Riot, What Have You Done to Mid Lane?
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- เผยแพร่เมื่อ 7 มิ.ย. 2024
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#challenger #leagueoflegends #azzapp - เกม
You reminded me of fencing. It devolved from swordplay into "we both get hit, but I win if you get hit 1 ms sooner".
I fucking hate Olympics Fencing for this very reason
People solved the game.
@@luk4aaaapeople optimized the fun out of the game
The solution: real swords, first blood wins
Still takes a ton of technique to be faster - itll evolve eventually again
I feint a little more to make those fast twitching mf regret outspeeding me
I heckin love dropping my slow push lane into recall to help the jungler do crab then engage some random invade and lose game :)
"Laning" against an Akali with Fleet footwork, Absurd Base-HP regen, Dorans shield, Second wind, refillable potion, TP and Mercs is super fun as a mage! Great design!
She has more regen than Garen at this point lmao. On most mages you go oom before you can kill her. At least you can farm first strike before the next patch
@@quaderex3420 also that bitchs lands an e and youre dead. And the fact that she has like 3k hp lategame without items with high resistances and a 3 flash range r.
Not just regen, she actually has second highest base mr in game, only behind Talon by little bit, but she has shround to evade damage abilities, combined with tank like amount of hp, these make technically one of the tankiest champion against magic damage.
The funniest thing about Akali is that she can go DShield + Second Wind because her base damage is more than enough to kill you
Early in the game, she's essentially a tank with damage and mobility of an assassin
Yeah but as a mage you have such a huge range advantage you can just sit behind minions for her E and do nothing all lane, it's boring on both sides because getting poked until you are forced to recall is even less fun, at least melee champs are able to exist in the lane against mages with infinite poke especially with the disgusting new burn items and bs.
the funny thing is, these sustain options exist for top and they are not nearly enough in top vs ranged top
Its coz ranged top are usually adcs where the damage is in autos but midlane mages have to trade with abilities and in early game mana is hard to regen back
They absolutely are(for the most part... They weren't a while back when varus top was at full force, and maybe now they aren't with tf top, but that's about it... All other matchups are manageable)
@@meo8258 mana is a fake stat
@@Rydlan how so
@99temporal I mean you are not going equal in cs like azzap states. They nerfed shield regen and second wind like a year ago, you cannot even come close to taking an auto or two for every cs
Still remember how Doinb obliterated IG to oblivion with Predator Rumble mid. Bro is zooming across the map torching everyone.
zooming across the map touching everyone.
Bruh I had to play against rumble mid and that shit gave me cancer.
This is just general league. Personal agency and skill expression were completely pummeled to the ground in the last 5 seasons.
Toplane became a coinflip lane, if you first pick you insta lose becouse Riot keeps nerfing safe picks into being unreliable so second picking is basically a free win lane button.
Botlane became a braindead oneshot cheese lane where a support lands a single CC ability and Caitlyn follows up with a trap instakill combo or you get Jinx chompered or Varus ulted or Nami gives Lucian a single E and you get oneshot level 2.
In Jungle you can literally just clear camps with one hand and 90% of the times you leave a failed gank, do one camp and you're back to full HP
your view of the game is so delusional, yes the game state is bad, but it always has been, you do realize that people have complained ever since s1? top lane isnt coinflip, its just the most mechanical lane, jungle is super hard and i cant jjst state everything thst goes into it in a sibgle comment, you basically just need perfect game logic and map awareness and always question yourself, adc, i agree, is a stupid role and everybody agrees, support was broken af but now its okay, and mid idk much abt but the game rn is pretty good tbh
@@lucsas9277top lane skill matchup? You’ve never played urgot into tryn, maokai into fiora, riven into poppy
@@lucsas9277 top lane is 100% a coinflip, you play a gwen into any of the usual bruisers, you are going down 50cs with no way back into the game, but you pick someone like ksante into that and you'll be bullying them from lvl1 to 18... its simply dependant on what champion you pick and what is picked into it.. Jungle hard? maybe once upon a time when you had to be thinking if you wanted to take a camp or gank, now you can full clear, while ganking, and still be at 50%+ hp.. it just was not a thing at points of the games history... ADC is just broken ever since like season 2 and is balanced by getting nuked by well everything but with so much damage in the game now, it's not an ADC problem, even tanks get nuked out of the game so yeah... League is at it's worst and has been since people complained about tank meta (which was not fun to watch ofc) but ever since those 2 seasons, the damage rampup has been so nuts that there is simply 0 skill expression in the game and everything is decided by your champion picks.
