I had been wanting to get in to 40K for a while starting with reading some of the books. When Space Marine 2 came out I got it right away and that encouraged me to start tearing into the Black Library. I also just started playing Darktide maybe 2 weeks ago and I'm loving it. Psyker is my baby right now but I also made a Zealot and enjoy it. One tip I'm not seeing in the comments (there are a ton of great tips and I don't want to just +1 one of those) is a reminder the ping system exists and is really helpful, so ping those pesky gunners and snipers you can't get to or that Mauler about to gank your teammate. Psykers and Vets can easily take care of them for you while you focus on blissful slaughter in melee without getting shot full of holes. I love seeing other dads game and it's awesome to hear that your family is so supportive. GL to you and your channel! I hope to see you out there, would be happy to fight along side you against the heretical hordes!
4:00 - Ogryn was my first class. It's great fun, especially considering the shield has some special properties completely unique to the game. The fact you can block gunfire, snipers, and the alt-fire (becoming an entrenched immovable object) is the only thing that can straight-up stop a daemonhost makes it such a different playstyle. It's a really unique feeling to hold block and walk slowly towards a pack of gunners as your allies shoot them down safely from behind you. The pickaxe is another very unique weapon: no horde-clear at all (very slow single-target attacks), but a maxed out pickaxe can one-shot any enemy in the game except for monstrosities. Crusher? One heavy attack and the problem is gone! 7:00 - Damn straight. The darktide youtube community is pretty different though, at least in my experience. There's not many darktide-focused channels (maybe 4 or 5?) but they all help eachother out, give feedback to eachother, and occasionally meme around and make fun of eachother (all in good fun though). The recent Mister E video making fun of Tanner is a perfect example of that, just memeing and poking fun :) 8:00 - "Immortal Imperium" - th-cam.com/video/DzRd4SQrkx0/w-d-xo.html 9:00 - Perfectly executed! 11:00 - GW has a pretty odd strategy for Warhammer: basically, anybody approaching them for any game concept, they say yes to. This means there's a LOT of trash Warhammer games out there, but that also means you get some great games too 11:40 - The social hangout spot for nerdy highschoolers when I was growing up was a Rogue Trader store, basically an unofficial Warhammer store that imported their stuff from the UK. I'd head there afterschool every day to play board games, card games, just generally hang out. I had an ork army for a while until I went to university, but I was just kinda around WH40k stuff for my whole life, even if I was never super involved in the hobby. A lot of the stuff I know about WH40k was just via social osmosis, conversations and overheard bits and pieces, and the occasional WH40k novel. 19:17 - Lol, I know that feel. "Oh no I've made a terrible... wait, I'm actually fine" 23:00 - Yup, you eventually get them all. There are some more meta picks for each weapon, but all the blessings are usable with one playstyle or another. As for what the stats are, impact damage increases the likelihood you'll stagger enemies, enemy hit mass is their defence against being staggered (so that blessing means heavy armor boys will go flat on their ass from a crit), rending reduces enemy armor for your attacks, brittleness reduces enemy armor for everybody's attacks. Any attack can stagger, but impact damage & heavy attacks make it more likely, and little enemies are easier to stagger than big enemies. Important to note that you're unlocking the option to put these blessings on weapons. You're not actually getting all these buffs on all weapons of that type. You'll start seeing these blessings on your weapons as you get higher rarity rewards from harder missions. 24:20 - On higher difficulties you have more enemies, more types of enemies, more specialists, more elites, they have more health. Generally speaking, you should go to up to the next difficulty up if you feel comfortable on your current difficulty. You can always drop down a difficulty level if you feel it's too much for ya. 28:00 - I think he got shot from that balcony and got scared :) Didn't finish the revive and ran away in fear. 29:45 - Funnily enough, I think gunners are pretty much the scariest enemies in the game. On difficulty 5, it's not uncommon to turn a corner, see a pack of 6 gunners in the distance, and nope the heck out of there and wait for the rest of the team xD 34:00 - Classic bugtide 36:30 - Fighting the big guys is basically just dodging their attacks, and revved up heavy attacks in their faces. 40:40 - Absolutely perfectly executed once again! 44:00 - I feel that. Was having an off day yesterday, died like 5 times in an Auric Damnation mission. I've run harder missions with no issues, but for whatever reason I kept being sloppy and making silly mistakes. 47:45 - Yeah, the chainaxe is definitely one of my favourite weapons. I actually went Zealot 10-30 using that almost exclusively. Protip: if you attack again while holding block after the push, you do a sweep attack with it. That's the best horde clear available to the chainaxe, but it's very stamina heavy. Merry Christmas to you too!
