FFXIV Healer Strike Drama Is Silly

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • Final Fantasy XIV healer strike has been a popular topic as we wait for the new expansion Dawntrail. Some healers are dissatisfied with the current state of healers in FFXIV.
    But what is FFXIV healer strike? Why is the FF14 healer strike happening?
    I wanted to talk about the reasons behind this healers strike and share my personal thoughts as a healer main. Enjoy!
    What are your opinions on the current state of healers in Final Fantasy 14? Are you happy with the current state of White Mage, Sage, Scholar and Astrologian?
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    Xenosys Vex's Dawntrail dungeon clear with no healers: • Xeno Tanks the Dawntra...
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  • เกม

ความคิดเห็น • 1.5K

  • @Xorua
    @Xorua 3 หลายเดือนก่อน +429

    Meanwhile every time I play Healer it feels like I'm dragging my party's corpses across the finish line no matter how hard they try to die

    • @normalmighty
      @normalmighty 3 หลายเดือนก่อน +76

      Right? Where are these competent df groups everyone is talking about where the tank uses mitigation properly and everyone stays out of the damage aoes

    • @ChaosDom69
      @ChaosDom69 3 หลายเดือนก่อน +36

      As a dragoon I need to tank the floor ok
      Ps thanks for keeping us alive ❤😊

    • @Direwoof
      @Direwoof 3 หลายเดือนก่อน +19

      @@normalmighty XD im a tank and I usually get healers who have like 1 APM not even kidding like they'll wait till anyone has 200 HP and cast a heal and not do a single point of dmg whole dungeon either D:

    • @clarioncaffeine
      @clarioncaffeine 3 หลายเดือนก่อน +16

      unironically my favorite healer moments are scraping people off the floor and practically solo healing the duty in 8 mans or alliance and actually using my full arsenal
      And I say that after healing almost all of TOP and DSR

    • @Maria_Erias
      @Maria_Erias 3 หลายเดือนก่อน +2

      @@Direwoof These are usually my experiences with WHM healers whenever I tank. I check their search info, got all jobs to 90. Spent the time doing everything, but can't be bothered to learn how to do anything well.

  • @DragonKnightFire
    @DragonKnightFire 3 หลายเดือนก่อน +735

    Meanwhile, I will be getting insta ques and making gil out of it.

    • @amichau
      @amichau 3 หลายเดือนก่อน +32

      Exactly what I thought when I heard about it haha

    • @duskangel1952
      @duskangel1952 3 หลายเดือนก่อน +4

      100% true

    • @captainkio
      @captainkio 3 หลายเดือนก่อน +1

      absolutely lol

    • @MorbySA
      @MorbySA 3 หลายเดือนก่อน +10

      It’ll be easier to find healer slots in PF as well.

    • @Argroh
      @Argroh 3 หลายเดือนก่อน +9

      yep, Leveling healers will be dead simple.

  • @shionlen646
    @shionlen646 3 หลายเดือนก่อน +27

    People pretending like Warrior wasn't always borderline unkillable

    • @scubarubanzaii
      @scubarubanzaii 2 หลายเดือนก่อน +1

      My buddy and I have been no heal running dungeons for years.

    • @ogcipher4967
      @ogcipher4967 หลายเดือนก่อน

      Well they finally got a high profile example to go "told ya"

  • @sklefenz
    @sklefenz 3 หลายเดือนก่อน +173

    "cleared dungeon without a healer"
    *has a rez-mage*

    • @Jeezes718
      @Jeezes718 3 หลายเดือนก่อน +42

      Rez mage and warrior, the most self-sustaining tank.

    • @Dndstories
      @Dndstories 3 หลายเดือนก่อน +7

      Right?! tell me you don't play warrior without telling me you don't play warrior!

    • @seripah8852
      @seripah8852 3 หลายเดือนก่อน +1

      That is still not a healer.

    • @Jeezes718
      @Jeezes718 3 หลายเดือนก่อน +11

      @@seripah8852
      No, but it is someone who can duel cast both healing and raise.

    • @seripah8852
      @seripah8852 3 หลายเดือนก่อน +3

      @@Jeezes718 Still not a healer. One can claim that "oh they had a dps with heals", but at the end of the day the content was cleared with a dps with heals and not a healer, whose main role is to heal. The point is the amount of sustain all the classes have and the lack of difficulty in the content makes healers feel irrelevant, and frankly that's a fair way for them to feel.

  • @khunotridentis
    @khunotridentis 3 หลายเดือนก่อน +404

    Man, between everyone trying the two new dps jobs, and this circus show my healer queue speeds are going to be like something out of science fiction.

    • @NuchiAsaki
      @NuchiAsaki 3 หลายเดือนก่อน +46

      Queue is going to pop before you even think about logging in.

    • @mauythai4585
      @mauythai4585 3 หลายเดือนก่อน +16

      The que is gonna pop before the login.

    • @jonno.alexander
      @jonno.alexander 3 หลายเดือนก่อน +13

      Enter/Hold/Withdraw options will replace the start/datacenter/config in launch menu. Automatic Healer job roulette at login!

    • @ridzz3458
      @ridzz3458 3 หลายเดือนก่อน +3

      tbh theres not nearly enough striking lol, healer queues gonna be the same

    • @normalmighty
      @normalmighty 3 หลายเดือนก่อน +12

      @@ridzz3458 Healer queues are gonna be super short and there'll be a huge healer shortage, because there are 2 new dps jobs. Everyone was talking about how heavily in-demand healers are gonna be as soon as the jobs were announced, long before any healer strike was suggested.
      Now people are going to take the obvious healer shortage that we've all known was coming, and pretend it's al because of this random healer strike bs.
      Honestly, this is like the lala chair all over. Some random post on the forums which should have disappeared after a day or 2, but instead blew up to crazy proportions because so many people love to read and share drama.

  • @yamchayaku
    @yamchayaku 3 หลายเดือนก่อน +212

    After playing healer for a while, I personally think the biggest problem with healing is that healers are faced with two things, being in a party where everyone never gets hit aside from raid-wide damage, or in a group of new people who eat mechanics that happen to be 1-2 shots. It's either going to be boring as a healer, or absolutely catastrophic. What I hate as playing as the healer is that there's no in-between. Sometimes in dungeons, tanks will wall to wall and their hp will DROP like a rock, and here I am scrambling to try to keep them up, even if they're using mitigation skills. Then there are some tricky mechanics in dungeons where some players can eat two at once. Once a it happens to a dps who is unfamiliar with a fight, there's no coming out of that, they're instantly dead. Once your instacast is blown, you're having to figure out that time to keep your team up and an opportunity to revive party member. It can get nightmarish. But like I said, being healer is either boring, or extremely stressful.

    • @vukkulvar9769
      @vukkulvar9769 3 หลายเดือนก่อน +17

      the issue with having ONLY high damage spike and barely any sustained damage.
      Lower damage spike more often would make mistakes more recoverable unless already in a bad shape while giving more predictable things to heal all along the fight.

    • @JohnDCrafton
      @JohnDCrafton 3 หลายเดือนก่อน +8

      If a tank is using mit in a wall to wall and the healer is still struggling, that's most likely to be a healer skill check. Work on your healing rotation.

    • @yamchayaku
      @yamchayaku 3 หลายเดือนก่อน +52

      @@JohnDCrafton Or the tank is poorly geared. There are some tanks where their HP drops like a rock. This almost always happens in new expansions. Tanks overestimate themselves and get themselves nearly insta-killed

    • @TheFrantic5
      @TheFrantic5 3 หลายเดือนก่อน +13

      If they add more sustained damage, I would also like for them to have an additional indicator of it in the UI.
      Nothing complicated, just dimming the section of the health bar that will be consumed by the dot would be gravy.

    • @cynthiahembree3957
      @cynthiahembree3957 3 หลายเดือนก่อน +7

      This unfortunately is the nature of any support role in any game it isn’t a FF14 exclusive issue

  • @shanehunt3019
    @shanehunt3019 3 หลายเดือนก่อน +92

    The funny thing is healers WERE involved with rotations and cleric stance... Then people complained.
    So I'm putting this in "Gamers don't know what they want"

    • @katarh
      @katarh 3 หลายเดือนก่อน +19

      SCH was "too complicated" so they nerfed it. AST became "fish for the best cards" so they nerfed it. (And now they're just straight up redoing it from scratch.)

    • @zydeox1221
      @zydeox1221 3 หลายเดือนก่อน +13

      I think the best explanation for this is that, you had a massive influx of new ppl in shb and endwalker. All of them can feel that healers are a bit boring when nothing dangerous is going on so they also hopped on the bandwagon. Those people in particular don't know much that healers used to be more entertaining but were nerfed due to being too hard and are now complaining that healers are boring or useless or whatever. So it's a situation where people from the past complained about it being too hard, but now the new people are also complaining that it is too easy.

    • @RedBeard26
      @RedBeard26 3 หลายเดือนก่อน +3

      I'm sure there's a portion that don't know what they want, but also, there's a lot of people with a lot of different wants and preferences

    • @Krosa_Kaine
      @Krosa_Kaine 3 หลายเดือนก่อน

      What's interesting is that the whole issue with Cleric Stance being nerfed is just where we are now to a degree. Back then it was "Oh they can run in and stun lock AoE DPS burst so there isn't a need for actual healing" but now it's "Oh everyone has so much utility they don't need healing."
      At least back then healers had the ability to be an additional DPS instead of feeling like a wet noodle when they try to do anything but heal.

    • @ShaunFVG
      @ShaunFVG 3 หลายเดือนก่อน +11

      Very much so. Smn was so fun in storm blood and shadowbringer. But people cried about it's rotation and recovery being hard. Now it's full on easy mode. They want it to be harder for good players then if casual players can't keep up then they'll cry it's too hard again and it will be nerfed. There's a reason savage and unreal exist.
      This strike basically became a meme. Mainly because they went at this based off 1 dungeon. Dungeons are designed to be easy with maybe 1 exception being a touch challenging per expansion.
      Also, tanks have selfsustain to help the healer. There are very bad players in every role, and a bad tank or brain dead dps make healing a nightmare where as a bad healer wipes teams. The only reason verraise and smn resurrection are still in the game is dog water healers being bad and needing the back up. Unfortunately 90% of content caters to bad players. Remember Shinryu? People cried that it gated them from progress.
      If I'm being honest SE amd yoshi should just make the game how they mean to. Most of these strike healers are still on the game because more than half of them are the people who spend all their time being weird in limsa, or never step foot into raid content amd probably just do dungeons. You can do 90% 9f the story with trusts anyway.

  • @ToriKushinada
    @ToriKushinada 3 หลายเดือนก่อน +67

    As a tank main I appreciate my healers ❤

  • @Zingdo
    @Zingdo 3 หลายเดือนก่อน +263

    Problem is, if the game suddenly couldnt be played without a healer, healer would be the most stressful role to play, with healers being responsible for everyone else even being ALLOWED to play the game. There will probably always be some level of self sufficiency in the jobs, getting rid of that is not the answer

    • @JDWonders
      @JDWonders 3 หลายเดือนก่อน +48

      The game design is fine as it currently is, IMO. Yeah it could be tweaked to be a little harder, but at the end of the day you can clear almost all non-savage content with no tanks or no dps. So where is the "dps strike" or the "tank strike" at?
      The game could easily be changed so that needing all the roles could be a hard requirement. Like imagine if you upped the damage dealt by all dungeon enemies by 500%, but also increased the mitigation of tank abilities to match. At that point it would become impossible to clear without a tank. Imagine if they increased the HP of every dungeon enemy by 500%, but also increased the dps of damage dealer jobs to match. At that point it would become impossible to clear without dps.
      If any of the above changes were to take place, it would make the game worse and less accessible.
      The people who are up in arms about this "healing is too easy" thing have no idea what they're talking about.

    • @Zingdo
      @Zingdo 3 หลายเดือนก่อน +22

      Well its pretty clear theres an audience for more “midcore” content, which challenges the players more, but not so much that its on par with ultimates difficulty

    • @stormvexed
      @stormvexed 3 หลายเดือนก่อน +12

      It's supposed to be balanced so that everybody functions as a team and there is some job overlap and sometimes newer players and establish players f****up and that's why you have healers so you can keep going or you know overcome devastating situations that could wipe the party. The people who have that emergency responsibility suddenly thinking that they can just walk out of the game is kind of silly because they are needed that is their function Like DPS I can't imagine DPS going on strike because that's literally how you play the game It takes a really long time to defeat the boss if you're not focusing on damage at least part of the time.

