I Added An EVIL CULT To My Rogue-like Game!

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  • เผยแพร่เมื่อ 9 ก.ค. 2024
  • My game needed REAL Enemies, so in 2 days I added Evil Cults to my rogue-like game to flesh out the character's designs!
    If you’re interested in the perfect solution to deploy, operate, and scale dedicated game servers, look no further than Amazon GameLift. Visit the Amazon GameLift website linked below to learn more and get started by signing up for the AWS Free Tier Trial: viraln.link/RG_IYT_AWS
    THE GAME'S OFFICIAL CARD DEX:
    docs.google.com/document/d/1q...
    I will be building this as a solo development project over the next 6-8 months to release a fun polished game for Steam! I will need your help to develop this game through suggestions and feedback in the comments, suggestions on livestreams where I develop the game(most Tuesdays), and poll voting through the TH-cam Community Tab.
    ​‪@AWSGameTech‬
    New Episodes Every Other Friday on my indie gamedev journey!
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ความคิดเห็น • 161

  • @ReeceGeofroy
    @ReeceGeofroy  ปีที่แล้ว +21

    Let me know what you guys think for some Game Title Ideas! :D

    • @RobertDoodles
      @RobertDoodles ปีที่แล้ว

      Cards and magic

    • @RobertDoodles
      @RobertDoodles ปีที่แล้ว

      Magic and cards

    • @RobertDoodles
      @RobertDoodles ปีที่แล้ว

      The dream world

    • @G3TCH
      @G3TCH ปีที่แล้ว

      SLIMES , SLIMES, LOTS OF SLIMES XDXDXD

    • @sushisoup
      @sushisoup ปีที่แล้ว

      Dream Adventure

  • @bydivad9992
    @bydivad9992 ปีที่แล้ว +1

    You could add this enemies:
    Explosive enemies: When they are near to the player they blow (they can be slow), you can add, fire explosive enemies for the volcano area and toxic explosive enemies for the acid area
    Tank: Lot of life, slow, and lot of atack (clasic enemy)
    Summon enemy: It summon some minions in a determinated time

  • @His-Games
    @His-Games ปีที่แล้ว +19

    Playing off the dream-like aesthetic going on, and also tying it to the card motif, could I suggest "Cytodeck", "Astrodeck" or "Astraldeck". This portmanteau's a couple key words and also looks runic, which works with the cult idea

  • @crocfacePlaugueDoctor
    @crocfacePlaugueDoctor ปีที่แล้ว

    3 "track" ideas
    -bloody grove. A large forest that particles fly around, it all has a creepy overlay, and maybe some eyes watching from the player in the distance.
    -shrapnel shards. An area with large crystals and old bombs, maybe if the player clicks one it can blow up an enemy or the player with it, letting the environment play a part in combat.
    -abnormal abyss. The bottom of the ocean with little fish gliding past, bubbles that the player can click to keep them from loosing oxygen, maybe once they fall off the map they can end up in shrapnel shards or abnormal abyss.
    sorry if this sounds like chatGPT, I just write like that.

  • @myeyesdontbreathe3555
    @myeyesdontbreathe3555 ปีที่แล้ว +3

    Hex Deck? The Dexorcist? Whatever name you go with, it's gonna be a sick game!

