I think the single most important think is to recognize that the long-term goal of playing a fighting game shouldn't be beating all your opponents, but improvement. Victory comes to you when you improve.
When I first started playing SFV i lost every single game I play for 20 sets in a row, today I won my first tournament against some of the strongest players in europe. No matter how bad things may seem at one point or another the thing that will make you improve is to just keep going, as long as you want to learn you will learn. Good luck!
One thing I would like to add to the very end as a new player. When you get frustrated, take a break. I've been starting to learn fighting games and rhythm games and stuff lately. And I don't make progress when I'm upset. So, put the controller down, do something else, and when you come back you'll be better.
Precisely this. As a game genre that frequently leaves you helpless and confused, you need to deal with getting angry, and "trying harder" rarely works. Take a break and you'll come back later a better player and have more fun.
I think that its a great guide overall since its easy to understand for beginners and teach some important principles. I'd like to add about choosing a character, as a beginners feel free to try multiple character and learn them at a basic lvl, by doing this it will be easier to understand the type of character you like to play and finding a main will be much easier. This is especially true if for example you choose your first character but you don't have fun playing them (instead of quitting the game maybe you can switch to a character that you like more)
Just won my first set last weekend after a few hours of playing online over a week. That feeling of hitting your combo in real competition and seeing that victory screen is so good, and I never would have felt it if i had been focused on winning.
Thank you for this. For all you new players I highly encourage you to not give up on a game that you're attempting to learn simply because you're not seeing immediate progress. You have to imagine your acquisition of skills as a marathon and not a sprint. To use my personal experience as an example: I came back to playing Tekken in the summer of 2022 after initially quitting during the summer pf 2018. Over the course of that 4-year timespan I decided to do 3 important things - First get really good at the games that I was already playing at the time in order to rebuild my confidence again (which were Madden 18 & Rainbow six siege). It took me 7 months to be a top 10 player in Madden, and it took me 6 months to hit Plat rank in Siege. The second important thing I did was to invest some time into the FGC competitive scene, for example watching events like EVO and CEO. The third thing I did was to learn basic concepts and good muscle memory from simpler fighting games, so in March 2019 I dove straight into MK11 when it came out. The first character I tried was Raiden, and it helped me evolve into liking Kitana, into Cetrtion, into Jacqui, into Scorpion, into Nightwolf, into Shang Tsung. Once I got back into Tekken again I started with Lidia, into Armor King, into Leo. I plan on continuing to try a few other characters before Tekken 8 comes out, so by all means I'm not an expert. However I have a list of channels on my channel that know what they are talking about when it comes to fighting games! The FGC has a bunch of dedicated folk that love sharing their passion for fighting games.
I've been playing fighting games off and on for ages and I can never quite seem to break the barrier of being a beginner and getting truly good. So this video was encouraging. Thanks for this.
This is a good introduction to the major mechanical and philosophical aspects of fighting games, though I initially thought it would be a guide on the act of actually playing due to the title being somewhat ambiguous. Having played fighting games for a few years I've taught a handful of people the basics myself and I like to go over the topics in this rough order because this is how important I feel each of them is to winning games consistently: Defense (basic blocking, what high/mid/low attacks are and how to respond to each for 3d or 2d games, what throws are and how to avoid them, invincible reversals) Neutral (pokes, projectiles, counter pokes/whiff punishing, jump-ins, anti-airs, space/stage control) Offense (block-strings, plus frames, high/low or mid/low mixups, hit/throw mixups, basic combo theory, basic okizeme theory, frame traps, pressure resets, combo resets) Common Character Archetypes (Shoto/All-rounder, Grappler, Rushdown, Zoner, Setplay, etc.) (can be done before the rest if you feel it's important enough, but may be easier to explain in detail what they are with the previous knowledge laid out beforehand) Each of those sub-points in themselves could potentially be an entire video if you're really wanting to go in depth with it. This is just my recommendation so use whatever of this you want. You could also split this into two sub-series based on 2D and 3D fighters as they play so much differently to each other; either that or specify for every point that differs HOW it differs between the genres.
