Welcome to my Conjurer build, a master of creation! With this build I take on an unusual challenge, as I make a Wizard that does not focus on Int. This affects spell selections and preparations in a unique way, and definitely makes this build different than the other Wizard builds I've presented on this channel. For the next part of this build, I discuss levels 5-10: th-cam.com/video/L0yZnC-aoNI/w-d-xo.html Then the final part, I discuss levels 11-20: th-cam.com/video/bLtu1HsphJY/w-d-xo.html For the final build, you take take a look how it all turns out here: ddb.ac/characters/16450677/w9...
Alert (p. 165). The third benefit now reads, “Other creatures don’t gain advan- tage on attack rolls against you as a result of being unseen by you.” It helps you if fail on your hide. It has been buffed I suppose to be effective against unseen. I bet you could magic mouth some rocks to sound like you casting verbal components and drop them in the fog. Maybe ball bearings. Maybe caltrops. Would be awesome in a fog cloud. Could totally do that if you cast invisibility too cause use an item action doesn’t break your spell. Would go awesome with a sneaky goblin. Help action doesn’t break invisibility or your hide either.
I guess im asking randomly but does anyone know a method to log back into an Instagram account..? I was stupid forgot the account password. I love any tricks you can give me
@Gael Marc i really appreciate your reply. I got to the site on google and I'm trying it out now. Seems to take quite some time so I will reply here later when my account password hopefully is recovered.
I would be interested in a post-Tasha’s reboot of the conjurer , looking at mixing in a lot of different summoning options for different situations. I think that would be a lot of fun.
I did a low INT wizard before before as an experiment. It works surprisingly well, so thanks for showing what is possible! For DMs, a low Int wizard of this type is a great bad guy, as “dumb” races are never expected to have this type in their mix.
Loved your brief commentary on the Minor Conjuration ability. As a DM, I think a great way to handle that is with an appropriate skill check for spell components, alchemical components, etc. That would create a scaling difficulty, without actually prohibiting things.
One of my favourite uses for magic mouth is creating a bunch of stones, and having the condition be "If anyone hostile to the party comes within 30 feet" You can use them to set up a perimiter around your campsite that takes substantially less time to set up than with the Alarm spell, and they work rather well for scouting out dungeons as well, given how far a fighter can throw said rock. There are also some amusing uses, such as casting it on coins, so that whenever they change hands, they breifly scream.
Loving the build, these approach remember me of my artificer/wizard. Something i greatly exploited are extra actions from conjured creatures to use items. Clever uses of unseen servants and common items as torches, caltrops, ropes (and add magic mouthed items!) are funny and surprisingly effective.
I really love this idea! I’m starting off as a Goblin Wizard who really loves fire and this was super helpful on strategies I could use. Especially the fog cloud + hide action and choosing the language of future summons. Although I’m probs gonna go with Evocation or Order of Scribes, this was still an awesome basis!
As a DM I’d let a player use Minor Conjuration to make an arcane focus but making specific material components with stated cost doesn’t feel quite right.
Imagine casting Magic Mouth on a pebble and then encasing that pebble in clay. You bake it and carry it around. Now you or your party members can chuck the pebble and create a believable distraction. Trigger could be something like: When you hear a cracking sound. Or when there is light visible.
I think the mechanical highlights here are the Alert and Skulker feat interactions, that apply well even to other classes. I was looking at this for my shifter trickery cleric. makes for an interesting class built on perception/survival skills.
I always hear people say that sleep isn’t good beyond level 2 or three, but I really depends on the targets. If you are fighting a bunch of low hp goons and don’t have or don’t want to expend that third level slot on fireball then sleep is dope. I just saying that there is a spell for most situations.
I'm curious if 'Minor Conjuration' can create a lit lantern. Does a small lantern's flame count as animate or inanimate? If we can use the ability in this way it might help us set up a non concentration fog cloud via the Pyrotechnics spell. Then again more interpretation is needed since said flame might be considered magical, meaning Pyrotechnics is off the table. Just something I've been pondering.
I never realized that Cloud of Daggers didn't require an attack roll or a saving throw. I can now see many uses for it, especially when multi-classing. I am currently playing a changling Conuuration wizard who already uses some of these tactics. He's 8th level, so I'll be very interested in the next video in the set. :)
It would be hard to give up portent but this goblin build looks fun. I like thew idea of Role playing the fog spell as tossing a gourd smoke bomb, or doing the minor conjuration as pulling stuff out of a bag, mary poppins style. Also I think if your doing crossbows that means you can pull out crossbow bolts magically.