    • @Ozawanikoot
      @Ozawanikoot 3 หลายเดือนก่อน +4

      Lmao, just a clout lure and pointless 😂😂😂

    • @Sargas-wielder
      @Sargas-wielder 3 หลายเดือนก่อน +25

      There's a huge difference between "every party hinges on the healer being GOOD" and "the healer needs to cast healing spells on a somewhat regular basis for the party to last". The content being easy enough (or the tanks having enough self-sustain) that a half decent tank can make it through without a single heal from the healer is too far in that direction imo, but that doesn't mean we need to swing the pendulum entirely in the opposite direction

  • @Jai_dinn
    @Jai_dinn 3 หลายเดือนก่อน +157

    After all this we definitely need a summer beach vacation in dawntrail 😅

    • @yamchayaku
      @yamchayaku 3 หลายเดือนก่อน +4

      and enjoy some big fat tacos in the new world

  • @lorekeepermeerah
    @lorekeepermeerah 3 หลายเดือนก่อน +182

    Im a healer main too and honestly I’ve been avoiding roulette for the last few weeks because for some reason people have just… not been doing mechanics lately and when I try to explain it, I’ve literally been told ‘don’t care’. I would rather play with the npcs right now. It’s too stressful.

    • @pungivergiverofpuns3611
      @pungivergiverofpuns3611 3 หลายเดือนก่อน +85

      I'm still a sprout who is just about done with shadowbringers. I usually play with npcs, but my friend and I qued together for one of the dungeons. We got a tank that kept standing in mechanics. He too, was a sprout, so we thought maybe he just didn't know any better. We tried to give him some advice, only for him to tell us "if I stand in the AOEs I can lure other enemies into them and the AOE will kill them for us."
      Like I said, I'm still a sprout but I'm 99% sure that's not how that works

    • @AltaniNerdAuRa
      @AltaniNerdAuRa 3 หลายเดือนก่อน +41

      @@pungivergiverofpuns3611 It is not how that works. The AOE won't hurt enemies, just players.

    • @AilinRevan
      @AilinRevan 3 หลายเดือนก่อน +19

      @@pungivergiverofpuns3611indeed, it does not work that way.

    • @pedrorocha6044
      @pedrorocha6044 3 หลายเดือนก่อน +7

      just don't heal them until they get tired and leave, easy

    • @SirKaibel
      @SirKaibel 3 หลายเดือนก่อน +12

      Are you kidding? Those parties are what make my day!! At last get a chance to push some heals

  • @calvinwilson3617
    @calvinwilson3617 3 หลายเดือนก่อน +27

    The thing about being a healer, the better your party, the easier your job is. If your party is doing every mechanic then you have very little to do.
    I would like to see more of an opportunity to support your party when you dont need to do much healing. Rather than increasing dps complexity, add support functionality similar to astrologian.
    If you're playing with a bunch of new players then you're likely to be spending a lot more time healing.

    • @Nempo13
      @Nempo13 2 หลายเดือนก่อน +1

      I miss this. If your party was good as Sch, you would swap to Selene and she had an aoe buff she would use ON HER OWN on your allies to increase their attack/cast speed! She also had an AoE Esuna (the only one in the game mind you). Those took the place of an aoe heal skill and an aoe shield skill that Eos had.
      Remember when Whm used to be able to increase the armor of others? If your tank died and you had a Drg the Drg could actually taunt the enemy, and a Whm could increase their armor so they temporarily had the defense of a tank and their own bloodbath skill and lifestrike skill could keep them standing against a boss whle the Whm cast a rez.
      Ast came later and had the support functions built into the cards and got a damage boost skill. Interestingly only the Ast kept their support buffs. Whm lost their armor boost, and Sch lost their attack/cast speed boost.
      Sage came later and is the 'attack' healer with options to throw.
      Give the healers more casual buffs to throw...as for scholar...GIVE THEM BACK THEIR DOTS, and let the fearie do more than single target healing again.

  • @coffeethief7550
    @coffeethief7550 3 หลายเดือนก่อน +56

    I feel like healers should take some cues from Sage and have more attack's that also heal, but obviously I don't want classes to be even more homogeneous then they already are I really hope 8.0 makes healers and tanks feel more distinct from one another.

    • @KitsuneRogue
      @KitsuneRogue 3 หลายเดือนก่อน +16

      As a SCH/SUM I just want my dots man...

    • @cynthiahembree3957
      @cynthiahembree3957 3 หลายเดือนก่อน +8

      I’m all for bringing job diversity back honestly. Especially for healers

    • @SephiraeAtrobella
      @SephiraeAtrobella 3 หลายเดือนก่อน

      @@KitsuneRogue Kindred spirit... I understand.... But also maybe more group attacking than art of war..... But agreed.

    • @willy5849
      @willy5849 2 หลายเดือนก่อน +1

      I can't agree with you. Healers should heal. If you want to deal damage, play dps. There can be some healer jobs like sage which heals through damage, but definitely not all of them.

  • @WrexsolToob
    @WrexsolToob 3 หลายเดือนก่อน +29

    Healer is at its best when the party doesn't know what it's doing. Unfortunately, the shelf life on that is rather short. Also, I'm getting a little bit of Expedient vibes with the recent mitigation streamline. Maybe it's copium, but I do think this change will have a drastic effect on the raid tier where healing absolutely will have higher value.

    • @benmorrow1701
      @benmorrow1701 3 หลายเดือนก่อน +2

      So true. I love when I get in a group with all sprouts.

    • @Nempo13
      @Nempo13 2 หลายเดือนก่อน +1

      I am a tank main, if my healer appears bored, I will stop using big mitigation unless absolutely needed. I tand to run paladin so I can't exactly stop my self healing as my sheltron and my imperator rotation both heal me.
      However, current later dungeons have had damage values tweaked. If a healer isn't throwing heals the tank will drop even with mitigation being used on the big pulls. So if your tank isn't single group pulling you are healing nigh constantly.

  • @NorggroN
    @NorggroN 3 หลายเดือนก่อน +7

    I can see it now, SE says "oh you want healers to matter, every fight now has 40 required esuna's, now you have to bring a healer"

    • @PurredMeowtini
      @PurredMeowtini 2 หลายเดือนก่อน +1

      Unironically the healer role quest solo duty was literally "You're only a healer because you have to spam esuna in this fight"

  • @commander392
    @commander392 3 หลายเดือนก่อน +8

    I'm just gonna use this strike to level healers then.
    Didnt even know it was happening

  • @KitsuneZeal
    @KitsuneZeal 3 หลายเดือนก่อน +9

    One of the things that I've been talking to people about is that healer challenge comes from the content more than the rotation. There has been interviews by the producer where they commented about dungeon difficulty. They said that leveling dungeon will be the same easy content but they want to add more challenge into the expert dungeons. To bring the expert back into those dungeons. Will be interesting to see if they can do that.

  • @matteoperelli6991
    @matteoperelli6991 3 หลายเดือนก่อน +14

    Making healing jobs too healing intensive turn things like WoW where all the pressure is on the healer, giving 2 more buttons to press it's the easy way out but changes nothing of how u play, u have an illusion of a dps rotation nothing more.
    For me the fun part of healer it's not the gameplay itself is the management of the group because i have to focus less on doing a rotation i can focus more on how others play so i can notice that Filiph McTardis is prone to fail more and i can cover for him instead of letting him die because he fuked up.

    • @Quix32
      @Quix32 3 หลายเดือนก่อน +2

      Actually making a role actually required in content (*gasp* yes, even casual content!) doesn't mean "all pressure is on the healer".
      You can definitely make the case in high end M+ with certain affixes, and certain fights in higher difficulty raids for sure though, but my point being that this isn't always the case.
      Personally I'm fine with some content/encounters being healing intensive, and other fights being tank or dps intensive, it adds variety to the gameplay. Something FFXIV doesn't even have any analog of anymore.

  • @notGeist
    @notGeist 3 หลายเดือนก่อน +122

    Why is this comment section full of such dramatic people acting like they won't find healers in Dawntrail? Touch grass immediately please. 90% of the playerbase doesn't even know about the healer strike.

    • @Zoey--
      @Zoey-- 3 หลายเดือนก่อน +30

      Didn't even hear of it until now lol

    • @0Fyrebrand0
      @0Fyrebrand0 3 หลายเดือนก่อน

      ☝ This. As of right now, that Healer Strike post on the forum has 4662 comments in it. That's not even 1% of active players, and I'm not even accounting for the fact that a lot of those comments are undoubtedly the same people replying in the thread multiple times. Also, the official forum is a hellhole full of trolls, bigoted weirdos, and tons of sock puppet alt accounts owned by the same RMT gil seller who doesn't even try to hide it much of the time.

    • @averyaustin1
      @averyaustin1 3 หลายเดือนก่อน +5

      The grass feels pretty nice….. ooh, there’s a squirrel over there!

    • @meno2294
      @meno2294 3 หลายเดือนก่อน

      There's so many scabs don't worry about it lol

    • @AilinRevan
      @AilinRevan 3 หลายเดือนก่อน +2

      @@averyaustin1 quick, CATCH IT !!!!!

  • @M9AX
    @M9AX 3 หลายเดือนก่อน +106

    "but you can run dungeons with just a warrior for healing!" idk, that sounds like a problem with warrior, not with healers.

    • @Cyiel568
      @Cyiel568 3 หลายเดือนก่อน +9

      Why not both ?

    • @notmousse
      @notmousse 3 หลายเดือนก่อน +22

      You leave Blue Healer alone!

    • @vukkulvar9769
      @vukkulvar9769 3 หลายเดือนก่อน +11

      An issue with healers is that GCD healing is useless. Bosses do so little damage with tanks recovering on themselves that you only need to use oGCD when a raid mechanic happen then back to 20~30s of 1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1.
      Esuna is barely used. There's barely any DoT that would justify using Medica II.

    • @Konokken
      @Konokken 3 หลายเดือนก่อน +20

      I think warrior needs to be slightly nerfed, PLD heal got nerfed in the past, but why has warrior remained so good?

    • @pastaboy1338
      @pastaboy1338 3 หลายเดือนก่อน +11

      ​@@Konokkenobviously they play favorite. WAR kept receiving questionable buffs from post EW as if they were so weak, meanwhile DRK left rotten.

  • @Pandan3D
    @Pandan3D 3 หลายเดือนก่อน +30

    Im not on strike but as a healer main im a bit tired of the role jobs being neutered so often.

    • @vukkulvar9769
      @vukkulvar9769 3 หลายเดือนก่อน +11

      "People are not playing healer, it probably means we must make it even more boring!" ~ BCE3

    • @whitemoonwolf13
      @whitemoonwolf13 3 หลายเดือนก่อน

      as an astro main i both look forward to an xpac and dread it. i am not excited for DT astro

    • @Quix32
      @Quix32 3 หลายเดือนก่อน

      Just play ultimate lulz

    • @DawnAfternoon
      @DawnAfternoon 2 หลายเดือนก่อน

      @@Quix32 probably the single most tonedeaf statement from yoship yet

    • @Quix32
      @Quix32 2 หลายเดือนก่อน

      @@DawnAfternoon It absolutely is. The fact that 90% of content needs to be boring when you have half a functioning brain stem is just not good game design philosophy.

  • @SirShi3ld
    @SirShi3ld 3 หลายเดือนก่อน +46

    As a tank main i care my healers.

    • @justplainmark
      @justplainmark 3 หลายเดือนก่อน +3

      🫡

    • @roomaphoo
      @roomaphoo 3 หลายเดือนก่อน +1

      goat

    • @zeddoverkill
      @zeddoverkill 3 หลายเดือนก่อน +1

      Darn right! o7

  • @GlitterMagician
    @GlitterMagician 3 หลายเดือนก่อน +97

    This is so blown out of proportion. I main healer and I've not met one speck of content that has been able to be completed without a healer. I don't want a more complicated dps rotation, I'm not a dps I'm a healer. If heals aren't needed as much I look at it as an easy run and that I get to watch the fight for once instead of worrying about where I'm standing, where others are standing and health bars while adding a little extra dps to the boss. If it was savage content and a healer wasn't needed then I would say that perhaps the fights weren't challenging enough. Otherwise I'm going to keep playing healer and when Dawntrail launches I'll get fast queues.

    • @maraacoma5121
      @maraacoma5121 3 หลายเดือนก่อน +16

      it's just streamer content farming, there isn't really much to talk about right now until DT launches so they make a mountain out of a mole hill

    • @zaytex5000
      @zaytex5000 3 หลายเดือนก่อน +26

      you're perfectly entitled to enjoy your 11111121111 rotation in casual content but to expect other people too as well is just silly. I also don't know what content you're talking about but WAR 56+ is literally immortal and can clear any dungeon without a healer, a lot of trials/raids do not even need healers now.

    • @theandice8152
      @theandice8152 3 หลายเดือนก่อน +18

      I'm not a DPS I'm a tank but I still don't think AST spamming malefic mindlessly over and over is good job design

    • @kegosan7622
      @kegosan7622 3 หลายเดือนก่อน +5

      But in Endwalker, some Savage and Ultimates got cleared during the Content Release Patch without any Healer.
      In 6.0 the only Dungeon boss that actually really needed a Healer was End of Days Final boss.