This is the perfect introduction to fighting games. Can't wait for the next video! I hope you dive deeper into each mechanic, it will be an invaluable contribution to the fighting game community.
Just started Guilty Gear Strive as my first ever traditional fighting game. I got absolutely demolished as the system put me into a way to good lobby(F6). Eversince then i have the urge to get better and this video just gives good information and kind of a reality check on what to actually expect from the journey. 12 hours in and i got my first positive Rank Update from F2 to F3. Great Video!
Thanks for making this video and I really hope this series will have more to come soon. This is my first time to try a fighting game in a bit more serious way and I've chosen Guilty gear Strive for it and May got my attention aesthetically. I mostly just doing tutorial/mission stuff and I must say that the speed and control needed to do some of these things (even without an opponent fighting back) is intimidating. P.S. I did the thing (which probably meant sub and thumbs up, I appreciate the unique approach because It gets old hearing the same thing on every YT video).
Wow, like in the first Video you did, you have such huge confidence and quality. It feels like you are doing this TH-cam-thing for years. Exceptional! For me, im a advanced casual player. I know a lot of stuff on fighting games and could be in mid to high ranks, but i lose interest in fighting games very quickly. Thats my biggest problem with it. I have around 50-100 hours in every fighting game imaginable, but after that, it just bores the hell out of me. But thank you for this video. For beginners, this (series) will help them alot.
My only disagreement is "You will screw up sometimes" No you will screw up OFTEN :P (Alas Someone already beat me to it) Tangentially related don't over emotionally invest in it, that was my mistake, It really just is a game in the end. Be realistic about what you want to get out of it all, even if its just merely to have some fun, better that than wanting to go to EVO while you have your life full from other responsibilities. Good stuff Mougli!
even though I have played fighting games for years at this point I still feel like a complete beginner and I do not know why. Thanks for making this video
oh frérot ta chaîne est super pour les débutants !! j'avais abandonné le jeu mais là je m'y remets et ce genre de vidéo aide beaucoup en termes de mindset à avoir pour continuer de progresser !!
Bro I just literally last week decided give it real time to Fighting Games cause an event I participate on March I will follow these series very closely because my understanding of the genre is totally basic So Thank you very very much
@@ArchieGamez What system are you on? I purchased competitive controllers for fighting game use. On my XSX I have the Razer Wolverine Ultimate (I use this for games that have dial in combos like Mortal Kombat and Tekken) and the Wolverine Ultimate V2 (this one has a D-pad that's great for motion inputs imo). On my PS5 I have the Vitrix BDP Pro. You can change the orientation of the D-pad and you can swap the face buttons to a fight game specific style. I thought about a stick or a hitbox, but I think I'd feel most comfortable with a pad, so that's what I stuck with.
Late comment but it might be worth saying anyway Know what motivates you. That means know why you want to get better and play and what you are getting knocked sideways over and over again
I'd like to think I'm an intermediate player when it comes to most fighting games now, but it's still really refreshing to watch these videos. I'm glad I stumbled into this corner of TH-cam. Btw, what's the game at 14:55? My familiarity with the genre is telling me that it's a melty blood game, but I am probably wrong lol
Great video ! This kind of video aimed at easing people into fighting game by dispelling common misconception are great, I think we can never have enough. the video is very dense though 🤔 If I was a new player, I don't think I would have integrated the lesson that you give at the end of each section (even though they are very true and valuable). The part about health bar could've been skipped I think, that feels like you just gave people a thing to worry about even though the lesson is "don't worry about it" 😅 Keep doing what you do, It's great 👍
Thanks, and fair criticism on the information density. I kind of expect people to come back to these vids several times, so I guess it felt better to have those things in one place, but I'll take note to adjust this for future videos. Also fair point about the health bar, maybe it was too early to mention it, but I felt it might be a common point of confusion and therefore had a place here 🙂
i would say that the last point should be a bit more honest: you will NEVER stop screwing up (and that's okay) the more experienced u become the less u will make mistakes, but no one on this earth is a perfect fighting game player, and even the pros mess up, and more frequently than you might think
Hey, great video. Every single one of your videos so far has been really high quality and I think your explanations are very clear. Just one thing from me: I think you talk too much about how "that'll be its own episode" or "we'll cover that in a future video" or "first in the series of many". It's hard to get around in some areas but I think it has a double effect on both the scrub viewer (me) thinking "oh no I thought I had this concept but apparently there's so much more to it this is overwhelming" and for you it's putting pressure to churn out videos and cover everything. I think for both the key is that although there might be more to something, where you're at now is fine to go out and start experimenting and learning and you can get to the more advanced stuff when you're ready. I hope that makes sense and I'm excited to see more.