You don’t have too. Think about it, a lower INT is covered somewhat by portent, the spells you really need to land you will. Combined with Lucky you will get enough through
@@smbakeresq don't get me wrong I love portent from the divination school, but its only 2 d 20 per long rest, you wouldn't depend on them. you roll those 2 d20, and they are what they are and you have to cleverly apply them whether they are high or low.... or god forbid in between. In no way does that make up for a 15-20% reduced chances than our smarter brothers.
Regarding 2nd lvl minor conjugation, wouldn't an obvious combat usage be conjuring crossbow bolts? The ammunition radiates magical light and would therefore be considered magical with respect to getting around normal damage resistance? Even if this isn't the case one could minor conjur silver or other metallurgies for their ammunition. I would think that adamantium would be out since it is a magical item but silver would be ok. I assume a quiver of crossbow bolts meets the definition an inanimate object and is not deemed object(s). If we are conjuring individual bolts then wasting actions would make this less viable.
About cantrips: I would swap the levels of Minor Illusion and Mending. The more you make use of Mending the better since you're using a Crossbow. I would consider Mind Sliver when It becomes officially playable because it targets INT and it debuffs the enemy saves, which would be very good for such a character in my opinion.
TLDR - I wish conjuration was better and wizards had more summon spells Conjuration was the biggest disappointment for me with 5th Edition. they went from the choice school for God-wizards to mediocre. not terrible thankfully, especially now that spell selection is far less dependent on your school selection. but wizards in general went from being the best for summoning to having most of that strength sucked out of them. most of the summon spells are evil focused (demons), and they aren't even accessible until higher levels which means that during the low tier to midtier play, where a majority of campaigns live and often die, you don't get to FEEL like a summoner or conjurer, you're basically just a generic wizard until you get 4th level spells. Really i'm just butthurt because my first 5e character was a gnome conjurer because I was coming out of 3.5/Pathfinder build logic, and also because I knew my DM was gonna throw alot of undead at us so I didn't expect illusions to work well despite that their abilities looked amazing. (again, this was 3.5 logic for illusions, if i knew skeletons and zombies were no longer auto immune to mindaffecting, I would have stuck with that choice for sure)
Personally, because it's creative, I would probably allow it to work. However, I'm thinking by RAW, (I haven't researched this and I might be wrong) it likely would only protect you from the first HP it took to destroy the barrel
Treantmonk's Temple I think that is probably fair. I might let it work as an auto-save for half damage from a fireball - ONCE. I wouldn’t let it be a recurring tactic.
By the wording of hypnotic pattern, if a conjurer has effectively blinded themself in a barrel I wouldn’t make them save against the spell unless they come out of it, at which point they would immediately have to make the save
I'm pretty sure the barrel is getting destroyed. Whether the character gets a saving throw to still take half I'm unsure of. But can the object hidden in be 3ft cube of something more durable than a flammable barrel? I'm not familiar with the exact wording of the conjurer's ability.
Treantmonk's Temple I figured as much. WOTC probably saw that coming and made sure it wouldn’t stack. I’ve really been enjoying these wizard build videos. Keep up the good work!
> This character can live without perception Dats wut u tink *hand reaches out by surprise from the darkness, grabs the goblin around the neck with a snatch attack, and pulls him into a dank room. Crunching and yelling sounds ensue, which are suddenly and sharply cut off, followed by a pause, then a loud, echoing belch. A small pile of goblin bones spew back out into the corridor*
Since it has a variable output triggered by a variable input you can use it to form logic gates and complex programs. www.giantitp.com/forums/showthread.php?539861-The-Arcane-Programmer-Guide-(-Official-Rules-Technique-)
Minor Conjuration stipulates that the item you conjure produces an obviously magical glow right? Well with the spell Nystul's Magic Aura, a level 2 illusion you can remove that magical glow... Conjure a flawless diamond, remove the magical glow and sell it to a gem merchant for 5000g then casually walk away, you have 1 hour until the diamond disappears, more than enough time to just get out of town far enough that you'll never be found, go to another town and rinse and repeat! If you're worried about eventually getting caught due to word of mouth spread, don't be, just change your appearance with Disguise Self or better yet; Alter Self, another level 2 spell. This is a great way to get rich very quickly in a short amount of time for low level Wizards, but I don't recommend you abuse this tactic... It will just annoy your DM too much!
It does have a verbal component, which, from what I read in the spell description, is a whispered message that only the recipient can hear. I could be wrong, but that's the way I read it.
How would you modify to get a Conjurer that would be AL legal? Using the Goblin race makes the +1 Volos but some of the better spells selected are from XGtE.
