a restaurant? "Don't worry, it'll be out in a few hours." 😋
The ship is turning. It'll take time, but a course-correction is in progress. Consumers are asserting their power, and these companies will adapt or collapse.
Heard that before
More like they're just running out of "infinite" growth BS and have to start downsizing.
The customer bases have learned F all, considering these crappy corpos kept getting record profits despite doing this BS year after year after year for the last decade+.
I really want CA to survive, improve, and continue releasing Total War games. Give me historical, fantasy, sci fi, don't really care. I just love having new TW experiences to look forward to and play.
I really want an indie or AA studio to do for Total War what Colossal Order did for SimCity when Cities: Skylines came out in 2015.
If they don't quality curate and release unwanted slop like with pharoah on release (dynasties is nice but late) then they will fail.
They need to actually look at what people want. For historical they should either do a remaster of a title like empire or a new game in a start date people want.
For fantasy they should focus on titles that translate well like LOTR rather than something like 40k which would be much harder to make work.
If they go risk 40k and it goes bad, or if they keep releasing historical games nobody wanted, total war will die.
I know many want a star wars or 40k game but remember how badly total war has been screwing up, they should not attempt something so ambitious until they got their feet on solid ground.
Some easy remakes/remasters and a LOTR game would almost certainly save the franchise, and would allow them the space for bigger projects like a medieval 3 or a star wars game.
@@SimuLord And CS2 may have killed them utterly. Turns out CS was too popular for it's own good and people wanted too much from a sequel.
We have medieval 2, shogun 2 and og rome. I could ask for nothing more. Besides, all the people who made these gems are long gone from the company.
Yeah. Imagine TW 40k. HOLY Emperor
4:40 Shadows of change was divided after there was a massive community push back, iirc. And they had to go back and add content to the DLC because of how poor the offering was.
Don't forget they announced their currently going back to add more for that dlc in 2025.
Well no. SoC was decided to be split recently. They decided to split the ToD dlc due to the feedback to SoC.
In that same announcement was announcing Pharaoh was getting a price reduction to $40 (refunding the difference to those who paid 60) and making Dynasties a free update. It cannot be understated just how much CA shit the bed and enraged their core customer base a year ago.
It was more about the lack of attention they were giving these DLC's. They kept releasing stuff that broke entire campaign mechanics and had a ton of pathing bugs and NEVER addressed them for like a year. Nakai couldn't even recruit kroxigors, a unit he's literally built around, and they left that in the game for literally half a year.
The blood packs exist because of the various and sometimes stringent ratings requirements for various countries. While the UK and US aren’t as affected by the presence of blood, Japan and Australia increase the rating for it. Making a blood pack allows them to skirt the rating.
Choosing to sell it, though, not so good.
They coud have just sold it for pennies and no one woud have had a problem ever.
I got the blood dlc for less then a dollar I'm.not sure why everyone is complaining
I think Germany is also very strict
@@ImJustSaiyan152 Same, bought the whole game with all DLCs for like 9$
@@ImJustSaiyan152 It’s the principle. Unless you believe the devs specifically designed the blood pack as a bonus - which is difficult to believe as it was part of the core game for Shogun 2 - then they removed it for that purpose and then wanted to sell it back to you. It’s sort of like selling spicy chili to people, removing the heat for children, and then offering to add it back in for those who want it with an additional cost.
Buying individual lords makes more sense for TW3, but I wish they just stuck with the TW2 system of dlc featuring two lords that have a mission to destroy the other. It felt more interesting and thematic than these tri packs
Blame Rob Batholemew for that and the price jacking!
Problem is that most dont care about the theme/lore behind the DLC. Simply the quality of the gameplay of the faction on the campaign map. Personally they should focus way less on themed DLC packs and instead just focus on the factions that have more potential for development.
@@pepparmostheelder The duality of the feuding lords was often key to the quality of gameplay in TW2 packs where often. It was seen as if you pick one then the other would be your campaign nemesis. TW3 disregarded that in favor of the more sandboxy elements, but that just put more pressure on whether factions where balanced
@@Agent_Cobalt The problem with dual faction DLCs is that it increases the amount of money u have to spend to get all DLCs for one faction so u can play it without missing out on any features or units.
