Oh. I never thought about a comparison between soulbeast and berserker and that soulbeast can stay in empowered state forever. Makes you wonder how nice it would feel if enrage was a toggle with a cooldown, where we could toggle it to change burst skills in certain situations. It would even free up utility as we wouldnt need the duration increase skills. Oh man, that would feel so much better to play.
Savage Instinct still sets your Rage to the old cooldown. I've looked everywhere as to why it was left this way. In patch notes, the streams, and the forums. No acknowledgement of why it was left alone when they reduced Rage cooldown.
Possibly because they forgot warrior even has traits. the fact that they even bugfixed staff and aknowledged berserker and warrior's traits specificallly in patch rundown is a huge W in compairson to neglect we used to be given.
Thanks, Cap'n! If I don't quit GW2 whatsoever (which I must do!!), I'll try my new Berserker spec tonight. Initially, I thought it was just me, that I could not play pvp in gw2, but after trying core guardian and engineer mech and core, I started suspecting that something was rotten in the state of Warrior. Thank for confirming my suspicions!
C. edit: Dang I win. Funny part is Mace 3 on Rev is the same animation' and range and triggers the "on movement ability use" Resistance Application trait. 😅
Pure power burst berserker works best in large group/zerg WvW since you can take all the DPS traits and have a pocket Firebrand or Druid deal with all the heals, cleanses, and utility. One of warriors issues is that there is a very narrow windows of what works and what doesn't in sPvP because of one kinf of game mode and small team size.
Brother, everything works with a pocket Firebrand or Druid. However that doesn't fix the problem, which is that withaout a pocket, most warr builds just fall flat.
@@captaincrapface7337But Captain, burst berserker is at the top of the arcdps chart when you build the entire Zerg around it, so clearly it’s the best dps in the game!!!! …As I’ve played more and continued being warrior-pilled by your channel, I increasingly think this single WvW Zerg / GvG build and it’s extremely narrow window of performance holds back the class from receiving adequate attention. Which is crap. No class should be viable in only one game mode-worse, viable in only exactly one specific approach to one game mode where it entirely relies on organized groups.
They need to remove the self stun on using Headbutt. I know it's used to combo with your stun break, Outrage, for full adrenaline to enter Berserk in an instant, but it seems like you're using two utility slots for a single utility skill for the same results. I want to actually keep my stun break when I get hit by an enemy's stun and have the option to punish them for it.
They reduced absurd aftercast on [Slicing Malstrom], if they didn't touch the game they wouldn't figure out that it is a problem. This change gives me back some hope.
@@captaincrapface7337 I put in one, maybe two because I forget, bug reports when the skill came out. I doubt I'm the only one. Every time there's anything new for what I play I test it because that's what I am to Anet. A beta tester. I thoroughly submit bug reports for skills that don't work as described by in game tool tips, or tool tips that don't reflect the skills properties. Warrior is also the lowest of the problems I have with this game. Warrior will continue to see no meaningful changes, and the rest of the game will continue to be neglected. There will be no: tutorial, explanation of stats to new level 80s, new LFG, skippable dialog in story, less AoE mess on the ground, stopping all the "Free cast" behind while running away skills, reskinning the same enemy models for the 10th time, giving all profession skills unique animations with proper telegraphing for PvP, updating the boon/condition/trait/sigil UI bar, creating new maps/content for WvW/PvP (Adding a new match making system that allows servers to stack even harder doesn't count for me), leaning into recognizable content by adding "Dungeons/Raids" so other MMO communities even know what's happening. The list doesn't end there but I will. No more watching Anet spin their wheels on backburner problems for me. Thank you for all the good GW2 content over the years Captain! I unsubscribed from every GW2 channel recently cause I'm done with all of this. I wish you fare winds and following seas you maverick renegade : )
@@marshal8358 we can go ahead and make berserker too strong patch after a patch for next year or so, and it still won't become top 5 specks in the game
- no dmg 24k F1 single target axe - no group support comp - no cc -laughable bad skills on greatsword - worthless toolkit on axe - okay ? traits meanwhile 32k single soulbeast 2 skill mace rips
Does dead or alive trigger last blaze or king of fires? You should get 2 stacks of aoe burning if entering berserk. Also King of fires triggers off all berserker skills i.e. primal burst, rage, and torch skills, so not just limited to the utilities, but does tie you into a torch for reliable fire auras/detonates
@@captaincrapface7337 and also the arcane spell rework xdddd shameful. The one which was altered to be a movement spell has the same animation as the berserker mode warrior wallop (elite skill) xdd I think it is disrespectful how low buget are the animations currently
I love your videos as a warrior main...but you seem to love discipline trait line too much. How you can have a glass cannon build without strength is something that's beyond my understanding. Just let go of having 5 second weapon swap....let go my friend.
My guy speaking for all the warrior mains out there! Good looking out! ❤
captain crapface is the best GW2 Warrior Correspondent of all time
Being unable to burst after you used burst and finished your berserk is actually a lore mechanic - it makes player mad.
Captain slowly losing his sanity each patch 😭😭
It's not worth it man!
My goal is to go below zero on sanity scale and come back up from opposide side.
And I'm havin fun all the way down :)))
Oh. I never thought about a comparison between soulbeast and berserker and that soulbeast can stay in empowered state forever. Makes you wonder how nice it would feel if enrage was a toggle with a cooldown, where we could toggle it to change burst skills in certain situations. It would even free up utility as we wouldnt need the duration increase skills. Oh man, that would feel so much better to play.
Savage Instinct still sets your Rage to the old cooldown. I've looked everywhere as to why it was left this way. In patch notes, the streams, and the forums. No acknowledgement of why it was left alone when they reduced Rage cooldown.