  • @nathanlowry9421
    @nathanlowry9421 ปีที่แล้ว +5

    A blood themed level with blood fountains, gore bags full of organs and idols with alters to sacrifice victims to evil and mysterious entities with powers beyond comprehension. I would imagine this would be a pretty dark and grim late game level that really reflects the worst that your game might want to show, but it could be a fun way to commentary on how romanticized violence and bloodshed for our common man is in media and the human psyche but that’s just a thought and with that in mind, could be “cutsied up” or something lol I can imagine certain sprites juggling organs or slipping and sliding on blood as if it were a splash pad, or it could just be the little more grim dark level lol nevertheless, I think this cult could represent sacrifice, selfishness and perhaps if it fits better violence. I actually think the Lava Theme level would be perfect for like Ingenuity instead of pure violence. Like the saying the “Fire of Ingenuity”. I’m not sure if you’d want to change something you’ve already thought about, but I think that it could represent the chaotic violence that comes with pyromania, while this theme represents more of like organized and coordinated violence through organized events.
    First, there would be a very stout enemy that can be dealt a lot of damage but cannot really hit hard itself. That being said, it produces 2x as much blood when damage as per normal, and this gives stronger enemies further down in this comment the reason to basically farm these guys for blood. Perhaps they have a regeneration feature in the wake of any real stopping power.
    There could be an enemy that is a medium to small sized, hovering orb that is made of bone and has runic carvings on it that manipulate blood and it’s damage and resistance levels could be increased directly by: the damage dealt to the player while it is spawned and active; or perhaps only when it is responsible for the damage dealt to something with blood; or (and the one I prefer the most) damage that has been dealt to an ally. Subsequently when its ally chooses to give its own blood to the orb, it is very efficient and 100% of the blood arrives at the orb. Conversely, when an ally is damaged or killed, the Orb can claim its blood, but losses 30% to 50% of the blood. It uses this blood to shape shift into various weapons and shields centered upon itself. Furthermore, when the orb stores enough blood to upgrade its health and/or damage, it also upgrades the blood shield or weapon it wields. These Blood Orbs are the objects that people are ritualistically sacrificing blood to empowering. Perhaps the first enemy could even scarifies its own blood to empower the Blood Orb nearest itself when a Blood Orb is present. Perhaps sacrificing a certain amount of HP to a specific Blood Orb allows this it to gain a rouglike effect that is given to it by one of these mysterious entities that this level worships.
    I think a good advanced enemy could be one that sucks the blood from the player, but more importantly sucks the blood from its Allies while they’re alive without consent. It can heal and become empowered depending on the amount of blood (or damage) it has caused.
    Furthermore, I think this enemy should sacrifice any of its Allies (excluding any Blood Orbs) that are reduced below 15% of their HP. Subsequently after this feature is used, this enemy spawns a Blood Orb to fight for it, although perhaps it would start with less health or something. As such, this enemy would be holding unempowered Blood Stones in its hand. Nevertheless, this enemy could perhaps choose to become mad when below a certain % of its own health, a bad begin sacrificing its Allies more willingly, becoming a much more efficient Blood Orb spawner. Perhaps the more health a creature has when scarified dictates how many Blood Orbs are spawned. Regardless, I’d imagine these guys would be the real problems
    I think another possibility enemy could be like a sentient, black, gnarled tree that is the main power hitter of the zone. When the Blood Tree hits the player, it uses its vines and uproots its roots to deal damage. When it deals damage it saps blood from target and stores it as a blood bank. Additionally when it’s roots or vines hit the player they could cause a random status effect on the player. I think the tree itself would have pretty low defense but has the ability to deal an excessive amount of damage in a short time and can freely choose to give a certain amount of iota blood to a select ally when it is favorable too. I don’t know if it would be possible, but if when a Blood Tree dies, other Allies can still use the blood stored within its corpse. Perhaps when one dies it transitions to the background. When more die you change the background to include a pile of blood trees with an eventual limit. A blood tree disappears when it’s blood is used up. I think this would be badass but also enable an glass cannon support type enemy which I think would be neat. I also think that a blood bank type enemy would synergies and be very dealt combined with the Blood Orb Spawning enemy
    An alternative enemy type to the first enemy I mention in this comment, there could be a mass of little cute blood gremlin creatures. If the more spawned on screen could pair up into mob of enemies, gaining more health and power with each new addition, this would make for another enemy perfect for its Allies to sacrifice or draw blood from. I see a particular deadly combo between this enemy and the Blood Orb Spawner enemy previously mentioned.
    Just some thoughts but I hope they can be useful to make this game even cooler!!

  • @glo8516
    @glo8516 ปีที่แล้ว

    Since you said the game wont take itself too seriously, it would be fun to see a fire cult enemy that just throws hot things, like a hot potato or a hot pan.