@@Drongk-Ogryn I CAN SEE THE INFINITE PATHS EVERY COMMENT COULD TAKE! TZEENTCH HAS REVEALED THE HEART OF THE ALGORITHM TO ME! EMBRACE THE CHANGER OF WAYS! Wait, I don't feel well. Maybe life as a chaos spawn isn't all that bad?
The fact you're willing to watch through my video and pause and write all of this is so incredibly flattering! I know I say it all the time, but I really love your comments lol. When I mention how great the Darktide community is, you and all the others who choose to write helpful tips, tricks, lore and general funnies are exactly who I'm talking about! I should check out those other Darktide channels as well :O
Another great ost you should check out is “light of the imperium” another track in this game. If you wanna hear it for yourself play the mission “Warren 6-19” and you’ll hear it at the end. :3
Don't worry too much about the talents, it really only matters at high level play I think. I stick around 3-4 bar missions to be fairly casual and just about anything works. Having the fighting mechanics down seems to be the biggest thing for success and survival.
@@akabreadleythe only thing thats hugely important is keystone and your ability cause they are what sorta inform your playtime. Zealot has pretty good stuff, but it won't really matter until you're at auric really. Martyrdom is not very meta but the attack speed can be fun to mess around with.
Small bit of general advice I wanted to give, during certain helping interactions your character will auto block so you can revive fairly consistantly even with a hoarde on you. Net revives are also really quick so its usually a good idea to prioritize that so they dont go down if they get netted into a bad situation, like in fire for example. Thats also why a stam curio is the goat (lower level like 1 to 2 stam curios might not be worth but the plus three you can get max are great) Also big ups for remembering the dog push strat, made me happy lol
Glad to see you are still fit to fight the traitors of Tertium while enduring Nurgle's cold! Also, you seem to be growing your rhythm with the chainsword, always a fun run with one of them! As far as your next class, go with what you think will be fun! I started out as solely Veteran (still my main), but once I leveled up and played the other 3 classes, they all ended up being a blast in their own way. It is hard to explain in detail, but now when I run veteran, I like to have the speed and somewhat independence that zealot offers with the gunplay and perks of Veteran. How I ended up like this, I do not know lol. A great part of this game is how your character will eventually reflect your preferred style of play over a bit of play time! Keep the live coverage of the front lines of Tertium coming! We must keep up with the warfront when off-duty! Cheers! 😎
Lol thank you for your words of encouragement! Nurgle isn't gonna take me down! Veteran sounds like a good change of pace from Zealot, but so far loving the melee bonkage of the zealot!
If you're planning to get into higher difficulties, my advice would be to not go into Ogryn next. It's easy to slip into a habit of ignoring incoming damage due to his high tankiness, but after a while, it might be difficult to slip out of that mindset when playing another class. That said, Ogryn's tankiness won't carry him through Heresy and onward, and even earlier his big size makes it hard to find cover. The most important tip, then, is "can't dps if you're dead". That is to say, a solid defense if your best offense. A couple of things to keep in mind: 1) Underneath the tight action, there's a resource management minigame. Your most important resource is TIME. The longer you take, the more opportunities you have to lose health, waste ammo and get in trouble with specials. 2) Stay together. The game actively targets strays with nasty stuff. If someone is in trouble far away, you'll become the next target if you break away from the group. So always make sure you are safe before trying to help someone else. 3) The game communicates almost everything it's doing through sound. Every special and incoming attack has a sound cue. Once you learn them all, you can dodge and parry attacks from enemies you can't even see. That's the most important stuff, I think. Good luck, and have fun, reject!
