Rust is not a faster horse

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 1.3K

  • @NoBoilerplate
    @NoBoilerplate  2 ปีที่แล้ว +462

    ERRATA
    3:51 I line 3 in the second code snippet is supposed to be `b = "newname"` (thanks VVill!)
    1:02 Go is not object oriented, my mistake (I suppose I saw 'interfaces' and extrapolated from there) I'm delighted

    • @w1keee
      @w1keee 2 ปีที่แล้ว +12

      you should pin this

    • @sohn7767
      @sohn7767 2 ปีที่แล้ว +7

      Pin errata

    • @klikkolee
      @klikkolee 2 ปีที่แล้ว +24

      "object-oriented" means different things to different people. Newer languages tend to be ones which meet some peoples' definitions of object-oriented and not others'. Personally, I am very strongly attached to what I understand to be more classical understandings of OO -- from before C++ got popular. That older notion focuses on encapsulation inheritance of behavior, and that aligns very strongly with Go's interfaces and Rust's traits.
      Java, C#, etc are based on a kind of reimagining of OO, which was popularized by C and C++ and which creates a lot of the common problems people now associated with the phrase "object-oriented"

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +14

      @@sohn7767 Thank you for the reminder - youtube removes the pin when I edit it!

    • @nishanth6403
      @nishanth6403 2 ปีที่แล้ว +3

      @@klikkolee "which was popularized by C and C++"
      Wdym C ? C is purely procedural. Also I think you are tried to imply 'abstraction' there. I think inheritance was always the most error and headache inducing, despised feature of OO besides abstraction and by a long shot, encapsulation. I was surprised to find that rust supported inheritance with traits, that's one OO feature that I didn't want in rust but yeah.

  • @Scriabin_fan
    @Scriabin_fan ปีที่แล้ว +259

    Alright that's it, I'm learning Rust. That's the first time I've ever felt happy reading a compiler error.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +15

      YES! I'm excited for you! Start here, check the whole playlist th-cam.com/video/2hXNd6x9sZs/w-d-xo.html

    • @pavelmatusu4457
      @pavelmatusu4457 วันที่ผ่านมา

      Is your Hello World! compiled or are you still waiting for the compiler to finnish?

  • @w1keee
    @w1keee 2 ปีที่แล้ว +1666

    “A fast executing language that crashes all the time is like a supercar… that crashes all the time” -0atman 2022

    • @ojonathan
      @ojonathan 2 ปีที่แล้ว +161

      taking from another perspective, you can only crash a supercar one time, and if you live, you learn a lesson, the same cannot be said about C, if the stress of crashing hundreds of times doesn't kill you, you may eventually learn a lesson

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +94

      Tattoo right there

    • @ataraxianAscendant
      @ataraxianAscendant 2 ปีที่แล้ว +10

      this is my favourite quote from any of his videos, hands down

    • @guilherme5094
      @guilherme5094 2 ปีที่แล้ว +1

      @@ataraxianAscendant I totally agree!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +11

      @@ataraxianAscendant so happy with , I hope my mum likes my new tattoo /s

  • @_remblanc
    @_remblanc 2 ปีที่แล้ว +207

    Even if you do like dynamic language’s ability to just set something without specifying the type, Rust also lets you do that through type inference, which is pretty much having a cake (being able to define stuff without worrying much about specifics) and eating it too (it’s still static typing and you get all its benefits)

    • @KohuGaly
      @KohuGaly 2 ปีที่แล้ว +40

      Even more important is the fact that Rust has enums and traits. There genuinely are cases where the type should be "dynamic" at runtime, be it from a set of known variants (enum) or generic based on common interface (generics + traits). The problem with dynamic types ala python/ruby is that they go too far.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +26

      And you can even do Dyn stuff if you want!

    • @wumwum42
      @wumwum42 2 ปีที่แล้ว +12

      also because of .into() you often dont have to worry about choosing a convert function.
      Honestly Every staticly language should have something like the From trait.

    • @heater5979
      @heater5979 2 ปีที่แล้ว +6

      Type inference is not the same as dynamic typing in languages like Javascript. Sure Rust can guess a type from how you use that thing later in your code. But the type is known and fixed at compile time. By contrast in a dynamically typed language the type of a named thing can be changed as the program runs. Which might seem convenient sometimes but can also make it hard to figure out what is happening at run time and does a good job of buggering up performance.

    • @upgradeplans777
      @upgradeplans777 2 ปีที่แล้ว +5

      @@heater5979 You are right, of course. But I don't see where you disagree with kat 🙂 You mention two characteristics of dynamic types: no type signatures needed, and mandatory RTTI (runtime type information). kat was simply saying they liked having the first one without the inconvenience of the last one. I agree with both of you on that...
      Rust has RTTI as well in a couple different ways, dyn traits being one of them. It is just not mandatory.
      Imho, idiomatic rust only has types signatures as part of function signatures, inferring the entire function body, which it is really good at.

  • @tjgdddfcn
    @tjgdddfcn 2 ปีที่แล้ว +491

    To anyone starting out with rust: dont let the immature ecosystem scare you from using it . Unless you’re writing extremly critical enterprise software, the most popular library for the thing you want to do will have everything you will ever need

    • @parlor3115
      @parlor3115 2 ปีที่แล้ว +91

      Meanwhile Amazon, Facebook and Microsoft are all using Rust in there enterprise software...

    • @tjgdddfcn
      @tjgdddfcn 2 ปีที่แล้ว +41

      @@parlor3115 by that i meant that if you want to write enterprise software purely with rust, the most popular library might not suit your needs and you would need to make the functionality yourself. But if you have the resources to do it or just want to use rust here and there, use it

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +109

      I'd hesitate to even call it 'immature' at this point! There are the same number of packages on crates.io as there were in npm in 2013 - I was a web developer then and we sure thought it was mature and the de-facto standard! XD

    • @AndrewBrownK
      @AndrewBrownK 2 ปีที่แล้ว +34

      The quality of serde and tokio have blown my mind

    • @beebakrizzle
      @beebakrizzle 2 ปีที่แล้ว +5

      Unfortunately where I would need it most (for web3 stuff), there isn't a good crate with full functionality and responsive contributors at the moment. That's why I'm still using Go even though I sacrifice some performance. EDIT: found ethers-rs which comes close, need to look into it.

  • @micycle8778
    @micycle8778 2 ปีที่แล้ว +499

    "Rust has an algebraic type system, and if you know what that is, you already know you want it in your language." no statement exists that is more perfect

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +32

      Mandatory feature.

    • @Yotanido
      @Yotanido 2 ปีที่แล้ว +9

      @@NoBoilerplate Absolutely. I honestly wonder why it isn't more common.
      Actually, I wondered that before I even knew there were languages they had them. This was my immediate thought when I heard about enums for the first time...

    • @shreyasjejurkar1233
      @shreyasjejurkar1233 2 ปีที่แล้ว +5

      I don't understand this!?

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +5

      @@Yotanido IMO I suspect it's because of the fashion for OOP. You THINK you don't need enums if you have inheritance.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +5

      @@shreyasjejurkar1233 The statement or algebraic type systems? Re-watch my video for an explanation of Sum and Product types

  • @efronlicht1043
    @efronlicht1043 2 ปีที่แล้ว +60

    Thank you. Go, Rust, and Zig are not enemies. They are friends!
    Its interesting that you see Go as a replacment for C++. While it was designed as one, I tend to use Go where 10 years ago people would have used scripting languages: simple CLI apps, webservers, small tools. I also lean towards it for prototyping or 'throw-away' code, because the Go compiler's incredible speed makes iteration faster there.
    I use Rust where I need performance or safety and can afford to write from scratch. When I write Rust code, I'm confident that it's correct. In general, it's my preferred language for hobby projects. Rust also has best-in-class documentation, dependency management, and publication tooling. It's my personal favorite, so that's a tiebreaker.
    I don't use Zig (much, yet!), but when I do, it's where the pre-existing infrastructure expects C and C's conventions (i.e, in the world of device drivers, syscalls, and OS internals). Zig is still a bit immature, but the project is rapidly improving. Like it or not, the world we live in is built on 50 years of C, and not everything can or should be rewritten in Rust. Zig helps bridge that gap. The Zig community is incredibly generous w/ their time and expertise, too. They've helped both the Go & Rust projects, despite being significantly smaller.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +9

      You're right, I shouldn't have pitted these languages against each other, especially as I am not expert in them. I hoped to make it clear that I too love them all! (but I REALLY like writing correct code, so Rust is my fav!)

    • @devnexen
      @devnexen 2 ปีที่แล้ว +1

      🙂 "Excuse me !" I thought, GC not GC they do not play in the same field regardless. However I would not write a microservice in C++ perhaps. Compare C++ to Carbon maybe 🙂 but great content nonetheless

    • @wallabra
      @wallabra ปีที่แล้ว +1

      Imo Zig and Rust are very philosophically distinct. Zig wants small language approach, where the code is as upfront as possible about what it does, with as little unintuitiveness as possible, whereas Rust wants a big language approach, where the code is adorned with high level abstractions and powerful expression and clear function contracts are valued over immediate clarity of the underlying workings.

    • @nanderv
      @nanderv 10 หลายเดือนก่อน +1

      I wouldn't say that Go wants to be a better C++. It's type system is very different, it's way of working is extremely different.
      I think of Go as a simple-to-reason-about pragmatic fast compiled language. It's interface system is basically a simplified, prettier (sue me) version of Rust's, with less options. Go tries to be simple in everything. For instance, things such as map functions etc. are not in the standard library.
      Indeed, Go does not even have a set.
      I think Go is it's own beast. I've seen people compare Go to Python, and get extremely confused. I've seen people compare it to Rust, and call it ugly. I've seen people compare it to C++, and call it incomplete. It's none of them.
      I think Go's main strength lies in it's simplicity of composition: the simple interfaces really allow for things such as hexagonal architecture within your application.

  • @WizardofWestmarch
    @WizardofWestmarch 2 ปีที่แล้ว +749

    Go cannot be a better c++, a language with a GC is fundementally solving different problems. Otherwise you could argue Java or c# is a better c++.