Possibly because they forgot warrior even has traits.
the fact that they even bugfixed staff and aknowledged berserker and warrior's traits specificallly in patch rundown is a huge W in compairson to neglect we used to be given.
Thanks, Cap'n! If I don't quit GW2 whatsoever (which I must do!!), I'll try my new Berserker spec tonight.
Initially, I thought it was just me, that I could not play pvp in gw2, but after trying core guardian and engineer mech and core, I started suspecting that something was rotten in the state of Warrior. Thank for confirming my suspicions!
C. edit: Dang I win. Funny part is Mace 3 on Rev is the same animation' and range and triggers the "on movement ability use" Resistance Application trait. 😅
divinity 2 enjoyer
Great editing! Good job!
Pure power burst berserker works best in large group/zerg WvW since you can take all the DPS traits and have a pocket Firebrand or Druid deal with all the heals, cleanses, and utility.
One of warriors issues is that there is a very narrow windows of what works and what doesn't in sPvP because of one kinf of game mode and small team size.
Brother, everything works with a pocket Firebrand or Druid.
However that doesn't fix the problem, which is that withaout a pocket, most warr builds just fall flat.
@@captaincrapface7337But Captain, burst berserker is at the top of the arcdps chart when you build the entire Zerg around it, so clearly it’s the best dps in the game!!!!
…As I’ve played more and continued being warrior-pilled by your channel, I increasingly think this single WvW Zerg / GvG build and it’s extremely narrow window of performance holds back the class from receiving adequate attention.
Which is crap. No class should be viable in only one game mode-worse, viable in only exactly one specific approach to one game mode where it entirely relies on organized groups.
They need to remove the self stun on using Headbutt. I know it's used to combo with your stun break, Outrage, for full adrenaline to enter Berserk in an instant, but it seems like you're using two utility slots for a single utility skill for the same results. I want to actually keep my stun break when I get hit by an enemy's stun and have the option to punish them for it.
I'm convinced Anet doesn't play GW2. If they did, they'd be just as frustrated. Good luck out there o/
They reduced absurd aftercast on [Slicing Malstrom], if they didn't touch the game they wouldn't figure out that it is a problem.
This change gives me back some hope.
@@captaincrapface7337 I put in one, maybe two because I forget, bug reports when the skill came out. I doubt I'm the only one. Every time there's anything new for what I play I test it because that's what I am to Anet. A beta tester. I thoroughly submit bug reports for skills that don't work as described by in game tool tips, or tool tips that don't reflect the skills properties. Warrior is also the lowest of the problems I have with this game. Warrior will continue to see no meaningful changes, and the rest of the game will continue to be neglected. There will be no: tutorial, explanation of stats to new level 80s, new LFG, skippable dialog in story, less AoE mess on the ground, stopping all the "Free cast" behind while running away skills, reskinning the same enemy models for the 10th time, giving all profession skills unique animations with proper telegraphing for PvP, updating the boon/condition/trait/sigil UI bar, creating new maps/content for WvW/PvP (Adding a new match making system that allows servers to stack even harder doesn't count for me), leaning into recognizable content by adding "Dungeons/Raids" so other MMO communities even know what's happening. The list doesn't end there but I will. No more watching Anet spin their wheels on backburner problems for me.
Thank you for all the good GW2 content over the years Captain! I unsubscribed from every GW2 channel recently cause I'm done with all of this. I wish you fare winds and following seas you maverick renegade : )
madlad synched his speech with Timmy's dad LMAO
the outcome of this video MAY BE that Anet simply stops treating ALL bursts as movement speed instead of making primal bursts become them hahahha
Skullgrinder (actuall gapcloser) already isn't a movement skill.
They're on their way there
@@captaincrapface7337 or a leap, despite sharing anim with all mace leaps from other classes..
But ig that would make berserker too strong!
@@marshal8358 we can go ahead and make berserker too strong patch after a patch for next year or so, and it still won't become top 5 specks in the game
Gs 5 really improve target
Yea 11 years after release the skill finally works consistently.
Lovely video, friend! I learn something new every time, even if I don't play pvp at all, because I'm a toxic piece of shit at core.
- no dmg 24k F1 single target axe
- no group support comp
- no cc
-laughable bad skills on greatsword
- worthless toolkit on axe
- okay ? traits
meanwhile 32k single soulbeast 2 skill
mace rips
Does dead or alive trigger last blaze or king of fires? You should get 2 stacks of aoe burning if entering berserk. Also King of fires triggers off all berserker skills i.e. primal burst, rage, and torch skills, so not just limited to the utilities, but does tie you into a torch for reliable fire auras/detonates
Yeah, I tried to figure out exactly how it works, unfortunatly i have brain damage.
Merged Bristleback Spike Rain still not fixed… it only shoots one spike instead of three (as indicated)
cry about it :) - best on forums, or in Mukluk's twitch chat.
That's how we got unblockable stacks fixed on staff 3.
Greatly reccomend ^^
@@captaincrapface7337 and also the arcane spell rework xdddd shameful. The one which was altered to be a movement spell has the same animation as the berserker mode warrior wallop (elite skill) xdd I think it is disrespectful how low buget are the animations currently
Atleast they have fixed the Greatsword 5 after idk.. 12 years?
Not going to lie, they should just hire you to fix their vision on warriors lel.
Yea warrior is such a fun class but so much wrong with it.
Wish Anet see your videos and fix warrior
I love your videos as a warrior main...but you seem to love discipline trait line too much. How you can have a glass cannon build without strength is something that's beyond my understanding. Just let go of having 5 second weapon swap....let go my friend.