    • @stabegabe
      @stabegabe 3 หลายเดือนก่อน +3

      I'm gonna disagree w/ you about healers being needed for most content considering a group managed to complete an ultimate with 0 healers lol. There is a problem with lack of outgoing dmg from group encounters, and healer tools being too powerful

  • @ekaylor4104
    @ekaylor4104 3 หลายเดือนก่อน +52

    I don't know how I stand on this. On one hand, Yoshi P tells healers to play Ultimates if they think healing is boring. The healers are balanced around high end content, otherwise it wouldn't make sense. I heal ultimates and I think they are a ton of fun, but I can't deny that when I cue into any dungeon content I just put on a TH-cam video and turn my brain off. And the problem is that we are forced to play this content for leveling and tomes. The only thing I think would be an upgrade across the board would be making healer dps rotation a bit more interesting. Similar to how tank is a "dps light", healers should feel like "caster light". Tanks have responsibilities to mit the party and hold aggro/not die, but they still have interesting dps rotations with some depth. For example maybe Toxicon could be reworked on SGE so that casting Dosos 3 times gives you 1 toxicon, and then can be spent on a dps gain melee attack or something like that. I don't really care what they add; just something to keep track of/optimize

    • @christopherramirez3003
      @christopherramirez3003 3 หลายเดือนก่อน +16

      This right here I agree, why can’t healer have a dps combo that’s not just shooting dosis or glare over and over

    • @dillon268
      @dillon268 3 หลายเดือนก่อน +6

      I like your example addition to sage!

    • @kahome
      @kahome 3 หลายเดือนก่อน +7

      @@christopherramirez3003 You're asking too much lol. Most of the players in this game barely even understand how their abilities work. You expect a limsa rper that does roulette to do a combo dps? They barely even use their rapture or assize in a dungeon ffs. It does sounds nice if a glare proc an ogcd dmg ability or what not. But at the end of the day, the majority barely even touch their dps buttons.

    • @zaytex5000
      @zaytex5000 3 หลายเดือนก่อน +5

      Even in high end content it's mind numbingly boring once you've progged a fight. Damage is very scripted and predictable once you've learned a fight and downtime is inevitable with FF fight design, so healers in every single piece of content: casual, extremes, savage or ultimates, will find themselves with downtime where they have nothing to do but 111111121111.
      In high end content, that downtime is a lot less than casual content, since of course you need to do mechanics and actually have shit to heal, but it's still very much on a 30s-60s rotation of when you can expect the next raid wide or whatever, whilst you just sit there spamming glare.
      They really do need a better DPS rotation, even if it was as basic as a WAR. Hell, leave WHM as the 11112111 healer and make the other three more interesting. That way the casuals who love their lobotomy rotation can keep it.

    • @KissMyKimchi
      @KissMyKimchi 3 หลายเดือนก่อน

      play a different game. that's the true answer. Or leave these healers behind and go tank or dps. That's the only solution to this.

  • @jg2096
    @jg2096 3 หลายเดือนก่อน +4

    I play dark knight. And I way to often feel like a marshmallow in the tank department. Don't have this issue with paladin or gunbreaker, but I do need healers. Proper mitigation aside my hp is still shredded like cheese in trash. I need those healers. Not everyone is WAR

  • @Spraycandan777
    @Spraycandan777 3 หลายเดือนก่อน +5

    I didn't even know there was a strike. In my group I usually play healer so the my friends can play whatever class they want without having to worry about beating the activity we're in. Honestly I do wish that there was a bit more challenge but separating the casuals and the people who play the game nonstop has always been difficult in the past. If they do change the dungeons so that healers are required in the dungeons then the casuals who are playing with a newer healer or someone who isn't fully mentally there will probably wipe several times.

  • @TheFrantic5
    @TheFrantic5 3 หลายเดือนก่อน +8

    I really hope this is more than wanting a 1 2 3 combo for healers, because every time I ask for what specifically someone wants when they say they want more attacks, I don't get anything more specific than.... just more attacks. Complexity just for the sake of complexity is not good design.
    (Also seeing that Scholar already has enough actions to fill up two sets of chotbars, I'm assuming that they aren't getting more attacks without a reduction in healing spells or a chording action ala eukrasia)

    • @Naryoril
      @Naryoril 3 หลายเดือนก่อน +2

      Personally, I don't want more attacks on a healer, what I want is not spending 95% of my GCDs on those attacks. In my opinion, the way to do that is to have enemies/bosses deal much more damage overall, but much less spiky than they are right now.

    • @TheFrantic5
      @TheFrantic5 3 หลายเดือนก่อน +4

      @@Naryoril Perhaps more DoTs from bosses/enemies, and an indication on the health bar to show the dot. (Like greying out the section of HP the DoT will eventually consume)
      We're in a really weird situation where the trash mobs pack more of a punch than the bosses when pulled wall-to-wall, and it would be good to balance this.

    • @Naryoril
      @Naryoril 3 หลายเดือนก่อน +1

      @@inekd I don't want to spend 95% on healing, i just don't want to spend 95% on damage. Also, Blue Mage is a really bad example, the job is simply not balanced, it's just some fun thing on the side.

    • @Quix32
      @Quix32 3 หลายเดือนก่อน +1

      That's for the actual developers and designers of the jobs to figure out, players aren't developers and have terrible design suggestions.
      We say healers are completely not engaging in most content, that's something CB3 needs to figure out how to solve. They're woefully bad at it though

    • @Ocean_Maiden
      @Ocean_Maiden 2 หลายเดือนก่อน

      I want more attacks for me cause all I got is a dot and one cast. For MSQ it kinda sucks and killing takes longer. Having a 123 along with my dot would be improvement to my dot cast and redo dot after 25 sec

  • @angelopascutti3258
    @angelopascutti3258 3 หลายเดือนก่อน +58

    I'll be main healer, as always, and I couldn't care less for this strike. Casual content is casual content. I did many many level 80+ dungeons without tank and I ain't complaining shit

    • @JellalFernandes1991
      @JellalFernandes1991 3 หลายเดือนก่อน +2

      Same here.. Healers FTW!! 💪🏻😎

    • @ciberkid22
      @ciberkid22 3 หลายเดือนก่อน +4

      And not to mention, even if enough healers strike so that the queue is affected, there's already the Trust bots

    • @Maria_Erias
      @Maria_Erias 3 หลายเดือนก่อน +7

      Heck, I tanked the last two bosses in the final dungeon in the EW patch series as a SGE because a tank dropped. I think Cider Spider said it first, and Avy reiterated it: you can beat any story dungeon with any combination of jobs. It's not hard. It just might require a bit more work or a bit more time. And the fact that people think that one of the top-rated WAR tanks in the world plus a few of his other world-class raider buddies can no-healer a demo dungeon from an expansion that hasn't even been released yet just... proves how much some people need to go touch grass.
      Easy content is easy.

    • @antistraightmen
      @antistraightmen 3 หลายเดือนก่อน

      "I couldnt care less that I spam 1 1 1 2 1 1 1 1"

    • @ciberkid22
      @ciberkid22 3 หลายเดือนก่อน +3

      @Maria_Erias also managed to do Aurum Vale as a scholar without a tank because he ragequit on the first pull, and I know that this is ARR but I still felt proud pulling this off on a duty roulette

  • @BaghNakh1
    @BaghNakh1 3 หลายเดือนก่อน +29

    Healers when I go into a duty as WAR: noooo I want to heal, let me press my healing buttons 😡😭
    Healers when I go into a duty as DRK: noooo I'll have to actually press my healing buttons 😡😭

    • @Elvie_Takodachi
      @Elvie_Takodachi 3 หลายเดือนก่อน +2

      I had to heal a DRK recently and I had fun :D Pls keep playing it more often!

    • @KuddosKidd
      @KuddosKidd 3 หลายเดือนก่อน +3

      I actually love when a warrior comes in BECAUSE I DONT HAVE TO WORRY ABOUT YOU. I can focus on the others and just do little checks on you.

    • @theruinerofchats
      @theruinerofchats 3 หลายเดือนก่อน +4

      Healers when I go into duty as a GNB:
      *superbolide*
      Healer: *Panik*

    • @cynthiahembree3957
      @cynthiahembree3957 3 หลายเดือนก่อน +3

      As an AST main I love warrior so much makes my job easier

    • @lusnoct4298
      @lusnoct4298 3 หลายเดือนก่อน +2

      As a WHM and sometimes SCH-- PLD are my favorite tanks to heal, because they need healing but won't pop. GNB are also kind of nice.
      WAR are kind of a toss-up as to how well they manage their CDs-- they're either immortal, or their healthbars are doing an impression of Wile E. Coyote running off of a cliff.
      DRK is the worst though, because they need a lot of healing and then they like to pop Living Dead either right before or right after I drop a big heal >.

  • @Jhakri_
    @Jhakri_ 3 หลายเดือนก่อน +66

    More striking! We're clearing Dawntrail with 4 warriors, DPS can get in the bin too

    • @drewmalekith4614
      @drewmalekith4614 3 หลายเดือนก่อน +7

      why not just 1 warrior? thats probably enough

    • @SmolKattVT
      @SmolKattVT 3 หลายเดือนก่อน +7

      MORE UNGA BUNGA NOISES LMFAO

    • @SirKaibel
      @SirKaibel 3 หลายเดือนก่อน +6

      Soon it’ll be like ESO. The healer out tanking the tank. The dps out tanking the tank. The tank healing himself and rezzing others. And the mobs will just die on their own

    • @crimsonpotemkin
      @crimsonpotemkin 3 หลายเดือนก่อน +3

      @@SirKaibel ESO is such a mess all around.

    • @normalmighty
      @normalmighty 3 หลายเดือนก่อน +4

      AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
      IF I KEEP SCREAMING LIKE THIS THEN SE WILL READ MY MIND AND MAKE MY PERFECT GAME
      AAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!

  • @paradigmshift470
    @paradigmshift470 3 หลายเดือนก่อน +9

    To be fair, recently before I even heard of the strike… I died in a dungeon (it was my first time doing it) and they were able to do the entire fight without me. Not one person died. It did make me feel utterly useless. I’m still gonna play healer though, but I DO get it…
    For the first time pretty much ever playing 14 for almost 10 years, I considered leaving a dungeon just because I felt like I genuinely didn’t need to be there…
    On top of that, I’ve also had recent incidents where I go into dungeons telling them it’s my first time, nobody explains what to expect, then I get trolled by the tank for dying. One tank said “you must’ve bought a level skip”…

  • @25xxfrostxx
    @25xxfrostxx 3 หลายเดือนก่อน +55

    A lot of people who don't even play end game content complaining about something that doesn't effect them in any way while not knowing how good they actually have it compared to other MMOs. Typical day in 14.
    If I need to, I can play a healing job. I don't think "we're going to protest the alleged not needing a healer by not showing up" is the own they think it is. Just wait for the masses of posts in late DT where a suspiciously familiar group of people are posting to complain that their static dropped them for someone else.

    • @The_Yukki
      @The_Yukki 3 หลายเดือนก่อน +12

      Ikr? They kinda missed the point of why strikes work... when idk nurses strike the healthcare system grind to a halt.
      When healers go on a strike people will just swap to a healer alt job for 15-20min, or just use a trust for msq.

    • @owenwells7692
      @owenwells7692 3 หลายเดือนก่อน +6

      @@The_Yukki this 100%, if they actually do this then whenever I want to get a dungeon quickly I can switch to one of my healer jobs and get a fast queue, and for regular dungeon content it doesn't matter that I don't main healer because I still know the jobs well enough to get people through a dungeon.

    • @Kalinstarz
      @Kalinstarz 3 หลายเดือนก่อน +3

      @@The_Yukki Also they'd be unionised (probably) so all the nurses would be on strike. Most healers aren't going to be striking making their vocal miniority strike useless.

    • @25xxfrostxx
      @25xxfrostxx 3 หลายเดือนก่อน +4

      @@The_Yukki I played Everquest many years ago and the healers back then had to literally sit down on the ground to regain mana faster. Then stand, cast a heal, sit back down. That was the loop. Kids today don't know how good they have it.
      That's mostly a joke as they do have a number of legitimate complaints with job feel and engagement but top 1% raiders being able to no healer a dungeon isn't indicative of a problem.

    • @The_Yukki
      @The_Yukki 3 หลายเดือนก่อน +2

      @@25xxfrostxx I remember wow healers having to jump to interrupt their cast in case their target did not take damage by the end of the cast in order to not waste mana 😂

  • @pkmnswampmaster
    @pkmnswampmaster 3 หลายเดือนก่อน +26

    D-did you survived a TANKbuster as a non Tank job?
    Time for a Tank strike!
    Jokes aside while the people doing the Healer strike have some valid points (Just 2 of them) they are going about it in such a childish way with the examples that they use, I fear the dev team might look at this and go like: "lol, must the winny side of the community, let's just ignore ALL of what they said".
    Also I love your bnnuy and I'll miss her when you Fantasia back to being a cat girl 😢

    • @Bismarck9871
      @Bismarck9871 3 หลายเดือนก่อน +2

      To be fair (i know you said it jokingly) i think the only way for a non tank to survive a buster is if a sage or sch get a lucky clutch crit shield since that takes forever to cast xD

    • @RavinousStudios
      @RavinousStudios 3 หลายเดือนก่อน +7

      @@Bismarck9871 Well, monks can with just a normal shield due to having their own mitigation. I was in P7N, one of the tanks died, I saw the tankbuster coming, popped Riddle of Earth, and a sage hit me with a non-crit shield. I lived.
      To be fair though, I've been monk-tanking since ARR. R.I.P. featherfoot 😢

    • @thehero1325
      @thehero1325 3 หลายเดือนก่อน +2

      thing is square has listened to the winy sides of the community before, see 2 min meta being established, shadow bringers healer simplification, deaths of smn, blm, and ast, removal of kiten, Overall job simplification, bosses centering themselves evry 5 seconds, Boss hitboxes growing a bunch ect.
      still, your point stands as they only listen to cassual players so idk why i even commented

    • @lunaticmode638
      @lunaticmode638 3 หลายเดือนก่อน +1

      Dev team has been ignoring healer feedback for 6 years now, so nothing would change

  • @bruinpattison9973
    @bruinpattison9973 3 หลายเดือนก่อน +10

    I think the strike is stupid because very rarely do I ever get a group where I have nothing to do as a healer. And as a tank, I am grateful for having sustain for all the bad healers out there that I have to deal with on the daily who die to the most basic of mechanics.