    • @sohn7767
      @sohn7767 2 ปีที่แล้ว +133

      Go isn’t even primarily a systems programming language. Sure it can do some of that, but it’s most useful for web backend

    • @WizardofWestmarch
      @WizardofWestmarch 2 ปีที่แล้ว +24

      @@sohn7767 yeah I agree. Mind you I'm in the camp that a required GC precludes being a systems language (an optional one like D is fine since it gives choices)

    • @zperk13
      @zperk13 2 ปีที่แล้ว +72

      Yeah, I was thinking "yeah sure" when he called Zig a better C, but... Go being a better C++... ehhh

    • @ccgarciab
      @ccgarciab 2 ปีที่แล้ว +22

      I've been told that Java was sold as a better C++ at the beginning, so maybe not too far from the truth. But you're right in that GC really does separate languages fundamentally

    • @NoName-zr7rz
      @NoName-zr7rz 2 ปีที่แล้ว +16

      I'd say Go's biggest feature has to be its ability to replace node.js severs (abominations) without being much slower

  • @2raddude
    @2raddude 2 ปีที่แล้ว +201

    I've started my first project in Rust because of you! Thanks for spreading the word about Rust

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +17

      I am so glad to hear it, this is my goal!

    • @sigh.sy.s
      @sigh.sy.s 2 ปีที่แล้ว +5

      What’s the project?

    • @2raddude
      @2raddude 2 ปีที่แล้ว

      My reply keeps getting deleted :( I am going to mis-spell things to get around the filter. Sorry for the stroke:
      It's a better s0ptify analysis tool. Gives you more ifno than exitsing onez by uzing files from GDPR data request. Can get all podcats/snoggs you've listend to for lifetime of acct and a lot more cool listning data. If I type more I am afraid this comment will get hidden

    • @2raddude
      @2raddude 2 ปีที่แล้ว +1

      TH-cam won't let me post a reply about this. @No Boilerplate can you see the hidden comments?

    • @theroboman727
      @theroboman727 2 ปีที่แล้ว +1

      @@2raddude ive ran into the problem of replies getting like, shadow removed a few times as well. It might be that your comment contains some blacklisted word, or that youtube thinks youre a bot or something because you didnt watch any of the video before commenting (clearly youtube's comment bot prevention is still very bad though)

  • @fders938
    @fders938 2 ปีที่แล้ว +141

    I used to be primarily a C programmer, a little bit of x86 ASM, and C++. I remember seeing videos like this and "C turned 50 today, so I decided to learn Rust" by Low Level Programming, and wondering what all the fuss was about. I eventually decided to give it a try, and it quickly became my favorite programming language. To me, it feels like what C++ should have always been. I know you made another video about this, but it really feels like in Rust I can focus on actually solving a problem instead of remembering to check for nullptr and use copy methods, all without introducing any runtime overhead. I write some code, cargo check, cargo build, then move on to the next problem. I don't need to study a method for an hour to make sure I didn't just implement RCE.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +13

      Isn't it lovely! I'm having such a great time programming again :-)

    • @nicktreleaven4119
      @nicktreleaven4119 2 ปีที่แล้ว +1

      If you use the reference counting types then there is runtime overhead. Probably other things too.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +8

      @@nicktreleaven4119 Hi Nick, that a Cornish name? I'm from Cornwall!
      Anyway, you're right that Rc/Arc add a small amount of overhead, but most of the time we don't use them, Rust's normal ownership semantics works great 99% of the time.
      However, even when we have to use them (shared mutable state for example) Rust is SO FAST that honestly unless you're comparing it to manual memory management in C++, Rust will still be faster.
      By the way, you can still pass around a raw pointer in Rust, just like in C++, and it's just as unsafe ;-)
      On pure mathematical benchmarks, its something like:
      C - 1x
      Rust - 1.1x
      Go - 2x
      Java - 4x
      Javascript 4x (yes I know, a trillion dollars of optimisation has made js as fast as java I was surprised too)
      Ruby - 20x
      Python - 80x
      So if you're comparing Rust to, say, Python, that ~77x speed bump covers a lot of sins! XD

    • @nicktreleaven4119
      @nicktreleaven4119 2 ปีที่แล้ว +3

      @@NoBoilerplate yes Cornish but I'm from London. Yes rust is fast and it's probably great for when you only need unique ownership. I just think reference counting is slow because accessing memory is slow. But it's still a good option. Decent Garbage Collection is typically faster but tends to use a lot more memory for efficient collections. Last I heard rust didn't support tracing GC. But it is a great language, I hope they can improve it even more (e.g. for generic async functions).

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +3

      @@nicktreleaven4119 Amazing, I'm Cornish but living in London! What a small world.
      Yeah, Rc is slow, if you use it. Rust's ownership has zero cost, ie nothing happens at runtime, the compiler's proved you've never used a reference after it has been freed etc etc. Best of both worlds, with no, as you say, heavy GC. Makes it trivial to run Rust on embedded devices or low ram environments (such as in-browser).
      Have you seen my other videos? Not having a GC is a very unusual thing, and the way Rust solved memory safety accidentally gave it superpowers, here's the video where I explain this:
      th-cam.com/video/0rJ94rbdteE/w-d-xo.html

  • @chrissaltmarsh6777
    @chrissaltmarsh6777 2 ปีที่แล้ว +109

    I love this stuff. I'm retired, now, but I used C back in the day, close to the metal, for physics experiments. Before that it was assembler and sometimes machine code.
    But C does give you serious foot wounds on occasion.
    Rust has proper ideas to stop that while you still have real control over the runtime.
    (In my case, small computers/microcontrollers , networked, doing monitoring stuff).
    Great series, keep it up.

    • @avidrucker
      @avidrucker 2 ปีที่แล้ว +2

      I wish I could learn low level programming with some guidance... Do you have any learning resources recommendations, or know anyone who teaches this sort of stuff?

    • @SimGunther
      @SimGunther 2 ปีที่แล้ว +4

      @@avidrucker How low level we talking? If it's "to the metal", look at the documentation (if there is any) and make a table for all the registers for the prototype program _after_ you have a high-level idea of how the program's logic should work. Sometimes, the fastest way to get an answer is to have a table with the answer already calculated for you...

    • @chrissaltmarsh6777
      @chrissaltmarsh6777 2 ปีที่แล้ว +4

      @@avidrucker Raspberry pi's are not a bad bet; you can get general purpose machines, to little pi zeros (still capable) or to microcontrollers.
      There's also a thriving community, with many projects you can get a feeling for.
      You can cross-compile using rust, or C or java (those are the ones I've done. Java won't go on a microcontroller. But it will work on a pi zero. Slowly, but it'll run a website. Ish)

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +6

      My friend, you should learn Rust, it's the same level as C! Try the rust book

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +6

      I hear raspberry pi pico is a strong rust compile target!

  • @jongeduard
    @jongeduard ปีที่แล้ว +23

    Hi! There are 2 things in Rust that I personally like very much as well:
    First of all literally any compound statement is actually just another expression, returning the result from a final expression inside it when that subexpression is not followed by a semicolon. And even if it hasn't such an expression, it still returns a value, namely the Unit type, which is an empty tuple. There's no void return type.
    This is non-typical for C family programming languages, and comes from functional language influence.
    It's something that I really mis in C# for example, which is also a very great programming language by the way (I work with it for 20 years already).
    Second thing that I like is that Rust's object oriented way of programming chooses composition over inheritance strategies, which is good, because inheritance causes many problems.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +3

      Really great design decisions, aren't they!

  • @MechMK1
    @MechMK1 2 ปีที่แล้ว +42

    I've always said, statically typed languages make reading code much easier, because I can be sure, that the things I see will always be that way.
    Dynamically typed languages make writing code much easier, because you can get things done without thinking too hard about the "what if's".
    Experience tells us that programmers spend much more time reading code, than writing code.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      absolutely, a huge reason why I love Rust

  • @TheCoderCareer
    @TheCoderCareer 2 ปีที่แล้ว +91

    Thank you so much for creating easy to understand, digestible and clear videos on Rust. Much respect.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +7

      You're very kind, as I learn more, I'll produce more!

  • @imnemo2327
    @imnemo2327 2 ปีที่แล้ว +46

    _"Rust might not be the language you wanted, but it might be the language you need"_ ~ Great Explanation

  • @gobdovan
    @gobdovan 8 หลายเดือนก่อน +1

    9:30 if anyone else is confused, I looked it up and Rust has implicit returns, so the last line would be equivalent with `return Order(tris)`, which would leak memory outside the function scope.

  • @mikopiko
    @mikopiko 2 ปีที่แล้ว +88

    I think one major selling point with Rust is scalability within it's codebase. The Ruby team for example, chose to write the new JIT compiler (YJIT) in Rust because the code became too unreadable and complex.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +13

      And parts of NPM infra, are written in Rust!

    • @theroboman727
      @theroboman727 2 ปีที่แล้ว +24

      @@NoBoilerplate CSS rendering engine in firefox was attempted to be rewritten from c++ to c++ twice but they failed. Its written in rust now.

    • @till8413
      @till8413 2 ปีที่แล้ว +10

      @@theroboman727 mozilla also own firefox and rust, so there might have has being another incentive to use it

    • @theroboman727
      @theroboman727 2 ปีที่แล้ว +2

      @@till8413 yes, but all attempts were serious regardless

    • @llothar68
      @llothar68 2 ปีที่แล้ว +1

      @@theroboman727 But the rust html rending also failed, it's just the css engine and that is something that they could have done also in C++. Servo was expected to be much much more.l

  • @Victoevel
    @Victoevel 8 หลายเดือนก่อน +1

    I am absolutely in love with Rust, and agree broadly on the thesis of this video, but having programmed in C most of my programming career, when you said "Is that all you want? A better C?" I almost dropped to my knees crying. It is all I want, I would love that very much

  • @botondhetyey159
    @botondhetyey159 2 ปีที่แล้ว +16

    I'm a frontend dev, so basically as far away from C as a dev can get.
    But I've been looking into Rust for my bachelor thesis project, I was originally gonna use C++, (cause I need the kind of speed that makes JS just not an option) but the memories from first year classes are painful.
    I think you pushed me over the edge, so I am installing Rust today, and giving it a spin to see how I like it.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +5

      Fantastic! Check out my other videos on rust for more features you're gonna love!

    • @botondhetyey159
      @botondhetyey159 ปีที่แล้ว +1

      @@hermes6910 Yea. it has really cool potential to it. Right now, I don't have the time to really dive into WASM at all, but it's definitely something I need to try someday.