Thanks for the feedback, it makes sense. I felt the need to say this because I knew I was going over stuff quickly, but I see your point and I'll keep that in mind :) I wouldn't worry about the pressure on myself, you see the cadence of my uploads, I take my time, plus I do it because I want to, not because I have to :)
okay, that last point is great, but the salt mainly comes from the problem not seeming to have any kind of solution or even a way to force them to slow down. can you really blame someone who doesn't understand what a 6p is for getting salty at totsugeki spam?
I didn't say to never get frustrated, I'm asking not to direct that frustration towards someone who's just playing the game. And if that person asks around for help stating they're a beginner and all they heard back was "just 6P", they're not the one I'd be blaming.
Super vidéo, on vois le taf derrière comme pour chacune de tes premières x) De mon côté c'est moi le pote qui en sais beaucoup mais qui jouent pas tant que ça du coup je m'entraine avec mes potes qui découvrent le genre
Re! penses-tu qu'il serait possible d'autoriser la commu d'effectuer la transcription en fr de la vidéo? j'aimerai bien y contribuer pour faciliter la vie à mes amis non anglophone
I think the single most important think is to recognize that the long-term goal of playing a fighting game shouldn't be beating all your opponents, but improvement. Victory comes to you when you improve.
I want only rewrite the last point: You will screw up often. Especially at the beginning :) It is normal, don't worry
Beat me to it! And you will screw up often for a while
@@Arcterran ⁰
When I first started playing SFV i lost every single game I play for 20 sets in a row, today I won my first tournament against some of the strongest players in europe. No matter how bad things may seem at one point or another the thing that will make you improve is to just keep going, as long as you want to learn you will learn. Good luck!
One thing I would like to add to the very end as a new player. When you get frustrated, take a break. I've been starting to learn fighting games and rhythm games and stuff lately. And I don't make progress when I'm upset. So, put the controller down, do something else, and when you come back you'll be better.
Precisely this. As a game genre that frequently leaves you helpless and confused, you need to deal with getting angry, and "trying harder" rarely works. Take a break and you'll come back later a better player and have more fun.
“That’s 8f startup!”
“I don’t understand!”
“Here let me explain” *pulls out sword*
I think that its a great guide overall since its easy to understand for beginners and teach some important principles. I'd like to add about choosing a character, as a beginners feel free to try multiple character and learn them at a basic lvl, by doing this it will be easier to understand the type of character you like to play and finding a main will be much easier. This is especially true if for example you choose your first character but you don't have fun playing them (instead of quitting the game maybe you can switch to a character that you like more)
Just won my first set last weekend after a few hours of playing online over a week. That feeling of hitting your combo in real competition and seeing that victory screen is so good, and I never would have felt it if i had been focused on winning.