    • @Nempo13
      @Nempo13 2 หลายเดือนก่อน

      AMEN to the bad healers. Too many self important healers go " *yawn* it is a roulette, I will put youtub on and turn off my brain." Then they die in stupid ways or are mindlessly spamming attacks and as a tank I have to heal the group cause the healer is phoning it in. This happens WAY TOO OFTEN.
      More than once I have had groups vote to kick a healer because they obviously weren't paying attention, then a new one pops in quickly. Yeah, healers get replaced pretty quick, tanks are who you still end up waiting for. Best part is yeah, we will keep pulling without a healer. Makes my job as tank harder but eh, it is whatevs. Tanks are used to just doing what needs done.

  • @thesnowkitsune
    @thesnowkitsune 3 หลายเดือนก่อน +21

    What gets me is WAR has been able to do no healer dungeon runs since literally Stormblood.

    • @bloodbane93
      @bloodbane93 3 หลายเดือนก่อน +8

      That's what's so funny. There's not a WAR main in the world who hasn't solo'd a boss to save a wipe. Now it's a big deal?

    • @TheLastSane1
      @TheLastSane1 3 หลายเดือนก่อน +7

      @@bloodbane93I think that’s one of their complaints. Why be a healer if you made the tank able to heal itself almost as well. It’s more a sense of “why the hell am I here if he can do it himself” so why not just play dps or tank yourself

    • @anaalvensleben789
      @anaalvensleben789 3 หลายเดือนก่อน +5

      @@TheLastSane1 Except in anything above dungeons, it's far more efficient and less prone to wipes to just bring a healer. The TOP clear was like months of effort, optimization and RNG luck for top end players to clear without a healer. A 'midcore' healer striking because of that is dumb.

    • @TheLastSane1
      @TheLastSane1 3 หลายเดือนก่อน +4

      @@anaalvensleben789 it’s mostly just to point to a lack of enjoyment. Healers want more to do, they want to feel more important to the team. It’s entirely valid

    • @cookingrabbitty
      @cookingrabbitty 3 หลายเดือนก่อน +1

      @@bloodbane93 Honestly it amaze people everytime that pull off, now it turn into drama. Waste of good moment 🙃

  • @sweetielea3194
    @sweetielea3194 3 หลายเดือนก่อน +8

    As a former tank main who started healing to tank better but never went back to tanking.... not all healers want to be challenged all the time. I have loads of fun even when I dont need to heal much. Sometimes simple is good! W2W tanking always makes for a challenge, for both the tank and the healer, but that high stress high challenge isn't the vibe all the time. The artists put a LOT of work into making the dungeons look amazing, and its nice to be able to enjoy that hard work. If you want more challenge as a healer, play Astrologen!!! Actually memorize what cards work for what roles.

    • @willy5849
      @willy5849 2 หลายเดือนก่อน

      The thing is, W2W is absurdly easy as well since trash mobs don't have any mechanics since ARR. They simply attack :) So every dongeon corridors in every dungeon are exactly the same. As for the second point, I totally agree, but we have Exploration mode for this purpose, we can enjoy dungeon design there.
      I understand that there are lots of players in FF14 who prefer chill and easy gameplay. But they also shouldn't forget about those who enjoy overcoming challenges and don't want to suffer in savages and ultimates. Right now those ppl (me included) have hardly anything to do in the game. Only extremes, perhaps.
      I

  • @vicariousxiv2436
    @vicariousxiv2436 3 หลายเดือนก่อน +9

    Idk, there's only one part of the healer strike I even think has any merit to begin with, the "simplified damage rotations."
    Cause I mean, "healers aren't necessary/healing in casual content is boring?" For one it's quite literally just the WAR that can manage without a healer and let's not forget that Xeno also had a RDM in his group for that no-healer clear, and on top of that it's JUST dungeons, even a WAR can only last so long in basic raids much less savage and ultimate where they simply cannot survive without a healer. So the idea that "so many other classes have sustain now" is fucking stupid, yeah people want to be able to help themselves when the healer is busy, new, or just not paying attention, but the amount non-WARs get, whether DPS or Tank, will never be enough to invalidate healers.
    But also yeah, in casual content when people know what they're doing healers will feel boring, and guess what, same for literally fucking everyone else! Tanks barely need to use their defensives if at all, fuck they can often get away with not even moving out of any mechanics, DPS can literally ignore all their buffs and just hit the buttons that light up, everything will become boring in casual content when you're no longer at a casual level, ffs.
    As mentioned I do agree that the healer damage options have become far too simple, but that's the only complaint levied in this "healer strike" worth anything, other then that this whole strike is purely ignorance, imho.

    • @hayalmatnu9919
      @hayalmatnu9919 3 หลายเดือนก่อน +1

      So you agree with a key point of the post and yet call it ridiculous :)

    • @vicariousxiv2436
      @vicariousxiv2436 3 หลายเดือนก่อน

      @@hayalmatnu9919 Yes, cause the majority of the points being made are ignorant, at best.
      No clue why that's suddenly a foreign concept to some.

    • @TheOtherCoinflipper
      @TheOtherCoinflipper 3 หลายเดือนก่อน

      They "can" ignore their extra mechanics, sure. But it will go smoother / faster if Tanks use their skills, if DPS use their skills. Healers can't do that. All they can do is burn mana to overheal. They have options that healers don't.
      Can I, a monkey-brained MNK, get through a dungeon using the absolutely brainless rotation of 1-2-3 and nothing more? Absolutely, of course I can. Can I, a mango washing monkey-brained MNK, get through a dungeon while practicing my rotation for savage? You better believe it. Slap on a monocle and call me Gunnhilder's Blade, I can do it as a GNB too. Big ol' burn window of double weaving like a flamenco dancing beyblade.
      But I can't do that as a starry-eyed AST. I'm either going to cover for other people's mistakes so they don't have to learn how to play the dungeon, or I'm going to fall asleep throwing bad luck juju at the enemies.

    • @vicariousxiv2436
      @vicariousxiv2436 3 หลายเดือนก่อน

      @@TheOtherCoinflipper Sure, DPS and Tanks can go apeshit in a dungeon for no reason and treat it like some endgame challenge, but that doesn't actually make it any more challenging, it's still a cake walk no matter how you play it, THAT doesn't change from DPS to Tank to Healer.
      It also can't change for healer unless they improve upon it's offensive options and capabilities, the one thing I did say I agreed should be addressed, but the HEALING part of it being boring isn't cause "the other jobs have too many self healing options," it's cause the content is just that easy.
      Step out of dungeons and ALL of that changes, no one can survive without healers (except WAR and maybe PLD/GNB in some lower tier normal raids), and all of those concerns are immediately thrown out the window cause they no longer apply. THAT is the content the game is balanced around, it's why DRK still sucks ass in dungeons, cause no one on the dev team apparently gives a shit, so healers being generally bored in the content everyone who isn't purely casual finds boring doesn't actually matter.

  • @misternublet
    @misternublet 3 หลายเดือนก่อน +2

    As a complete shock to no one, healers still suck in DawnTrail. As we predicted they would since they've sucked all through ShB and EW. At least Picto is fun!

    • @shadowsage2636
      @shadowsage2636 3 หลายเดือนก่อน

      how did healer suck? they have been balanced well for the most part, none of them really had potency issues, ast keeps changing though, healers were at their wors pre stormblood. nearly all of them were garbage.

  • @alicedust-c9v
    @alicedust-c9v 3 หลายเดือนก่อน +21

    Giving feedback didn't work for 2 expansions (or 5 years). Should we do the same again and expect another result ? The issue was never officially acknowledged beside Y-P infamous "try ultimate"... You still want to go and want your queues to be quick ? good for you I guess.

  • @TheMrSeagull
    @TheMrSeagull 3 หลายเดือนก่อน +3

    I sometimes joke that the warrior is the Blue Healer and my whitemage is green DPS + mechanics safety net. Things could be tweaked, for sure.
    That said, it doesn't really bug me that much. I like to be able to spend some effort in damage, I remember playing WoW and rarely participating in DPS and not being much of a fan of that. I ain't upset enough to go on strike of something.
    My biggest complaints as WHM, off the top of my head, is my DPS rotation being 90% glare, and that I got a handful of stats that aren't really worthwhile to itemize for - Spellspeed and Piety come to mind. I initially liked the idea of gearing for spellspeed to get faster casts and buffs to regen, but it seems that Crit, Direct hit, and determination are too good to give up for either of those stats. Also, even without any piety materia, food, etc., I rarely have problems with mana.

  • @richardreinhart5953
    @richardreinhart5953 3 หลายเดือนก่อน +3

    SE thinking about removing rez from summoners 8.0.
    WOW players playing Dragonflight mythic raids "hold my beer"
    Going to heal my little heart out during the strike. This is punishing the DPS ques that are already 30 minutes plus. Thanks for overacting guys!

  • @MattPetruzzelli
    @MattPetruzzelli 3 หลายเดือนก่อน +51

    Oh no it will be even easier for me as a healer main to get instant queues during Dawntrail. Thanks! :D

    • @pedrorocha6044
      @pedrorocha6044 3 หลายเดือนก่อน +5

      cringe

    • @ImaTroper
      @ImaTroper 3 หลายเดือนก่อน +3

      ​@@pedrorocha6044you are indeed cringe, yes

    • @antistraightmen
      @antistraightmen 3 หลายเดือนก่อน +5

      1 1 1 1 2 1 1 1 1

  • @ShiniKimura
    @ShiniKimura 3 หลายเดือนก่อน +4

    This is giving me FF11 flashbacks of WHM striking over the low price of teleports. They wanted to charge people more than the going rate at the time.
    Strike away. I'll take the faster queues but I support the fact that the gameplay has gotten stale. I don't, however, condone having people tell me that I "shouldn't queue as healer cause it's a strike."
    I'll queue as healer. Because I still enjoy healer. But I also want Holminster Switch levels of tanks getting stuffed, lol.

  • @Disig
    @Disig 3 หลายเดือนก่อน +4

    I hear you, Avy, I do. But I think people are doing the strike because we've BEEN complaining about the easiness of healers since Shadowbringers. People don't feel heard. They don't feel like the devas are listening to healers in particular because we've felt ignored since Shadowbringers. That's why they feel like extreme measures are needed.
    Like you, I am a healer main and I completely understand the complaints. But I also agree that well, this isn't the best way to go about it. But I also understand why it is happening the way it is. People feel like the devs have been ignoring healers. They've felt this way for years. When enough people are ignored going through the correct channels for too long, they go to further extremes. That's what we are seeing now.
    Also YoshP said the changes to the easiness of the game will happen after Dawntrail. He specifically said to not expect much different combat in DT.

  • @muhc2931
    @muhc2931 3 หลายเดือนก่อน +3

    I got in a dungeon with a drunk healer last night. We explained it to them cause they had no idea and they were like "shit! But I only press two buttons, no no please no more. I only use assize and (another off cool down. Forgot it's name)." after he said he would go fight the leader of the protest, we went and did the dungeon. He seriously did only use two ocd's to heal. The entire dungeon. Homeboii was just enjoying life and his two button presses. Meanwhile the rest of the dungeon party had to basically no hit run the fights knowing full well that support would be a scarcity

    • @matrinezkevin11492
      @matrinezkevin11492 3 หลายเดือนก่อน +1

      I exclusively play the game while drunk off my ass on AST. That guy was probably just half asleep and/or lazy and wanted to see if tetragrammaton and assize were enough to not get kicked lol

    • @muhc2931
      @muhc2931 3 หลายเดือนก่อน

      He won us over with sheer charisma. Had an absolute blast being curb stomped by the final boss and laughing over it

  • @drewmalekith4614
    @drewmalekith4614 3 หลายเดือนก่อน +32

    It's hilarious to me that a leveling dungeon triggered this and not TOP being cleared with no healer ON CONTENT

    • @TheLastSane1
      @TheLastSane1 3 หลายเดือนก่อน +16

      I think it was more the straw that broke the camels back. Just one more thing

    • @lolmuffins1
      @lolmuffins1 3 หลายเดือนก่อน +15

      The top clear would be a problem if it was a meta strat and turned out to be easier than bringing healers. It's not. Like you'd have to be fcking insane to do it. And then these people will say "well the fact that it's possible means blah blah blah" no, and please shut up, go do top on healer and tell me how unnecessary you feel 1 minute into the fight.

