@@jamesbrockingtonjr.6676 batman games are just keep pressing left click and react to counters and maybe dodges. Incredibly stale gameplay that drags on for too long
But it is though, has many elements of Sekiro, nioh 2, metal gear rising, instead of mikiri/burst counter, you have perfect dodge and block. Attack animations are flashy but the lock on and the flow of combat is very similar. Soulslike doesnt just mean like dark souls 1, its the whole locked on deliberate 3rd person action combat that fromsoft brought to industry, its the best type of melee action and implementing it and adding your own flavor is just building on the best type of melee combat. Cant wait for this one, Stellar Blade and now this, we need more of Sekiro inspired combat
@@dantemiles689 They did say it was later in the interview. He literally says, “it’s not your typical souls-like.” Meaning that it’s a Souls-like with there own twist on it. Cope 😂
u realize fromsoftware didnt create samurais or this theme. its the controls and combat that makes it souls like, they didnt create third person action games either bro. this game look like... phantom blade😭
This is what a game show should be. Showcasting the demo instead of playing fake CG ads. You can see the confidence in the creators. Whatever the questions are, they will show the audience using the actual gameplay. No more words needed
FYI, the flail like weapon that last boss uses is called 血滴子 or Flying Guillotine, a legendary Chinese ranged weapon used during the reign of the Yongzheng Emperor in the Qing Dynasty. The weapon resembled a disc or flattened dome with a bladed rim and a chain or rope attached to the weapon's top, allowing it to be wielded as a bladed flail or thrown like a flying buzz saw. According to legend, the weapon's deadliest feature, and the source of it's English name, was its ability to decapitate a victim by being thrown on top of their head. Once landing, a pressure switch in the disk's underside would release the rim to fall over the head and encase it in a silken trap. A tug on the chain would then trigger concealed blades along the interior of the rim to swing out and cut through the neck. There is also evidence that the weapon may have been soaked in deadly poison before use, such that it can kill a person immediately when blood is drawn (literally "at the sight of a drip of blood"), which gives rise to its Chinese name 血滴子.
@@Astreon123 there's only three combo sets in ff16 in terms of basic attacks: 1.) square, triangle, square, triangle, square, triangle 2.) square, square, square, triangle 3.) square, square, square, square The two combos ended with triangle finished with phoenix fire with push impact, and the most basic was all square combo was just all blade attacks. But you can do a combo as well with the powers of different Eikons too, by attacking opponents simultaneously using different powers with different Eikons equipped. Loved that game, it was 🔥🔥🔥!
@@Beamken it lacks in combat variation in terms of basic attack movements, there's no way you can learn different combos in your basic attack. what makes it more fun was the use of Eikons powers. Aside from story, combat, hunts, there's no other interaction like doing something in the environment, like sort of activity, the map was huge but it makes you only feel wow by the looks of it, not by interacting with some of it as well.
Definitely sick of either DMC combo/points heavy games (like Bayonetta too) or incredibly slow paced 1 shot games like souls-like. We definitely need more games that are in the middle like this or Ghost of Tsushima.
To anyone who's angry at Sekiro/soulslike comparisons: Like it or not - this is what happens when only one dev in the "prestige" space makes a certain type of game for a decade with nobody else to challenge them. People will compare with what they know best and what they know best is what they see the best. Don't expect every single gamer to be a gaming historian with 10+ years of active research into the medium and it's genres and subgenres. A lot of the people who say "This is like Sekiro" don't even know what Tenchu is, even though Sekiro started as a reboot of it, but ended up as Tenchu with a combat that was developed to have a better flow and that's fine. (To those who haven't played Tenchu: It's basically like Sekiro but with a mission structure, usually ending with a boss fight that you can either fight "honourably" or "cheat" with items) People compare with what's in on the now and the fact is - FromSoft have been dominating this sphere while other Japanese devs fell behind. Platinum haven't put out anything on the level of REvengeance in ages, even though they did the whole parry mechanic better than Sekiro (this isn't an argument) in terms of combat flow. Remember - there were times when every PS2 action game was called a "DMC clone" and every fixed camera angle horror game - a Resident Evil clone. It's just how things work. Yeah it pisses me off as well but it is what it is. So don't bother with anger, rather - support games that you like and don't bother with other stuff.
I'm just amazed with those Korean and Chinese studios dropping some huge and awesome games, and with low budget! Just imagine what they could deliver with more resources as they mentioned...