I like the tripacks. I can get what I want and ignore what I don't. Problem is they've only made one tripack that was any good and of that I only bought one DLC (Malachai) because the rest wasn't worth it.
I'd rather have faction being DLC than unfinished preorder bonus, that has to be fixed by the DLC later down the line anyway (Ogre Kingdoms)
the fact that this franchise hasn't had a major engine overhaul in soo long is crazy. It's holding the game back big time!
@7:35 The tutorial was quite popular, so breaking with the Immortal Empires format might worked; the Realms of Chaos just proved to be a bad way of going about that.
@@bubbasbigblast8563 i agree. The story driven campaigns were good, but RoC was awful, plus you couldn't play the sandbox immortal empires then.
One of the reasons blood was a DLC was Germany. Which, during the early-to-mid 2000's, were WEIRD about the inclusion of blood and gore in historical anything because it was part of the "No Nazi imagery" legislation. That has since gone away, it was separated into EU's media ratings systems based on PEGI. And if it was given away for free, it simply counted as part of the product, which raised age ratings. That is also no longer the case.
The solution they could have done, without upsetting anyone, was simply make it another product that cost $3, but buying it would also reduce the cost of the base game by $3 if purchased at the same time, or any other DLC, so long as purchased digitally. Given it was only SOLD digitally, the only way anyone would have noticed would have been to look at an itemization anyway. So you would buy Rome 2 for $47 and $3 blood, or buy R2 for $50. But they knew they could get a little bit extra by not doing it that way, so of course they didn't.
Also, the Greek city states at the period of R2 were...afterthoughts of history. Shady as hell, but they were not important in any way (individually) to the period, it was way beyond their time. They should have been Leagues. Sparta was still independent for another century, but they were an impoverished tiny nothing of a city that couldn't even field a single army large enough to contend with...anyone. The Lamian War completely destroyed their ability to ever be politically or militarily meaningful.
They could have also sold it for like 1 buck, or 50 cents instead
Sorry, but blood and gore has nothing to do with Nazi imagery. Ratings in Germany have always been fiercer towards violence than cursing or nudity. It's a difference in what you consider as more of a questionable influence on younger minds, and in Germany violence and brutal visuals or acts were always considered way more dangerous for teens and kids than an image of an ass or a boob or someone cursing. And that's still the case now, it's just that the standards in general have been modernized. Again, the censorship against gore and violence is a completely different thing from the stance towards Nazi imagery.
@@dieyng No, there was censorship in the German legislation about "historical depictions of violence", and it didn't specify when or where when it was first written. It was corrected fairly quickly, but media didn't catch up with the change for several years. It basically just meant that any "fantasy" violence (meaning video games) didn't fall into the category of fictitious violence if it was a historical setting.
I know because my mod was removed from a German website for being a mod of a "mature" game (it was for R2), even though it just made archers fire 5 arrows at once. Unless they lied about their translation of the law, it was essentially "historical depictions of violence" bumped things up to their equivalent of an M rating.
I truly want CA to thrive, improve, and keep publishing Total War games. Give me historical, fantasy, or science fiction; I don't really care. I simply enjoy having fresh TW experiences to look forward to and engage in.
CA are 2 engines behind wher they should be and their games now lack features that ORIGINAL TITLES in their respective franchise were built upon (sieges mostly, but also the diplomacy aspects).
Yeah sieges kinda suck in tww3. I don't think they will be reworked though until they finish the dlcs because it needs a lot of focus that goes to them instead
@@hercules2606hd I really like the Three Kingdoms sieges and defensive battles, idk maybe I am different than the rest in that regard but I don't mind TWW3 sieges that much, I like how it looks :)
I might be in the minority but I actually quite like the total war launcher, but only because it makes downloading and using mods from the steam workshop a lot more seamless. If they find a way to keep that without the launcher then awesome
I would *LOVE* a Star Wars themed _'Total War'_ game, massive ground battles (and hopefully space battles too!) are something fans have always wanted but never truly got. _'Empire at War'_ came the closest but it was limited by the hardware of the time. Huge battles with hundreds of units would be amazing, especially if you could take direct control of individual units while the rest of your army/fleet continued planned actions or went on autopilot, kind of like how _'Mount & Blade'_ works. A gripping campaign or five would also be amazing, they're the best part of the Total Warhammer games but they are inevitably far too short.