This one is not an easy conversion. Because a number of the summoning spells are from Xanathar's, unfortunately you really have no choice but to go with another race. I guess I might consider a stout halfling, but that bonus action hide will be sorely missed.
Welcome to my Conjurer build, a master of creation! With this build I take on an unusual challenge, as I make a Wizard that does not focus on Int. This affects spell selections and preparations in a unique way, and definitely makes this build different than the other Wizard builds I've presented on this channel.
For the next part of this build, I discuss levels 5-10: th-cam.com/video/L0yZnC-aoNI/w-d-xo.html
Then the final part, I discuss levels 11-20: th-cam.com/video/bLtu1HsphJY/w-d-xo.html
For the final build, you take take a look how it all turns out here: ddb.ac/characters/16450677/w9...
I get an error message on the final build
Alert (p. 165). The third benefit now reads, “Other creatures don’t gain advan- tage on attack rolls against you as a result of being unseen by you.”
It helps you if fail on your hide. It has been buffed I suppose to be effective against unseen.
I bet you could magic mouth some rocks to sound like you casting verbal components and drop them in the fog. Maybe ball bearings. Maybe caltrops. Would be awesome in a fog cloud.
Could totally do that if you cast invisibility too cause use an item action doesn’t break your spell. Would go awesome with a sneaky goblin. Help action doesn’t break invisibility or your hide either.
I guess im asking randomly but does anyone know a method to log back into an Instagram account..?
I was stupid forgot the account password. I love any tricks you can give me
@Jedidiah Elijah instablaster :)
@Gael Marc i really appreciate your reply. I got to the site on google and I'm trying it out now.
Seems to take quite some time so I will reply here later when my account password hopefully is recovered.
I would be interested in a post-Tasha’s reboot of the conjurer , looking at mixing in a lot of different summoning options for different situations. I think that would be a lot of fun.
This Please
Unfortunately the new summons rely on casting modifier.
I did a low INT wizard before before as an experiment. It works surprisingly well, so thanks for showing what is possible!
For DMs, a low Int wizard of this type is a great bad guy, as “dumb” races are never expected to have this type in their mix.
These videos are the highlight of monday afternoons here in the office.
Finally, the build I was waiting for. Being able to create something out of nothing is such a wizard thing to do.
Loved your brief commentary on the Minor Conjuration ability. As a DM, I think a great way to handle that is with an appropriate skill check for spell components, alchemical components, etc. That would create a scaling difficulty, without actually prohibiting things.
Little catches like that interaction between fog cloud and alert are my favorite. Always learning small tidbits about the game that get overlooked.
One of my favourite uses for magic mouth is creating a bunch of stones, and having the condition be "If anyone hostile to the party comes within 30 feet"
You can use them to set up a perimiter around your campsite that takes substantially less time to set up than with the Alarm spell, and they work rather well for scouting out dungeons as well, given how far a fighter can throw said rock.
There are also some amusing uses, such as casting it on coins, so that whenever they change hands, they breifly scream.
Loving the build, these approach remember me of my artificer/wizard. Something i greatly exploited are extra actions from conjured creatures to use items. Clever uses of unseen servants and common items as torches, caltrops, ropes (and add magic mouthed items!) are funny and surprisingly effective.
Summary
1: Goblin. PB 8/14/15/14/12/8. Wizard 1: Arcana, History, Minor Illusion, Message, Mage Hand, Find Familiar, Detect Magic, Unseen Servant, Shield*, Fog Cloud*, Sleep*. Sage: Perception, Stealth, Primordial, Abyssal/Infernal. Dagger, Component Pouch, Explorer’s Pack, Sling+Bullet upgrade: Light Crossbow.
2: Wizard 2: Conjuration, Absorb Elements, Mage Armor*
3: Wizard 3: Cloud of Daggers*, Misty Step*, Sleep(*)
4: Wizard 4: Skulker, Mending, Magic Mouth, Levitate*
Chomping at the bit for the illusionist!!! Great video!
Commenting to upgrade the visibility algorithm
I really love this idea! I’m starting off as a Goblin Wizard who really loves fire and this was super helpful on strategies I could use. Especially the fog cloud + hide action and choosing the language of future summons. Although I’m probs gonna go with Evocation or Order of Scribes, this was still an awesome basis!
I can’t wait for the Illusionist one, keep up the great work!
As a DM I’d let a player use Minor Conjuration to make an arcane focus but making specific material components with stated cost doesn’t feel quite right.
Minor conjuration costs an action.