Thank you for this. For all you new players I highly encourage you to not give up on a game that you're attempting to learn simply because you're not seeing immediate progress. You have to imagine your acquisition of skills as a marathon and not a sprint. To use my personal experience as an example: I came back to playing Tekken in the summer of 2022 after initially quitting during the summer pf 2018. Over the course of that 4-year timespan I decided to do 3 important things - First get really good at the games that I was already playing at the time in order to rebuild my confidence again (which were Madden 18 & Rainbow six siege). It took me 7 months to be a top 10 player in Madden, and it took me 6 months to hit Plat rank in Siege. The second important thing I did was to invest some time into the FGC competitive scene, for example watching events like EVO and CEO. The third thing I did was to learn basic concepts and good muscle memory from simpler fighting games, so in March 2019 I dove straight into MK11 when it came out. The first character I tried was Raiden, and it helped me evolve into liking Kitana, into Cetrtion, into Jacqui, into Scorpion, into Nightwolf, into Shang Tsung. Once I got back into Tekken again I started with Lidia, into Armor King, into Leo. I plan on continuing to try a few other characters before Tekken 8 comes out, so by all means I'm not an expert. However I have a list of channels on my channel that know what they are talking about when it comes to fighting games! The FGC has a bunch of dedicated folk that love sharing their passion for fighting games.
I've been playing fighting games off and on for ages and I can never quite seem to break the barrier of being a beginner and getting truly good. So this video was encouraging. Thanks for this.
This is a good introduction to the major mechanical and philosophical aspects of fighting games, though I initially thought it would be a guide on the act of actually playing due to the title being somewhat ambiguous.
Having played fighting games for a few years I've taught a handful of people the basics myself and I like to go over the topics in this rough order because this is how important I feel each of them is to winning games consistently:
Defense (basic blocking, what high/mid/low attacks are and how to respond to each for 3d or 2d games, what throws are and how to avoid them, invincible reversals)
Neutral (pokes, projectiles, counter pokes/whiff punishing, jump-ins, anti-airs, space/stage control)
Offense (block-strings, plus frames, high/low or mid/low mixups, hit/throw mixups, basic combo theory, basic okizeme theory, frame traps, pressure resets, combo resets)
Common Character Archetypes (Shoto/All-rounder, Grappler, Rushdown, Zoner, Setplay, etc.) (can be done before the rest if you feel it's important enough, but may be easier to explain in detail what they are with the previous knowledge laid out beforehand)
Each of those sub-points in themselves could potentially be an entire video if you're really wanting to go in depth with it. This is just my recommendation so use whatever of this you want. You could also split this into two sub-series based on 2D and 3D fighters as they play so much differently to each other; either that or specify for every point that differs HOW it differs between the genres.
That is the intention to cover this in future videos, that's why I said it's a series :)
This is the perfect introduction to fighting games. Can't wait for the next video! I hope you dive deeper into each mechanic, it will be an invaluable contribution to the fighting game community.
I love how you put the names of each fighting game at the top of each clip you use. I wish all YTers did this.
Just started Guilty Gear Strive as my first ever traditional fighting game. I got absolutely demolished as the system put me into a way to good lobby(F6). Eversince then i have the urge to get better and this video just gives good information and kind of a reality check on what to actually expect from the journey. 12 hours in and i got my first positive Rank Update from F2 to F3. Great Video!
A scant few channels I have "rung the bell" for, so it's nice Past Me knew to be reminded this channel exists. Love your calm approaches!
This video is crazy good, I watched it even though Im not the target audience as a I have been playing fighting games for more than 20 years.
Thanks for making this video and I really hope this series will have more to come soon. This is my first time to try a fighting game in a bit more serious way and I've chosen Guilty gear Strive for it and May got my attention aesthetically. I mostly just doing tutorial/mission stuff and I must say that the speed and control needed to do some of these things (even without an opponent fighting back) is intimidating.
P.S.
I did the thing (which probably meant sub and thumbs up, I appreciate the unique approach because It gets old hearing the same thing on every YT video).
Thank you! I'm on the finishing touches of the next video, should be out soon!