W40K if it ever comes will be just that.
@@ZeroOne130 40k would never work for Toral War. Star Wars might because it is far more like WW1 or 2 than 40k.
I would not mind a 3-4 years to wait for a total war 40k, IF they fix the AI and other bugs
I think the next one was star wars though, but that would be a great prototype for 40K
i think the words you are looking for is Dawn of War
They ain't EVER fixing total war ai. The ai will always be dumb.
Total War 40k won’t work.
It’s too fast paced. The TW engine is designed to deal with slower, formation based warfare.
@crazychinese7315 you guys complained too much about the third one though, so we may never have a 4th
Damn you Sega, not everything has to be Sonic!
I have lost all trust in CA's gaming competency and business honesty. No devs from the rome 1, shogun 2 or even rome 2 days are left anyway. Its gonna take more than saying "no blood dlc" to make me change my mind.
There is many old guards, which made fantastic 3K, great DLC for Warhammer series also CA Sofia did a fantastic job with Pharaoh, in consideration limitations of the setting and the budget, they are very talented
@@perkeletto640 neither the seting nor the budget are the reasons why Pharoh is bad, Troy isnt better either.
3k was good only because of the improved diplomacy ( which was busted since the AI as aways is bad at it ).
I lost faith when they kept making it characters over factions. That's why I don't want a medeval 3 because you'll be playing as Carl jessup von hingarergun von Lichtenstein instead of Germany/HRE
@@perkeletto640 the vets left are in managerial roles. Which is good promotions for them but which is totaly not related to their initial development skills. Good devs dont make good managers or team leads. Judging by the release failures, bug riddled patches/dlcs and the minismanaged canceled games.. they were not the good veterans to keep.
@@saintjames1995 EXACTLY!
I fine with a total war 40k but i just don't want to see warhammer 3 abandoned. I don't see a issue of both games coexisting because I will play both if 40k is good.
@joaffle I'm betting that if wh40k ever does come out all it will be is a reskin cash grab by a dying CA
40K will likely be reveleas end of the year 2025 (Game Awards??), that would mean earliest release may 2026
That would mean earliest end of the 2026 WH3 DLC team moving to 40K, So we have atleast couple years of WH3 DLCs :)
to be fair with the annual releases... it wasn't a new thing from Empire.
Rome (1) was 2004
Barbarian Invasion (given how this style expansion forms the blueprint for saga games later... and it wasn't as easy as a "DLC" is to release I am counting them) was 2005
Alexander was 2006 (but is more often forgotten about as it was a much smaller scope thing)
Med 2 was 2006
Kingdoms was 2007
All using the same engine, a gap then occurred for Empire (2009) with it's shiny new engine (the shiny new engine that forms the basis of the current games...)
Medieval 2 remaster would be amazing! I also kind of wish a new game or at least a remaster centered around the 18th or 19th century, since Empire and Napoleon are both almost 15 years old now. (but yeah, Medieval 2 first)
With the current engine? It would make the game 20 times worse.
why is everyone asking for freaking remasters which originals still work on modern systems, when new games could be produced?
Especially under a video talking about why gaming is failing?! No having an idea and just selling people the same game several.times is one of the goddamn reasons.
That being said, im going to play Medieval 2 right now.
@Auxius. Well, tbh haven't really played any of the current engine games LOL
Mostly, those are the games I'd be interested to see a redo of, but ofc I'd want them to fix their current issues first.
@@LiftandCoa Oh, I'm perfectly fine with them making Medieval 3, Empire 2 and Napoleon 2 instead of remasters. Just think that's too unrealistic to ask rn :P
@pluggedfinn-bj3hn yeah, lets keep expectations low and give them money...
So many of these franchises are literally sitting on easy wins but refuse to take note..
CA could just make a good medieval total war but refuse to haha.
An easy win doesnt help them. It is, in fact, incredibly dangerous.