    • @DeadSpaceWing
      @DeadSpaceWing 3 หลายเดือนก่อน

      Healer's last blood vessel popped.

    • @Hawkbreath36
      @Hawkbreath36 3 หลายเดือนก่อน +12

      Eh, the TOP clear bothered me for a day, but then I went and watched the clear. They had to use judicious use of Clemency and Vercure on top of precise use of deaths and raises to clear mechanics. And even then they were still at the mercy of good damage and heal rolls to barely eek out a victory. It was an insanely impressive challenge run solved by some absolute gods among raiders. Nothing more, nothing less

    • @drewmalekith4614
      @drewmalekith4614 3 หลายเดือนก่อน +2

      @@Hawkbreath36 oh for sure, i more meant that it was possible would i think trigger healers more than *checks notes* a leveling dungeon

  • @mattg6106
    @mattg6106 3 หลายเดือนก่อน +6

    Honestly, this is so overblown. Let people have their casual content/story. Also, clearing a dungeon without a healer as a geared out Lv90 warrior isn't exactly some impressive feat lol

  • @MCJhanra
    @MCJhanra 3 หลายเดือนก่อน +2

    I am a healer main and I am going to play normally.
    I too pass from groups that barely need healing to groups that seem hungry to take every mechanic in the face.
    I also understand that balance classes is hard. "Sometimes" is boring if the group is good "sometimes" is a nightmare to try to keep everyone up... Kind of hard to balance.
    First I'll plat DT and see how it is changes and all, then I'll decide by myself how the situation is.

  • @mayavelle
    @mayavelle 3 หลายเดือนก่อน +3

    Well said! I enjoyed listening to this quite a bit. Good points all around. I especially liked the "don't judge it from a single dungeon clear" part. I can't agree more.

  • @foxdavion6865
    @foxdavion6865 3 หลายเดือนก่อน +3

    This drama must be an NA thing because nothing has changed on other data centres.

    • @2000nerffreak
      @2000nerffreak 2 หลายเดือนก่อน +1

      i noticed that i get a lot more instant queues as healer in dt compared to ew on chaos. it has had a small impact, but i dont think it has been as big as on american dc's

  • @hexerin
    @hexerin 3 หลายเดือนก่อน +8

    This is ultimately just the result of the healer role being disrespected by Squeenix for too long. It started back when they removed damage kits from healers multiple expacs ago, which made healer gameplay 211111111121111111. It was intensified when the healer role was made completely irrelevant due to tanks having massive amounts of healing for both themselves and the party. The thing that really kicked it off, however, was YoshiP straight up saying "if you want engaging content, do Ultimate"... content that is well known for being less than 1% of players engage with.

  • @MyReality117
    @MyReality117 3 หลายเดือนก่อน +1

    I'm a WHM main. I play a healer not just to heal but to be an overall support. I've never been on board with maximizing dps and doing minimal heals on this role. I play the role to be a support, not to be a dps. So yes in my mind I wish there was some mid-tier repeatable content that makes it so I have to stay alert. If there was at least a ramped up version of dungeons at max level that would be cool. Doesn't even need gear upgrades. Maybe a mixture of glam/dyes/materia would suffice.

  • @weatherboy2008
    @weatherboy2008 3 หลายเดือนก่อน +19

    you summed up my POV perfectly, i play healers, and we need to seehow DT pans out for everyone to start with before requesting changes. Homoginization of the jobs is unhealthy for the game, risks killing job identity.

    • @razcipherff7272
      @razcipherff7272 3 หลายเดือนก่อน +7

      Depending who you ask, for some this ship has already sailed with Shadowbringers with how Scholar and Astro were gutted.
      I used to be a healer main but after that I switched to tanking.
      I'd take stormblood's SCH and AST anytime over their current versions.

    • @hanegawamidori4081
      @hanegawamidori4081 3 หลายเดือนก่อน +4

      I mean... People's complaints are that healers have nothing to do for DPS, and they haven't received anything except obscure things at the highest levels. It doesn't take playing DT or a crystal ball to see that healers haven't quite gotten what they were after.

    • @elgatochurro
      @elgatochurro 3 หลายเดือนก่อน +3

      "killing job identity, we hate homogenization"
      before homogenization: everyones damage spike is at very different timings
      after homogenization: OMG, MY REAPER PLAYS JUST LIKE MY MACHINIST SOMEHOW, 2 MINUTE META BAD

    • @Naryoril
      @Naryoril 3 หลายเดือนก่อน +1

      @@hanegawamidori4081 I don't have a problem with having nothing to do for DPS, my problem is, that I spend almost all my time on DPS. Give me reasons to spend my GCDs on heals, and have the oGCDs be emergency buttons when someone screws up or to take pressure off the healing to spend more time on damage from time to time.
      And yeah, i agree with the rather obscure skills at high level, like the white mage lvl 90 skill....

  • @FishSkeleton-
    @FishSkeleton- 3 หลายเดือนก่อน +25

    I do think it's dumb how little healing is required in casual content at the moment, particularly with WAR tanks. That's it, no further statement.

    • @omensoffate
      @omensoffate 3 หลายเดือนก่อน +10

      Have you seen the general player base ? People can’t even play the job properly

    • @captainziggy82
      @captainziggy82 3 หลายเดือนก่อน +6

      Yup, and healer dps toolkit is extremely boring lol

    • @Geekezf
      @Geekezf 3 หลายเดือนก่อน

      @@omensoffate You don't really need much knowledge of War on casual content to be ridiculously broken with healing. I'm a terrible tank and that bad boi help me be a good one.

    • @LadyBGames
      @LadyBGames 3 หลายเดือนก่อน +2

      @@omensoffate This viewpoint is irrelevant. There is still a portion of the community who do know how to play their jobs and want more engagement with it. If the job becomes too difficult for people who want to drool on their keyboard instead of learn how things work, they can find another to play. SMN would be my suggestion, lots of pretty colors for them for them to get excited over.

    • @davidpower5710
      @davidpower5710 3 หลายเดือนก่อน +2

      ​​@@LadyBGames bro it's people like you that make most people not want to engage with stuff like the healer strike. Or even want it to actively fail.
      Why should S.E change the jobs play styles of a vocal toxic Minority of players. When most of the plays are already fine with the job as is. Not saying their shouldn't be any criticism. But get of you high horse and calm down.

  • @dokb1942
    @dokb1942 3 หลายเดือนก่อน +8

    NO ONE knows how things are going to be in DT yet, look at all the media tour videos and you will see that they all say the same thing "all potency numbers are subject to change"... the build they played at the media tour was over 2 months old as well. It is almost a guarantee that SE had adjusted things before the media tour took place. Please everyone tap the breaks, take a deep breath and see how things play before you hit enrage. Plus Avy is right, your not hurting the devs or SE... your actions will hurt your fellow players and friends. bright side though, it might bring more people over to healing that wouldn't have considered it.

    • @1Mrstephen
      @1Mrstephen 3 หลายเดือนก่อน

      It’s never changed drastically from media tour to release. Small things sure but it’s generally the same. Unfortunately hurting player experience in the matter is how the devs will in fact hear. When DPS and Tanks can’t get a queue for an extended period of time then they will speak up, the community will unite, and the people that pay the bills will be heard.

    • @iceman3317
      @iceman3317 3 หลายเดือนก่อน +3

      @@1Mrstephen that just isn't going to happen. Because there isn't going to be enough healer that give two licks about the strike. The ques are going to be slow regardless because the amount of people that will be playing. But there is going to be more that enough people who don't look at job changes. Who don't read forums. Who don't read twitter. The healers complaining is a very small minority of the actual healers in game. And many people will just switch jobs if que gets to bad. The strike is going to do nothing except waste the time of the people who are striking.

    • @kellevichy
      @kellevichy 3 หลายเดือนก่อน

      @@1Mrstephen There are two new DPS jobs people are going to be playing and people who play healer, mains or otherwise ( i play everything ) will want to level their jobs to see what new stuff they get. This strike is going to do nothing because you cannot force millions of players to not play healers. This is a joke.

    • @1Mrstephen
      @1Mrstephen 3 หลายเดือนก่อน

      @@kellevichy You are correct in all of that. How are people going to be heard if they don’t do or say something. It’s funny all the liberals that have been protesting all these years are against a protest…. Yes there is a correlation.

  • @GuitarrAssassin
    @GuitarrAssassin 3 หลายเดือนก่อน +2

    So a streamer showed off some gameplay that people took out of context? Sounds like the last Healer controversy. A streamer had to sit in queue a little while longer because of lack of healers. THing was that he was playing later at night after peak hours ended. Cue the "healer shortage" bs we had a couple years back.

  • @Hexadeca
    @Hexadeca 3 หลายเดือนก่อน +13

    That no healer run of the dungeon they had a red mage which is basically a backup healer. In every game I know people have always tried all tank, all dps, or all heal runs of dungeons and raids. Idk why everyone is so mad. Yes the content is easy, but they said they were going to start scaling the difficulty back up. I have been playing since 1.0 so I definitely know how hard it use to be. Plus even with how easy it is I have had my fair share of new people still wiping to mechanics.

    • @Elvie_Takodachi
      @Elvie_Takodachi 3 หลายเดือนก่อน +2

      I never saw that Redmage in the no healer run press his vercure once but please correct me if I'm wrong. They only used Verraise after a dps died. and yes... they were not even sweating, but collecting vulnstacks and maybe 2-3 deaths.
      Just to clear things up a a bit

  • @Zyart
    @Zyart 3 หลายเดือนก่อน +1

    "Don't judge based on one dungeon in DT." "Don't judge based on one dungeon in EW." "Don't judge based on one dungeon in SHB." Healers have been crap for several expansions now, and we've been calling these problems for a very long time. Nothing about the core kit has changed, or will change, even at 100. And frankly, we shouldn't have to wait until level cap to enjoy our jobs in the first place.

    • @ruily276
      @ruily276 2 หลายเดือนก่อน

      The game isn't balanced around dungeons though. It's balanced around extreme/savage/ultimates, like it or not.

    • @Zyart
      @Zyart 2 หลายเดือนก่อน

      Then that's garbage design, when every single player has to do dungeons, and doesn't have to do those types of content.

    • @ruily276
      @ruily276 2 หลายเดือนก่อน

      @@Zyart Exactly, every players needs to do it. They made it so easy because even the casuals want to be able to clear it.

    • @Zyart
      @Zyart 2 หลายเดือนก่อน

      @@ruily276 They're not designing it for casuals. I play with casuals. Even they're unhappy with the design here. They question who SE is designing these Jobs for, because it's insulting how easy the Jobs are, even to actual casuals who can only play for a few hours a week. They fit the full definition of casual, and even they're confused with this crap.

  • @RVBMichaelJCaboose
    @RVBMichaelJCaboose 3 หลายเดือนก่อน +4

    maybe a way to up the ante for dungeons is to reintroduce them as expert level where rather than you syncing with dungeon level, the dungeon syncs with the highest ilvl. kinda like unreal trials
    Obviously, not every dungeon would be compatible (probably limit it to only 50+ dungeons), but it could introduce a level of difficulty that has been vacant for the longest time.

    • @Maria_Erias
      @Maria_Erias 3 หลายเดือนก่อน +3

      I know they can't do it because of the amount of time it would take, and the other features it would delete in order to get it done, but I really miss ARR and HW hard modes and would love to see further hard modes introduced with new expansion dungeons. Those dungeons are still pretty difficult, and a lot of the bosses have unusual mechanics that can swack a group pretty easily.

    • @TheOtherCoinflipper
      @TheOtherCoinflipper 3 หลายเดือนก่อน +1

      Would this not just be Minimum iLevel / No Echo dungeons? You'd get to keep your actions, but that would be a buff overall. Hard mode remixes are separate dungeons for content.

  • @thebrave9971
    @thebrave9971 3 หลายเดือนก่อน +8

    I would like to counter the comment on the DT dungeon without healers, Xenosys forgot to put various buttons on his hotbar and had time mid battle to put them on his hotbar, so it's not like he was playing well at all, he was playing by the seat of his pants the whole time, especially since he didn't have his MMO mouse to play how he normally does. He was basically relearning how to play with a different controller without a healer in dungeon content. Other than that, the rest of the points you make are fair.

    • @anaalvensleben789
      @anaalvensleben789 3 หลายเดือนก่อน +3

      He was also lvl 100 in AF gear in a lvl 91 dungeon, so lvl sync putting him at the maximum helps too. Not like we haven't had undergeared tanks melt in dungeons *cough* Bardam's Mettle *cough*

    • @Maria_Erias
      @Maria_Erias 3 หลายเดือนก่อน

      @@anaalvensleben789 That brand new DRK tank in Stone Vigil still wearing level 30 gear who doesn't know what a mitigate is, but still tries to W2W pull because that's what he sees all the big boy tanks doing...