  • @jeremycreations8608
    @jeremycreations8608 ปีที่แล้ว +7

    Here's a game title idea, Cultish: Cards and Chaos, sounds lighthearted but also action packed, along with giving some details about the game. plus some alliteration which is never a bad thing

  • @SloppyKnight187
    @SloppyKnight187 ปีที่แล้ว

    Something like "Rogue Deck: Stop the Cults!" as a title could be cool

  • @MrDitano
    @MrDitano ปีที่แล้ว +1

    Enemies for the volcanic Area could maybe be some sort of a Flame Ghost or a lava golem or just a fire wizard.
    The Cult loves Hot things and Violence there comes instand "Ghost Rider" from the Marvel Comics in my mind. With his flaming head etc. Maybe a enemy which is inspired by him would fit well. Or Motorcycle gangs inspired in general combined with fire, lava etc.
    Or if you want to keep if funny make a Oven Enemy xD

  • @Val1antZA
    @Val1antZA ปีที่แล้ว +4

    I reallly liked how there was no mouth for the caster enemy, you should definitely aply that to the other two aswell :) Maybe you can also feature an island in the sky made out of clouds (take inspiration from Terraria)

  • @Skeffles
    @Skeffles 11 หลายเดือนก่อน

    I really like the sprites for the puff dream cult. Feels a bit odd calling them a cult though, they just look like a fun group of creatures.

  • @redswordz9131
    @redswordz9131 ปีที่แล้ว

    themes suggestions:
    desert level: sand cult
    candy land level: sweet cult
    clouds level: sky cult
    underwater level: water/fish cult
    cave level: gems cult

  • @8bitwiseman
    @8bitwiseman ปีที่แล้ว

    Cult Idea:
    So if we have the Fire cult, we need the Ice cult. And to add to the sense of humour, since this cult would function as an opposite of the Fire Cult, make it that they value EXTREME kindness and love, but like reflected on the toxic/too much of it.

  • @ArtelordTheGreat
    @ArtelordTheGreat 11 หลายเดือนก่อน

    I suggest adding a desert cult and a snow cult in the future. The first one would worship the Sun and camels and the second one would worship cold emotionless logic.

  • @deitieofall6634
    @deitieofall6634 ปีที่แล้ว

    Cult of steam
    Gunner - slow but strong attacker who charges to the front as his gun is very short range
    Mech-legs - slow but high defence, resist fire and water but weak to electricity
    X-bolter - his goggles give him high accuracy from a distance, which he likes to keep and flees when u get too close(some sort of long range/charge/stun...etc needed to hit him)

  • @Skyludio
    @Skyludio ปีที่แล้ว

    Name Idea: Calt (Card + Cult): Fighting the evilest monsters in town

  • @zachrafalke5072
    @zachrafalke5072 ปีที่แล้ว

    Please add in a frog like enemy that jumps like a frog towards you and on top of you. Also make sure you have some enemies that reappear in each level like shovel knight and all games in your genre so it feels more fun

  • @sashaheusler4366
    @sashaheusler4366 ปีที่แล้ว

    1 I would love to see a cave theme for the game! I think it would be a great addition! 2 I think a good title would be: Clanging cards!

  • @HauntlessTND
    @HauntlessTND ปีที่แล้ว +9

    For the volcanic area, you could really lean into using things like magma and volcanic rock for the designs.
    Or sense they are a cult, you could lean more into a kind of demon design with horns and scales and stuff.

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +2

      Definitely looking into a more demonic look like in the video's thumbnail! I agree with you here

  • @Robotic-Brix
    @Robotic-Brix ปีที่แล้ว +1

    Maybe you can make dreamland more golden white ish, so that it sould seperate from the future Iceland based on the card themes.

  • @deadhunter_dev8622
    @deadhunter_dev8622 ปีที่แล้ว +1

    Loving the progress you've made so far :D It's a great showcase of your skills going from one style of game to a whole different style (which you are being very original with) and still slaying :D
    - Keep up the awesomeness bro!