Publicly traded companies are beholden to that public, in the form of that public's government. Because you cant be having somebody selling shares of a "company" and then running off to the bahamas with all that investor money (a rug pull), we made laws. People rarely argue with the intent (the spirit) of those laws, because rug pulls are bad, but the funny thing about laws is they have to be very specific in their wording (the actual reality), and intent goes flying out the window, because the wording can never perfectly capture that spirit...
So today we find ourselves in a world, where the only job a CEO has is to make red line go up. Failure to do so can even land him in jail.
So what if CA releases M3:TW and they get back every single customer they ever had, and many many new ones, because they did it perfectly. Red line shoots up from a few hundred K to a few hundred millions overnight. Sure Q1 looks amazing, parties, hookers, blow, the works. What are they supposed to do with Q2? They just set the bar so high, they have no way to match and then EXCEDE that precedent they just set. They fall afoul of the reality of the law, and catch fines, or maybe even prison sentences "because they werent looking out for the interests of their investors" because they couldnt bottle that lightning twice.
This is why public companies always take the safe option of cost cutting, and go out of thier way to avoid the risky business of making customers happy (they being a fickle bunch).
You think its easy for them to make a good game at this point?
When I was growing up, being a "sell out" was a massive insult. But somewhere along the line it became the goal. Now everyone wants to come up with an idea, so they can sell that idea for one big payout. People today celebrate that IPO, like they won the game. And we are all worse off for it.
George Lucas, as an example. That man could have been remembered for hundreds of years because he influenced the culture for millions and millions of people. He could have been our generations Beethoven, but instead he became a sell out. So now, when you think "Star Wars" you dont think of the happy memories of your youth, you think of Rey, and Darth Emo and how laughably stupid the whole franchise is now. Future generations will mock Lucas, not remember him and he has lost the immortality Beethoven has.
Beethoven would have stabbed anyone who tried to use his music when he was alive, and today it is treated with utmost respect by anybody/everybody who would dare try to recreate his work. Lucas get's baby yoda puppets collecting dust in bargain bins, soon to be forgotten altogether.
@@hohenzollern6025 What are you talking about bro.
Making money isn't illegal
@@teaser6089 When did I say it was.
Not making money, sure I hinted at that being illegal.
So what are you talking about when you ask what im talking about?
I'm still sacrificing goats to Odin all-father that someday, many years from now, we might get Medieval 3, or a game set in the 17th century. God I want that so bad. It'd be so fucking easy too just by sticking to history.
You know things are bad at CA when they don’t do blood dlc anymore
No 40k Total War?
not yet atleast
Better not be until they fix their God awful engine or find a better one to use.
CA reminding everyone how "Chronically Allergic" they are to making money again 🙄
Its gonna be finally free if you know what I mean
I see that you didn't watch the video
40k is in a rapid ascent and if they're smart they'll put every single thing they can into making it work - but at the same time Games Workshop is always happy to ship slop if it sells, and 40k fans will buy anything even if they hate it. So making their money back is a guarantee even if they bungle it.
Point is that if they do bungle it, they're in the shitter reputationally. There's always a new rock bottom.
I hate when good franchises or just franchises in general go for that yearly release. It feels like the priorities switch from delivering good stuff to delivering enough stuff that lasts the year and then repeat for next year. You just get a mediocre product at best that will just get abandoned as soon as it begins to underperform or the development for the next product begins. I have all TW games on steam up to Warhammer 2 (and DLC included) and even though I didn't play the recent titles, I keep up to date with the news and I was really glad about the way they went with Pharaoh Dynasties. They tried their best to revitalize the game, when everyone expected it to just be abandoned. And that update was even free. I'm a TW fanboy so I might seem very biased but I really hope they keep that mentality going on and not focus on releasing "some" game every year, instead focusing heavily on each title, not only making it good, obviously, but doing the Dynasties treatment if it goes awry. That would get them credibility for the coming games, which, I think, would bring more money over time but would also get more people that are on the fence to buy it. They have such a good and massive franchise that I believe they only need to build and maintain the credibility to make literally any kind of TW game, in any period or fantasy/sci-fi setting. The money would just consequently follow.
Bit of a rant, but just my thoughts.
If they just make decent Shogun 3 and they'll be set.
Lol 3k is crushing Pharaoh and it has already been abandoned. CA priorities are so strange.