@@lucsas9277 top lane is such a coinflip that other roles are starting to initiate or accept priority swaps just so their toplaner is not counterpicked. You could say other roles do that with each other as well but the swap is almost 90% the top laner and whoever is last in the list.
And yes fundamentals are an important thing so a good chogath who knows fundamentals can beat a mediocre Sett or Gangplank anyday but the second his primary counterpicks have any small idea how to stifle or cripple cho, unwinnable. You lose the only scaling you could possibly achieve, they know to build slow resistance, they know your q range.
Best example: Cho vs Kayle. Cho manages to bush check Kayle and he can mostly run her down and potentially kill. Kayle is face to face with Cho? She kills him over time getting stronger as time passes.
Played since season 3 and the bot lane thing has always been that way, also top lane has felt the same since the old days, difference is plates and the buff to tower gold and bounties. You can play macro a lot easier now cause you're rewarded way more. Going 0/5 in top lane was way worse back then, also people threw back then but it wasn't as bad cause no bounties. But now a days you're actually encouraged to play better then the enemy cause if you die its more detrimental if you're the carry. Also don't forget in mid lane LeBlanc was one of the most popular along with kassadin cause LeBlanc had a 2 second silence with no counterplay and kassadin also had a silence. Old league balancing was ass everyone here is lookin through rose tinted glasses. Also can't forget ahri buying dethfire grasp and her E having a 20 percent magic resist debuff. So she'd death fire grasp you after charming you and one shot you. Idk why a velkoz main would be happy about old league mid lane, all the old mid laners that were popular completely bodied velkoz. I think azzap just has nostalgia glasses on and isn't seeing it for what it actually was, which was a less skillfull version of league that was way more unbalanced then current league is. Don't also forget season 5 Warwick with red smile, where all he had to do was smite you and point and click ult you then you died instantly. Also don't forget wrigglers latern yi and udyr, where they could feed 0/5 and go into their jungle to farm all game and be stronger then your 10/0 Vayne or you're 8/2 renekton with perfect cs. How you're talking about jg is why udyr and yi and xin were some of the more popular jugglers cause they could clearly quickly and healthy, same with Warwick. All they've done is allowed other jgs that have lack luster sustain be able to sustain in the jg, something people wanted in old league because you could only play specific jgs due to their clear speed and how healthy they'd be.
Music: Veridis Quo by Draft Punk
I didn't see a direct mention like that yet so I wrote it down. Hf
thank you 🙏
Thanks
Dude I just came down to comments if someone wrote the name of the song. I hear it sometimes but suddenly I wanted to know the name of it and you saved me, thank you so much
@@oguzindahauz you're very welcome
Thanks❤❤
They inverted the power of jungle and mid champions in a way that made jungle even mire broken. And yet you try to "quickplay" and see that nobody plays the role. They can't figure out how to make the role more fun so they keep it giga strong.
Jungle is not STRONG compared to other roles. It is GOOD in pro play (but behind those busted ADC's). Despite this, Jungle feels and plays bad in ranked games. This is the only role i can constantly play at diamond level and even at that level, most games seem like a complete coin flip from the jungle perspective.
@@munteanucatalin9833 Jungle has been the best role in soloQ by far for seasons and still is, hate to break it to you but you might just be bad at jungle if you feel like jungle is coin flip
@@munteanucatalin9833 brother, top 10 every server has like 7 junglers end of season.
Jungle is the hardest role, if the enemy jungle is just a little better than you 99% of the time your game will be miserable
@@dingleberrychipchapichutaonly adcs and top laner think jungle is coinflip
i aint seen a single short that has missed with the music. Verdis Quo always has been my fav from Discovery (Aerodynamic is a hella close second)
back in my day!
Ur the youngest league player.