Subbed because you seem to have a great attitude. Dark Tide is great. One piece of advice: As you go up the difficulties learn to block and dodge. Edit: Also at higher difficulties it may prove more difficult to keep your commentary clean!
I got into warhammer after playing Dawn of War 1, at the end of Winter assault the size and style of titan left somehow a big impression on me and I went to the wiki and it was just a giant rabbit hole. I don't remember exactly but 15 years at least for me... I guess. today I have bunch of minis and most of 40k games are MUST HAVE for me. Proud owner of large Dark Angels army as well. XD Established first Warhammer tabletop community in my country, starting with 3 guys and now it is 100+
Thank you for commenting this! That's awesome that you've been in it for so long. I really REALLY wanna get into the tabletop game. Painting the minis seems so therapeutic. Also CRAZY you started the first community in your country, that's so cool how big its gotten.
@akabreadley take your time choosing first army. I like sticking to the lore as much as possible, so my army is perfectly structured ( the whole chapter is a final aim ). But as of now, I have found some kind of appreciation towards lesser known factions or chapters. So don't be shy about picking something obscure if you feel like it.
With higher difficulties there are more horde type enemies (poxwalkers, and the weak shooters who are more common with difficulty) increases and there will be more of the "more special" enemies like mutants, trapper, gunner, etc. Difficulty 1 compared to 5, the 1 has barely any non-horde type enemies or and even the hordes are not really hordes, more like stragglers Using your ability should restore your toughness You could probably do Difficulty 3 now without much difficulties, its worth playing the harder difficulties since they give far more stuff like plasteel or money
I'm gonna be diving deeper into the difficulty after Christmas for sure! Just need to nail that self discipline with my movement and I'll be hackin' and slashin' away
I think you are ready to advance to difficulty 3 (Malice). You are definitley starting to get used to your Zealots movement Breadley, but the next step is to learn different attack combos with light, heavy and push attacks. It should be obvious by now that Darktide is a game where you master yourself, and your own survival is not really tied to your gear, but your own dicipline. You will learn this when increasing the challenge. You can do it breadley, just focus on learning your weapons and avoid the trap of trying to light attack everything.
Ya I need to get used to swingin' them heavy attacks, especially with the 2 handed weapons. I'll move up come episode 9, already filmed 8 at the same difficulty as this one!
You clearly are ready for a higher difficulty. Eviscerator is a good choice. You may be better served by the Mark XV instead of the Mark III. With it you can simply chain light attacks for horde clear.
@@woodchuck94og Oh interesting! Last I heard they hadn't locked in exactly when. Well that's cool, I haven't seen much of the fantasy side of Warhammer yet!
It's a "grimdark" take on your standard high fantasy world, in terms of it's writing I fell it's stronger then 40k and aesthetics are great too @@akabreadley
I had been wanting to get in to 40K for a while starting with reading some of the books. When Space Marine 2 came out I got it right away and that encouraged me to start tearing into the Black Library. I also just started playing Darktide maybe 2 weeks ago and I'm loving it. Psyker is my baby right now but I also made a Zealot and enjoy it.
One tip I'm not seeing in the comments (there are a ton of great tips and I don't want to just +1 one of those) is a reminder the ping system exists and is really helpful, so ping those pesky gunners and snipers you can't get to or that Mauler about to gank your teammate. Psykers and Vets can easily take care of them for you while you focus on blissful slaughter in melee without getting shot full of holes.
I love seeing other dads game and it's awesome to hear that your family is so supportive. GL to you and your channel! I hope to see you out there, would be happy to fight along side you against the heretical hordes!
Oh this is a wonderful comment! Thank you for the tip as well! Hope you have a happy holiday this season!