What a braindead comparison. Pharaoh didn't have a fraction of the cost of 3K. Pharaoh was made by the Sofia team which was a smaller team with a smaller vision.
theyre working on warhammer 40k if im not mistaken thats supposed to be the next flagship game series after total war next to a world war 1 title from the last leaks
All the message was about changing terrible business practices. No mention whatsoever on changing the formula, improving the mechanics, or expanding the immerion and realism of battles. The reality is that the TW formula is too restrictive. It's risk with steroids, I need more paradoxy type of campaigns if they want to keep my attention span. Diplomacy, economy, politics, are all areas that need serious work.
But then its still a good choice. Because I agree that all of those things are what I really want to see. But its also a more fundamental fix that probably needs to happen from the ground up. I.e. when making a new engine for future games.
Time for the Halo Wars curse to continue. Ensemble Studios made the first Halo wars and then went defunct. Creative Assembly made Halo Wars 2 and now they are going defunct!
Yeah but for completely different reasons. HW2 was bad and HW1 wasn't properly marketed
Creative Assembly are fine, once total war 40k gets announced, and it will soon enough, that game will damn well print money even with issues from there current TW games. add in alien iso 2 and and there laughing.
All positive changes to me. It's only a negative to impatient fans that demand stuff NOW NOW NOW. I feel like a big reason we got the stupid saga games was because history only fans were so anal about getting new stuff that they rushed out these side games as appeasement which was just a waste of time for everyone. You can have it done fast or you can have it done right, but not both.
I just want medieval 3 :(
Kislev is still in the top of the most played campaigns which is kind of insane considering their campaign is not the easiest and their faction mechanics are meh
1:35 help now i see project moon references everywere, i need some help.
Give me Shogun 2 Remastered.
Do people actually play Total War on phone? that's crazy
Yea that how i got into total war. I have fun with both medieval ii and rome now time for me to wait for the mobile port on empire
If Sega actually released some of its classic games that they've not milked like Skies of Arcadia Remaster a game that's never been released again since Dreamcast and GameCube for the Legends version.
It would sell pretty much over night for £15 at least
You didn't watch the video, didn't you?
Alien Isolation as already revealed, new Total War title will be revealed at end of 2025. AI2 is made by their other team
It's so strange that so many companies refuse to listen to what the players want and then end up loosing tons of money when no one plays their games.
Considering their track record, I dont believe it. The main issue I've had with them was the ahistorical games and focus on the hero unit bullshit that broke the gameplay I loved, which they wont stop doing. But the thing I doubt the most is that the predatory business practices stopping, they're a corporation, they wont stop, it costs too much for them to stop.
If they could make a new Rome game, correctly, it could have the variety to make historical games great again.
You forgot to mention marketing when talking about bloodpacks.
Sth mentioned in your quote.
In most cuntries, like the US, UK, France and Germany, you can not advertise games with higher age ratings as easily or at all depending on add format and placement.
I’d love an Attila remaster. Or at least a significant performance patch which actually sorts outs its problems
What does the thumbnail and title have to do with the actual post you're talking about? Absolute clickbait.
The problem with the wage/price spiral it requires the willingness of the consumer to pay more for the product. When there is a clear limit on what people will spend on items. Many companies are discovering that, no you can't forever increase prices for profits and have already stretched their credibility for doing so to the limit. At least this is true for American consumers.
Shadows of change actually changed Creative Assembly way of doing DLCs and how they asset the community.
Man i wish we have Battle of the Red Cliff expansion for 3K rn.
As a fan of the Three Kingdoms and Shogun eras, I believe setting the next China-based Total War game in the Tang Dynasty would be highly beneficial. It could explore the Japanese invasion of Korea and the frontiers of the Tang Empire, incorporating a broader range of cultures and expanding the storyline. While the Three Kingdoms period is more well-known, focusing on the Tang era would offer richer content and be more advantageous from a business perspective. What CA needs is to listen more, we want historical games, we want quality, not cheap cash-grab games and dlcs. We want Medieval 3 Total War, Warhammer 40K, and please combine China and Japan regions together and give us a game with more diversity.
wasnt Sui and Tang a relatively peaceful golden age for China?