@@partel933 in league beta trist mid (and corki/adc) was very common, but it wasnt because she would perma push :/
Its bcs nowadays orianna with aery scorch and lost chapter pokes you for 25% of your hp. Without sustain it would be useless to play a melee champ mid
Thats the point of mid lane
get better? that lane is easy, she s not in an ok spot rn
@@shanzelo man up
@@shanzelosomeone never played vs a human ori ig
Wasn’t aware that orjanna stars the the game with lost chapter! Great reasoning for sure
In short, if you still having a hard time climbing. You need the chair + rope strat.
It's a flawed concept in game theory called "The Balance in the Imbalance." It doesn't take into account the fun or quality of the game. The idea is that by constantly changing things, the game will always feel fresh and take longer to become boring. That's why they're constantly shifting everything. They don't care if certain metas (x, y, z) are overpowered; they just want you to keep studying and wasting your time on the game indefinitely.
God you’re so right . if a mid gap is too heavy just gets ruined mid gets to go to both sides of the map and when yours is outclassed it’s super hard to play the game even getting a mid that’s even in lane helps so much
is that not support role or am I trippin?
I remember all these exact complaints back in season 1, 2, 3, 4, 5, 6, 7…
neverending story. league was better yada yada yada
But back then the game was new and Riot’s identity was still small, they didnt even know what they wanted league to be. Now though it’s seeming like the outlying issues of back then are what theyre promoting as the norm now. They removed problems of old, and in many cases just put them back in recently. That’s why it feels bad.
My biggest gripe is the entire community SCREAMING not to do the mythic item bs. And they put us through two years of the most boring baby cage builds on earth before just removing it. It’s hypocritical shit like that that makes league boomers mad
@@marcusjohnson8649Or maybe, just maybe, the idea of mythics is cool and you have to try it before you ignore it. Innovation happens when you say yes to things that might not work, giving them a chance, and trying to make them work. Sometimes you succeed and sometimes you fail. They weren't able to do it and gave it enough time and the best thing is, they learned why it dodnt work and the hard limitations that the system imposed on them. I believe the last big Mythic change was in the middle of 2023 when they changed the ADC items and once that didn't work, they had to wait to start of season (effectively keeping the Mythic system alive for an extra 6 months).
If you don't take a risk on an idea that might not work, you will never innovate. People cry about old Akali fresh out of her rework, not understanding that the point is to see the limits of a kit. In hindsight it's easy to see why her shroud is broken considering everything else, which is probably what Riot thought too, but you don't know for certain because you need the champion on Live servers to properly test it. It was giga broken and they removed it very quickly. No harm no foul. If Riot would've never pushed boundaries, we would've never gotten Sylas or Viego or Briar or Renata Glasc or many other champs, items and mechanics. I played since season 2. I love League now more than ever. I personally think the game is in a great state. It's still very individual when it comes to carrying. This absurd take on sustain in lane is so stupid. You can definitely get Akali out of lane. And if all she gets is CS then she is technically behind because assassins are balanced around getting kills. They are supposed to be the class the gets the most first bloods and it is still the case. But a great mage doesn't give it to them.
Is League perfect? Far from it. But it's in a perfectly fine state. All I hear is people trying to make it not change or innovate or improve and just bring "the old times" back when people didn't know how to fking play. The skill level of players has increased on average so much that, bringing back those old game states is absurd. You can't do a proper comparison without taking it into account. Heck, watch Pro from that time. A lot of stuff there isnt vwry impressive by today's standards.
I'm not trying to be antagonistic here and lick Riot's boots. I just find most arguments to be so shallow in regards to game design and balance.
The small indie company just can't fix the game, so sad :(
so it gets worse every season? sick
If you watch pro play, aside from certain meta like MSI 2023, it’s ALWAYS mid lane being the carry aside from ADC or toplane. It’s very occasional mid lane being the support, it’s everyone supporting the mid lane because the downside of having a losing mid is everyone else getting fisted by the opposing mid.
Given your logic of sustain runes, we should be seeing more picks such as Fizz, Kassadin, or Zed, as they cannot be easily fisted anymore. That’s not true at all, sustain runes do not change the fact that they’re still highly volatile champion, and pros will never risk losing such an important role.
No one gives a shit about pro play my guy, solo q works differently it's almost like a different game
Yeah, and in soloQ, Best top gap is way bigger than in pro play, in solo Q, the team don't plays around ADC
In solo queue the game is chaotic because people make a lot more mistakes and are not coordinated, which means skirmish heavy champions thrive.