So glad we're getting a game that's not another souls like - I'm hoping for more DMC or even Tsushima/GOW style 3rd person action games in the coming future.
They have the ability but no one at Xbox has an eye for quality. If it's not an already established title, Xbox can just tack their name next to it. They want no part of it.
In fact, this is a sequel to a series of games called 雨血 in 2008. The Western translation should be called "Rainblood: Town of Death", all with the same protagonist and worldview setting.
Combat looks like it will be the best on the market. All they have to do is nail the story. Nonetheless, Phantom Blade, Wukong, and Stellar Blade are all great examples of the hidden talent in Asia. Hopefully, Sony reinvests more in Asian developers.
Hong Kong wuxia films have done this combat for decades. Crouching Tiger is child play when it comes to action choreography compared to the old 1990s Hong Kong wuxia films. This game just putting those Hong Kong wuxia combats in a game which is great to see.
Sega!!! Are you seeing this? Where is Shinobi? We need the scarf back ASAP before the moment passes us. Bring back Joe, Hotsuma and Hibana, do it like Ghost Of Tsushima but with Ninjas please. It's time. Hotsuma... Put on the scarf and show them all what Souls-Like Ninjistsu really is
IGN, Gamespot: it's a soulslike game. Me: WTF were you smoking? Is every 3rd person action game a soulslike to the so-called game journalists? Have any of the "game journalists" ever played games like Ninja gaiden?
It is not a soulslike but it really is similar to sekiro, if you played sekiro you will definitely see the similarity in combat. The mist the character here uses is close to the mist raven sekiro uses in the game when dodging.
To be a soul-like game you need to have these 2 features : 1. limited ressources (health or mana), once it’s consumed you need to rest to get all ressources back. 2. Rest point (fire camp), when you rest all enemies spawn back (except Boss once killed). The game loop is you need to go from point A to B with the limited ressources. You need to find the next rest point to progress in the game. There are many different kind of soul-like with different mechanics : Nioh, Sekiro, Code Vein, Tunic, Stellar Blade those are all soul-like games.
Gameplay looks refreshing. Those who are comparing it with Sekiro haven't played Ninja Gaiden or never heard of Ninja Gaiden. If you want to compare the game so bad, then at least you can compare it with Ninja Gaiden and DMC.
In fact, this is a sequel to a series of games called 雨血 in 2008. The Western translation should be called "Rainblood: Town of Death", all with the same protagonist and worldview setting.
this is a proof what future games would look like... im glad chinese game companies are stepping in to show their art and potential... we already have wukong, now this just AMAZING. pause at 24:02 to see his true face
The phantom system seems like something id want in sekiro 2, switching to multiple different arm weapons on the fly, sekiro really did open the door to a whole other genre next to dark souls
Great demo! Just wish the editor would stick with the full gameplay footage throughout instead of constantly switching to the speaker camera angles while they’re demonstrating the gameplay!
I’m absolutely sold. The fact they showed gameplay and its devs playing right in front of everyone. Such a relief. Game is sick af !!!
😂 be quiet you'd be sold on a new Batman game
@@jamesbrockingtonjr.6676why so mad
@@jamesbrockingtonjr.6676 batman games are just keep pressing left click and react to counters and maybe dodges. Incredibly stale gameplay that drags on for too long
@jamesbrockingtonjr.6676 nice trolling brother, try again
@@GameFuMaster might be subjective but it's fun for me. Not every game has to feature complex battle mechanic for it to be fun.
Not every third person combat game is a Souls-like. This looks great
But it is though, has many elements of Sekiro, nioh 2, metal gear rising, instead of mikiri/burst counter, you have perfect dodge and block. Attack animations are flashy but the lock on and the flow of combat is very similar. Soulslike doesnt just mean like dark souls 1, its the whole locked on deliberate 3rd person action combat that fromsoft brought to industry, its the best type of melee action and implementing it and adding your own flavor is just building on the best type of melee combat. Cant wait for this one, Stellar Blade and now this, we need more of Sekiro inspired combat
@panic_diver at the end of the day its not a souls like so get over it lol
@@panic_diverfromsoft didn't invent third person action games what u talking about
Everything doesn't need to be hard. Some people play for fun and relaxation.
@@panic_diveri can literally name 5 games that did that before From Software
Yay someone corrected them, stop calling every 3rd person action game with melee weapons a souls like there were games before dark souls
Facts!!