  • @GamesBySaul
    @GamesBySaul ปีที่แล้ว +1

    Evil cult sounds super fun! Love the art style for the game so far too! Looking forward to seeing more of it!

  • @anitheninjadude3885
    @anitheninjadude3885 ปีที่แล้ว

    this is super cool.
    One suggestion would be to add very different but the similar music to different levels.(for example when the level change.)A good example of this would be when Mario goes under ground the music is very recognizable.
    Name suggestion: Hero Puff & The Dream Kingdom.

  • @xrather7735
    @xrather7735 ปีที่แล้ว

    Area Idea: An area that is full of water, like the lava falls from the caves, but water!

  • @BrotherrBear
    @BrotherrBear ปีที่แล้ว

    Okay I'm gonna say it
    You should consider adding a gingerbread area, or some sort of sweets zone.
    It would it the dream like stuff you have going on

  • @eboatwright_
    @eboatwright_ ปีที่แล้ว +2

    I think huge mega bosses would be perfect for this game :D

  • @maxmarshburn2342
    @maxmarshburn2342 ปีที่แล้ว +1

    What about a guy that takes a long time to change but does tons of damage so it doesn't atack you

  • @zew0zz
    @zew0zz ปีที่แล้ว +1

    Cult-Scroll thats the name i like

  • @cap.nobody1142
    @cap.nobody1142 ปีที่แล้ว

    “ Rogue decker “ thats a name i think could work

  • @moss8274
    @moss8274 ปีที่แล้ว

    Cult Dreams: RPG Deck-builder would be a cool name!

  • @Pixels4Games
    @Pixels4Games ปีที่แล้ว

    I like the new enemies that you added to the game. They fit your 2D art style really well. You are doing much better job in game development then I do with my own games so congrats to you and keep up the great work.
    - Dan

  • @matute08
    @matute08 ปีที่แล้ว

    A level in the night, enemies:bat, owl, rat

  • @jillschwartzers9060
    @jillschwartzers9060 ปีที่แล้ว +1

    Redtail Protecter

  • @JakeWasAMistake
    @JakeWasAMistake ปีที่แล้ว +2

    add a void dimension with a cult that tries to be scary with costumes but is still cute

  • @watr_melon
    @watr_melon ปีที่แล้ว

    if your going down the layers under the puff dream village,
    the game title could reflect that so a title like delve is a good idea

  • @themonster3159
    @themonster3159 ปีที่แล้ว

    The fourth cult should be devoted to knowledge. That would be very warhammer.

  • @coolmonkey293
    @coolmonkey293 ปีที่แล้ว

    Here is an enemy idea Heavy's move slow have slow atck speed but do a lot of dmg.

  • @Thundag01br
    @Thundag01br ปีที่แล้ว

    I think getting inspiration from Nurgle(Warhammer) would do wonders fir the toxic area

  • @TheMimReaper
    @TheMimReaper 9 หลายเดือนก่อน

    I am ready to see that demo and already want to make a video on.
    As an enemy idea: nuclear land, cult that is addicted to rad(iation) and are nuclear throne inspired. Mutans that glow green and blue with droopy faces and bodies moving slugish but hit hard from their big swollen hands.

  • @The_HeadQuarters
    @The_HeadQuarters ปีที่แล้ว

    Quick idea what if you make the mutation enemies switch body parts and have a long list of body parts. So like an enemy can have 1 arm 3 feet and 2 heads etc.

  • @Gnomable
    @Gnomable ปีที่แล้ว

    I like the new environments and enemy designs. As for a new theme, I've always wanted to see more games explore a Candyland theme.

  • @McSkripter
    @McSkripter ปีที่แล้ว +1

    Should be called "Discard" Just like how its about cards, and it removes cards overtime

  • @calabdodge1066
    @calabdodge1066 ปีที่แล้ว

    Possibly a Zone boss in order to get to the next section of the game to fight the other colds each coat has their own boss leader

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว

      Yes for sure, bosses will be in each area!