  • @DaDa-gr7cy
    @DaDa-gr7cy 2 ปีที่แล้ว +35

    Rust community is very lucky to have people like you. Keep up the good work!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Thank you! I'll try to use my powers for good

    • @wallabra
      @wallabra ปีที่แล้ว

      ​@@NoBoilerplate use them for evil! It's fun! >:3

  • @MegaCashB
    @MegaCashB 2 ปีที่แล้ว +56

    What do you mean Go is a better C++? Go has a Garbage collector. I would say Go is more of a better faster Python/Javscript thing, because it's still slower than C++.

    • @CottidaeSEA
      @CottidaeSEA 2 ปีที่แล้ว +9

      Better code design, not faster. I have no clue if it is actually better design, never used Go and I've only watched a stream of someone using it, but that's how I interpreted it.

    • @khaared
      @khaared 2 ปีที่แล้ว +9

      Go is more likely in the class of Java, C# and the likes, it's not a (dynamically typed) script language like Python/Javascript though etc.
      I would consider Go to be even lower level than Java and C#, not a real system language like C,C++ or Rust, but close to it. The Garbage Collector is compiled into the binary, so it has a rather large runtime, but it can run on its own. Rust does also have a (much smaller) runtime, it's all the syntax sugar magic, that the compiler miraculously translates into the binary.

    • @jfolz
      @jfolz 2 ปีที่แล้ว +2

      Depends on how you define speed. For someone like me with extensive knowledge of Python and very little C++ experience, who just wanted to write some CUDA, C++ is infinitely frustrating. It keeps breaking in weird ways and it's impossible to find good resources that aren't horrifically out of date.
      And given the history of C++ it makes a lot of sense that it turned out this way. Mistakes were made initially and they've been trying to paper over them ever since. C++17 already filled 1400 pages and C++20 grew to 1800! Who is supposed to read, understand every minute detail, and memorize all of it?
      So for someone like me, who's ripping his hair out googling obtuse compiler errors and valgrinding for hours to find memory errors/leaks, Go is infinitely faster. I get to actually finish my project and it really doesn't matter that it spends 0.05% of its CPU cycles on GC.

    • @jursamaj
      @jursamaj 2 ปีที่แล้ว +3

      @@jfolz You are talking 'faster to write', while they are talking 'faster running'. Totally different. And at a professional level, they are all pretty close in how fast it is to write it. All you've actually said is that you are not a professional C++ dev.

    • @dot32
      @dot32 2 ปีที่แล้ว +1

      @@jursamaj above was a discussion that go being a better c++ was referring to the language design rather than the performance, and i think riDDimann had a point

  • @TimePlaysLifePasses
    @TimePlaysLifePasses 2 ปีที่แล้ว +16

    Wow. This guy’s talking so well about a compiled language that I feel he’s a script writer!
    So many statements that would be great chapter names !
    Subscribed.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +3

      Thank you!

    • @wallabra
      @wallabra ปีที่แล้ว

      Oh I see what you did there! :D

  • @MatteoGuadrini
    @MatteoGuadrini 2 ปีที่แล้ว +11

    As a python developer, typing every variable is very difficult work. But every line written in Rust, I think that it is very beautiful language. I love Rust and Rust love me.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      As a python developer myself, I sympathise! Mypy is great, but it's SO MUCH WORK.
      However, you're wrong: In Rust, type inference means that you only typically type a function signature, eg,
      fn send_email(recipient: EmailAddress, client: EmailClientConnection) -> Result {}
      What wonderful documentation! I bet you can already imagine how to write the function body :-D

  • @bazoo513
    @bazoo513 ปีที่แล้ว +7

    4:37 - This is a _very_ useful way to think about the transfer of ownership, at least for us old dogs (who were rather mature programmers when C came out) learning new tricks.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +3

      I'm glad to help! It's not too bad, just unfamiliar, I think :-)

  • @Tony0Green
    @Tony0Green ปีที่แล้ว +8

    I'll have you know, I'm reading through the Rust documentation and it's your voice in my head that I'm hearing. Good stuff.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +1

      well done! And do check out Rustlings and Rust By Example - if you need any help, ask in #newbie-advice on my discord server (links in the description!) GOOD LUCK

  • @grant9855
    @grant9855 2 ปีที่แล้ว +237

    “A fast executing language that crashes all the time is like a supercar driven by Richard Hammond” -Jeremy Clarkson

    • @laundmo
      @laundmo ปีที่แล้ว

      "Hammond you blithering idiot"

  • @Eidolon108
    @Eidolon108 2 ปีที่แล้ว +11

    I think what would convince me more is some going through a significant project, Handmade Hero style, on TH-cam, showing how they think through the code while they write it. I have a lot of little problems with Rust while I write it, sometimes the docs generated by cargo make my eyes bleed, and I don't really have a good IDE to help guide me through the syntax, so I would get more use out of a practical hands-on video at this point. If you have one to recommend I'd really like that.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      You are in luck, this is LITERALLY my next video :-)
      As for IDE, watch my previous "lightsaber" video, or just use vscode!

    • @iamhardliner
      @iamhardliner 2 ปีที่แล้ว +1

      It's not on youtube, but I can reccomend togglebit on twitch. Really nice guy, great personality and streams his work on his own rust projects.

    • @Eidolon108
      @Eidolon108 2 ปีที่แล้ว

      @@iamhardliner Thank you, I found him on twitch, that was a great recommendation.

  • @agustinpizarro
    @agustinpizarro ปีที่แล้ว +16

    "Rust might not be the language you wanted but Rust might be the language you need" --Tris

  • @astroid-ws4py
    @astroid-ws4py 2 ปีที่แล้ว +7

    There are also a new generation of proof oriented programming languages which bring another area to explore in the programming languages landscape:
    Coq, Lean, F*, Agda, Idris, ATS, HOL, Curry, Mercury.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +3

      My interest in Rust is DIRECTLY inspired from learning about formal systems (we did B and Z) at university. I've been trying to find a popular language I can do real work in that I can formally prove. I thought Haskell might get me close, but it's not quite popular enough.
      Rust of course isn't a formal language, but it has enough of what I liked from Haskell, and is popular enough, that I'm ALL IN!

  • @spinthma
    @spinthma 2 ปีที่แล้ว +10

    Very nice, what I missed, the rust traits which allows to put features on existing and new types, for me a key feature, think about the iterator trait, once implemented for your type you can use all the iterator functionality implemented with rust. That is an extreme form of re-using code, …

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      That's a really great feature, you're right I should talk about traits more!

  • @metaltyphoon
    @metaltyphoon 2 ปีที่แล้ว +14

    Whatever was said about Java/JavaScript being 3-4x slower than C while Go being 2x is not true. In most benchmarks you will see C# /Java / Go very close to each other, with most edges being given to C#. The JavaScript part is correct.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      My apologies, I tried to be as vague as possible, as benchmarks differ SO much - I didn't include C# because though it's popular, it's not on my linux radar - I'll include it next time!

    • @metaltyphoon
      @metaltyphoon 2 ปีที่แล้ว +2

      @@NoBoilerplate No need to apologize, you are doing great work here. You should try C# on linux. I exclusively use it on macOS is it's actually amazing. Have a wonderful day.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      @@metaltyphoon Incredible!

    • @Klayperson
      @Klayperson 2 ปีที่แล้ว +5

      I started a c# job recently and I'm exclusively on Linux. .NET is fully cross platform now, and a combination of dotnet CLI and vscode makes visual studio totally unnecessary for me. I'm currently learning how to configure neovim with Lua to take vscode out of the picture too (your video on the rust lightsaber pointed me towards AstroNvim, from which i found LunarNvim, whose creator has a video tutorial series on building basically that from scratch)

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      @@Klayperson what a world!

  • @uquantum
    @uquantum 2 ปีที่แล้ว +2

    Just now discovering more of your illuminating 10 minute videos. Usually I listen to coding vids at 1.5 or 1.75 speed...while doing something else. Not so with your stuff...I'm pausing, going back...yet at the same time, relaxing! Love your style, feels like you may have been a philosopher in a past or future lifetime 😶‍🌫

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Thank you so much! Yes I find that many coding videos have great content, but are too slow. I assume my audience is smart, and also knows where the pause button is!

  • @creeperkafasi
    @creeperkafasi 2 ปีที่แล้ว +6

    Thanks again for another great and inspirational video, this platform needs more people with presentation skills like yours!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      Thank you so much, I practice a LOT!

  • @nio804
    @nio804 2 ปีที่แล้ว +2

    The thing about Rust's ownership system is that it makes the *compiler* do what you would have to do anyway. Data ownership and lifetimes do not just go away and stop mattering because your compiler allows you to get it wrong.
    That's why Rust is so neat: For a newbie, the borrow checker provides training wheels that keep you from falling over, and once you internalize the rules of programming and gain expertise, it'll fade into the background but will still be there to catch you when your caffeine levels dip too low.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Exactly! I now write Python thinking about ownership, and my code is better for it!

  • @criddell86
    @criddell86 2 ปีที่แล้ว +18

    "we have to know, through convention and experience "!! I've been saying this for years when teaching beginners about types. It's the reason I don't think it's wise to teach languages with runtime types to beginners.

    • @CottidaeSEA
      @CottidaeSEA 2 ปีที่แล้ว +3

      Agreed. It's far better to teach them a strict system first, then once they become a bit more comfortable it's fine to use runtime types. That's one of the reasons why I think Java is a good language for a beginner. Because of the highly explicit syntax, you're telling the system everything it needs to know. For that reason it is highly educational. Because the things you wouldn't think of in a language such as JavaScript or Python, you have to think about in Java. This is despite those very things being just as important in other languages.

    • @mannycalavera121
      @mannycalavera121 2 ปีที่แล้ว +4

      @@CottidaeSEA I started with python, the moved to java. Head first java taught me more about programming then multipule python books and courses. Now I'm moving to rust

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +3

      Exactly. Also, rust has a dynamic type system hidden inside it, if you need that functionality!

    • @miguelguthridge
      @miguelguthridge 2 ปีที่แล้ว +2

      A course I tutor at my university (aimed at people with 6 months or so of programming experience) teaches people JS then moves them to TS whilst explaining why the weak typing of JS was risky in terms of code safety.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      @@miguelguthridge I think Rust would be a great language to teach at university. Imagine the subjects this single language can be used to teach:
      - Bare-metal robotics
      - Reactive webgl websites
      - Database apis
      - REST apis
      - Web programming
      the list goes on! This is one of the reasons I'm most excited about Rust: I might never need another language for 20 years!