Imagine casting Magic Mouth on a pebble and then encasing that pebble in clay. You bake it and carry it around. Now you or your party members can chuck the pebble and create a believable distraction. Trigger could be something like: When you hear a cracking sound. Or when there is light visible.
Would Love to see how the build changes thanks to Tashas
I think the mechanical highlights here are the Alert and Skulker feat interactions, that apply well even to other classes. I was looking at this for my shifter trickery cleric. makes for an interesting class built on perception/survival skills.
I always hear people say that sleep isn’t good beyond level 2 or three, but I really depends on the targets. If you are fighting a bunch of low hp goons and don’t have or don’t want to expend that third level slot on fireball then sleep is dope. I just saying that there is a spell for most situations.
Yeah, it's also useful as a non-violent means to handle commoners and annoying/belligerent NPCs
This is such a cool wizard!! So unique in the approach.
Dip cleric. Magic mouth on armor and shield.
Trigger to scream whenever someone is attacking you
It's cool that you gave the shout out for the alert-fog cloud interaction.
I had already recorded the video, it was something I missed, the poster deserved all the credit for that one.
I'm curious if 'Minor Conjuration' can create a lit lantern. Does a small lantern's flame count as animate or inanimate? If we can use the ability in this way it might help us set up a non concentration fog cloud via the Pyrotechnics spell. Then again more interpretation is needed since said flame might be considered magical, meaning Pyrotechnics is off the table. Just something I've been pondering.
I never realized that Cloud of Daggers didn't require an attack roll or a saving throw. I can now see many uses for it, especially when multi-classing. I am currently playing a changling Conuuration wizard who already uses some of these tactics. He's 8th level, so I'll be very interested in the next video in the set. :)
Hey! Cool vid! Are there any things you’d change with the new(ish) Summon spells from Tasha’s?
Grats on 10k!
Thank you!
I love this build. It also makes me want to play with making a drow summoner druid that uses some of these same ideas.
It would be hard to give up portent but this goblin build looks fun. I like thew idea of Role playing the fog spell as tossing a gourd smoke bomb, or doing the minor conjuration as pulling stuff out of a bag, mary poppins style. Also I think if your doing crossbows that means you can pull out crossbow bolts magically.
You don’t have too. Think about it, a lower INT is covered somewhat by portent, the spells you really need to land you will. Combined with Lucky you will get enough through
@@smbakeresq don't get me wrong I love portent from the divination school, but its only 2 d 20 per long rest, you wouldn't depend on them. you roll those 2 d20, and they are what they are and you have to cleverly apply them whether they are high or low.... or god forbid in between. In no way does that make up for a 15-20% reduced chances than our smarter brothers.
Regarding 2nd lvl minor conjugation, wouldn't an obvious combat usage be conjuring crossbow bolts? The ammunition radiates magical light and would therefore be considered magical with respect to getting around normal damage resistance?
Even if this isn't the case one could minor conjur silver or other metallurgies for their ammunition. I would think that adamantium would be out since it is a magical item but silver would be ok.
I assume a quiver of crossbow bolts meets the definition an inanimate object and is not deemed object(s). If we are conjuring individual bolts then wasting actions would make this less viable.
reduce plus magehand means a goblin wizard can now fly
It's really interesting that the higher level spells don't require an ability score that matches the spell level anymore. I never knew!
About cantrips:
I would swap the levels of Minor Illusion and Mending. The more you make use of Mending the better since you're using a Crossbow.
I would consider Mind Sliver when It becomes officially playable because it targets INT and it debuffs the enemy saves, which would be very good for such a character in my opinion.
Blur is maybe a decent alternative to invisibility if you want to cast
TLDR - I wish conjuration was better and wizards had more summon spells
Conjuration was the biggest disappointment for me with 5th Edition. they went from the choice school for God-wizards to mediocre. not terrible thankfully, especially now that spell selection is far less dependent on your school selection. but wizards in general went from being the best for summoning to having most of that strength sucked out of them. most of the summon spells are evil focused (demons), and they aren't even accessible until higher levels which means that during the low tier to midtier play, where a majority of campaigns live and often die, you don't get to FEEL like a summoner or conjurer, you're basically just a generic wizard until you get 4th level spells.
Really i'm just butthurt because my first 5e character was a gnome conjurer because I was coming out of 3.5/Pathfinder build logic, and also because I knew my DM was gonna throw alot of undead at us so I didn't expect illusions to work well despite that their abilities looked amazing. (again, this was 3.5 logic for illusions, if i knew skeletons and zombies were no longer auto immune to mindaffecting, I would have stuck with that choice for sure)
How would you rule a fireball with a conjured barrel in the area?