4:00 - Ogryn was my first class. It's great fun, especially considering the shield has some special properties completely unique to the game. The fact you can block gunfire, snipers, and the alt-fire (becoming an entrenched immovable object) is the only thing that can straight-up stop a daemonhost makes it such a different playstyle. It's a really unique feeling to hold block and walk slowly towards a pack of gunners as your allies shoot them down safely from behind you. The pickaxe is another very unique weapon: no horde-clear at all (very slow single-target attacks), but a maxed out pickaxe can one-shot any enemy in the game except for monstrosities. Crusher? One heavy attack and the problem is gone!
7:00 - Damn straight. The darktide youtube community is pretty different though, at least in my experience. There's not many darktide-focused channels (maybe 4 or 5?) but they all help eachother out, give feedback to eachother, and occasionally meme around and make fun of eachother (all in good fun though). The recent Mister E video making fun of Tanner is a perfect example of that, just memeing and poking fun :)
8:00 - "Immortal Imperium" - th-cam.com/video/DzRd4SQrkx0/w-d-xo.html
9:00 - Perfectly executed!
11:00 - GW has a pretty odd strategy for Warhammer: basically, anybody approaching them for any game concept, they say yes to. This means there's a LOT of trash Warhammer games out there, but that also means you get some great games too
11:40 - The social hangout spot for nerdy highschoolers when I was growing up was a Rogue Trader store, basically an unofficial Warhammer store that imported their stuff from the UK. I'd head there afterschool every day to play board games, card games, just generally hang out. I had an ork army for a while until I went to university, but I was just kinda around WH40k stuff for my whole life, even if I was never super involved in the hobby. A lot of the stuff I know about WH40k was just via social osmosis, conversations and overheard bits and pieces, and the occasional WH40k novel.
19:17 - Lol, I know that feel. "Oh no I've made a terrible... wait, I'm actually fine"
23:00 - Yup, you eventually get them all. There are some more meta picks for each weapon, but all the blessings are usable with one playstyle or another. As for what the stats are, impact damage increases the likelihood you'll stagger enemies, enemy hit mass is their defence against being staggered (so that blessing means heavy armor boys will go flat on their ass from a crit), rending reduces enemy armor for your attacks, brittleness reduces enemy armor for everybody's attacks. Any attack can stagger, but impact damage & heavy attacks make it more likely, and little enemies are easier to stagger than big enemies.
Important to note that you're unlocking the option to put these blessings on weapons. You're not actually getting all these buffs on all weapons of that type. You'll start seeing these blessings on your weapons as you get higher rarity rewards from harder missions.
24:20 - On higher difficulties you have more enemies, more types of enemies, more specialists, more elites, they have more health. Generally speaking, you should go to up to the next difficulty up if you feel comfortable on your current difficulty. You can always drop down a difficulty level if you feel it's too much for ya.
28:00 - I think he got shot from that balcony and got scared :) Didn't finish the revive and ran away in fear.
29:45 - Funnily enough, I think gunners are pretty much the scariest enemies in the game. On difficulty 5, it's not uncommon to turn a corner, see a pack of 6 gunners in the distance, and nope the heck out of there and wait for the rest of the team xD
34:00 - Classic bugtide
36:30 - Fighting the big guys is basically just dodging their attacks, and revved up heavy attacks in their faces.
40:40 - Absolutely perfectly executed once again!
44:00 - I feel that. Was having an off day yesterday, died like 5 times in an Auric Damnation mission. I've run harder missions with no issues, but for whatever reason I kept being sloppy and making silly mistakes.
47:45 - Yeah, the chainaxe is definitely one of my favourite weapons. I actually went Zealot 10-30 using that almost exclusively. Protip: if you attack again while holding block after the push, you do a sweep attack with it. That's the best horde clear available to the chainaxe, but it's very stamina heavy.
Merry Christmas to you too!
This sparkhead wanted to be every comment.
@@Drongk-Ogryn I CAN SEE THE INFINITE PATHS EVERY COMMENT COULD TAKE! TZEENTCH HAS REVEALED THE HEART OF THE ALGORITHM TO ME!
EMBRACE THE CHANGER OF WAYS!
Wait, I don't feel well. Maybe life as a chaos spawn isn't all that bad?