@@ChemySh The Tang Dynasty marked China's second golden age. During this period, they faced the first Japanese invasion of Korea and had to intervene, ultimately crushing the Japanese army and navy. Their frontier expanded into Central Asia and reached the edge of the Middle East. They witnessed the rise of Islam and even fought against Muslim armies. Later, the Tang Dynasty experienced the An Lushan Rebellion, which is said to be the worst rebellion in human history. Despite this, the Tang Dynasty lasted for another 60 years before collapsing. Just basing on these historical events, CA could include so much dlcs and each with historical rich contents.
I'd love to see some of the larger old school DLC/Expansions get remastered into smaller focused saga titles. Things like 'Alexander' from Rome and 'The Americas' from Medieval 2.
CA only has themselves to blame. The damn executives did this.
i honestly never had anything to complain about shadows of change when it came out, but as a skaven main i was way more hyped for an undercity only campaign than most people i guess lol, and i am happy that they are buffing up game content
Or... Ship the game with no blood in the base game, and offer a zero-cost age-restricted free DLC for all the mature content that unlocks such content in the base gane and in all subsequent DLC.
Faction preorder bonus gonna be a standalone DLC. Someone in CA is gonna make them test the waters.
The looking back comment is an obvious hint to a Medieval 2 remaster, but part of me also hopes that Three Kingdoms will get a surprise DLC for a 208 start date (the year Liu Bei fled south and founded Shu, formally setting up the titular Three Kingdoms) the same way Rome II got a 3rd Century Crisis DLC out of nowhere years after the last one.
Bro I want my nomadic dlc 😢
It is CA, if they say they resign from a predatory or stupid practice they don't mean you get the funcitonality as part of the base game, you just won't get that functionality at all. Knowing them the "thematically requires blood" portion of the blood and gore statement means "we will never include blood again" - gotta always remember that CA is the "make things with least possible effort" company. Similarly "no more preorder factions" 100% means "we'll will make fewer factions." Wouldn't be surprised if the launcher removal "after finding a mod solution" won't mean "we no longer support mods."
I am 100% sure that the "free long awaited update to Kislev" is some stupid nonsense minutia they'll make a big deal out of, just like they made a huge deal out of "fixing SoC" by adding a couple of unfinished crap units and tilting a settlement position on the map by a few pixels.
A well done remaster that expands and fixes an original game would be a sell .. Medieval 2 remaster this will help with addressing their engine dept till an actual sequel is released
There is loads of potential .. they just need to focus on content and theyll be successful.
@@ahmadalfalasi194 i think a Medieval 2 remastered is coming in 2025
I want Shogun 2 more than Medieval 2.
Three Kingdoms has so much replayability the romance is real with that one!
The problem with total war launcher is they need to make every game compatible with it.
The Blood DLC thing was 100% true for Australia, remember when L4D2 was destroyed to fit in with Australian media laws?
I mean, it's still the case that you pay almost as much for one leader as you used to pay for two. Or even still do, if you didn't buy all TWIII DLCs already.
As someone who got into total war with WH3, I'd be okay with no new games if they updated/freshened up some of the weaker factions in TWH3. Mainly factions that launched free with the 3rd installment, Kislev(Borus especially, he doesn't stand a chance against Archaon and Aarbaal lol) and Daniel come to mind since the newer factions are quite powerful.
New shogun (their debut game) on their 25th anniversary would be so hot
I know Sega wouldn't have greenlit it, but I kinda want to see the timeline where they would have spent Hyena's 100 million dollars on working out the technical debt properly (also relies on CA being competent and not losing their old talent like they have) and then being able to work out lots of games with varying settings
my problem with grand stragety games is that it usually costs an absurd amount to buy the full experience vs the base game puts me off buying in to some of them
So basically, they decided to kill their company.
What ingenious decision making
Watch video: ❌
Read title: ❌
Read thumbnail: ✅
Puts not effort into something, still feels the need to share his invaluable opinion with everybody.
@ 44 people seem to agree with me so i’m saying something right.
plus i did watch the video, and what they’re doing is going to kill their company like all other game companies recently.
They don’t listen to their fans and do really dumb decisions that’s going to affect them in the long run
Really, thats your take? TWW is by *far* their best selling title ever and it made 0 sense to take resources from its development. Putting pause on trying to create new titles and instead of focusing on wrapping up the ones they already have seems to be exactly what they should to for the sake of the company.