  • @Metruzanca
    @Metruzanca 2 ปีที่แล้ว +1

    I just like listening to you speak about rust. I haven't picked rust back up in months. I'm still sitting here with my typescript enjoying myself but whenever you post.... makes me wanna drop everything.
    Might be your soothing voice. Might be that you're talking about Rust. Hard to know.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      If you want more of my voice (thank you!) I produce a scifi podcast th-cam.com/video/p3bDE9kszMc/w-d-xo.html
      If you want more Rust, stay tuned :-)

  • @Sean-of9rs
    @Sean-of9rs 2 ปีที่แล้ว +9

    I'm not entirely sure that the whole "reference vs value" problem of remembering which types follow which rules is fully gone: in Rust, you have to remember which types are Copy and which types are not. It's definitely not as big of a problem as remembering if something is a reference type or a value type (especially thanks to trait bounds) but it is worth noting.

    • @nothingtoospecial777
      @nothingtoospecial777 2 ปีที่แล้ว +1

      Wait, what?? Can't you choose whether you want an argument to be copied or referenced? In C++, f(T& arg) is a pass-by-reference function. f(T arg) is a pass-by-value function.

    • @SolomonUcko
      @SolomonUcko 2 ปีที่แล้ว +1

      @@nothingtoospecial777 Rust lets you do that too, using similar syntax (`T`, `&T`, `&mut T`). However, references aren't magic, they act just like any other value: they're pointers but with compiler-enforced lifetime annotations: you have to annotate when you're passing by reference and when you're changing the value pointed to rather than changing where the reference points to.

    • @Sean-of9rs
      @Sean-of9rs 2 ปีที่แล้ว +5

      @@nothingtoospecial777 It's not "copied or referenced" in Rust, usually - it's "moved or referenced". Once a function takes ownership of a parameter (the parameter is moved into the function), it is no longer usable from outside the function. You can control whether a variable is passed by value (moved) or by reference in Rust.
      Here's what I'm talking about:
      There is an exception to the rule about moving: types that have the Copy trait are copied, not moved, when passed by value, meaning that the original variable is still usable outside the function (since the function only owns a copy).
      You cannot directly control whether a type is moved or copied. If the type derives Copy, it is always implicitly copied, and otherwise, it is never implicitly copied. You can make functions that require their arguments to be implicitly copied, or you can (probably) manually copy bits from one variable to another, but it is still sometimes necessary to know if something will be implicitly copied or not.

    • @olestrohm
      @olestrohm 2 ปีที่แล้ว +2

      @@Sean-of9rs But types that are Copy just have the "bonus" of sticking around after being moved. And if you read code that uses a variable after its been moved then you automatically know it's Copy. You don't often have to think about whether a type is Copy or not when reading code

    • @Sean-of9rs
      @Sean-of9rs 2 ปีที่แล้ว +1

      @@olestrohm Fair point! It's mainly when writing code (and specifically functions) that it becomes relevant, but even then it can be learned relatively quickly.

  • @andredasilva6807
    @andredasilva6807 2 ปีที่แล้ว +2

    your segment about lifetimes was great. and the order / account example really helps to understand it. would be great to hear more about ownership, borrow checker and lifetimes

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      I'd like to learn more about it too! I'll make a video when I learn more :-)

    • @andredasilva6807
      @andredasilva6807 2 ปีที่แล้ว +1

      @@NoBoilerplate cant wait. i have read some rust books. i feel like i get it, but i still dont really use it in my rust code. only for a &str in a struct. but i usually end up using String and getting rid of the reference. The order / account example showed me a new way to see lifetimes :-)

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      @@andredasilva6807 No shame in writing bad rust that works, while you get the hang of it: Copy everything! `String`s everywhere! ALL INTS ARE i32!

  • @simonsturmer9172
    @simonsturmer9172 2 ปีที่แล้ว +3

    “C has a templating system that is hot garbage“ 🤣🤣🤣
    I love this video, how did I just stumble onto this channel today! Gotta join that Discord server

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Thank you. You'd be welcome!

  • @mechanicalspecter
    @mechanicalspecter 2 ปีที่แล้ว +1

    It is remarkable how consistent you sound across your different works of media (at least this and the Lost Terminal Broadcast). The voice, the patterns of speech, the precision of the expressions. Very recognizable. I like it.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      You do me an enormous complement, I've always been impressed by musicians that sound IDENTICAL on stage as they do on the album. Two bands come to mind here: Rage against The Machine and the Darkness. Both surprised me by sounding SO similar that I initially thought they were lip-syncing! But they weren't: I was looking at thousands of hours of practice.
      The album wasn't a fluke: They could do it again and again.
      I practice a lot, it's only polite when you are giving your time to listen to me! Thank you again.

  • @xanokothe
    @xanokothe 2 ปีที่แล้ว +5

    I am starting to like Rust. I still want to build a project from start to finish it with, but from what I see so far it is pretty good. It is funny that concepts that I apply for C and C++ regarding memory management are enforced with Rust. And finally a compiler that is smart and tells you the error in a human-understandable way. I am a bit scared about integration with C libraries / C++ libraries, I hope I do not need to create wrappers and converters for it

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Very easy extern c wrappers are available in Rust - check the book!

  • @m4rt_
    @m4rt_ ปีที่แล้ว +2

    0:23 When Jai eventually becomes public, I think it will take Zig's and Go's place, but for now, it might be Zig (For c), and Go (For c++).

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +3

      There's always something new just waiting to be the next big thing! Carbon too. Maybe Nim. Rust is here today 😀

    • @Robert-ht5kd
      @Robert-ht5kd ปีที่แล้ว +3

      Who said that Go is replacement for C++? For starters it has Garbage Collector so it must be slower than C++.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +2

      @@Robert-ht5kd Agreed, I think Java->Go is a better analogy, I was wrong in the video.

  • @bighomem69
    @bighomem69 2 ปีที่แล้ว +5

    Rust's syntax looks very scary to me as a beginner but I really want to start learning it, I don't know if rust is a good pick for a first language, I have some experience with programming but never decided to try and get into the nitty grittys of a language.
    your content is very inspiring and I hope you well, thanks for showing us rust!

    • @nickbanderson
      @nickbanderson 2 ปีที่แล้ว +6

      As someone who started with C(++), java, and javascript and has recently learned rust, rust is definitely going to be the hardest to learn. That said, as long as you have a good editor that can feed you rust_analyzer (language server) hints/warnings/errors without having to go back and forth to a terminal shell, I'll say that rust can be a great first language. The language server will give you lots of directed help at how to write better or more idiomatic code and fix errors.
      Dynamically typed languages leave too much freedom for a beginner to build bad habits and avoid learning important concepts IMO. C/C++ (moreso cpp) are the default first languages in uni for good reasons: learning about memory, data structures, and algorithms. I think rust strikes a great niche of being low level AND modern without the baggage of C++'s long history (you have 10 different ways to do a thing right and many more ways to do it wrong lol).

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +3

      Nick has the right of it. If you get vscode set up with the rust_analyzer extension, you'll have a rich coding experience that holds your hand.
      Try the Rust Book for starters, and keep at it, and ask for questions when you get stuck (maybe on my discord!) doc.rust-lang.org/stable/book/

  • @job4753
    @job4753 2 ปีที่แล้ว +2

    I would definitely follow a rust tutorial series from beginner to advanced that explains why we do things. Your voice is so calm:)
    Rn it is just watching tutorials, and then watch these videos for more in depth topics

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Thank you so much! My next video (eta thursday) will be more of a tutorial.
      If you would like a scifi story narrated in my voice, I have great news! th-cam.com/video/p3bDE9kszMc/w-d-xo.html

    • @job4753
      @job4753 2 ปีที่แล้ว +1

      @@NoBoilerplate just watched the tutorial on the space craft, very cool:)
      Thanks!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      @@job4753 amazing!

  • @rileydavidjesus
    @rileydavidjesus 2 ปีที่แล้ว +10

    That cat joke was brutal.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      I feel a bit bad about it XD

  • @commiekaza
    @commiekaza 2 ปีที่แล้ว +1

    Thanks for the videos about rust :)
    Rust is like accouting! You need it to run a smooth business, it is a hassel, but it is there for a reason. A rust program is like business unit, the programmer is responsible for following the "accounting rules" of the borrowchecker and the linter, no illigal transactions, no horsing around and if the "budget" of the program is correct, all is kosher!
    Rust + Rust analyzer is the coolest programming experience I've had, it almost feels like the code is writing itself (except when I fail to grasp what's going on, but then Shepmaster's answers on stackoverflow is always one google away) and I do love implementing strucks, enums and traits :)
    🦀

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      It's such a relaxing dev experience!

  • @sarcasticdna
    @sarcasticdna 2 ปีที่แล้ว +7

    This guy is a rust ambassador, he creates FOMO in me.
    I am going to learn rust 😅💯

  • @shinyparadise
    @shinyparadise 2 ปีที่แล้ว +2

    Thanks for all of your rust videos. You've just came in time for me to choose a language for a new project. And I'm looking forward to use rust and become a part of rust community as well :)

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Fantastic! Welcome! The best place to get started is the official book, and also Rust by Example.
      I also came across this today, which is a great overview learning-rust.github.io/docs/a1.why_rust.html
      Have fun! And do join the discord if you want tips or advice.

  • @jony1710
    @jony1710 2 ปีที่แล้ว +5

    I wouldn't call Go object oriented when comparing it to C++. It does OO very differently. While calling it OO is technically true, it kinda implies inheritance, which it very much does not have.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Yes, I've made a mistake with Go there. I should learn more!

  • @butterjelly6339
    @butterjelly6339 2 ปีที่แล้ว +2

    I love how this videos background matches with the youtubes, making a nice blend.

  • @k98killer
    @k98killer 2 ปีที่แล้ว +4

    I kinda want Rust's memory management in a Python interpreter. To me, that is the most compelling feature and the only major improvement that could be added to Python other than optional strict, static typing. (To simulate the latter, I use assert preconditions.)

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      As a python developer of 15 years, you should learn more about Python - it's a hot mess XD
      I can't WAIT to only use Rust in my dayjob!

    • @k98killer
      @k98killer 2 ปีที่แล้ว +2

      @@NoBoilerplate it might be, but it doesn't turn my stomach sour like JavaScript. I'm unconvinced that I can use Rust to do all the things I do with Python, for example having a multiplatform contract that commits to a single piece of code by its content hash.