  • @khmatrix
    @khmatrix 3 หลายเดือนก่อน +7

    All I want is healers to have more dps buttons than one single target atk and one aoe atk. Take some cues from Sage and add potency buffs from doing dmg or combo between dps and healing abilities, Anything to make healers more engaging of a role!

    • @Naryoril
      @Naryoril 3 หลายเดือนก่อน +3

      I think, to make healers more engaging as a role, what needs to be revamped is the healing side, not the damage side, otherwise healers will always be a discount DPS.
      And to do that, there needs to be more reason to spend GCDs on heals. There is no need to have more dps buttons if you don't press the 2 DPS buttons you have 95% of the time.
      I think we need to take much more damage overall, but lowering the spikes (any non-tank being 1 or 2 shotted doesn't make healing engaging or fun).

  • @seelengeier317
    @seelengeier317 3 หลายเดือนก่อน +1

    As a healer main, I want to have the game be easy enough for everyone but also some harder content for non-savage-raiders. The gap between casual and high-end-raider is far too big and I would love either harder optional content for groups or at least a better healer gameplay. Both will be coming I am sure since SE is always looking for such issues. The variant dungeons were a good start and this expansion was first and foremost a baseline for improvements starting with graphics. Astro played a lot better already and I assume healers will improve way before the next expansions.

  • @MultiViewer25
    @MultiViewer25 3 หลายเดือนก่อน +4

    As a healer main, the audacity of tanks pulling the biggest pulls (literally pulling 3 groups of mobs) without even asking the healer if it’s cool, or the tank literally standing in and ignoring aoe attacks bc it’s the healers job to keep everyone alive is sooo annoying. Like you can’t do that post-shd dungeons

    • @legacymse7095
      @legacymse7095 2 หลายเดือนก่อน

      Most tanks assume the healer knows their shit and it's true 95% of the time. Are you really thinking they're going to ask for consent in every single dungeons?

  • @lunarsoul4994
    @lunarsoul4994 3 หลายเดือนก่อน +1

    lol ive been saying this YEARS ago! There is no REAL threat lvl in ANY content but Savage raiding. For example POISON has to stack 409852740592847052938475 times before anybody starts to feel its effect. Paladin is basically a tank AND a white mage if you use your mana properly.All dungeons before ShadowBringers are just time killers

  • @SirKaibel
    @SirKaibel 3 หลายเดือนก่อน +16

    I usually play healer or dps in this game, but I won’t touch healer during DT. Not because of the strike, but because of how they changed AST…

    • @ddoaleeraabones9937
      @ddoaleeraabones9937 3 หลายเดือนก่อน +2

      I agree with this sadly.. AST is the healer that brought me into raiding and whatnot. I love how I always have something to do. DT AST looks like a joke sadly

    • @allhana365
      @allhana365 3 หลายเดือนก่อน

      Oh no what are they doing to AST? I know nothing of the changes they are making to any jobs at this point in time.

    • @ErdrickLoto86
      @ErdrickLoto86 3 หลายเดือนก่อน +3

      I stopped playing Astro when the devs took away Nocturnal and Diurnal sect during ShB. 😢

    • @whitemoonwolf13
      @whitemoonwolf13 3 หลายเดือนก่อน +1

      @@allhana365 they're giving the cards back some individuality but locking them as set draws under astral or umbral draw. so you're always drawing the exact same set of cards. always. no need to even fucking think. and since they're doing away with the seals, astrodyne is getting deleted. so mp is also going to get fucked like back in the day.

    • @allhana365
      @allhana365 3 หลายเดือนก่อน

      @@whitemoonwolf13 Aww noo… T~T
      Thanks for explaining. ^^

  • @hoorigan6838
    @hoorigan6838 3 หลายเดือนก่อน +2

    You covered every bit of how I feel about this perfectly. Thank you for expressing it all so well!

  • @elrilmoonweaver4723
    @elrilmoonweaver4723 3 หลายเดือนก่อน +18

    Here's the issue. A lot of people who are casuals do not know what most of their kit does, they could probably never do a dungeon without a healer and will find it VERY disheartening that they have to stay in queues for tens of minutes on end just to progress the story as a DPS or a tank. This is going to hurt a lot the people who choose to play for the MSQ except healer because of the artificially lengthened dungeon queue times that this will generate.

    • @hayalmatnu9919
      @hayalmatnu9919 3 หลายเดือนก่อน +6

      Duty support exists.

    • @crimsonwizahd2358
      @crimsonwizahd2358 3 หลายเดือนก่อน +1

      @@hayalmatnu9919 Up until the first trial, where unless they pull the same trick they did with the level 89 trial in EW, you need healers in the que.

    • @Sargas-wielder
      @Sargas-wielder 3 หลายเดือนก่อน +8

      At the same time, should people feel obligated to play a role that's braindead boring most of time to make the queues more manageable for others?
      Sure, the idea of stirring the pot and getting people jumping on the bandwagon isn't ideal, but on an individual player level, I want healer to be engaging enough to get people to WANT to play it, and if a lot more people are deciding "I'm not having fun anymore, I'll play another role" then they should do what makes the game more fun for them

    • @pagingdoctorsideburns
      @pagingdoctorsideburns 3 หลายเดือนก่อน +3

      I'm really not a fan of the strikers literally attempting to make the launch experience worse for other parts of the playerbase. Yes, let's wake up and decide to make the world a slightly worse place today! Surely I am helping!
      Like, no one is owed other players queuing up as healer. That's true. But if you read comments from strikers you'll see plenty of verbalized spiteful intent, and I just think that's sad.

    • @zaytex5000
      @zaytex5000 3 หลายเดือนก่อน +4

      Those people who will complain about the upcoming healer shortage are very free to pick one up for quicker queues, but if they do that they'll understand why a lot of us are simply done with the role. It's literally unplayable in casual content. Doing your MSQ's as a healer where you eventually reach a story instance boss where you just 1111121111 - riveting, honestly.

  • @SkyHammerTPK
    @SkyHammerTPK 3 หลายเดือนก่อน +1

    I think the main issue is a gameplay problem. That being that damage is the single most important thing in this game, cause once you get to a certain level whether it's savage or ultimate you already know what buttons you're gonna press and when it's about fitting in as much damage as possible. And that's how the game is designed, there's no consistent damage to heal like in other MMOs it's always in bursts or a small window of sustained damage. So the problem then becomes it's not engaging nor rewarding to essentially use a mitigation cooldown and the only damage you're contributing is a DoT and a single target damage spell.
    For me at least healers use to be complex in the sense that they had loads of buttons but you barely used any of them, so they changed them which imo was good, however they've also been dumbing stuff down and streamlining jobs way too much recently which I think tanks and healers have definitely bore the brunt of.
    While I do agree with the sentiment this strike has, as I also agree healer is by far the most uninteresting role to play in XIV, however I also think the only real way we're going to get proper change with this is an inherent gameplay change

  • @jondon4933
    @jondon4933 3 หลายเดือนก่อน +3

    I 100% support the healers' strike. I main healer, and a strike guarantees split second roulette queues for me!!!

  • @gpturismo
    @gpturismo 3 หลายเดือนก่อน +1

    As a player who made FFXIV their main mmo and wow their casual, wow alienated a lot of their casual players focusing on higher end content, and they are helping fund the game. Also, Yoshida said they were playing on an early build and it was made easier for people to play viper and picto. *dusts off white mage.* P.S. I cam here for AvyCatte not AvyBunnie ;-) lol

  • @waffle-234
    @waffle-234 3 หลายเดือนก่อน +3

    Me [a red mage] - "I failed to see where that's my problem"
    Healers are goated tho and every one ive played with have been nice it seems

  • @maglen69
    @maglen69 3 หลายเดือนก่อน +1

    "The best way to make things better is to talk about it in a respectful way". Healers have been attempting to do that since Stormblood launched 7 years ago. And yet the CBU3 devs and tripled down now on healer homogenization and bad gameplay.
    "The players who cleared that dungeon without healers were high end raiders you can't expect normal players to do that" Xeno was playing terribly as a tank there, he admits it. He was clicking his abilities, didn't have certain things on his hotbars and wasn't supporting his team with his Warrior heals (Bloodwhetting instead of Nascent Flashing a DPS for free healing)
    The basic premise remains: Healers want something interesting to do during the times the party isn't in danger of dying and the same DPS options from lvl 4 to lvl 100 just don't cut it. It's not engaging and it's not fun. A single 30s DoT, a single filler spell and a single AoE got at ~lvl 45. If any other role had that happen they'd riot.

  • @imaika281
    @imaika281 3 หลายเดือนก่อน +19

    I agree with the sentiment that calling it a "strike" will just get things made into a joke, but I honestly feel like it's the only option people have left. I know tons of healers and non-healers that find 111111 boring, and most other veterans that I know don't enjoy the role as much as they used to. We have been giving feedback and complaining for years and it's gone ignored, so a performative "strike" feels like the only way left for anyone to get heard unfortunately.
    I've played healer since late HW and still do even if I've been unsatisfied with the role since 5.0, because I feel like having good healers is a huge team asset in both prog and reclears. I'm willing to take a "personal enjoyment" hit so my group has the best chance of succeeding. For DT though, I'm not on strike per se but I'm maining DPS because I just can't tolerate how boring the gameplay is anymore.

    • @Ennasalin
      @Ennasalin 3 หลายเดือนก่อน +2

      the only way to deal with that is to delete the healer role altogether and make everything dps with dodge and self-healing included. Then, everyone will be the hero of their own story.

    • @Naryoril
      @Naryoril 3 หลายเดือนก่อน

      @@Ennasalin That's what GW2 did. It doesn't make for engaging encounter design. I can only talk of vanilla GW2 though.

    • @Ennasalin
      @Ennasalin 3 หลายเดือนก่อน +1

      @@Naryoril it's not just GW2 that has this model and walked away from the holy trinity.
      As a healer main I do not share any of the sentiments. I find healers highly fun and engaging. You don't have much of a dps rotation but you have a healing rotation. also, that is never fixed.
      Also goes without saying, I play 98% just savage, ultimates and ex. Casual content should be easy and fast.

  •  3 หลายเดือนก่อน +1

    I doubt people will actually notice this "strike". As most players don't interact with FF twitter or forums they won't know that it is even happening.

  • @FlameBunny
    @FlameBunny 2 หลายเดือนก่อน +3

    healer strike is dumb, who cares if a healer only needs to use 3 DPS skills, its easier to play when you don't have to heal all the time, healers ain't DPS so they shouldn't have many DPS skills and healer skills that's too much to handle, I think its selfishness that healers want to make things harder just so they can heal more often.

  • @tidaloctoling715
    @tidaloctoling715 3 หลายเดือนก่อน +1

    I definitely picked the wrong time to choose to go dps for this expansion. But other than that, Picto go brrrrrrrrrrrrr!!!!!
    Update/semi MSQ SPOILERS:
    Due to story reasons, this was a mistake.

  • @1Mrstephen
    @1Mrstephen 3 หลายเดือนก่อน +14

    Playing the expansion with very little changes if any except for a couple new skills doesn’t prove or help the cause. The start of the xpac is exactly the right time. In fact I think it should have started already. People want change, playing through it and waiting another 2.5 - 3 years is WAY TO LONG to wait.

    • @neobahumuth6
      @neobahumuth6 3 หลายเดือนก่อน +1

      cept the detail that the damage changes are better than the END ones, unless ppl really wanted a new coat of paint on their filler spell.

    • @pagingdoctorsideburns
      @pagingdoctorsideburns 3 หลายเดือนก่อน

      The start of the xpac is exactly the worst time, what? One week before the game changes is when we need to complain that we want to game to change?

    • @redgeoblaze3752
      @redgeoblaze3752 3 หลายเดือนก่อน +10

      @@pagingdoctorsideburns Well, healers have been complaining about this for about five years now. The media tour is just confirmation that they're still not listening.
      Also, balance patches have gone out at the start of an expansion. I don't see why they couldn't add a couple new simple mechanics to healers, especially when it's becoming this much of an issue.

    • @chelsthegameruiner8669
      @chelsthegameruiner8669 3 หลายเดือนก่อน

      I agree, but it'll definitely lead to immense disdain for healers and even potential witch hunts. You gotta remember that people also took work off (myself included) to play early access on Friday.
      Obviously, I wouldn't partake in the witch hunts since it leads to further division in communities but I'd definitely be frustrated knowing my days off will be met with no progress being made

    • @1Mrstephen
      @1Mrstephen 3 หลายเดือนก่อน

      @@chelsthegameruiner8669 totally understand what you’re saying, but if you played End Walker on release, you know, taking the day off for an expansion release is probably a mistake and will lead to more frustrations than a few less less healers in the queues. I hope I’m wrong and they fixed all their issues but part of me highly doubts it

  • @CloudsCrux
    @CloudsCrux 2 หลายเดือนก่อน

    Each class as two functions:
    Function one:
    Blue DPS
    Red DPS
    Green DPS
    Second Function:
    Aggro Seduction
    Damage Burst Window
    Medication

  • @theiveyed8677
    @theiveyed8677 3 หลายเดือนก่อน +12

    The "strike" is really just people looking for a new main until they see healer design has actually improved. SE has done a bad job showing how healing is going to change in Dawntrail, and what little we have to go on looks like the problem hasn't been addressed, so its hard to blame people for being pessimistic about healers going into Dawntrail.