The fact you're willing to watch through my video and pause and write all of this is so incredibly flattering! I know I say it all the time, but I really love your comments lol. When I mention how great the Darktide community is, you and all the others who choose to write helpful tips, tricks, lore and general funnies are exactly who I'm talking about! I should check out those other Darktide channels as well :O
He's doing the Emperors Will
I'd say HERESY but I don't want the comments to stop lol
The song at 8:40 is Immortal Imperium , another shout out is Disposal Unit both by Jesper Kyd the GOAT
Thank you! Jesper Kyd killed this soundtrack
Another great ost you should check out is “light of the imperium” another track in this game. If you wanna hear it for yourself play the mission “Warren 6-19” and you’ll hear it at the end. :3
Love the tunes, I'll check it out!
Don't worry too much about the talents, it really only matters at high level play I think. I stick around 3-4 bar missions to be fairly casual and just about anything works. Having the fighting mechanics down seems to be the biggest thing for success and survival.
Auric Damnation is casual for me. Havoc 30+ is the real hard mode.
Oh that's great news, was stressin' lol
@@akabreadleythe only thing thats hugely important is keystone and your ability cause they are what sorta inform your playtime. Zealot has pretty good stuff, but it won't really matter until you're at auric really. Martyrdom is not very meta but the attack speed can be fun to mess around with.
Small bit of general advice I wanted to give, during certain helping interactions your character will auto block so you can revive fairly consistantly even with a hoarde on you. Net revives are also really quick so its usually a good idea to prioritize that so they dont go down if they get netted into a bad situation, like in fire for example. Thats also why a stam curio is the goat (lower level like 1 to 2 stam curios might not be worth but the plus three you can get max are great)
Also big ups for remembering the dog push strat, made me happy lol
Thanks for the advice! That's good to know about the auto blocking during interactions! And yeah I recalled that comment about the doggos ;)
I got into Warhammer because in Darktide theres big ogryn.
So far me only have 2 Warhammer games, but fun a lot.
I appreciate my Ogryn brother commenting on here!
@@akabreadley Good to know, sparkhead.
Glad to see you are still fit to fight the traitors of Tertium while enduring Nurgle's cold! Also, you seem to be growing your rhythm with the chainsword, always a fun run with one of them! As far as your next class, go with what you think will be fun! I started out as solely Veteran (still my main), but once I leveled up and played the other 3 classes, they all ended up being a blast in their own way. It is hard to explain in detail, but now when I run veteran, I like to have the speed and somewhat independence that zealot offers with the gunplay and perks of Veteran. How I ended up like this, I do not know lol. A great part of this game is how your character will eventually reflect your preferred style of play over a bit of play time! Keep the live coverage of the front lines of Tertium coming! We must keep up with the warfront when off-duty! Cheers! 😎
Lol thank you for your words of encouragement! Nurgle isn't gonna take me down! Veteran sounds like a good change of pace from Zealot, but so far loving the melee bonkage of the zealot!
If you're planning to get into higher difficulties, my advice would be to not go into Ogryn next. It's easy to slip into a habit of ignoring incoming damage due to his high tankiness, but after a while, it might be difficult to slip out of that mindset when playing another class. That said, Ogryn's tankiness won't carry him through Heresy and onward, and even earlier his big size makes it hard to find cover.
The most important tip, then, is "can't dps if you're dead". That is to say, a solid defense if your best offense.
A couple of things to keep in mind:
1) Underneath the tight action, there's a resource management minigame. Your most important resource is TIME. The longer you take, the more opportunities you have to lose health, waste ammo and get in trouble with specials.
2) Stay together. The game actively targets strays with nasty stuff. If someone is in trouble far away, you'll become the next target if you break away from the group. So always make sure you are safe before trying to help someone else.
3) The game communicates almost everything it's doing through sound. Every special and incoming attack has a sound cue. Once you learn them all, you can dodge and parry attacks from enemies you can't even see.
That's the most important stuff, I think. Good luck, and have fun, reject!
Thank you for typing out such a detailed comment! Some good advice to live by here!
Subbed because you seem to have a great attitude.
Dark Tide is great. One piece of advice: As you go up the difficulties learn to block and dodge.