    • @theroboman727
      @theroboman727 2 ปีที่แล้ว +1

      that would probably be very hard to implement. you have to remember that borrowing is also a core part of what makes ownership work.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      ​@@k98killer That seems like a pretty normal thing to do in most programming general-purpose languages, why can you only do that in Python?
      Here's some concrete things:
      - Python can't compile to webassembly,
      - nor run natively on bare metal chips (micro/circuitpython isn't python, ask pip!),
      - It runs 72x slower than rust in single process benchmarks and HUNDREDS of times slower in multiprocessing.
      - and I guarantee there are bugs in your code that you'll only find in production, or maybe NEVER. They'll just be a lingering feeling that something is hidden under the waterline, waiting to bite you.
      Have a look at th-cam.com/video/Q3AhzHq8ogs/w-d-xo.html where I dig in deep, and even give examples where Python falls short.

    • @k98killer
      @k98killer 2 ปีที่แล้ว +1

      @@NoBoilerplate I'll check out that video. On the code/contract commitment topic, you could commit to the source code with Rust, but then you would have to recompile before running every single time to ensure you are running the code in the commitment. Of course, there is an implicit security assumption with implementing this in Python that the interpreters will be compatible, so it isn't that different. The secure distribution of software is still technically unsolved.
      I suppose that the largest issue preventing my use of Rust is that I haven't been using it, so I lack the confidence to build things with it. Do you have any resources for Rust TDD that you would recommend to a Rust noob?
      Edit for side note: I wish Python had an immutable/frozen dict type. It really does not make sense that it does not.

  • @spaghettiking653
    @spaghettiking653 2 ปีที่แล้ว +2

    8:07 In the game osu!, the GitHub issues page specifically has a bulletin for performance issues caused by the garbage collector-it's written in C#. Sometimes people experience lag spikes in the middle of gameplay because the GC just _decided_ to clean some stuff up, taking way longer than a frame to do so. Nasty stuff.

  • @grv7437
    @grv7437 2 ปีที่แล้ว +5

    "Speed is a feature.."
    You're Goddamn right my man

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      like I said in my previous video, if your language is 73x faster than Python, you might not need much in the way of scaling (for CPU bound workloads!)

  • @ryanwitt3480
    @ryanwitt3480 ปีที่แล้ว +1

    I'm an ameteur programmer. I really only know java basics but have been looking for a language i can do basically anything i want with. Your vids have sold me on Rust, gonna make my Lightsaber as soon as i can.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว

      Fantastic! I'm so pleased for you, it's an exciting world. Here's my playlist on how to get started:
      th-cam.com/video/oY0XwMOSzq4/w-d-xo.html

  • @XnavirX
    @XnavirX 2 ปีที่แล้ว +19

    C does not have a templating system. It has macros (as does also C++) which are, as you point out, a text substitution system. When you say about templates being "nightmare to use" it's partially true, but they have nothing to do with macros or just text substitution. I get you like Rust but there's no need to skew the facts to make it artificially look nicer. I think it's quite nice on it's own.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +4

      Never ascribe to malice that which is adequately explained by incompetence!
      Thank you for the clarification, I'm new to C and C++. I now see the difference between C's macro system and C++'s template system.
      However, I think I'm right about them being text manipulation, though, right? You can't execute arbitrary code at compile time and use the results of those executions to build new syntax like you can in Rust?

    • @politisch_unkorrekt_und_st7719
      @politisch_unkorrekt_und_st7719 2 ปีที่แล้ว +7

      @@NoBoilerplate No. The c preprocessor (macros) is a legacy text manipulation facility with a number of inherent caveats and limitations and is present in both c and c++.
      C++ templates are a whole different beast and can be used as essentially a type system for types (i.e. to create code parameterized on types) and in that role is far more powerful and flexible than any "generics" system I've seen in other languages, by far. It also can be used for heavy metaprogramming and compile-time code execution. The former used to require quite a lot of boilerplate but it's much more terse these days syntax-wise, and you can do the latter without using templates at all.
      EDIT: grammar

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      @@politisch_unkorrekt_und_st7719 Does C++ template metaprogramming allow side-effects (such as writing to disk)?

    • @mihailmojsoski4202
      @mihailmojsoski4202 2 ปีที่แล้ว +1

      @@NoBoilerplate Yes, but if you mark it as constexpr it won't.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      @@mihailmojsoski4202 So no accessing the disk at compile time?

  • @rusty9060
    @rusty9060 2 ปีที่แล้ว +2

    8:38 literally is a prophetic text from a God sent book

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      It's a wonderful book, so well written!

  • @blablabla7796
    @blablabla7796 2 ปีที่แล้ว +4

    I’m not sure about the rocket analogy. That implies C or C++ is on average slower than Rust. Which is definitely not the case. Instead, Rust is the car that doesn’t allow you to ride it if you plan on ever breaking road laws. Sure, the guy who isn’t bound by road laws will arrive at the destination 10% faster. But he also has a risk of dying in a car crash. The Rust car makes it impossible for you to get into an accident at a small speed cost.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      That's a great analogy. I wasn't thinking of a rocket being faster than a car, but an entirely different kind of vehicle with different principles and operating modes.

  • @regexPattern
    @regexPattern 2 ปีที่แล้ว +1

    I'm just starting my Rust journey today after a few months kicking it back because of college. Awesome videos

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Thank you, I'm excited for you! Keep reading, and if you get stuck re-watch my videos for inspiration, the learning curve is WORTH IT! XD

  • @porky1118
    @porky1118 2 ปีที่แล้ว +8

    0:40 No. I might agree, that Rust is not just a better C++ (honestly I think, it is), but Go is definitely not a better C++.
    Rust and C++ have these in common, which go doesn't:
    - generics (newest go has)
    - no GC
    - no reflection (runtime type information)
    - focus on zero cost abstractions
    - RAII
    - low level programming abilities (pointer math, etc.)
    Rust basically takes all the general ideas of C++ and implements them in a cleaner and safe way.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      I can see I need to learn more about Go, apologies!

    • @Starwort
      @Starwort 2 ปีที่แล้ว +1

      Rust *does* have (opt-in) RTTI, in the form of `Any` and `Any::is`

  • @neonmidnight6264
    @neonmidnight6264 2 ปีที่แล้ว +2

    Also, Rust *does* have runtime - you almost always end up using tokio (or unfortunately less popular async-std). In addition, GC does *not* introduce indirection by itself. You can think of it as just another allocator implementation with tracing collection in places where it's impossible to directly infer where Rust-analog of .drop() is called.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Sure, I mean like a full mandatory heavyweight dynamic language runtime. Tokio has no std options I believe!
      A GC's indirection is due to lack of control over memory, it seems to me.

  • @somegeneralist
    @somegeneralist 2 ปีที่แล้ว +4

    I had my Go pitchfork ready when you said it was object oriented! (saw ERRATA later)
    Jokes aside, great video once again!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      What a surprise! Go has gone up in my estimations greatly!

  • @weignerg
    @weignerg 2 ปีที่แล้ว +2

    I just found your videos a few days ago.
    Thank you very much.
    I look forward to your next video.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Thank you very much, I hope they're helpful!

  • @franklinblanco7499
    @franklinblanco7499 2 ปีที่แล้ว +5

    Keep the good work up! Loving these.

  • @WackoMcGoose
    @WackoMcGoose ปีที่แล้ว +1

    1:48 "But a fast-executing language that crashes all the time, is like a supercar... that crashes all the time."
    Richard Hammond (and James May in "A Scandi Flick"): _nervous glancing_

  • @Robert-ht5kd
    @Robert-ht5kd ปีที่แล้ว +9

    6:23 In Python if you write name: str = 13, the program will run but any linter like Pylance will tell you that there is type mismatch. So you know what type variable should have.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +3

      Linters are essential, absolutely. The Rust linter is called 'clippy'

  • @GabrielPettier
    @GabrielPettier ปีที่แล้ว +2

    Side effect of binge listening to lost terminal is that it’s now very weird to listen to your rust videos xD, but i’m nearly caught up now, and will be able to do other things, maybe even try to write rust code again!

  • @ONIscrooge
    @ONIscrooge 2 ปีที่แล้ว +3

    I started hearing a lot about Rust recently, so I decided to read up about it before trying it.
    I decided not to use it and without mincing words, I just don't trust a language with that foundation list.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      What do you mean with "foundation list"?

    • @ONIscrooge
      @ONIscrooge 2 ปีที่แล้ว +1

      @@NoBoilerplate The Rust Foundation. It's continued development was announced by several companies. I just don't trust most of them.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      @@ONIscrooge Ah! Mozilla, Google, AWS, Microsoft, and Huawei. Yeah.
      I don't really know about Google and Huawei's plans for Rust, other than they are happy to pay to help development.
      But Mozilla, AWS, and Microsoft are building and hiring with Rust HUGELY:
      Microsoft ported all of the windows api to rust:
      crates.io/crates/windows
      AWS are porting all of the aws cloud api to Rust:
      github.com/awslabs/aws-sdk-rust
      And Mozilla, well they've lost their way a little at the moment haven't they. I hope they can find their way back. At least they're still putting huge amounts of money into Rust, so I won't write them off just yet!
      What's the 'trust' part here? What don't you trust them to do, vis Rust? I'll take TH-cam's advertising money to do good Rust education, even though I don't trust them!

    • @ONIscrooge
      @ONIscrooge 2 ปีที่แล้ว +1

      @@NoBoilerplate I don't trust them to make good decisions long term in Rust's development. I can't really give specifics, because anything under the sun is a possibility with their track record.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      @@ONIscrooge Here's hoping the Rust Foundation keeps it's independence, which is has thus far.

  • @superclue
    @superclue 2 ปีที่แล้ว +1

    I am reading The Rust Programming Language. I like the guarantee of backward compatibility for the Rust compiler. I also like the features mentioned in the video (most of which are covered in the first six chapters of the book). I do not like the tiny type of the printed book which I have purchased. The lettering is too damn small, however the online version is very readable in my web browser.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      I enjoyed reading The Book which I downloaded as an epub (i guess there's a link on the site?) and could chose my preferred font on my ereader - lovely!

  • @WokeSoros
    @WokeSoros 2 ปีที่แล้ว +6

    Beautiful work here. I especially like that you put an unobtrusive progress bar on the video.
    Enthusiastically subscribed.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      I'm glad you like that features, it's a default feature of reveal.js, and I think it's handy!