    • @Tonsofcraft
      @Tonsofcraft 3 หลายเดือนก่อน +5

      You will get your 30 extra potency on your Glare and Yoshi P will consider the problem to be solved

    • @normalmighty
      @normalmighty 3 หลายเดือนก่อน +2

      Yeah, a bunch of people who were already going to be playing picto or viper, but are now pretending that they and any other healer switching is doing it for the strike.

    • @elgatochurro
      @elgatochurro 3 หลายเดือนก่อน +1

      Im sick of them complaining, im not switching my main role and idc. I dont need any changes.

    • @blueriku
      @blueriku 3 หลายเดือนก่อน

      Here is the thing, the Healer design is actually very good. Healer design in FFXIV is not the problem, it's damage patterns and damage variety and to change that would be too big of a change considering how the dungeon formula works. I would argue that I would like to see these changes more in extremes, savage and ultimate but dungeons themselves are only designed to be daily content and not be hard, even though every time a hard dungeon is released they nerf it because players complain (The burn and Pharos Sirius to name a couple).

    • @JohnDCrafton
      @JohnDCrafton 3 หลายเดือนก่อน

      We have already seen SE's response. Yoshi P said that if you don't find healing engaging then do Ultimates.

  • @Nytrusdeathcyde
    @Nytrusdeathcyde 2 หลายเดือนก่อน +2

    i just think they are acting entitled and acting out of spite by doing childish toxic behavior that belongs in the wow community

  • @JoTeL30
    @JoTeL30 3 หลายเดือนก่อน +3

    I keep thinking that the simple short term solution is to ask the devs to nerf Bloodwhetting a bit. The self sustain that WAR has in dungeons in particular is what birthed the meme of WAR being a green tank.

    • @pagingdoctorsideburns
      @pagingdoctorsideburns 3 หลายเดือนก่อน +1

      This is my first expansion (started playing about a year ago) and the single most surprising thing to me is that Bloodwhetting wasn't touched. Really? The invincibility cheatcode on a 25s timer (for dungeons) is going to stay in?

    • @kellevichy
      @kellevichy 3 หลายเดือนก่อน +1

      @@pagingdoctorsideburns What are you talking about. It's good but I don't even have to touch it 95 percent of the time with my current gear in expert dungeons. Bloodwhetting clearly isn't the issue if WARs don't even have to use it. God forbid a one tank have an additional panic button if things go south or would you rather everyone wipe and give the healer no chance to recover?

    • @ridzz3458
      @ridzz3458 3 หลายเดือนก่อน +1

      tbh i think the fix would just be lowing mitigation of warrior if they can heal so much. or just remove the healing aspect of it(i dont support healer strike) irl warriors are savages and not healers lol i wonder where the healing barbarian idea even came from
      like when i play paladin i pop req cast if my healer is struggling but with warrior u dont even give ur healer a chance to struggle

    • @ridzz3458
      @ridzz3458 3 หลายเดือนก่อน

      @@kellevichy ya but this is what defensives are for, or holmgang. Giving the warrior a 1-2-3 dps/heal combo and multiple other heal skills that mix in with dmg rotations plus defensive mitigations on top of that is insane. like paladin our real oh shit button is invuln and req cast clemency, other than that its nothing but mitigation and praying ur dps clears the packs before u die lol
      btw i dont support the healer strike but damn lol tanks shouldnt be 1:1 with dmg and healing, its just not right. doesnt fit the aesthetic and makes other players fall asleep on their roulettes lol

  • @LunoviSolluma
    @LunoviSolluma 3 หลายเดือนก่อน +2

    Not only was this strike planned to be held way too early tbh, I also find they keep forgetting that the devs *just* fixed the dungeons to be played with Duty Support, made them better, some got very simplified. I just find it funny, that shortly after things have been made easier, it is suddenly too easy? Don't get me wrong, I miss the old dungeons but they were really mean when you had a whole group of newbies that had never done that one dungeon before (the one with the Garlean tools you needed to collect stuff for is a good example). I'm not sure how to put this better... but I feel like this whole ordeal shouldve been done after DT released and not before and also not simply judged on a single video?

  • @lv.99mastermind45
    @lv.99mastermind45 3 หลายเดือนก่อน +8

    My favorite part about people bitching about healers being too easy is when p5s-p8s were current, and people started bitching about how hard it was to heal that tier, when it was a blast.

    • @papersage69
      @papersage69 3 หลายเดือนก่อน +6

      I doubt it was the same people flip flopping. All the healers I've known wanted more of Abyssos and felt a glimmer of vitality restore them when they had to heal Harrowing Hell.

    • @SunChaoJun
      @SunChaoJun 3 หลายเดือนก่อน +2

      Abyssos had a mitigation problem. While I don't mind bleeds and would like to see more of them, having the DoT damage snapshot the moment it goes out makes it a healing AND mitigation check, because if the party didn't mitigate it or mitigated too late, the DoT hits much, much harder. So it's a party responsibility that is then blamed on the healers if they can't keep up with the unmitigated bleed. Harrowing Hell was a better heal check (when it isn't just cheesed with tank LB)

  • @RoadkillRemii
    @RoadkillRemii 3 หลายเดือนก่อน +1

    As a melee dps, if i didnt have any self heal abilities i would die to raid wides because healers dont even heal in this game. What is even the problem?

  • @pagingdoctorsideburns
    @pagingdoctorsideburns 3 หลายเดือนก่อน +25

    Based take. I get that healers feel there is a history of being unheard but deciding healers are bad in Dawntrail before Dawntrail even comes out is ridiculous

    • @cocobard1928
      @cocobard1928 3 หลายเดือนก่อน

      If anything the fact that they're getting long "Oh sht" heal cooldowns ontop of mitigation and healing being buffed literally EVERYWHERE makes me alert to how much damage output the Dawntrail enemies might have. Perhaps all the buffs are necessary because enemies get more damage, which would result in Healer's being even more needed..

    • @1Mrstephen
      @1Mrstephen 3 หลายเดือนก่อน +9

      The healers didn’t change enough in DT to have a different take. Yes we can have an idea because of all the content that has come out from the media tour. Healers have been bad shape for 2 expansions now. Change is overdue.

    • @pagingdoctorsideburns
      @pagingdoctorsideburns 3 หลายเดือนก่อน +3

      @@1Mrstephen You are literally judging a piece of content before it even comes out. Imagine if someone had been arguing that Shadow of the Erdtree was definitely too hard/too easy/whatever complaint a week before it even came out based solely on what they had learned from prerelease. Wouldn't you find that stance ridiculous? Even if they made an argument like "well Fromsoft's catalogue has been too hard/too easy/whatever complaint for several games now, change is overdue"?

    • @1Mrstephen
      @1Mrstephen 3 หลายเดือนก่อน +6

      @@pagingdoctorsideburns We judge by what we have seen already as well as the fact that I’ve been playing since 1.0 and know dev tendencies. Experience and the lack of change up to this point when it comes to the healer role doesn’t allow for much room for faith.

    • @pagingdoctorsideburns
      @pagingdoctorsideburns 3 หลายเดือนก่อน +1

      @@1Mrstephen Okay so you're just miserable and projecting? You have no hope things ever get better? What is your angle? Why have you supposedly been playing for 10 years if the game isn't good and devs don't listen?

  • @silverman1205
    @silverman1205 3 หลายเดือนก่อน +1

    4:00 While I agree with the video, Xenos literally said in the video made in response to this, "anybody can do this" so that didn't exactly help things.

  • @JollyJackGang
    @JollyJackGang 3 หลายเดือนก่อน +3

    Healers On A Strike And Here's Me As A New Player Hyped To Get My Little Lalafell Fingers On The Astrologian Job So I Can Blast Through The Cosmos With My Flashy Space Magic!

  • @deepstonecostco
    @deepstonecostco 3 หลายเดือนก่อน +2

    Hearing people say that the game is too casual and needs to be Harder makes me so upset honestly as someone who has limited time to play and plays to RELAX. If I wanted harder content I would *go to the harder content* aka Savage, Extreme, etc. Why do the most vocal chronically online players get to say the game is too easy?

  • @0metallix
    @0metallix 3 หลายเดือนก่อน +6

    I get whats fueling it, but I also know only 5 people are going to actually do it.
    As a healer main, I plan to carry on playing healer.

    • @LordKhuzdul
      @LordKhuzdul 3 หลายเดือนก่อน +4

      Yeah, with returners, casuals who never heard of it etc., I don't think people will even notice there being a strike.

  • @silentslayergaming8469
    @silentslayergaming8469 3 หลายเดือนก่อน +1

    I have faith that they will make healer more fun in the future, but honestly. I think healer is fine, I main WHM and PLD though, and I like to just play casually, if I wanted hardcore i'd play world of warcraft mythics or elderscrolls. I like FFXIV because of how calming it is to just jump in and play.

  • @Phyrior
    @Phyrior 3 หลายเดือนก่อน +4

    'It's so bad, even the gaming news is talking about it!'
    NO. That's what we call a SLOW NEWS DAY. Also... hahahaha... 'gaming news'... more like game rumormilling...

  • @BlueeyeswhiteGamer
    @BlueeyeswhiteGamer 3 หลายเดือนก่อน +1

    I’m confused. I know sometimes it’s difficult for healers but I’m never angry with them if I die I should be better at the game. I always appreciate and commend healers in difficult dungeons and whatnot. If they’re striking because people are mean it’s not everyone just search again 🤷🏼‍♀️ I appreciate you ❤

    • @legacymse7095
      @legacymse7095 2 หลายเดือนก่อน +1

      Yeah you definitely are confused, you don't even know why healers are mad. It's because WAR are so busted you can finish a dungeon without healing a single time. It's the opposite of being too hard: you're useless and overall just a weak green dps, you are not needed.
      DRK being the only tank that needs a healer

    • @BlueeyeswhiteGamer
      @BlueeyeswhiteGamer 2 หลายเดือนก่อน

      @@legacymse7095 ah I see I didn’t know that was a problem I always need healers I’m fairly new to the game and still learning. My main is a bard at the moment.

  • @whitemageserenia
    @whitemageserenia 3 หลายเดือนก่อน +4

    I actually saw on the crystal party finder just last night someone trying to recruit for a DawnTrail NO HEALER savage group... that... that actually not only shocked me to my core, but... also made me profoundly sad. It's in my username for crying out loud! I'm a healer main and proud, I just have no idea how I actually feel in regards to this strike thing. course I won't be participating as I think its silly and... well healer is all I really have in this game that I enjoy anyway, so... iunno

    • @shiningstarathena1059
      @shiningstarathena1059 3 หลายเดือนก่อน +1

      Lmao i saw that pf as well. Im a RPR main but Ive been playing SGE, WHM, and now leveling SCH (mostly for SMN but im enjoying SCH).
      Let people have their fits. More benefits for the healers bc they'd be the ones in demand. :3

    • @whitemageserenia
      @whitemageserenia 3 หลายเดือนก่อน

      @@shiningstarathena1059 I dabble with RDM and SAM when I'm not playing WHM/AST or SGE but I don't really enjoy those roles, so if I were to participate in this strike, I'd only be hurting myself and no one else lol >

    • @raevenent751
      @raevenent751 3 หลายเดือนก่อน

      That static is gonna be short lived

  • @jrtime228
    @jrtime228 3 หลายเดือนก่อน +1

    I'd almost bet money that around half the people that "care", are just trying to pull this "strike" along because they want drama. Yoshi-P already addressed what was going to be done about class/job changes in the future and that balancing the bosses and such is going to take priority over the classes. People need to get over their "notice me sensei" bullshit and play the damn game. While these whiny children throw a fictitious temper tantrum, I'll be leveling all my healers to max level while having faster than normal que times for EVERYTHING. My astro is already max level and I've played DT less than a week. What these healers seem to forget is that, if push comes to shove, people are just going to que with a party of npcs to complete content and level if need be.

  • @Drago02129
    @Drago02129 3 หลายเดือนก่อน +4

    I disagree with your disagreement of the execution. We’ve had three expansions from stormblood on where healing has been really easy for non-ultimate raids so we have a larger body of experience to draw from for our predictions of it being easy mode.
    That being said, im 100% fine with msq content being easy mode. Let the people who only play for the story enjoy themselves, there is nothing wrong with that. Expert dungeons and up should scale higher in difficulty but that’s a story for a different strike imo

    • @phiefer3
      @phiefer3 3 หลายเดือนก่อน +5

      Yet, none of these complaints were heard in those previous expansions. If anything, the biggest complaint from healers for the better part of the last 3 expansions is when they have to heal more because someone stood in something unavoidable because "why should it be the healer's job to fix their mistakes". Even during EW this was the most common complaint coming from healers. Not to mention the periodic complaints about tanks doing wall to wall pulls all the time and making dungeons overly difficult for healers. Or how at the start of EW everyone was complaining that dark knights were "too hard to heal in dungeons".
      Yet now all of a sudden healing is too easy and boring and healers want to need to heal more AND they've wanted those for 3 expansions despite all of the other healer complaints during that time indicate the opposite.