In pro-play there's less mistakes so junglers mostly full-clear which means a slower small advantage objective focused game. That means champions who can get cs leads and priority are good because you as a coordinated team can snowball that lead into bigger leads like objectives, plates, invades, etc.
@@yasoumain3902that's surprisingly true considering what your name suggests
@@UnluckyHelloing LOL
veridis quo mentioned
I was saying the same thing in a discord call last week. Mages being pushed out of the mid lane is saddening.
The old norm was also way more interesting to watch on the esport side.
"Mages being pushed out of midlane" - FALSE❌️
"Mages I like not being meta currently" - TRUE✅️
@netnooker oh, I myself don't play summoners rift. What I know from friends and watching streamers is that assassins and hwei are most of what is in mid.
If you aren't counter picking, most mages tend to falter.
I like it tho, swaps up the meta. Maybe we’ll start seeing adcs mid and mages/sup bot like in forever ago.
@@DRida64 that's just not true, there is one meta assassin (Akali) and everyone else is a mage. Fizz is counterpick only, other options are pretty useless unless they get lucky and fetch kills from bot
@@netnookerNot really. I don’t care for Ziggs but to say he’s gonna function midlane in high elo is delusional. No mobility to roam or rotate, spells too slow they’re easily dodged by all the dashes, no cc to peel himself from jungle bruisers like Udyr or Bel’Veth or top lane/support roams. He’s much better off farming first strike procs on braindead botlaners and trying to poke them out of lane for his W and passive on platings.
The good old day when an assassin actually had the damage to solokill when enemy mage missplayed, and solokills were actually punishing whereas today you lose 3-4 minions after being dead for 4 seconds, tp back and the solokill barely even matters. Nowadays you just have to accept you lose lane and wait for lucky skirmishes or for your jungler and support to play around mid which very rarely happens and basically puts most of the agency of midlane into support and jungle's hands. The change to make mid minion waves crash at the same time as sidelanes also made the lane extremely boring because you are forced into taking tp every game on assassins and god forbid you roam bot once without getting a triple kill, you will be behind in exp for the rest of the game.
Riot seem to really struggle at balancing assassins. They went from "good at punishing mistakes" to "can one-shot basically anything at level 6 even if opponent never makes a mistake" to what they are now.
I remember really enjoying playing Zed mid back in S4-S5 when your R placed the shadow behind the target because you had reliable burst but couldn't just monkey-dive everyone because you didn't have a "get out of jail free" button.
I also remember HATING Qiyana for a while after her release because she could 100-0 any midlaner with an undodgeable combo (that also stunned you for the duration) at level 6 with Serrated Dirk and nothing else. Literally if you ever got into Flash-E range you WERE dead and couldn't do anything about it.
This however is the same time period where Fizz and Ekko went Sunfire into Iceborn and were the best tanks in the game.Put a jgler with devourer into the team and my ptsd is back ^^
Hey which is the song in the background? Love it
But something I want to say is people are MUCH better now you could have irons today on the level of golds then and the masters level players are near that of grand master players oby there is power creep and the game is easier but the player base has improved and the avarage skill of the players is much hugher
The craziest thing is, most people at that "golden era" said it was the worst era.
This is the moment I realized that League players just wanna say what they want to shit on the current position of the game. I started not even wanting to hear their opinion of "golden days". Bro just play or not play 😂
on me bro back in the day like every mage shit on velkoz
As a Leb main my golden era was when Leblanc had Silence in her Q, making her have 6 seconds silence uptime with qrq. But you never played that, because her qrwer killed them anyway. XD
(now leblanc has been D-B tier for past all seasons)
Imo, mid has always been about supporting the jungle. It just wasn't popular back then. Faker's warding strategy and synergy with Bengi in S3 was an early version of what he have now. There's also teams and players like Moscow 5 and froggen that emphasized the relationship between mid and jungle. Our fundamental understanding of the game has increased and map movement is more important. I do agree that runes and items have pushed us more into this direction but I doubt that any change will reverse it. The fact that you're in the middle of the map just naturally gives you an incentive to help out the jungler. This isn't inherently a bad thing.