  • @carrotstickz7290
    @carrotstickz7290 2 ปีที่แล้ว +1

    Currently going through The book - at chap 8th and am learning a ton, especially since im coming from Python and am not an experienced programmer. Great video!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Same here! Good luck friend!

    • @lewessays
      @lewessays ปีที่แล้ว

      Same here. But i strted with c++
      b/c of school which was a terrible experience & then went with python.

  • @camerontaylor8709
    @camerontaylor8709 2 ปีที่แล้ว +10

    I'd heard about Rust before these videos, but actually started learning it after these came out, and now I'm rewriting old Python projects in Rust.
    On another note, I love the attention to detail here, and the fact that the errata comment even exists shows the quality of this channel!

    • @GonziHere
      @GonziHere 2 ปีที่แล้ว

      Congrats on the enthusiasm, but I'm surprised that you would write something in python and then move it to Rust. Python is slow, but it's a great scripting language, therefore, it's being primarily used to ease of use of actual performant code (as in, write a lib in Rust, control it's API through Python).

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      Thank you so much! I acknowledge that I'm learning Rust too, and that very smart people comment and help with my learning!

    • @camerontaylor8709
      @camerontaylor8709 2 ปีที่แล้ว +5

      @@GonziHere For context, I'm not actually working as a developer or anything, I'm a bored teen learning Rust. Rewriting old programs gives me an end goal in mind, so I find it easier to learn the language that way (and can visually see my growth!). Also, because I have to handle errors instead writing something that "just works", I think I become a better programmer.

    • @camerontaylor8709
      @camerontaylor8709 2 ปีที่แล้ว +3

      @@GonziHere Oh and do you have any resources for learning how to control Rust libs in Python? I didn't actually know you could do that, that sounds really cool

    • @GonziHere
      @GonziHere 2 ปีที่แล้ว +2

      @@camerontaylor8709 Oh, I see, as an excercise, it's a great idea! I cannot point you to a specific resource, but it should be googleable because that's really typical use for python.

  • @segganew
    @segganew 9 หลายเดือนก่อน +2

    I don’t get why people hate GC so much. Sure it slows down the program a bit (a very very small bit in well established runtimes like .NET or the JVM, which don’t require stop-the-world), but you don’t have to worry about memory leaks or satisfying the borrow checker. Even in Rust you can’t easily get around without Rc and Arc, which are a primitive form of GC.

    • @afjelidfjssaf
      @afjelidfjssaf 5 หลายเดือนก่อน

      exactly, rust creates a problem (memory safety in gc-less environment) and then acts like the magical solution

    • @l-const
      @l-const 18 วันที่ผ่านมา

      Because people write other kind software except enterprise web apps served over HTTP, that's why and because people that usually stay away from these do not have a base understanding of a stack and a heap and what cpu registers are or how to implement an allocator -> basic CS knowledge.

  • @tk36_real
    @tk36_real 2 ปีที่แล้ว +16

    10:00 C++ (not C) has templates but there are also constexpr, consteval & constinit that are just normal code and I think it's very unjust to not properly display such crucial points. Generally, your videos give a sense of prejudice sometimes, like you first think of what you want to say and then you try to somehow reason around your pre-determined opinion, ignoring everything that may invalidate the statement. I'm not saying you're purposely doing that, but sometimes your arguments feel very forced and it's a bit disappointing to have great explanations and essays mixed with this unnecessary litter. I, as a C/C++ enthusiast, believe in the power of Rust and I actually think it's great and in many ways better than other languages I know. I got inspired to really get into Rust (partially by you and I'm very grateful for that) and I've found it to be one of the best, if not the best, experience I've ever had with a new language. There's absolutely no reason to artificially present Rust as better when there's actually stuff to talk about and come to that conclusion. But please once in a while revise your scripts from the perspective of another language's user and think about how their view might be affected by unfair treatment towards their favorite "toy", which sometimes boils down to easily fixable things like poor research on fundamental concepts of languages (eg. Go isn't OO) or choice of words. I'm sorry for being so direct in this comment, but this is a thing that's annoyed me in many videos already and I hope you can incorporate my criticism into upcoming videos. I'm thrilled to see more from you, keep up the mostly good work and also I like your approach to error-correcting your videos, which I've found brilliant! No hard feelings

    • @kaihsiangju
      @kaihsiangju 2 ปีที่แล้ว +8

      Totally agree. Rust is a great language, and he definitely has many valid points, but to praise Rust without giving other languages a valid or comprehensive explanation is just not cool .. i do enjoy the languages honestly, but i also believe different languages serve different purposes, it should be okay for someone to enjoy using languages A, language B or language C at the same time.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +3

      Message received, I can see now that playing favourites is no good, especially as I don't know very much about the others!

  • @infiniteeyelashes6729
    @infiniteeyelashes6729 2 ปีที่แล้ว +1

    Really really loved this video. I had stopped watching programming videos on TH-cam for couple years now since all these channels have became repeating the same thing and also I don't like their general view on programming. I'm glad this one popped up on my recommendations. Coming from a JavaScript/TypeScript world, I've always wanted to take a look into Rust and see how it works and compares to its other related languages, now I actually I think I'm inspired to start from somewhere with your content and even start learning Rust.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      I'm so pleased! I too noticed a lack of this kind of careful video. I'm doing the best I can, and learning each week!
      Do let me know what you think of the fest of the series, there's 11 videos so far, all in this exact format. th-cam.com/video/Q3AhzHq8ogs/w-d-xo.html

    • @infiniteeyelashes6729
      @infiniteeyelashes6729 2 ปีที่แล้ว +1

      @@NoBoilerplate I've already watched all of them, they're great! I like how every comment under the videos are so informative, it's like everyone here are learning together.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      @@infiniteeyelashes6729 Wonderful! Yes, I'm also so excited about the great community here, everyone's really positive!

  • @keatonhatch6213
    @keatonhatch6213 2 ปีที่แล้ว +12

    Your lifetimes order_example() doesn’t compile. The tris Account variable has to be created outside that function. You can create it in main and then pass it into order_example but it won’t compile if it’s owned by that function.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      Correct, that is exactly the error I am demonstrating, do read the text on the slide as well as the code, sorry it wasn't clearer!

    • @keatonhatch6213
      @keatonhatch6213 2 ปีที่แล้ว +2

      @@NoBoilerplate ahh it’s right in my face… lol I’m an idiot!

    • @Krasbin
      @Krasbin 2 ปีที่แล้ว +1

      I got a bit confused by the video, but now I get it. Thank you.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      @@keatonhatch6213 No problem, you're not the only one, I will make it more obvious in future videos!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      @@Krasbin you're not the only one, I will make it more obvious in future videos!

  • @carstenrasmussen1159
    @carstenrasmussen1159 2 ปีที่แล้ว +2

    It is funny that nobody talks about D. Which does not have a force memory model and which also supports a broing pointer.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      I'm only interested in languages I can build a team with and change the world with. D, for all it's good features, is not one of those.
      Speed counts, but so does popularity, sadly.
      Take a look at where D is on this graph: redmonk.com/sogrady/2022/03/28/language-rankings-1-22/
      Though I love learning languages from anywhere on here, I focus my attention on the top right. Rust snuck up there in 2020!

  • @bendotcodes
    @bendotcodes 2 ปีที่แล้ว +5

    You left out the most important feature of Rust: screaming at you every other line of code for something weird and hard to debug. At least this is how I felt on my first week learning Rust 😅. The more I keep pushing through the more I enjoy it (I'm probably becoming a masochist 🤣).
    Anyhow, great video!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      Very true! The way I think of it is the compiler is forcing you to fix all your future edge cases TODAY!

    • @KohuGaly
      @KohuGaly 2 ปีที่แล้ว +2

      The classic Rust road:
      Beginner: "Why the fuck does this code not compile!? It's obviously correct! Borrow checker you pedantic idiot!"
      Intermediate: "Wow thanks borrow checker for saving my ass again! I totally missed this weird edge case!"
      Expert: ""Why the fuck does this code even compile?! It's obviously wrong! Borrow checker you sloppy idiot!"

    • @electra_
      @electra_ 2 ปีที่แล้ว

      ive started learning Rust semi recently and like
      I write code and get a bunch of errors and i look at one and its like
      "why the fuck would this not work? this is how i would code it in any other language"
      ... thinking ...
      "oh frick that would totally have a major bug in this edge case"

  • @i_am_feenster
    @i_am_feenster 2 ปีที่แล้ว +1

    Also, thank you so much for your hot take on C/C++ templates! I assumed I was 'not getting it', but I'm glad a way more experienced dev also thinks its weird :) Back in uni a whole course was about scientific meta programming in C++, and it was a complete mess...

    • @tk36_real
      @tk36_real 2 ปีที่แล้ว

      The channel owner is simply wrong! To unravel the "complete mess" you just have to search for C++'s constexpr

    • @tk36_real
      @tk36_real 2 ปีที่แล้ว +3

      @@8ightfold no he specifically said "C" and "Template" in the context of compile time evaluation. He obviously means the C++ template-system but is very uninformed

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      You're correct, I conflated C macros and C++ templates. They're both hot garbage, however!
      The naming confusion is why I called proper macros "Build tools" in my deep dive into them th-cam.com/video/PuMXWc0xrK0/w-d-xo.html

    • @tk36_real
      @tk36_real 2 ปีที่แล้ว

      @@8ightfold I commented basically saying this and he responded he'll try to improve this aspects - let's hope for the best

    • @arthurmoore9488
      @arthurmoore9488 2 ปีที่แล้ว

      Template metaprograming can be extremely difficult. Which is why C++20 and C++23 are actively solving those problems. That's not to degrade what Rust has, but one of the major advantages C++ has is it's actively evolving to take advantage of all the cool features we want from a modern language.

  • @SamFerree
    @SamFerree ปีที่แล้ว +3

    "Rust has an Algebraic Type System, and if you know what that is you already know you want it in your language"
    Somebody out there may know what it is and not want it, but I haven't met them.

  • @codewizard58
    @codewizard58 2 ปีที่แล้ว +1

    The language I use depends on the environment and problem I am solving at the time. All languages have macros, it is just that the macro part is not built in : ) I regularly run code through a macro processor before running / compiling. I started running Pascal through gpm because at 300 baud it was far to verbose : ) For many problems you can define a model to solve the problem, a virtual machine to implement a programming language to solve the problem.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Peter! I spotted your spectrum in your profile picture and blasted through a bunch of your chiptune videos - fantastic!
      I don't disagree with your sentiment, one should always chose the right language. HOWEVER I beg you to feel out Rust so you can make that decision, you might be surprised at what you can do! Here's my showcase video on loads of Rust's features that you can't really find in one place elsewhere th-cam.com/video/0rJ94rbdteE/w-d-xo.html
      I'd love to know what you think!