Wow, like in the first Video you did, you have such huge confidence and quality. It feels like you are doing this TH-cam-thing for years. Exceptional!
For me, im a advanced casual player. I know a lot of stuff on fighting games and could be in mid to high ranks, but i lose interest in fighting games very quickly. Thats my biggest problem with it. I have around 50-100 hours in every fighting game imaginable, but after that, it just bores the hell out of me.
But thank you for this video. For beginners, this (series) will help them alot.
My only disagreement is "You will screw up sometimes" No you will screw up OFTEN :P (Alas Someone already beat me to it)
Tangentially related don't over emotionally invest in it, that was my mistake, It really just is a game in the end. Be realistic about what you want to get out of it all, even if its just merely to have some fun, better that than wanting to go to EVO while you have your life full from other responsibilities.
Good stuff Mougli!
I wasn't going to comment until I heard that brief bit of KOF'94 music at the end, good stuff.
Wonderful! Looking forward to the next video in the series.
Co-op milk is 100% the most annoying character to fight against, you did well ;)
yay Mougli upload. Always enjoyable to watch one of your videos.
even though I have played fighting games for years at this point I still feel like a complete beginner and I do not know why. Thanks for making this video
What a wonderful video man, please continue this series, i will greatly appreciate it 👍.
oh frérot ta chaîne est super pour les débutants !! j'avais abandonné le jeu mais là je m'y remets et ce genre de vidéo aide beaucoup en termes de mindset à avoir pour continuer de progresser !!
Happy you featured Hyperfight in this video 🥹
I am just gonna sub and stay cause im new and the way you explained concepts helped me learn something
Thanks so much for your effort on all of your videos!
Bro I just literally last week decided give it real time to Fighting Games cause an event I participate on March
I will follow these series very closely because my understanding of the genre is totally basic
So Thank you very very much
Thank you for this great video!
I really appreciate this as guilty gear floor 5 scrub. Hopefully one day I’ll figure the game out!
Beautiful video and very clear!
looking forward to the rest and hope this helps people!
Best thing I learned is “learned to deal with losses” because oh boy…you’ll be doing that a lot 😂
I've been playing for a while but still enjoyed the vid
This was a great video, and will be very helpful for new players!
I've been at this since I was 6. For me it's all about the journey overall
Thank you for this, currently learning Tekken, MK and possibly SF6 soon, i struggle a bit with inputs so maybe i should get an arcade stick 🤔
Take the time to do some research on what controller works best for you, don't get an arcade stick just because people told you it's "better" :)
@@MougliFGC so far my dpad doesnt register quarter inputs sometimes its driving me crazy, maybe i need to get diff controller or dtick
@@ArchieGamez What system are you on? I purchased competitive controllers for fighting game use.
On my XSX I have the Razer Wolverine Ultimate (I use this for games that have dial in combos like Mortal Kombat and Tekken) and the Wolverine Ultimate V2 (this one has a D-pad that's great for motion inputs imo).
On my PS5 I have the Vitrix BDP Pro. You can change the orientation of the D-pad and you can swap the face buttons to a fight game specific style.
I thought about a stick or a hitbox, but I think I'd feel most comfortable with a pad, so that's what I stuck with.
Great video for beginners!!
14:02 When picking up DNF I played Ghost Blade, but I too was interested in playing Launcher just because "she tall gun lady and me likey".
Late comment but it might be worth saying anyway
Know what motivates you.
That means know why you want to get better and play and what you are getting knocked sideways over and over again
Well, I suppose it's time for me to get back into trying to get the genre, huh. Thanks of encouragment
I'd like to think I'm an intermediate player when it comes to most fighting games now, but it's still really refreshing to watch these videos. I'm glad I stumbled into this corner of TH-cam. Btw, what's the game at 14:55? My familiarity with the genre is telling me that it's a melty blood game, but I am probably wrong lol
I show the name of the game the first time it's shown in the video. For this one, it's Blazblue Cross Tag Battle.