Fromsoft Blazers are the only one saying that
It's basically a new genre which is basically what Sekiro/Jedi Survivor/Stellar Blade are. Others have coined the term "Souls-lite" or "Sekiro-like"
Seen a lot of people call it ninja gaiden esk
blade of darkness in 2001 is the best combat game for me lol. this game combat still very nice
People in the comment section fighting over wether this game is sekirolike or soulslike...just enjoy the damn gameplay kids
Preach
No need to fight. It’s a Sekiro-like
@@dantemiles689 They did say it was later in the interview. He literally says, “it’s not your typical souls-like.” Meaning that it’s a Souls-like with there own twist on it. Cope 😂
u realize fromsoftware didnt create samurais or this theme. its the controls and combat that makes it souls like, they didnt create third person action games either bro. this game look like... phantom blade😭
If they think so, maybe Ninja Gaiden or Onimusha is also a Souls game or Sekiro 😂
for all the haters about the first trailer saying its not possible here it is ....
People also called it that the dodge is a hold press parrying, which is true?
You can’t be this dumb. Unless release date is tomorrow, this will be downgraded heavily. Have you not been keeping up with gaming history?
being skeptical isnt hating
Especially in today's market lol @@Amearie
@@amarez5926 yes it was warranted.
This is what a game show should be. Showcasting the demo instead of playing fake CG ads. You can see the confidence in the creators. Whatever the questions are, they will show the audience using the actual gameplay. No more words needed
Yeah
Agreed 100%
This game makes me think of Ghost of Tsushima and Devil May Cry did a fusion dance.
FYI, the flail like weapon that last boss uses is called 血滴子 or Flying Guillotine, a legendary Chinese ranged weapon used during the reign of the Yongzheng Emperor in the Qing Dynasty.
The weapon resembled a disc or flattened dome with a bladed rim and a chain or rope attached to the weapon's top, allowing it to be wielded as a bladed flail or thrown like a flying buzz saw. According to legend, the weapon's deadliest feature, and the source of it's English name, was its ability to decapitate a victim by being thrown on top of their head. Once landing, a pressure switch in the disk's underside would release the rim to fall over the head and encase it in a silken trap. A tug on the chain would then trigger concealed blades along the interior of the rim to swing out and cut through the neck. There is also evidence that the weapon may have been soaked in deadly poison before use, such that it can kill a person immediately when blood is drawn (literally "at the sight of a drip of blood"), which gives rise to its Chinese name 血滴子.
Cool info, thanks for sharing
Finally, we're bringing back combos!
Play ff16
I'm so excited that there's combos
@@Astreon123 there's only three combo sets in ff16 in terms of basic attacks:
1.) square, triangle, square, triangle, square, triangle
2.) square, square, square, triangle
3.) square, square, square, square
The two combos ended with triangle finished with phoenix fire with push impact, and the most basic was all square combo was just all blade attacks.
But you can do a combo as well with the powers of different Eikons too, by attacking opponents simultaneously using different powers with different Eikons equipped. Loved that game, it was 🔥🔥🔥!
Ff16 is very flashy but the combat lets me down a bit this seems like something true to form of a hack and slash
@@Beamken it lacks in combat variation in terms of basic attack movements, there's no way you can learn different combos in your basic attack. what makes it more fun was the use of Eikons powers. Aside from story, combat, hunts, there's no other interaction like doing something in the environment, like sort of activity, the map was huge but it makes you only feel wow by the looks of it, not by interacting with some of it as well.
honestly the gameplay feels like a real innovation, quite a rarity in this department these days
Definitely sick of either DMC combo/points heavy games (like Bayonetta too) or incredibly slow paced 1 shot games like souls-like.
We definitely need more games that are in the middle like this or Ghost of Tsushima.
Team Ninja have been doing this for years with Nioh, Wo Long, Strangers of Paradise and the latest one, Rise of the Ronin
@@manbat4582Yeah but their games are mediocre.
@@jaxsonburch-eo1vz the combat wasn't
It’s literally Sekiro with combos. Looks awesome but that’s what it is
To anyone who's angry at Sekiro/soulslike comparisons:
Like it or not - this is what happens when only one dev in the "prestige" space makes a certain type of game for a decade with nobody else to challenge them. People will compare with what they know best and what they know best is what they see the best. Don't expect every single gamer to be a gaming historian with 10+ years of active research into the medium and it's genres and subgenres.