  • @steffahn
    @steffahn 2 ปีที่แล้ว +4

    Is it deliberate or accidental that the unsafe code snipped presented around 10:35 actually has undefined behavior?
    (Hint: Run it with “miri”, it’s available to install on nightly via rustup, or you can also find it in the playground under “Tools”.)

    • @steffahn
      @steffahn 2 ปีที่แล้ว +1

      Oh interesting… that example is apparently from the book!

    • @steffahn
      @steffahn 2 ปีที่แล้ว +1

      Apparently there’s already an issue open on this point :-) I would include a link, but f-ing TH-cam silently auto-deletes my comment in that case.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Amazing! Thank you for telling me this. I stay away from unsafe in my normal code!

  • @ajbrady4357
    @ajbrady4357 ปีที่แล้ว +1

    been learning rust for about 1 month now and I actually understand what is going on at 10:57 :). First watched this video about 2 weeks ago and I had no clue what any of that meant

  • @szymoniak75
    @szymoniak75 2 ปีที่แล้ว +3

    not so sure about Go being a replacement for C++

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      That's not necessarily what I meant, the Go team thought about what they would do if they could design C++ with a clean slate, today, based on all we know. They chose:
      - Buillt-in GC
      - Static compilation by default
      - Batteries included standard library
      - Simple concurrency
      - simplified syntax with one obvious way to do things.
      - etc.
      And it's really paid off!

  • @KamillaMirabelle
    @KamillaMirabelle 9 หลายเดือนก่อน +1

    The people that argue that you need to type every thing has never programmed in standard ML 😂 which are the language that was designed to implemented global type inferens

  • @pokefreak2112
    @pokefreak2112 2 ปีที่แล้ว +6

    I'm unconvinced by the "no garbage collector" part.
    AAA games use a bunch of hand picked allocators to handle millions of entities without any lag.
    Low-end Embedded devices will often use static allocations for fine grain control over memory layout.
    Wasm doesn't come with an allocator, so producing nice wasm requires the programmer to think about memory management.
    The (safe) rust solution is to just let the borrow checker spam malloc and free calls.
    I do believe you can write rust code that's as fast or faster than C, but the performance critical parts of the code *will* end up looking at lot like C code.

    • @taragnor
      @taragnor 2 ปีที่แล้ว +9

      The borrow checker shouldn't be spamming malloc and free calls. Memory should only be allocated on the heap if you use a Box, Rc or RefCell (or their parallel friendly cousins), and should only be freed if one of those objects goes out of scope.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +6

      Rust is smarter than these mistakes you are guessing at, why assume the worst?

    • @khaared
      @khaared 2 ปีที่แล้ว +1

      @@taragnor Don't forget the probably most used Vec. There are a few other data structures from standard libary that are heap allocated. But the language (without std lib) itself doesn't magically use allocators. If it would, it wouldn't be a system language I'd say. You have the same power as C and C++ (although it requires sometimes unsafe Rust)

    • @taragnor
      @taragnor 2 ปีที่แล้ว +2

      @@khaared Yeah, Vec and the other data structure classes too. Still have no idea where he's saying that the borrow checker is spamming malloc and free calls. At worst that might happen on a growing Vec, but you can set it to reserve a set amount of space when you create it if you want to avoid it resizing a bunch of time as you grow a big one.

    • @MRL8770
      @MRL8770 2 ปีที่แล้ว +4

      I don't think you understand how the borrow checker works, but maybe I'm reading this wrong. It's a compile-time feature.
      Static allocations are possible. This isn't an issue really. Wasm is a virtual instruction set. Instruction sets don't come with allocators, OSes and standard libraries do.
      The one thing that Rust can't do that you mentioned is usage of various custom allocators for various scenarios. Rust currently can use only one custom allocator globally, per crate (library).
      From my experience, it's not the best language for tasks that require very fine-grained memory management (altough some people wrote entire kernels in Rust), but it works very well for a lot of performance-critical code .

  • @julians.2597
    @julians.2597 7 หลายเดือนก่อน +1

    8:16 as a random side note, Nim actually has a GC that works fairly well in (as far as my personal experience goes) at least a few embedded devices, e.g. the ESP32

    • @afjelidfjssaf
      @afjelidfjssaf 5 หลายเดือนก่อน

      yup, you can even turn off the GC for embedded

  • @agustinustheoo
    @agustinustheoo 2 ปีที่แล้ว +4

    You are one of the most articulate, and sophisticated programming TH-camr I have ever seen, subscribed!

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      Thank you so much Theo, I'll try to be accurate too!

  • @virkony
    @virkony 2 ปีที่แล้ว +1

    "No Garbage Collector" is not necessary a feature. It is just one of the options to manage memory. And it can act better than ref-counts because you do not intermix your work with increments/decrements/conditions. And can sometimes act better than explicit management since it may improve some locality of accessed memory by batching frees and it can be tuned for system it is starting on.
    Stack allocation, "Never free", and hierarchical - yet another options.
    They have their own compromises. Rust, indeed, helps to reduce surface where those are usually expose themselves. But it is not zero. Don't forget that call to free() function is not free.
    P.S. I expect Rust, modern C++ and Zig to have means to pluggin in GC too.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Thank you for your wisdom here, but perhaps my point wasn't clear enough:
      If you have a garbage collector, you're now blocked from:
      - Embedded development where constraints mean you can't run a GC
      - Webassembly - where the browser brings its own GC, you will have to disable yours (can you do so? Go can't, you must use an experimental alternate compiler, for example)
      - Real time applications where there must be STRICLY NO GC pauses.
      This is what I mean when I say "No GC is a feature".

    • @virkony
      @virkony 2 ปีที่แล้ว +1

      @@NoBoilerplate
      I guess, I got where that "feature" stems from. Maybe in this case "having choice to be free from GC" - that's the feature 🙂
      P.S. Sorry if my previous comment sounded arrogant (hope that's the right word).

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      @@virkony I didn't think you sounded arrogant, I thought you sounded knowledgable. Thank you very much for talking about these concepts with me, I'm learning much!

    • @KohuGaly
      @KohuGaly 2 ปีที่แล้ว +1

      I guess the million dollar question is, should GC be an "opt out" feature or an "opt in" feature. In Rust, it's an opt in feature. There are crates that provide "smart pointers" with batched destructors and free. As well as custom allocators, that can do something similar.
      It's fairly rare that you need a full blown global garbage collector.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      @@KohuGaly A great question, and I'm certainly not smart enough to know the answer. HOWEVER, here's my feeling:
      If GC is default, removing it is difficult as it breaks a lot of assumptions.
      If GC isn't default, adding one is easy.
      My source for this is the Nim language, which is trying to go from GC -> Arc, and it's been a lot of work. In Rust, Arc's just a type we can use if we fancy it, on a case by case basis.

  • @Gisleburt
    @Gisleburt 2 ปีที่แล้ว +10

    My cat comes when I call his name 😻, but even the vet thinks he acts more like a dog than a cat. 😅
    Another great video.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +5

      Thank you! Maybe you have a fox!

  • @thanatosor
    @thanatosor 2 ปีที่แล้ว +2

    people with random quotes can't make you smarter.
    but I approve this showcases because Rust is fucking cool.
    GG should stop promoting Carbon like it gonna replace C++ for real.

  • @something4074
    @something4074 2 ปีที่แล้ว +5

    I don't see how Enums and Structs are a "weird" feature?

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      This is the way

    • @something4074
      @something4074 2 ปีที่แล้ว +2

      @@NoBoilerplate That is a very confusing response

    • @beepbeep606
      @beepbeep606 2 ปีที่แล้ว +2

      @@something4074 Stop worrying, you are already there.

    • @kevinkon.6845
      @kevinkon.6845 2 ปีที่แล้ว +1

      Get Oxidized

    • @verified_tinker1818
      @verified_tinker1818 2 ปีที่แล้ว +1

      I think he meant enums that can hold data. That's a staple in functional languages but sorely missing from OO ones.

  • @HasanAmmori
    @HasanAmmori 9 หลายเดือนก่อน +2

    Reference counting is a garbage collector. It's literally one of the first garbage collectors in any book about memory management. Saying Rust doesn't have a GC is like saying Python doesn't have types or Java doesn't have pointers. Just because people keep repeating something - doesn't make it correct. And no, ref counters are not efficient, quite the opposite. If anything, it's like going back to horses while everyone around has moved onto plains and spacecrafts.
    Rust is an amazing language. Borrowing references which allows to free/drop memory at compile time is a great idea. But it baffles me how many people keep repeating that Rust doesn't have a GC. It has one, it's outrageously outdated and it requires improvements to handle large heaps.

    • @potatomaaan1757
      @potatomaaan1757 9 หลายเดือนก่อน +1

      What you are talking about?
      Rust does not have any sort of garbage collector in the classical sense.
      It has Rc and Arc, both of which are completely optional and manage the reference count themselves, without any sort of runtime, which is required for more "advanced" garbage collection.

    • @lepidoptera9337
      @lepidoptera9337 8 หลายเดือนก่อน

      @@potatomaaan1757 So you are saying that it doesn't have a garbage collector and it doesn't need a garbage collector because it has two of them. ;-)

  • @rumplstiltztinkerstein
    @rumplstiltztinkerstein 2 ปีที่แล้ว +27

    How a developer starts interacting with rust.
    - Look at the code once, gets confused by a lot of unique features.
    - Start studying the book. Gets even more confused by all the technical details.
    - Start writing a few projects. Gets a lot of errors, start hating the language and all the time spent trying to making the compiler work.
    - Finish writing the project. Start testing and debugging. Realize it takes a few minutes to debug and test the ENTIRE project.
    - Finds out how fast the project runs.
    - Realize that all frameworks in rust are written in a similar way. No need to re-learn every time like in javascript.
    - Start loving Rust.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +4

      That's it! For the first half of that learning, you're gonna need a lot of motivation. I started writing my videos for that reason

    • @rumplstiltztinkerstein
      @rumplstiltztinkerstein 2 ปีที่แล้ว +2

      @@NoBoilerplate Yes. But it's definitely worth it. Feels like entering the "cool coders" club.