@@Phantomcrustacean I liked your comment because of how stupid it was. I thought it was funny. Don't also go assuming that every person who liked your comment agrees with you. Inflating your ego a little bit because you're denying reality. Understand the situation more for yourself since you're hindering your intelligence every denial you're faced with. So, if out of all those comments, there's already someone telling you the opposite, imagine the other like-minded individuals such as myself. There is literally no reference of the studio unaliving itself.
@@vividly94 I’m not trying to cause an argument with anyone.
With how they talked about it and the way the corporate speak sounded, made it feel like they were just going to ditch the game for something else.
Maybe I’m being too jumpy, but their track record has shown that they will make really dumb decisions for seemingly no reason
I think they should start with a M2 remaster to bring in some revenue. Then the motto should be back to basics. Instead of attempting to forge through a new IP, they should release a Medieval 3. Why? this allows them to focus their time and money on addressing the core issues that fans have been asking for since literally day 1. This includes: new or improved engine, better AI, better sieges, reworked province system, better animations, going back to the old way of dealing damage etc. This is hugely beneficial since they can move forward with a new and solid code base.
My thinking is, if they take on a new IP they are going to be dealing with the pressure of fulfilling potentially a totally new way of playing the game which is going to take away from cleaning up tech debt and addressing those fundamental issues. That means we end up with more slop. Instead take this time to release a game that clearly people still want to play, and make sure to listen to the fans. Its a low drag solution that doesn't demand all kinds of new features and flash(although new meaningful features are always welcome). I would say ETW2 would be another good option, but I would start with the least complicated title possible, which is M3. Followed by an ETW2 in the near future.
Again, if they try to take on a totally new project to make a quick buck without fixing their core issues they are doomed to fail. They just tried that strategy and look at the position they're in now. WH was a shot of adrenaline to keep them going but as WH fans wise up and demand more, CA was/is unable to deliver since they weren't prepared to fix AI, tech debt etc. Since they thought more and more content and marketing would suffice. And now they are on the verge of going out business. So this should be a lessoned learned to actually act like a company that's been around for 30 years- not a startup that's just trying to develop and stay afloat.
I wasn't subscribed but this guy kept coming with the spicy news. I might as well.
I really want a remaster or sequel to Empire Total War. That was by far my favorite one. Napoleon could have been up there, but with it being history/story locked with no open ended grand campaign, it had no chance of having the same level of enjoyment for me.
Have you tried Empire 2 mod?
@@perkeletto640 Great mod but on a rotten base.
@@perkeletto640 Yes, and it's quite possibly one of the worst mods I've ever played. A description used for Starfield can be applied well to ETW2 mod. It's a thousand miles wide, and an inch deep. Also, suffers from extreme and obvious bias with cavalry balance against infantry.
Empire total war was last game i preordered in my life, it was soo bad.
Warhammer 40k: Total War Armageddon.
Do it.
I honestly want them to work on bugs and performance
AI and game stability in my opinion is more important than more content at this point
4:55 Okay but I don't understand why that justifies increasing prices to you. Inflation tends to rise faster than wages so people have less and less money. The buying power of the customer goes down. I get increasing prices a little bit over time but the AMOUNT we've seen in price increases I feel is disproportionate
I'm a long term total war fan, and I think the writing is on the wall with historical titles, everyone says they want one, yet barely anyone played ToB, 3K, Troy, Pharaoh... but WH3 is very popular. You can argue Troy and 3K aren't historical coz they're based on stories sure, but what people mean when they say 'historical' is actually just medieval 3, Rome 3, Shogun 3. Anything new gets looked down upon. This is clear by the sales numbers.
Cuz the new ones suck. They're cheap spinoffs. They need to make MTW3 with a new engine and fully feature it.
@@JewTube001even if they made medieval 3, half the medieval 2 community wouldn't be satisfied because they wanted something different, and legendoftotalwar would take whichever side would give him an excuse to pit his viewers against CA again, because that's what he always does. There's simply no winning with the historical fans. They don't want the same thing.