I personally think the problem is that midlane is too safe now. It's too short, theres a ton of sustain in the game, and you don't need to win your lane. Getting a kill 1v1 is difficult since the lane is short and there's TP. The lane is also really wide, so junglers are discouraged from helping mid out. So you're forced to ignore winning mid lane and instead focus on helping the closest ally which is often the jungler.
i remember this a lot when i played mid back in like season 6 & 7, the malz rework was the beginning of the end
I've been actually constantly funneling jungle into drake/voids or even help him path into enemy jg and all that on autopilot. didn't even realized until i saw this video
My fav mid lane met was Ori/Lulu/Nidalee/LB - Truly FANTASTIC
Yes i love being 40 farm behind not being able to do anything ahh the good old days. Also remember when orianna ahri zed talon fizz and kassadin were midlaners? Feels like yesterday
This is exact set up I take with akali mid, shield, Fleet, second wind, and I play for sustain in lane, farm and jgl objectives.
Ah this short reminded me what a fucking banger Daft Punk - Veridis Quo is
I remember climbing like a madman with old AP Sion mid... Times were good :')
The old knee-kicking silence teleport talon was fun😂
Oh, that is true. I play mainly different mages mid (Vel'koz, Ahri, Swain, Lux, Hwei, Brand, but also something like Galio) and I feel as a support. Even if I get ahead in lane I somehow end most of my matches with stats like 6/5/14 and mostly follow my teammates to help them. The exception is Swain, because when you are fed enough you become a 1v5 monster with your R 😅
And then there's me playing Morgana mid due to this very issue.
@@Gabriel_custodio195 Morgana mid was (and still is) one of the safest option for MID. She wasn't viable on mid only in 3 seasons (five, six and nine)
@@munteanucatalin9833 Pretty sure Morg has been a weak pick in any role (aside from the odd couple of patches where she's been playable in jungle) for quite a while. You're not going to be doing anything with Morg mid that you wouldnt be able to do with a different champ.
@@munteanucatalin9833 and she have literally no threat after missing a skillshot that can be easily dodged
Azzapp shorts editor has crazy music knowledge
Use to main akali mid pre-rework. At that time everyone wanted to play mid lane. Slowly phased out to jungle/supp/adc. It’s not as fun as it use to be.
That analysis with the daft punk song😢 Hits hard bro
this guy's shorts music never disapoints me. Love it
I like it as well. Do you know name of that tune?
@@BiZii1024 Daft Punk - Veridis Quo
Actually this is my fav sound of daft and even the song's title fits to your speech, funny.
level 11 kassadin with lichbane/seraph's embrace is a sleep paralysis demon way back XD
"Support of the jungler" couldnt have said it better myself
Some of truest words I have heard. I went from focusing my lane and roaming, to peram playing for jg or I lose the game. It got so boring that I switched to ADC, midlane just ain't got that prestige that it had back then.
Never saw something so accurate in my life that's crazy and that's exactly how i feel about the role
Nobody else caught this, But I'm very happy he chose Daft Punk for the background music
I miss ap nidalee mid spears hitting like a truck
I still play it and its viable, not as great, and takes much more skill since everything pushes the wave way faster or have way more dmg. Still fun tho
True i miss old mid lane. Everyone playing literally on the edge on every champions. So many classic mid matches like u mentioned.
This is so true. I havent played LoL in about 5-7 years and i felt this. I was Annie into Velgar... I was getting farmed. Then saw our top garen was 7-0.... I left mid, just followed him around clicking E on him. We won
He says this but back in the day we had mfs stacking doran's blade and ring, like every single mage and their mother used to get infinite mana and over 200+ bonus health by stacking dorans ring
Not to mention compared to the past seasons, mana today is an insanely easy resource to come by, if you know the bare basics of managing your mana, you'll never run out of mana. So with that much mana in the game, without the sustain, some matchups would be outright impossible to play.
My bro is forgetting about my scaling HP/5s runes on Ornn top and fizz mid. Abusing these things is how I reached rank 5 consistently on NA & EU when it came out.