Does hiding in the barrel protect you?
I know fireball specifies it goes around corners but what if you have cover on all sides including the top
Personally, because it's creative, I would probably allow it to work. However, I'm thinking by RAW, (I haven't researched this and I might be wrong) it likely would only protect you from the first HP it took to destroy the barrel
Treantmonk's Temple
I think that is probably fair.
I might let it work as an auto-save for half damage from a fireball - ONCE. I wouldn’t let it be a recurring tactic.
By the wording of hypnotic pattern, if a conjurer has effectively blinded themself in a barrel I wouldn’t make them save against the spell unless they come out of it, at which point they would immediately have to make the save
I'm pretty sure the barrel is getting destroyed. Whether the character gets a saving throw to still take half I'm unsure of.
But can the object hidden in be 3ft cube of something more durable than a flammable barrel? I'm not familiar with the exact wording of the conjurer's ability.
Barrels weigh 70 lbs per the phb. Might not be a viable Minor Conjuration target.
Thanks, as always, Chris.
Pro tip for all you other fans. Watch each video in parts, so that you get more ads. Every 0.000000000002 cents adds up. :)
You are a good person.
+
wouldn't they get disadvantage on their perception checks to notice you in heavy obscuring fog? (they it from being lightly obscured.)
Would fury of the small work with each dart in magic missile or just one?
Because of the language of the ability (adds to spell damage, not to the damage roll) I would suspect it would just add to the total damage.
Treantmonk's Temple I figured as much. WOTC probably saw that coming and made sure it wouldn’t stack. I’ve really been enjoying these wizard build videos. Keep up the good work!
> This character can live without perception
Dats wut u tink
*hand reaches out by surprise from the darkness, grabs the goblin around the neck with a snatch attack, and pulls him into a dank room. Crunching and yelling sounds ensue, which are suddenly and sharply cut off, followed by a pause, then a loud, echoing belch. A small pile of goblin bones spew back out into the corridor*
Ok somebody better explain how to abuse magic mouth
Well if you take magic mouth, you should have taken thaumaturgy as a cantrip too. 3x the volume if you want.
Since it has a variable output triggered by a variable input you can use it to form logic gates and complex programs.
www.giantitp.com/forums/showthread.php?539861-The-Arcane-Programmer-Guide-(-Official-Rules-Technique-)
@@planetfall5056 that was awesome. Thank you!
Take the actor feat and it can be anyone's voice.
Hey Treantmonk!
How would you do this with a halfling? Lightfoot is closer with the hiding, but stout gives that 16 CON.
I would go Stout. There are lots of places to hide.
How can we attack an enemy in a fog cloud if we can’t see them either
Minor Conjuration stipulates that the item you conjure produces an obviously magical glow right? Well with the spell Nystul's Magic Aura, a level 2 illusion you can remove that magical glow... Conjure a flawless diamond, remove the magical glow and sell it to a gem merchant for 5000g then casually walk away, you have 1 hour until the diamond disappears, more than enough time to just get out of town far enough that you'll never be found, go to another town and rinse and repeat! If you're worried about eventually getting caught due to word of mouth spread, don't be, just change your appearance with Disguise Self or better yet; Alter Self, another level 2 spell. This is a great way to get rich very quickly in a short amount of time for low level Wizards, but I don't recommend you abuse this tactic... It will just annoy your DM too much!
Goblin Conjurer in Karsh's Rise of the Goblin Lords campaign when?
Great video :)
this build can work with variant human ?
message has a verbal component right? only the message itself would be silent right?
It does have a verbal component, which, from what I read in the spell description, is a whispered message that only the recipient can hear. I could be wrong, but that's the way I read it.
How would you modify to get a Conjurer that would be AL legal? Using the Goblin race makes the +1 Volos but some of the better spells selected are from XGtE.
This one is not an easy conversion. Because a number of the summoning spells are from Xanathar's, unfortunately you really have no choice but to go with another race. I guess I might consider a stout halfling, but that bonus action hide will be sorely missed.
@@TreantmonksTemple Thanks!
Necromancer next
This discusses all the builds and the order they are coming: th-cam.com/video/M9kEgrkYO3I/w-d-xo.html
I really want to look at some different builds in the same style as this one, but that 13 INT requirement for multiclassing is frustrating...
At first I thought you would do these in alphabetical order, but then i realized you've skipped the Abjurer and you've done the Diviner already...
This discusses all the builds and the order they are coming: th-cam.com/video/M9kEgrkYO3I/w-d-xo.html