  • @MikeOlaoye
    @MikeOlaoye ปีที่แล้ว +1

    This awesome, Reece!
    I swear I need to learn Pixel Art 😭

  • @besteeez_sweat3780
    @besteeez_sweat3780 ปีที่แล้ว

    You should make custom levels for the end of each world where you have to raid the cult that’s attacking u, and then teleport to the next level using the summoning circle ⭕️ For the name maybe Cult Capitalism

  • @hamzahgamedev
    @hamzahgamedev ปีที่แล้ว +12

    Pure Awesomenesss! 😍
    You are inspiring me in so many ways to create my own game and devlogs.
    Thank you mate!
    Edit -
    Title suggestion : Cult Prophecy !

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +5

      Thank you Hamzah! Appreciate the feedback as well!

  • @gamedevreasearch
    @gamedevreasearch ปีที่แล้ว

    Here I am with this video's constructive criticism comment. Everyone needs someone to hold a mirror up to their faults, so that's what I'm doing for you.
    - I think that you're fine for now, but just remember not to make too much.
    Well, that's it for now. But I must say, I'm proud of you. You seem to be avoiding a lot of the mistakes you made in Monster Tribe. The map is smaller, the story is more direct and less rambley, and the game seems cute and light hearted, which matches it's artstyle. I think, that even though you never made a video on it, you learned a lot from Monster Tribe's failure, and you've grown as a person. To come back after defeat is what makes us strong, and I can see that you are very strong. Good for you, Reece!

  • @ZDaisho
    @ZDaisho ปีที่แล้ว

    a flying enemy would be cool

  • @ambitiousforest2519
    @ambitiousforest2519 ปีที่แล้ว

    A sleepover style levels called PuffDream Research

  • @aether3811
    @aether3811 ปีที่แล้ว

    Can you change the cards' mana cost to gray when you're out of mana?

  • @galaxytype1202
    @galaxytype1202 ปีที่แล้ว +1

    I love this game so much. I watch all of your dev logs waiting for this game. Seeing how much work going into making games makes me appreciate them more. I cannot wait until this comes out!
    I think you can name the game many things. I have some ideas but they are very bland. The reason these titles came into my head (I'll type the ideas below) is because this game you can change the way you play.
    You can change your path and playstyle based off decisions. So that's why the bland title ideas that can mean multiple things could be very cool, because you make your own decisions.
    I also feel that you could make the game incorporate more "changing and/or creating your own path" because it makes the person playing the game want to play this game again once they finished it to try out different play styles.
    You could also add a multiplayer game mode in this future if that is possible ( that would be hard ) but I just wanted to mention it. I could be like a co-op with you and your friend and you can choose different classes and things like that, but it's less like co-op and more of a race with your friend. You see the other persons completion of the game and you have to try and beat them to the end of the game, of course this would be a long game mode, but I think it would still be pretty fun.
    |
    Title(s) V
    - My Adventure
    -
    -
    -
    P.S: I am not good at getting titles and I might edit this later to add more titles.

  • @familyfriendlygyutaroyoshi3592
    @familyfriendlygyutaroyoshi3592 ปีที่แล้ว

    In that mutation and disease cult you can add corona

  • @Whoopsie.Daisy.
    @Whoopsie.Daisy. ปีที่แล้ว

    Title idea: Heck Deck

  • @astrotheredpanda6989
    @astrotheredpanda6989 ปีที่แล้ว

    “The cult of the cards”

  • @bluezyonleavell8601
    @bluezyonleavell8601 ปีที่แล้ว

    for the fire area make a butcher enemy. the usual horror mask big beafy dude and can cast fire spells
    also an idea for all the areas make it so the bosses of each one are the gods that each cuilt worships

  • @wolfie-warriorgaming3116
    @wolfie-warriorgaming3116 ปีที่แล้ว

    I had a title idea: Dreamdeck

  • @francoisjoly9720
    @francoisjoly9720 ปีที่แล้ว +2

    super game! keep it up!

