Added physic interaction 1. As seen in the video, the boxes break depending on the position you hit them. 2. The props get pushed and the force depends on how hard the damage was (if shot from distance, less physical push) (If meeleed, least push) 3. Added new hotbar 4. Added new proximity prompt UI
Added physic interaction
1. As seen in the video, the boxes break depending on the position you hit them.
2. The props get pushed and the force depends on how hard the damage was (if shot from distance, less physical push) (If meeleed, least push)
3. Added new hotbar
4. Added new proximity prompt UI