    • @shambhav9534
      @shambhav9534 2 ปีที่แล้ว +2

      I used to wonder why it ranks so high each year in SO's surveys for being the most loved. That is until I tried it. Yep, definitely feels like a cult devoted to worshipping Rust.

    • @devnexen
      @devnexen 2 ปีที่แล้ว +2

      - Starting to love how long the compilation takes :-P do not get me wrong tough I like this language

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +2

      @@devnexen Keep your rustup up to date, every edition gets faster!

  • @BSDOWNZ
    @BSDOWNZ 2 ปีที่แล้ว +1

    “We have to know through convention and experience, that this duck will quack like a string”. Gold

  • @notarandom7
    @notarandom7 9 หลายเดือนก่อน +3

    Macros are the worst thing you could mention trying to convince people to use Rust

  • @kiffeeify
    @kiffeeify 2 ปีที่แล้ว +1

    ~ 7:00
    I would argue, that the memory safetey of a language is independent of garbage collection? To me memory safety means no dangling pointers or references. On the other hand, garbage collector or not, one can always have memory leaks. One could even argue, that a garbage collector may help detecting lost / no longer accessible memory by analysing the object graph.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      I see what you mean, but to me memory safety = a human doesn't get involved with memory management.
      Either you free up memory when it's not used, or the garbage collector does.
      Either method can cause memory unsafely, it's just that the garbage collector has perfect knowledge and doesn't make mistakes. (it can have bugs that cause problems, of course)
      By the strict definition of systems languages, memory leaks aren't a safety problem, they're an operator problem. In GC languages, they represent a bug in the GC.

  • @stera182
    @stera182 2 ปีที่แล้ว +3

    I completely disagree with your statement on how rust is not a better c++ and that go is.
    First of all, c++ no does not rely on object orientation and its type system is way more complex than go, the only part of c++ standard library that relies on classical object oriented with dynamic dispatch are streams and exceptions, all other parts relies primarily on meta-programming and secondly on functional programming.
    Think of std::string for instance, std::string is an alias for the template std::basic_string.
    If you want a new string type using another allocator, you just change the allocator, creating a whole new type in the process. Giving this template a new allocator is actually giving him something that holds a set of functions to call when needed, this is an approach of functional programming. From this simple and overused class example, you can see directly where the traits in rust came.
    Same for all collections, iterators, same for the whole and libraries, meta-programming and functional programming, C++20 with concepts is giving us an alternative to rust traits (concepts were planned on c++11 at first), C++20 new library is directly based on functional programming, C++20 is integrating the fmt library in the standard which rust took almost as it was.
    Secondly, C is not the fastest between C, C++ and rust. C could be the fastest if the programmer is actually taking a lot of time to adapt its code to the compiler translation in assembly that could not be portable to another architecture and/or could change with a compiler update. Most of the time C++ is faster because the compiler is free to make way more optimizations on code and rely a lot more on compilation-time calculation Rust is almost at the same level of c++ in term of performance and have way less delta between two runs. Rust is taking the whole philosophy of c++ on zero cost abstraction.
    The sum type is not rust-specific, rust almost literally took it from functional languages, especially Ocaml. You can do sum types in c with an union and an enum, you can do sum types in c++ with std::variant or std::optional.
    For the "data ownership" and "garbage collector" sections, this is relying yet on another C++ mechanic that is the core of this language and as Bjarne Stroustrup said, it would be the first thing he would do if he was asked to rewrite C++ today : RAII (Resource Acquisition Is Initialization), Go didn’t get this and preferred a Garbage collector. C++ is memory safe as long as you don’t use c functions and no longer use operator new and operator delete. Rely on smart pointers like std::unique_ptr, look at std::box::Box and see how things seems similar. Rust is taking this safety and ensure you do it the right way.
    These are all the reasons why rust, for me, is a better c++. Rust is actually a C++ if we give up the C code compatible constraint, everything that rust do better than C++, it can because rust designers didn’t care about C retro-compatibility (except for exceptions).
    Const correctness is really important for C++ for instance, C retrofitted the keyword because it was helpful but C++ did it before C. But because C++ had to be retro-compatible, a value declaration could never be const by default, thus const has to be written, rust is not bonded to be C retrocompatible, thus all values are const by default, only mut values are variables.
    Same for move semantic.
    I think you missed an important point on rust : its very name. Rust has been named like that because it does not invent many things; it uses things that has been experienced throughout the decades of programming, taking the best of everywhere and making it better.
    Rust is a better C++, taking its whole philosophy, the same goals on performance, the same use, the same goals on how to make things on many things. It’s just making it way simpler, giving up C retrocompatibility that makes no sense now, taking years of experiences and tests in C++ without having to prevent to break compatibility with existing code and taking whole parts of functional programming language in the process to make it better.
    Go is nowhere near that, RAII has been abandoned, performances too, compile time operation and meta programming as well. In many ways, go is way closer to python than C++, making a language as simple as possible, really easy to learn, provided with lots and lots of modules, used a lot for scripts and to be used online primarily. Go for me is like Python and Java having a baby, the performances and garbage collector approach of Java, the learning simplicity coming with batteries of Python.

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      Yes I regret the Go analogy, woops!

    • @KutluKanyilmaz
      @KutluKanyilmaz 10 หลายเดือนก่อน

      This is a great explanation. Thanks.

  • @prashanthreddy1924
    @prashanthreddy1924 2 ปีที่แล้ว +1

    Hey, I have been watching your videos on Rust and you make it much cooler. Love it keep up 💪

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว

      thank you so much! Honestly, the language itself sells itself, my goal is to just SHOW it to more people!

  •  ปีที่แล้ว +3

    Go is not a better C++, it uses a garbage collector for starters. C++ is multiparadigm, Go isn't. Java or C# want to solve similar issues and we don't call them a better C++ because they're not. C crashes all the time if you are using a very poorly made program, C simply allows you to be a bad programmer, it's not C's problem that you can't manage memory, by design. C++ tries to solve this by adding objects to the multiparadigm system it has. Carbon depends completely on C++ because it uses LLVM and C++, so good luck making it replace C++. Rust doesn't cover all of C++ paradigms (like no objects, which you may prefer, not like you are forced to do OOP in C++) but is missing certain utility like C's/C++'s macros. You may not like macros, but if I want to make a wrapper for an older C library to make it safer in C++ I can make one wrapper that checks on compile time the C library version through macros and build accordingly. In C# or Rust I'd have to make a different release for each C library version or assume you only have access to the latest version and ignore older systems. Rust is cool, but it won't replace C or C++, sorry.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +2

      You're right that Go isn't a better C++, that was an error on my part while researching Go - I added it to the ERRATA pinned comment.
      However, your other comments suggest to me that you aren't aware of all Rust's features, for example, it doesn't just have a macro system, but a lisp-style turing-complete macro system!
      Try this video of mine, where I explain this this better I think: th-cam.com/video/oY0XwMOSzq4/w-d-xo.html

    •  ปีที่แล้ว +1

      ​@@NoBoilerplate I am aware of it. But you can't interface with C's macros. I'll give you an example. In SDL, prior to version 2.0.9, you could only initialize SDL_INIT_(TIMER,AUDIO,VIDEO,JOYSTICK,HAPTIC,GAMECONTROLLER,EVENTS,NOPARACHUTE,EVERYTHING). Since 2.0.9, SDL_INIT_SENSOR was added. To boot, NOPARACHUTE became deprecated in 2.0.4. Have in mind, SDL_INIT_EVERYTHING would have been different before the addition of SDL_INIT_SENSOR.
      So if I want to recreate this enum in C++, I can simply do:
      namespace sdl {
      enum class init : std::uint32_t {
      timer = SDL_INIT_TIMER,
      audio = SDL_INIT_AUDIO,
      video = SDL_INIT_VIDEO,
      joystick = SDL_INIT_JOYSTICK,
      haptic = SDL_INIT_HAPTIC,
      game_controller = SDL_INIT_GAMECONTROLLER,
      events = SDL_INIT_EVENTS,
      #if SDL_VERSION_ATLEAST(2, 0, 9)
      sensor = SDL_INIT_SENSOR,
      #endif
      no_parachute
      #if SDL_VERSION_ATLEAST(2, 0, 4)
      [[deprecated]]
      #endif
      = SDL_INIT_NOPARACHUTE,
      everything = SDL_INIT_EVERYTHING
      };
      }
      In C# or in Rust I'd have to simply make different library versions for the corresponding differences because I don't have access to SDL_VERSION_ATLEAST from the C library, unless I'm missing something.

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +2

      @ I bow to your C knowledge, I've never coded in it much.
      Look, here's the thing, Rust isn't designed to interop with C/C++, it's designed to replace it.

    •  ปีที่แล้ว +2

      @@NoBoilerplate Which it can't do without even having graphics libraries. What I am saying is Rust, Go, C#, Zig, etc. have their place, but replacing C or C++ completely? Good luck

    • @NoBoilerplate
      @NoBoilerplate  ปีที่แล้ว +2

      @ I completly understand your skepticism, many have tried and failed over the decades!
      Please watch this video of mine where I point out that things look very different this time round th-cam.com/video/oY0XwMOSzq4/w-d-xo.html

  • @BleachWizz
    @BleachWizz 2 ปีที่แล้ว +1

    I like Julia lang.
    for julia lang you get the path:
    C++ -> python -> JL
    which is a compiled language that can be interpreted; functional style; and gives you the option to choose whether you wanna be type specific or if you want to leave it for the compiler.
    It still works like C++ but if Rust compiles then python could've encapsulated Rust instead which could've inspired a language like Python and Julia that works on the ideas of Rust.
    the only thing that prevents me from getting into rust is similar to the reason I don't instantiate an SQL database to look through a .csv file...

    • @NoBoilerplate
      @NoBoilerplate  2 ปีที่แล้ว +1

      I LOVE Julia, I'm so excited to use it for data science and projects where a runtime is an asset, not a liability!
      But Julia has none of the emphasis on correctness and safety that I'm excited to use Rust for for big production projects.
      With Rust I can write, easily, and without much expertise, code that I am extremely confidant has no runtime paths that crash, the compiler won't let me make mistakes.

    • @BleachWizz
      @BleachWizz 2 ปีที่แล้ว +1

      Yeah, big projects seems to be a strong point for rust.
      idk if the looks of the project would be easier to understand for outsiders.
      But my big project with python ended up a bit of a mess even for myself who made it. XD