  • @Yubbzy
    @Yubbzy ปีที่แล้ว

    Quick question:
    How long has it taken you to get to this point of the game including planning?

  • @Slawg14
    @Slawg14 ปีที่แล้ว

    CardPG is my title recommendation. Like card and rpg

  • @lambert005
    @lambert005 ปีที่แล้ว +1

    . I would suggest an enemy that can summon some minions and increase other enemies defense and attacks. Btw great devlog❤

  • @Magicboi69420
    @Magicboi69420 ปีที่แล้ว

    title idea: Rungeon (Run + Dungeon)

  • @RemainingAxis565
    @RemainingAxis565 10 หลายเดือนก่อน

    they are more like a gang rather than a cult

  • @toegap202
    @toegap202 ปีที่แล้ว

    DreamPuff kinda rings more but still cool name 😆

  • @maximussmith9814
    @maximussmith9814 ปีที่แล้ว

    Call it "Brightest Scroller" add more if you want like RPG or something

  • @eonsshadow27
    @eonsshadow27 ปีที่แล้ว +1

    SO exited for more

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +1

      More coming soon don't worry ;)

    • @eonsshadow27
      @eonsshadow27 ปีที่แล้ว

      @@ReeceGeofroy Omg u responded

  • @natepines4839
    @natepines4839 ปีที่แล้ว

    BANGER video as usual

  • @VEgames142
    @VEgames142 ปีที่แล้ว

    You should make like a magical enchanted forest with enemies like little ghost ferries or something similar I think it would be interesting and add potential for a great boss!

  • @Noahhhhhhhhhhhhhhhhhhhhhhhh
    @Noahhhhhhhhhhhhhhhhhhhhhhhh ปีที่แล้ว

    if they like pointy things, do they worship narwhales and unicorns?

  • @NotSoSharpGames
    @NotSoSharpGames 11 หลายเดือนก่อน

    This might sound rly dumb but an underground class of enemies, idk maybie add a goat somewhere?

  • @MrDitano
    @MrDitano ปีที่แล้ว

    So the cult from the volcanic Area is devoted to everything hot. So its kind of devoted to me ;D

  • @kajusmajek1689
    @kajusmajek1689 10 หลายเดือนก่อน

    Game Name: AuRoDeBu or just Aurodebu , maybe name character or main story something same

  • @gaminglol5492
    @gaminglol5492 11 หลายเดือนก่อน

    Last deck standing

  • @Beets_Creations
    @Beets_Creations ปีที่แล้ว

    Maybe call it Roam-like? Like roaming around but also a rogue like lol

  • @himankgupta4539
    @himankgupta4539 ปีที่แล้ว +1

    NAME- Dream dungeon: rpg

  • @Tha1_Guy50
    @Tha1_Guy50 ปีที่แล้ว

    I think the game could be called the deck of magic

  • @eagleeyes5102
    @eagleeyes5102 ปีที่แล้ว

    Hear me out, b/c I think this is a amazing title... "Decklands: [insert smth here (or not)]"

  • @MrDitano
    @MrDitano ปีที่แล้ว

    Maybe a simple name like "Card Runner" or something like "Run-venture"? (kind of a mix from Run and Adventure)
    It must fit at least the setting in my opinion. But for that there is to less known about the story/world.

    • @ReeceGeofroy
      @ReeceGeofroy  ปีที่แล้ว +1

      Love the ideas! I'll definitely brainstorm with the ideas in mind :D

  • @YES_DATA
    @YES_DATA ปีที่แล้ว

    Epilogue - RPG QUEST
    Ik it sucks but yes

  • @yeonsook3129
    @yeonsook3129 ปีที่แล้ว

    00:30 cardlike (card + rougelike)

  • @DevNaN_
    @DevNaN_ ปีที่แล้ว

    Yay! Let your blood loose!