A lot of the people who say "This is like Sekiro" don't even know what Tenchu is, even though Sekiro started as a reboot of it, but ended up as Tenchu with a combat that was developed to have a better flow and that's fine. (To those who haven't played Tenchu: It's basically like Sekiro but with a mission structure, usually ending with a boss fight that you can either fight "honourably" or "cheat" with items)
People compare with what's in on the now and the fact is - FromSoft have been dominating this sphere while other Japanese devs fell behind. Platinum haven't put out anything on the level of REvengeance in ages, even though they did the whole parry mechanic better than Sekiro (this isn't an argument) in terms of combat flow.
Remember - there were times when every PS2 action game was called a "DMC clone" and every fixed camera angle horror game - a Resident Evil clone. It's just how things work. Yeah it pisses me off as well but it is what it is.
So don't bother with anger, rather - support games that you like and don't bother with other stuff.
❤
❤
Revengeance better parry mechanic than sekiro? Hmmmm no
Remember dunkey made a video about something like this
I'm just amazed with those Korean and Chinese studios dropping some huge and awesome games, and with low budget! Just imagine what they could deliver with more resources as they mentioned...
stellar blade, the firsy descendant, now this... and wu kong yeehaw
Lies of P too
@@pjisleta1994 Don't forget Where Winds Meet as well.
2024 is the year of Eastern-made games
@@gtone339 oh yeah....
This and black myth let’s goo.
Yes my 2 most anticipated games to release this year (maybe spine too looks a lot like sifu that was a great game imo)
@@maxmustermann1684is phantom blade releasing this year?
@@Callmethedrink7nope
black myth is soulds like this doesn't look like that way better combat !!
That female lady fighting with her feet, deflecting sword attacks, sold me this game, it's like my No.1 favorite game, SEKIRO
Oh, my days, the combat is absolutely insane 😭😭 just gimme the game as it is, n I'll be happy
“We tuned down the difficult for the demo…”
hey at least they're honest and show gameplay....
they are actually talking while playing, even if its for show they absolutely should lower the difficulty for the favor of themselves
Game Journalist Mode.
@@dantealighieri4543 right2
@@dantealighieri4543Not everyone wants to play super hard games where you die in 2 hits.
The combat looks absolutely amazing. Can't wait
So glad we're getting a game that's not another souls like - I'm hoping for more DMC or even Tsushima/GOW style 3rd person action games in the coming future.
same
literally has sekiro like combat and level design but keep thinking that 🤣
@@Joecal3 they literally said it's DMC like combat but keep thinking that 😂
Same
why do you not like souls likes
This game looks incridible
What an incredible game, it's a shame that Microsoft doesn't have the capacity to invest in games like this.
They didn't have the foresight
They are too busy acquiring studios without a game plan.
They have the ability but no one at Xbox has an eye for quality. If it's not an already established title, Xbox can just tack their name next to it. They want no part of it.
@@Ben.B.Benjamin they lack the vision..
Xbox is just a parasite, it does not create or develope!
This is what a new ONIMUSHA should be like... you hear me CAPCOM.
No we want onimusha to he more like the resident evil 2 remake so stop it
Nioh series is more like Onimusha
They got team ninja beat tho very cinematic battles, look better than wo long and rise of the ronin.
@@jonathanf106 but nowhere near the acrobatics combos in Ninja Gaiden...
Is true
Take my money please. I'll preorder the preorder
After he died that first time he locked in 😂😂
for once, the announcement trailer actually reflects the gameplay lol
In fact, this is a sequel to a series of games called 雨血 in 2008. The Western translation should be called "Rainblood: Town of Death", all with the same protagonist and worldview setting.
Combat looks like it will be the best on the market. All they have to do is nail the story. Nonetheless, Phantom Blade, Wukong, and Stellar Blade are all great examples of the hidden talent in Asia. Hopefully, Sony reinvests more in Asian developers.
Totally agree 💯
It's China, be specific
@@manbat4582 is China not in Asia?
And lies of p last year which was my game of the year
Lies of P too
Perfect exactly what we needed. A more Ninja Gaiden DMC like the combat of old. Honestly need a break from all these souls games imo.