    • @Drago02129
      @Drago02129 3 หลายเดือนก่อน +3

      @@phiefer3 Hmmm, I don't think I agree. I've heard these complaints for a while now, the Xenosys video just simply brought them all out at once.

    • @fang4481
      @fang4481 3 หลายเดือนก่อน +1

      ​@@phiefer3 The biggest complaint was healers getting blamed for being unable to fix the problem. Vulnerability stacks do nothing to encourage this. High damage on infrequent intervals make everything a mitigation check rather than a heal check (which is more applicable to every role outside of healers since every job slot has something for mitigation). Coupled with Vulnerability stacks and body checks, it becomes a death sentence but the blame would lie solely on healers for not 'healing' when there's nothing they can do to prevent a death. There is no 'healing'. Just ressing. That's why parties with a WAR and a ress DPS like RDM work better in dungeons.
      Dark knights were 'too hard to heal in dungeons' was mainly feedback from tank side for having unequal tank mits, not healer side.

    • @phiefer3
      @phiefer3 3 หลายเดือนก่อน

      @@fang4481 Literally never seen the complaint being that healers were blamed for unavoidable deaths. It was literally always the healers complaining about needing to heal or stubbornly stating that they'd rather let dps die for standing in mechs instead of healing them, because healing avoidable damage "isn't their job".
      Same with the DRK situation. I saw very few complaints from DRKs themselves, it was mostly from healers complaining about having to work harder to keep DRKs alive.

  • @Natsuki_Personal
    @Natsuki_Personal 3 หลายเดือนก่อน +1

    I completely understand why they're doing it. Although, i'm going to admit- as someone who mains sage as my go to healer, ( I play all the classes. Sage is just my favorite healer out of the four of them) I find it kind of stupid- I also play Warrior and I have done a similar thing from that 1 streamer who did the dawn trail dungeon without a healer. I did that with endwalker- several times- And i'm not the only one who's done it, Yeah, some of the healer gameplay is really mediocre And need some changes, But causing a strike because of it is probably the stupidest thing i've ever heard. You're just gonna make everyone else's queue times longer, Meaning no msq is getting done, and to top it all off. You're gonna make your own queue times triple the length because no one is playing Healer- while only dps and tanks are queuing. But that's just my two sense, as someone who's been playing the game for the last few years.

  • @MinishDude
    @MinishDude 3 หลายเดือนก่อน +7

    I mean... I've been playing White Mage a lot over the last 7 or so months, and honestly I don't really think the argument is valid... I'm quite happy with the state of healing in FFXIV.
    1. Self-sustain and healing abilities given to other jobs.
    I mean... how else can a tank or DPS recover any meaningful amount of HP when soloing content (ex. unsync dungeon, or when soloing FATEs)... Removing this would hurt the solo experience for players who don't have other people playing with them... and would likely just start a DPS or tank strike. The reality is, other classes either need self-sustain OR we need potions that do more on a shorter cooldown. Because the cooldown on potions that do almost nothing is way too long for them to be useful.
    2. Over simplified DPS rotation
    It's a HEALER, not a DPS. The complexity comes from juggling your healing abilities, removing statuses from party members, etc. We don't need more complexity when it comes to combat... just a simple single-target attack, single-target DOT and AOE attack is sufficient.
    3. Homogenization of healer jobs
    Not really an issue? The healing abilities work differently between classes from what I've played of other healers (ex. Sage has Kardia, but no regen... so you keep people's HP topped off by using attack skills)
    4. Excessive oGCD heals
    I mean, again, it's a HEALER, not a DPS. This is where the complexity comes in... keeping people alive without using up all your MP. Some oGCDs don't consume MP (or will recover it), some require job gauge, etc.
    5. Lack of threat level in nearly all forms of content
    Not really... any tank or DPS will generally need a healer if they bite off more than they can chew. And I don't think the difficulty should suddenly spike to the point where it turns away casual players.

    • @Hawkbreath36
      @Hawkbreath36 3 หลายเดือนก่อน +2

      The Stormblood whm dps rotation revolved around the upkeep of 2 dots with odd times that didn't line up nicely (I think it was like 21s and 12s). One of them was a full gcd cast that offered aoe application and the other was instant and could be used for movement. And they gutted it for a nuke you get every 90s instead.
      This is how low the bar is. The dot upkeep wasn't hard, it wasn't complex but it required just a little more engagement on top of the mindless stone spam. Whm was the training wheels healer (affectionate) back then as it is now, yet in the current ecosystem it'd be a huge breath of fresh air.
      Signed
      A sage main who dearly misses Cleric Stance every single day

    • @Demagogines
      @Demagogines 3 หลายเดือนก่อน +1

      1. What do we then need healers for, if the selfsustain is so high ? Also for solo content. Allow chocobos in solo instances.
      Of course the system then would need a rework, which I think it deserves, honestly.
      2. Well, if its a HEALER, why do I not have to heal ? Why am I pressing 1 button for 90% of my expirience ? Why do I have to go into Ultimate, to even feel something ?
      3. No they dont. The only thing seperating the healers from each other are theire job gimmicks. Otherwise they are 99% the same. (in pure heal and shield healers sperated of course)
      Dont believe me ? Take Whm and Astro for example. Glare & Fall Malefic, Dia & Combusst III, Holy III & Gravity II, Cure & Benefic, Cure II & Benefic II, Medica & Helios, Medica II & Aspected Helios, Regen & Aspected Benefic, Tetragrammaton & Essential Dignity, Asylum & Celestial Opposition, Devine Benison & Celestial Intersection, Plenary Indulgence & Horoscope, Aquaveil & Exaltation . . . But enough I made my point.
      4. Excessive oGCD heals are a problem because they are so strong, that there is no donwside for using them over GCD ones. They are also castable during movement and on Whm are even a dmg gain ! Do I cast Aflatus Rapture or Medica ? 99% of the time, the answer to that is the former rather then the later for obvious reasons. The only time this changes is when I mismanage my rescources, or go into Ultimate. (Again, why do I have to go into Ultimate to press all the buttons ?)
      What im saying is, there is no decisionmakeing. One is strictly better in every way shape and form.
      5.That is by far the most valid point of criticism there is. The only times I feel any kind of challenge is either with inexpirienced players (which is fine, since they are new) and people who dont wanna learn the game (which do not deserve to be catered to in any way, because they will become even more lazy than they already are, while dragging everyone else down with them). So the casuals getting pushed away is, in my opinion, just an excuse, to invalidate criticism of healing players, who want a more engageing expirience, nothing more. Players will either be new and try their best to get better or not, but only one of those groups deserves to be catered to. Also, we are going to reach lvl 100 my dude. If you cant play your class even half decently after 100 lvls and multiple expansions, what makes you think you are entitled to beeing dragged along by players, who put in the effort ? Sorry but that logic is just backwards.
      Look, we arent asking for much. We dont want to play piano on our keyboards, we just want MORE to do than pressing Glare 130 times per fight ! Because that is where we are at ! Only Tanks can eat those tb´s and Tankswaps, only dps can put out that much damage to beat enrage and similar mechanics. If we are indeed healers, then give us stuff to do that ONLY healers CAN. Healing checks (p9s did this really well with the dualcast mechanic), debuffs (MORE HELMSPLITTERS PLS), sustained healing (bad idea but, make Boss autos aoe, but need to land on a tank to be lower potency) etc.
      But no. Glaremage it is. And for DT we get big pp ever 120 sec.
      Talking about burst windows . . . Glare IV beeing tied to presence of mind is such a giant slap to the face. Would have been really nice to have that in a similar fashion to how Sage has Toxicon, but oh well. (And yes, the irony of me wanting that is not lost on me.)

    • @stabegabe
      @stabegabe 3 หลายเดือนก่อน

      There is just lack of outgoing raid damage and healers are hardly justified in being brought along for groups. In fact, I bet if it weren't for role-based mechanics targeting specific roles, 99% of groups would only bring 1 healer into savage and ultimate. And idk how people can say that there isn't a lack of threat in all forms of content when groups have literally done ultimates with zero healers. The hardest form of content of the game is possible with no healers in the group. That shouldn't even be mathematically possible, and you'd think there should just be too much damage hitting the group for it to be possible to scrape through without healers, but nope.

    • @MinishDude
      @MinishDude 3 หลายเดือนก่อน

      @@stabegabe it's possible with pseudo-healers like Red Mage and a group of people who have the raid rehearsed and memorized.
      But those no-healer ultimate clears are a statistical outlier... I don't think it's fair to say there's "no threat" when most people take a month of rehearsals with a static group to get their first clear.

    • @stabegabe
      @stabegabe 3 หลายเดือนก่อน +1

      @@MinishDude You don't understand, there is no challenge on the healers to actually heal. That's the thing I think they should be challenged on more. The fact that ultimates are doable without healers in any capacity whatsoever just goes to show how little actual healing is really required, even in the hardest content the game has to offer. It's more of a mit check to survive outgoing group damage (otherwise it 1 shots you) than it is an actual heal check on the healers ability to keep up with the damage affecting the group.

  • @ayanouchiha14
    @ayanouchiha14 3 หลายเดือนก่อน +2

    GIVE US BACK CLARIC STANCE!!!

    • @shadowsage2636
      @shadowsage2636 3 หลายเดือนก่อน +1

      That ability was pure trash, good riddance, nerfing your potency to turn into a weak dps.

  • @venanreviews
    @venanreviews 3 หลายเดือนก่อน +3

    As a sage main, I'm personally content with healer after having played dps/tank roles in prior years. I enjoy my flexibility when needed, but I'll admit the reason I'm sage isn't just for the aesthetic, but because it feels more interactive than other healers. SCH is 2nd for me since providing chonky shields feels nice and I love the attack animations as well as the fairy management(I know it's not a lot but still that's enough to be unique). However I was never personally interested in pure healing because there's really too much of it from some jobs and the fact that tanks seem to handle healing/mitigation enough as is... Sometimes I'll get a dungeon or trial where I'm purely a dps without having to heal... other times I'm 1 of 2 healers doing the healing. While I'm personally not for a strike, I think there's a balance or synergy not being met with healers in relation to co-healing or their tanks anymore. Tanks have their balance with swapping out or taking hits together, mitigation for the group, dps have their priorities and more complex rotations... but you get 2 pure healers together, you easily overheal on top of one another. Same with double shield heals or even 2 competant healers even being 1 shield and 1 pure heal. You go into a dungeon where you're expected to heal the tank, but some dps provide healing on top of how much tanks can already handle, it gets to the point that there's not a lot to really do other than your basic attack skill and any damage abilities on cooldown. As a sage, I'm slapping Kardia on the tank, and that will passively heal them so long as they're doing their job right(which, no one should be mad at people playing correctly either). While I like that... I also never need to hit any other buttons besides phlegma or reaupply dots.
    At the same time, I don't think I want a complex rotation or more attacks. I just want my healing buttons to matter more and to visibly see I'm contributing the same way a tank now can watch as a hit does nothing to their health through mitigating and a dps gets to watch the boss' health drop when they do damage. I power up Pneuma with Zoe for a huge aoe blast? That's good, but the AST's earthly star already got them to full or near anyways. I want to use my regens? Too late, the other healer used a burst heal or the tank mitigated it to the point that everyone took maybe a sliver off their health.
    I think most people would agree that they enjoy feeling valued as a healer and not just as "insurance" if something goes wrong. That's just my 2 cents on the matter though.

    • @thetog
      @thetog 3 หลายเดือนก่อน

      Sages are in serious need a of a damage nerf. FFXIV logs shows this as an obvious factor. Seeing SGE out damage decent DPS and massively outdamaging mid dps has shown how bad it is. Even during the live letter, Alphy ....as a sage.... was shown as "dps". That means the line is too fine between the two.

  • @ryu-kazuki698
    @ryu-kazuki698 3 หลายเดือนก่อน +2

    Man. People complaining the game is too easy when there's content like Savage and Ultimates? Imagine wanting something more difficult when it's on your plate. Healer strike? laughs in White Mage

    • @shadowsage2636
      @shadowsage2636 3 หลายเดือนก่อน +1

      Yeah, these are dailes only "healers" complaining, they don't matter.

    • @malacara1335
      @malacara1335 2 หลายเดือนก่อน

      So you're saying they only 1% if the whole content should have any semblance of fun in it?

    • @ryu-kazuki698
      @ryu-kazuki698 2 หลายเดือนก่อน

      @@malacara1335 Absolutely not. But it's disingenuous to say there's nothing to do if you don't make an attempt to try the stuff already out there. The argument becomes bad faith when you're making something that is intended for the most casual of players to become difficult because people don't want to do the stuff offered to them.

    • @shadowsage2636
      @shadowsage2636 2 หลายเดือนก่อน

      @@malacara1335 it's already fun, just because you think healers are only "fun" if they are over worked like before doesn't help. ultimate and savage just show you why healers do not need more than they already have.

    • @malacara1335
      @malacara1335 2 หลายเดือนก่อน

      @@shadowsage2636 11111112111111211111121111112
      How fun.