I remember when midlane was the "I am the anime mc of my team" role
I have not heard this song in soooo long I have to find out the name
Nostalgia is nice huh
Yeah, it's kinda depressing. I don't wanna be a second support D:
the reality is that in s3 we had the possibility to play even more defensively with masteries and runes but people were even more stupid than today and were just using the same masteries every times and a lot of people were using basic runes because you had to spend a lot to get multiple rune page and runes
kinda sad that I was a top player during that time but even then I do miss when top was actually skill and not a 0/4 poppy who can 1v4 and get 3 kills out of it and then leave unharmed
That was the yead when famatic or g2 played puke in EVERY ROLE.
I know i might not be the most knowledgeable player, but i jave been saying for a year that crowd control has bee getting out of hand. Just the fact thay so many chamls have point and click cc on short cooldowns, tanks have 4 damaging abilties, tenacity removal from runes, tenacity doesnt even feel like a real stat anymore.
What's the name of the background music?
Man, I loved the old predator jungle meta, when you wouldn't even see the junglers on the map until min 20.
It was so nice back then; now I get enemy jungler ganking toplane like, dude; it's toplane, go fight the dragon or something man.
you talking about the Feral Flare days? Infinite Power!!!!
Ok but in what fucking world does a fizz sitting under turret entire game collecting cs passively ever outscale an orianna lol.
It's genuinely maddening to get massive lane advantages with a mage and seeing the Akali/Fizz/Zed that's even or down just wait for my inevitable recall, just shove lane and get fed off of my bot, jg or top and then come back 500 gold ahead, leaving me with an unwinnable lane
Yeah, and that sucks for bot too. There is no worst feeling for an ADC to have the 0/8 assasin oneshoting You with your support because assasin
@@ignacioperez5479he's not gonna do it if you respect the roam timer, and if she doesn't get anything she also loses her recall opportunity and it's likely gonna be poked to death as mid returns in lane
@@ST-in7fo "respecting" only works in higher elo, because you are basically losing a bit of advantage so that your mid gets a bit more advantage. The overall gold/exp diff will be positive for your team, but you have to play for yourself more the lower you are.
old tristana ap mid was so so so fun
It’s crazy how strong rune stones are
Nidalee mid used to be my favorite. I tried it recently and got flamed but still won my lane big time. So easy now that transform isnt locked behind lvl 6
I remember when AP was for wave clear, AD was for turrets. That was the golden time.
Gotta love how azzapp says "W" instead of wind, its vind 😂
Vladimir + absorb life + second wind + revitalize, you can try to hit me but ur mana will disappear way faster than my health bar 😂
oh no i am not losing the laning phase just because i want to play the character i want (nasus) against a hard countering matchup that would be a core mechanic in the game, (picking counter champions against your lane opponent and picking a mid laner obliviously) and still scaling into oblivion because why not must be one of my favorite thing( i was sarcastic btw counter matchups are a core gampley element in league of legends and picking a character that is not supposed to be played on a certain lane should be punishing but anyway if i can still go 9 0 as a nasus tank in the role of an adc and then win the game i wont complain)
Caps pyke mid was so troll tho, he had no farm, did'nt roam at all, and went with predator lmao
Can we also talk about the increase of stuff like fighter champs mid lane or ADC mid lane just to out trade your oponent especially early?
Me when I can't sit at my T2 throwing skillshots across half the map chunking you out for no manacosts and tp and insta winning lane into buying the best items in the game with a lane bully thats the hardest scaling class in thr game anymore combo
I need the song name asap
I feel you as a former Zed OTP
The difference between a counter matchup in mid lane and a counter matchup in top lane is crazy. There's almost no way to create advantages through lane (unless your opponent is running it.) I understand that the perma-roam meta could be disruptive to other lanes, but making the waves crash at the same time in side lanes murders your tempo. I remember when champions like Yasuo could roam bot without teleport. The thought of trying that today is borderline bannable.
The genuinely biggest problem is the aspect of mana recovery. Mana used to gatekeep many champions to their specific roles and matchups. Not having manaflow or presence of mind would... really be intriguing to the game state. That warwick top crap wouldnt fly for instance; these mid lane mages dont have infinite mana after their first back so they cant be so flippant with spamming out abilities with infinite waveclear now lol.
I loved that era
Sup and jungle are overpowered for years? Who wouldve guessed
I disagree tbh,
I think mid is despite not being the main carry role, atm able to play so many options.
