Space Marine 2 - The Stalker Bolter DMR in Action | PvP Eternal War
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- เผยแพร่เมื่อ 5 ก.พ. 2025
- Space Marine 2 Tactical PvP. It's pretty decent but I still believe it's outshined by the higher fire rate bolters in most close to medium ranged fights so missing one shot can cost you, still though it's an incredibly fun gun to use.
Space Marine 2 playlist: • The Most BADASS Dreadn...
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Man i know now why tactical is the most fun class in pvp, we get to try a lot of weapons compared to other classes.
Fun PVP but shock grenades just do WAYY too much lol
Definitely. The damage is too much. Blinding and slow is already op in a fast paced shooter
The strangest thing is why it messes with your mouse input. It blinds, damages, slows and kills your mouse rofl.
Yeah remove the flash at the very least and make a dedicated flashbang grenade. Shock grenades are way too strong atm.
Yea flash is just too much.
@@Cmaximus7sounds like *someone* does nothing when they are blinded ;)
Very piercing gameplay! Now I must try this weapon out brother!
This gun slaps. Unlocking weapons only when you level up is the one mechanic I think is a bit contentious.
Yeah you unlock skins too but that's irrevelant. I am thinking I gotta grind again to lvl up for pve and I wanna kill myself.
@@p0ffjr haha, yeah took a while to figure it out what carries and what doesn't. I'm on the fence about grind the unlocks in MP, for me it feels good like older games but newer players will feel underpowered coming in fresh I reckon. I guess you gotta have a compromise somewhere to keep people engaged and playing.
Agreed, leaving anti-bulwark guns to level 20+ unlocks is bullshit
Another round of Space Grenade 2
Cool vid. nice to a showcase of different weapons
I love playing tactical
For tactical is the plasma incinerator any good or is it outshined by any bolter weapons? Also between heavy bolter rifle and the auto bolt rifle which feels better in your opinion?
I'd pick bolters over the plasma incinerator since plasma's projectiles are slower and it's really hard to hit moving targets at long distances, in close fighting it's definitely strong though. Between the two bolters you mentioned I'd pick the heavy bolter rifle since it's more precise, suited for all distances and basically a more balanced gun (the other one almost feels like an smg).
Zoom in and out of your scoped view while aiming but at the same same time keep shooting you'll increase rate of fire for faster ttk due to the scoped view has its own reset on tge fire rate
I didn't know this exists which it shouldn't honestly, feels like a glitch and should be removed so I rather not use it. Reminds me of dumb mechanics like in darktide where you could abuse reload times with bolter and plasma by holstering your weapon or something.