Horizon: Forbidden West - Creature animation reel
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- เผยแพร่เมื่อ 23 พ.ค. 2022
- So excited to be sharing some of the animations I got to work on for Horizon: Forbidden West.
A huge thanks to Guerrilla and especially the creature animation team for giving me the opportunity to be part of this project.
It has been such an amazing learning experience and I couldn't be more grateful!
Hope you'll enjoy it and thanks for watching!
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A collection of key frame animations completed on various characters for Horizon Forbidden West for Playstation 4 and Playstation 5 at Guerrilla
*responsible for the key frame animation performances of the characters for in-game and cinematics shown on this reel.
This video is for demo-reel purpose only and is not representative of the final game quality (game play footage is captured on Playstation 5)
©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC. - เกม
Thank you so much for sharing your work! The Slaughterspine rearing up before letting out it’s roar is one of my favorite animations in the game! I have a still image as my desktop background 😁
Hey noxious !
hey whats up :)
Noxious!
Oh man this is the first time I saw these replies! lol what’s up everyone!
My top 10 best looking machines:
1. Slaugherspine
2. Slitherfang
3. Thunderjaw
4. Tremotusk
5. Tideripper
6. Sunwing
7. Clawstrider
8. Snapmaw
9. Stormbird
10.Stalker
Absolutely beautiful, fantastic work!
Thank you so much!!
Looking amazing!
Since the first playthrough, I set the game on hard, minimum. Till this day I still don't have the balls to face slaughterspines in the open. They're just brutal. LOL.
Thanks for being part of this game. It's been amazing.
Thank you for your hard work
And making a great game for us to enjoy
absolutely amazing :) Great job
Bristleback comes charging
Me: *CIRCLE CIRCLE CIRCLE*
Omg this is amazing. Thank you so much for uploading this😊
Great work! Congratulations!
Thank you very much :D
Certainly they are all amazing but 1:09 certainly sticks in my mind from the game.
The burrower is adorable
Outstanding work👍
EPIC work
Brilliant work!!
Really cool stuff, good job! :)
Thank you very much!
Fantastic work, still making my way through the game.
Thanks a lot! Hope you're having a great time! :D
@@EvaSeyeux loving every minute :)
Great work! Looks fantastic
Thank you very much! :D
The slaughterspine is next level in gaming.
your work always inspires me :)
Aww, thank you very much!
How long does it take to create each sequence?
omg iluv it
Thank you very much! :D
Hola, una pregunta sabes si van a agregar al juego NG+ ?
how you get this job, how many years of experience you have?
as an junior animator it would be cool get advices from prof like you
i want he 4k resolution please sir
when the heck can those do that? *(**01:46**).*
Que way sería montar i disparar en un SPINAMORT
100
horizon verse and world-wise, 'unfortunately' that there are no examples for how a single BOR7 unit would have been able to move for now. so you can't animate it.
meanwhile, nothing from the main [Flower Game(s)] franchise's here?
[EDIT]: wait. it is only the burrower, bristleback, and slaughterspine units here?
concept is not ood