@@SpiceCh Majority of Medieval 2/Historical fans just want better games, It's not about fantasy vs. historical and not liking new things, most of us started with Rome 1 and liked every game until Rome 2. That's 9 years and 5 games. Rome 2 was and Is dog shit and ruined the engine.
@@TheRingoism Warhammer 2 is and was widely praised as a great game, and even Legend last year went out and said he recommended Warhammer 3 over Warhammer 2 because it had come such a long way. But then he jumped the opportunity to spark hate against CA again with SoC to the point where his community spammed death threats and harassment for months, and that hate has smoldered all throughout 2024 in spite of it being the best year for the franchise since Warhammer 2 got the potion of speed update that took the turn timer from several minutes to seconds.
@@SpiceCh Warhammer is widely spread by Warhammer fans not Total War fans, that's where the difference Is. Once the Warhammer updates/games stop those players will leave the franchise since they only play Warhammer and aren't Interested in any other concept or past Total War game.
Legend I feel caters to TH-cam as It's his job, I don't really believe he loves Warhammer as much as he puts on but knows It'll draw a large audience, which Is does.
Battlefield hardline was my favorite especially with the interrogation with the stun gun I feel like it was really underrated
The rumors about WW1 Total War have been circling since I was in primary school and I'm in my mid 30s now.
I hoped blood packs would become flc, the rating would be done, people could choose whether or not blood
The age rating was only true in retrospect: the first arguments for that were invented by loyalists after the fact and were never formally recognised by CA, so I heard from a Legend of Total War video
Ya, even in the 90's most retailers DGAF about IDing kids for mature games. If you had the $ it was a 90% chance you were walking out with that game.
@@Baconbits16 yes, also who is their target audience ? Children under 12 ? I have confidence that introducing blood as DLC had zero effect on bringing young players in.
i feel like what they should do with total war is go for broke, what i mean by that to have every single faction fleshed out some how. that means ind, monkey king, deep ones forgot the name, and the japan forgot the name. Hell i would even go beyond that and have groups travel to the other side of the world. Maybe more old ones beyond the lizard men, oh yea their is a mod that might becoming out with snakemen on some islands below ind? so maybe a snakemen dlc?
Does this include alien isolation 2 which was just announced ?
why are we assuming we are getting a 40k total war? was their a leak I missed?
It's a conspiracy that's been pushed by certain content creators for clicks. There's zero evidence that it's happening but people keep insisting it is because they earn viewer engagements and therefore money doing so.
The age rating still counts in Germany for example. Steam had to remove thousands of games cause they didn‘t have any rating,
what does this mean for game of the year space marine 2?
It seems like every time I accidentally come across your channel, the absolute worst gaming news imagineable is happening. And i mean, yeah, the gaming industry is messed up but can you report on something good in the gaming industry for once in a while? Y
Bro the blood pack thing is so dumb. They could still have them, and just make them a free download, like they always should have been.
The fact that they are completely getting rid of it 100% proves the rating thing was always a lie and it was always 100% a cash grab.
The fact that he defend it, and defend the rest of CA, should tell you how untrustworthy he is.
Dog where did he defend it 💀
Ya 90's retailers DGAF about age rating, maybe the occasional Karen clerk did, but overall no.
@@chillin5703 Do you often comment on videos you don't even watch?
Bit appropriate that the Tzeentch DLC is the one that changed everything.
Pharaoh is criminally underrated god it is just so good. MEHHH ONLY EGYPT. The map is huge just Egypt itself is a whole universe and makes it so epic when you when the civil war and become pharaoh.
I want a Med2 remastered
Trust is hard-earned, easily lost, and difficult to reestablish.
Big improvements to Total War! But it won't be enough to get me to reinstall unless they can fix the never-ending technical issues.
I honestly do hope they do a Star Wars Total War, ive wanted something Star Wars to feel like Galactic Conquest did back during the original Battlefront 2 and a TW Star Wars could do that
I do hope they can improve things for if/when they release 40K. It has the potential to be the 4X game of the decade, I believe.
They will announce their next Total War game next year? Now all their focus are still on WH3 to make good on their promises to fan. What more do you want from them?
Uhh whats with the title of the video i thought you were going to say they canceled all thier plans you just announced...