  • @green_impostor
    @green_impostor ปีที่แล้ว

    the title for the game should be "goofy ahh game 1"

  • @dynamiteboy8860
    @dynamiteboy8860 ปีที่แล้ว

    Add a plague doctor enemy for the acid wasteland

  • @TopCardHits2
    @TopCardHits2 ปีที่แล้ว

    Little hero or something as that maybe should be the name 👍

  • @green_impostor
    @green_impostor ปีที่แล้ว

    Maybe something like "minecraft rungeons" (because dungeon and run)

  • @greenleaffisk7166
    @greenleaffisk7166 ปีที่แล้ว

    Frog wizards

  • @2O2.2
    @2O2.2 ปีที่แล้ว

    I thought of 10 names for the game
    CardRunners
    ScrollCraft
    DeckFlow
    ScrollSage
    CardRush
    ScrollMaster
    DeckSprint
    CardStorm
    ScrollBlitz
    DeckDash

  • @Gues9282
    @Gues9282 ปีที่แล้ว

    Armor when
    Also, I was thinking there could be some sort of mech enemy for the acid area so theres an idea

  • @gameronfire2064
    @gameronfire2064 ปีที่แล้ว

    names:
    hallows cards
    dream of cards hi i know that i wont get all my ideas into the final game (i bet one idea)
    cards of the hallow but still i wanted to share my ideas with you just in case you like them and if
    eventure of cards one of my ideas gets into the game even if its a small feature i will still be
    dungeon cards satisfied with just posting this message alone thanks for reading this
    puff dream nightmares (because this video is probably going to have like 10k comments lol) :)
    fluff of darkness
    clouds of cards
    color world
    enemy types:
    fluff enemies (the basics)
    dark matter enemies (a bit more aggressive but with a cute design)
    flying enemies (would be an enemy that would ride a cloud or have wings to shot energy balls... or arrows at you and these projectiles are going to be avoidable with a specific weapon)
    roller dollers (will have a cute innocent look but when you get close it will start attacking by lepping its claws out)
    wissard (will distract you screen will lots of sheep)
    hopes:
    npcs (you can use npc to give u puzzles to help understand the game or as a roadblock/extension to the game or to help show main macanics that could be added in the future)
    shiny enemies (basically a ripoff of pokemon shinies shiny enemies would have a different color and have a harder/more unique attack patterns but shinies are super rare so it could be cool to battle one)
    thats it thx :)

    • @green_impostor
      @green_impostor ปีที่แล้ว

      nice idea but i think instead of color world it should be hueslider world (its more fitting)

  • @jdeckgaming3565
    @jdeckgaming3565 ปีที่แล้ว

    Card art

  • @theskullscout
    @theskullscout 9 หลายเดือนก่อน

    A heros Voyage

  • @Ghosty2098
    @Ghosty2098 ปีที่แล้ว

    Title "AutoBot" cause u feel like the character looks like a robot

  • @green_impostor
    @green_impostor ปีที่แล้ว

    an among us enemy would be great

  • @rookrac7068
    @rookrac7068 ปีที่แล้ว +1

    just like a snake

  • @Skyludio
    @Skyludio ปีที่แล้ว

    Name Idea: Cardistic

  • @RobertDoodles
    @RobertDoodles ปีที่แล้ว

    The name will be ,,magic and cards: or ,,cards and magic''
    Please be it

  • @bilskibrandon
    @bilskibrandon ปีที่แล้ว

    Name the game: Bob

  • @elfenixoscurooscuro1625
    @elfenixoscurooscuro1625 ปีที่แล้ว

    make an enemy that summons more enemies that summons more enemies that summons more enemies that summons more enemies that summons more enemies that summons more enemies

  • @ceg.02
    @ceg.02 ปีที่แล้ว

    Good.

  • @redcore_gamer
    @redcore_gamer ปีที่แล้ว +1

    Game name suggestion: Exiled Cultist
    Your player character is was once a cultist, but for one reason or the other, they were exiled. You are trying to get back to where you once called home. This could be the last zone 'Plains of Ascent' or 'Magic Spire' (Mostly because of your characters color scheme. Just suggestions, amazing video btw.