@@MougliFGC ahh BB tag, I should have known. Thanks for the reply
Great video !
This kind of video aimed at easing people into fighting game by dispelling common misconception are great, I think we can never have enough.
the video is very dense though 🤔 If I was a new player, I don't think I would have integrated the lesson that you give at the end of each section (even though they are very true and valuable).
The part about health bar could've been skipped I think, that feels like you just gave people a thing to worry about even though the lesson is "don't worry about it" 😅
Keep doing what you do, It's great 👍
Thanks, and fair criticism on the information density. I kind of expect people to come back to these vids several times, so I guess it felt better to have those things in one place, but I'll take note to adjust this for future videos.
Also fair point about the health bar, maybe it was too early to mention it, but I felt it might be a common point of confusion and therefore had a place here 🙂
i would say that the last point should be a bit more honest: you will NEVER stop screwing up (and that's okay)
the more experienced u become the less u will make mistakes, but no one on this earth is a perfect fighting game player, and even the pros mess up, and more frequently than you might think
Hey, great video. Every single one of your videos so far has been really high quality and I think your explanations are very clear.
Just one thing from me: I think you talk too much about how "that'll be its own episode" or "we'll cover that in a future video" or "first in the series of many". It's hard to get around in some areas but I think it has a double effect on both the scrub viewer (me) thinking "oh no I thought I had this concept but apparently there's so much more to it this is overwhelming" and for you it's putting pressure to churn out videos and cover everything. I think for both the key is that although there might be more to something, where you're at now is fine to go out and start experimenting and learning and you can get to the more advanced stuff when you're ready. I hope that makes sense and I'm excited to see more.
Thanks for the feedback, it makes sense. I felt the need to say this because I knew I was going over stuff quickly, but I see your point and I'll keep that in mind :) I wouldn't worry about the pressure on myself, you see the cadence of my uploads, I take my time, plus I do it because I want to, not because I have to :)
Great Video🔥
Your channel is awesome
I love playing fighting games with no HUD. I always found the health bars too distracting. Some of them straight up lie to you like Guilty Gear xrd.
Never noticed but are you french ? The way you said "En garde" was spot on
Oui 😄
@@MougliFGC tres cool 👍
I feel like mostly people who already play fighting games ended up watching this
That wouldn't be surprising.
Seems likely, but at least is there for new players as a resource when they do come looking - or other players point them to this video
9:31 “this is not staged…”. I believe it 😅
It’s ok to start from the bottom and try a new game.
F*CK that noise, you're a human! (I'm guessing
)""
Would you still let me watch the video if I were a Machine Learning Large Language Model?
okay, that last point is great, but the salt mainly comes from the problem not seeming to have any kind of solution or even a way to force them to slow down. can you really blame someone who doesn't understand what a 6p is for getting salty at totsugeki spam?
I didn't say to never get frustrated, I'm asking not to direct that frustration towards someone who's just playing the game.
And if that person asks around for help stating they're a beginner and all they heard back was "just 6P", they're not the one I'd be blaming.
To err is human. Furthermore, failure is the best teacher.
Failure is a good teacher only when there are few possible choices one can make. But it is an important tool in the learning process.
Joel the giant join street fighter 6
You will screw up often. The best players in the world lose half the time.
what is ur rank in sf5 rn?
I'm bouncing between silver and ultra bronze, but a few months ago I was bouncing between bronze and super bronze.
@@MougliFGC oh ok cool
something about the way you talk screams 'dev' lol
😁
Super vidéo, on vois le taf derrière comme pour chacune de tes premières x)
De mon côté c'est moi le pote qui en sais beaucoup mais qui jouent pas tant que ça du coup je m'entraine avec mes potes qui découvrent le genre
Re! penses-tu qu'il serait possible d'autoriser la commu d'effectuer la transcription en fr de la vidéo? j'aimerai bien y contribuer pour faciliter la vie à mes amis non anglophone