Edit:
Also at higher difficulties it may prove more difficult to keep your commentary clean!
Thanks for tuning in and joining the loaf! Good to have more join this fun community!
Higher difficulty gonna challenge me in more ways than one! Lol
"ooh a sniper" and immediately switchs to melee, extremely appropriate response by a zealot tbf
I can't help but bonk!
I got into warhammer after playing Dawn of War 1, at the end of Winter assault the size and style of titan left somehow a big impression on me and I went to the wiki and it was just a giant rabbit hole. I don't remember exactly but 15 years at least for me... I guess. today I have bunch of minis and most of 40k games are MUST HAVE for me. Proud owner of large Dark Angels army as well. XD Established first Warhammer tabletop community in my country, starting with 3 guys and now it is 100+
Thank you for commenting this! That's awesome that you've been in it for so long. I really REALLY wanna get into the tabletop game. Painting the minis seems so therapeutic. Also CRAZY you started the first community in your country, that's so cool how big its gotten.
@akabreadley take your time choosing first army. I like sticking to the lore as much as possible, so my army is perfectly structured ( the whole chapter is a final aim ). But as of now, I have found some kind of appreciation towards lesser known factions or chapters. So don't be shy about picking something obscure if you feel like it.
For curios on a Zealot, until you master dodges, slides and pushes, you want Health.
Thats a great point!
With higher difficulties there are more horde type enemies (poxwalkers, and the weak shooters who are more common with difficulty) increases and there will be more of the "more special" enemies like mutants, trapper, gunner, etc. Difficulty 1 compared to 5, the 1 has barely any non-horde type enemies or and even the hordes are not really hordes, more like stragglers
Using your ability should restore your toughness
You could probably do Difficulty 3 now without much difficulties, its worth playing the harder difficulties since they give far more stuff like plasteel or money
And, very importantly for a new player, higher difficulties give higher quality weapon drops
I'm gonna be diving deeper into the difficulty after Christmas for sure! Just need to nail that self discipline with my movement and I'll be hackin' and slashin' away
Yay I was curious about this. Wasn't sure if the weapon rarity drops were random or not
Merry Christmas. Hope I run in to ya in game
Merry Christmas, and likewise!
I think you are ready to advance to difficulty 3 (Malice). You are definitley starting to get used to your Zealots movement Breadley, but the next step is to learn different attack combos with light, heavy and push attacks. It should be obvious by now that Darktide is a game where you master yourself, and your own survival is not really tied to your gear, but your own dicipline. You will learn this when increasing the challenge. You can do it breadley, just focus on learning your weapons and avoid the trap of trying to light attack everything.
Honestly, at this point I’ve moved up to Heresy. Might just be a sandbag, but I’m a sandbag that diverts attention and does some damage
Ya I need to get used to swingin' them heavy attacks, especially with the 2 handed weapons. I'll move up come episode 9, already filmed 8 at the same difficulty as this one!
I love the term "sandbag" lol
@@akabreadley I just choose the sandbag lifestyle, that’s how it is sometimes.
Have you used the chainaxe yet? If so I recommend it, but maybe that’s my bias towards axes and maces
Trying it for my next part! Super excited to try it
You clearly are ready for a higher difficulty. Eviscerator is a good choice. You may be better served by the Mark XV instead of the Mark III. With it you can simply chain light attacks for horde clear.
Oooo that sounds fun. I was surprised there's 2 different versions of the weapon
10:50 But its gonna be a Warhammer Fantasy MMO it won't be anything like Darktide and 40k
Oh dang, is that confirmed now?
@akabreadley it was always to be a fantasy one, at least what they said on there website
@@woodchuck94og Oh interesting! Last I heard they hadn't locked in exactly when. Well that's cool, I haven't seen much of the fantasy side of Warhammer yet!
It's a "grimdark" take on your standard high fantasy world, in terms of it's writing I fell it's stronger then 40k and aesthetics are great too
@@akabreadley
Oooo I'm gonna have to look more into it. Is this what Vermintide 2 takes place in?