Be it mages, Assassins, tanks, ADCs, enchanters, (A very small hand of fighters) and if you feel a bit frisky even some roaming supports like Bard.
I like playing mid a lot this season, because of all these options, but I agree, the lane healing runes are giga broken.
New cho gath passive rune, is what I think broke the the threshhold of harass mattering a lot.
Tristana can perma lifesteal, melees just run Dorans shield and mage, well they still have push pressure before six, but I think their spikes are much faster this season than before with Black fire enabling a lot of my favorite champs like AP kog and Anivia, to have double damage items, with malignance. Its really fun to me at the very least, because I play all types of different champs.
Music?
true and real now playing assasings is just no benefishal mid
If music sounds a lot like Daft Punk it's just because it is
I still have low elo nightmares from getting pentakilled by Katarina back in the days
Its called evolution, problem is sometimes it doesn't end well
I like mid lane much more how it is now … love to roam as talon and destroy the enemy botlane or jngl
It's not "embarassing" it's just that game changes.
Generally midlane role will always be best at early game placemaking in 3 lane mobas because it can freely roam to both sidelanes.
In dota 2 midlaners are almost highest in farm priority, the only one who has higher farm priority then them is pos 1 which is the equivalent od Lol AD carry(very weak early, has to afk farm majority of the game so they can become an absolute monster DPS late game). However majority of midlaners scale much worse then pos 3(which is most similar to lol toplaner). Why? Because majority of midlane picks are about getting even the slighest bit of advantage and start power ganking sidelanes.
If you want to play chess with enemy laner, play toplane.
Man I miss those days...
People just got better. If we suddenly reverted back to S3, there would be so many complaints of imbalance and champs just one shotting without counterplay.
Frack mentioned he’s going to turn mid lane assassins into a more volatile lane and take hp regen out of their power creep and add lethality pre16
Its almost as if mid lane roam timers get nerfed 2x and the death of AD assassin items and runes forces it into an afk scale lane vs afk scale mages and the existence of teleport didnt make you lose gold for taking ignite and getting a close early solo kill
I still remember ahq westdoor fizz diving fakers kassadin. Best time for midlaner
As a toplaner, thank god these exist or ranged top would be the most oppressive thing ever.
GRRRR WE HATE RANGIES!!!! REDDIT NATION RISE!!!! WE HATE RANGIES!!!!
Ok, first, mid lane is a lot of fun still. Second, being punished to the point of not being as strong as a damn canon minion isn't very awesome. 3rd, you still have to be skilled to play mid. I'd say mid is the most skill intensive role in the game. Idk if you're just being nostalgic or what, but that's a hot take man. Mid is way tougher than it used to be, that's for sure. Hell, do you remember guitar hero katarina? She required literally no skill. just qweqweqwerqweqweqweqwerwqwqwerqweqwwerq and everyone's dead.
Actually top lane is the support of the jungler if you destroy the tower top agains tthe toplaners will (jungle using rift) then the top laner doesnt get angry (even after spam pinging) they just calm down, are happy they dont have to be stuck top lane
And just start messing up mid and bot lane for the enemy while i just farm as jgler
how can a role with more levels and gold be a support for the jungler
LS explained it before using the triangle of counters.. assassins are good against poke mages, poke/burst mages are good against controllers, controllers are good against assaasins.. now assassins are non existent in high level because riot hates them for some reason while poke/burst are also non existent, its always controllers in mid.. only time poke went good is when Xerath came back into meta.. for one patch then immediately gutted the next and immediately the pros dropped him.. like how talon became meta for one patch then gone the next..
basically what's happening to toplane right now, it's just ranged and other champions that can just not play laning phase like Gragas and Skarner, it's all about avoiding interaction instead of close 1v1s and fighting to snowball the game and try to carry
Ap yi was neat, old gragas..
i miss s9 s10 midlane when assassins and mages were fun
Mid lane became the junglers support bc they made junglers pretty much dictate the game so if ur jungler fails and doesnt get help u just lose a lot of the time like the game bc so much harder than losing any of the lanes
As a Karma mid player, can confirm, you're better off supporting others than tryna actually carry yourself, Karma is particular though, she still can put up some pretty good fight on her own
Love it when I get 1500 hp regen with my second wind rune but then I get 300-400 damage with a damage rune? 🤔