This game is more of a mix of sekiro, dmc, and even metal gear revengeance with the combos
You know when someone really playing the game when they mouth stay open like that 😮😂
Stellar Blade: 30 Different costumes
Phantom Blade: 30 Different Weapons
right hahahaha
@@pjisleta1994 😂
that last boss guillotine weapon is a legend in chinese culture
The weapon that the last boss in this demo has is the same one that was used on Bushido Brown by the leader of the Hateocracy in The Boondocks!
This game looks absolutely amazing. Finally a game with top tier fighting mechanics and not another souls like rolly Polly simulator
A Gane that truly feel next gen
If it was soulslike, it would prob still be awesome.
Hong Kong wuxia films have done this combat for decades. Crouching Tiger is child play when it comes to action choreography compared to the old 1990s Hong Kong wuxia films. This game just putting those Hong Kong wuxia combats in a game which is great to see.
This and Sun wukong will be super fun to play!!!😊❤
Agree
Did someone call? 😂
That's the plan. When Wukong comes out will play that for a while till this comes out. Very fantastic games
Dont forget Assassins Creed Shadows 😂😂
@@SmithSteven-ef8txwho?
Hope they release this demo soon, looks so cool
It's being open to people attending events up until Sept so hopefully after that
Very few games release playable demo on such early stage of development.
中国国内ign已经发布试玩片段了 打架好帅的
Sega!!! Are you seeing this? Where is Shinobi? We need the scarf back ASAP before the moment passes us. Bring back Joe, Hotsuma and Hibana, do it like Ghost Of Tsushima but with Ninjas please. It's time. Hotsuma... Put on the scarf and show them all what Souls-Like Ninjistsu really is
This would be a dream come true. Your speaking my language, we need Hotsuma and Hibana back!
Sega is washed with their current management
F**k yeahh.
DUAL BLADES LOOK RAW ASF
Yeah those combos looked buttery smooth
Everybody wanting it to be a souls like is crazy lol
It's clearly took alot from sekiro
literally had sekiro/dmc combat with sekiro area design lol, so it is.
@@Joecal3combat isn’t much like Sekiro just cause of parry, it’s much more like dmc than any souls
It’s weird man like have we gotten enough souls like games already? They’re so spoiled and selfish
@@LoneWolfe_XX they're all the same kind of boring gameplay too. Just wait for parry and do your massive damage.
3:20 thank you. Not a souls like game but your typical character action games like dmc
he literally is said it’s part souls right after lmao do you not listen?
@@Joecal3he literally only referred to the map style has nothing to do with the combat
@@Joecal3 its a combo driven game like DMC stellar blade bayonetta, in a souls like map.
@@Joecal3no souls like has combos or movement/platforming like this. like is more hack and slash inspired than a typical souls like and I’m glad
@@Joecal3he only referred to the map that souls like not the combat. You’re the one who’s not listening
calling every action games is a soul like game is so dumb
The big heavy sword gameplay is amazing. That alone is enough to get this game.
At 19:10, what does the sign hold on to, or did they forget to make holders for it?
One of my most anticipated games currently. The combat and enemies look sooooo sick! Day 1 buy.
Game: exists
Journalists: is this a souls-like?!???
This and Wukong are what I'm buying this year hell yeah , enjoying Stellar Blade atm
How do you know this game is even coming out this year? From what is shown, it would take another year at the very least.
IGN, Gamespot: it's a soulslike game.
Me: WTF were you smoking? Is every 3rd person action game a soulslike to the so-called game journalists? Have any of the "game journalists" ever played games like Ninja gaiden?
It is not a soulslike but it really is similar to sekiro, if you played sekiro you will definitely see the similarity in combat. The mist the character here uses is close to the mist raven sekiro uses in the game when dodging.
@@sausage563 wow a built in dodge looks like an ability from sekiro....it must be sekiro. This game actually has combos 😂
@@IBlackSanta looks like you didn't play sekiro, you do have combos in sekiro if you open some combat skills.
@@IBlackSanta combat skills in sekiro
First Stellar Blade, now Phantom Blade :) less go!
So glad this isn't another souls like might actually pick this one up.
it is a souls like, he just said its not a typical soulslike
@@loganplays5263no it isn’t
@@loganplays5263 Souls like are first and foremost games about numbers.
This game is about style, this is not a souls like.
Combat looks so fun!
Excited to see the rest of the weapons as well, phantom edge mechanic looks amazing.
animations look superb, those defensive clashing swords are cool asf
Those are the games we need! More frenetics, dark and action packed!
To be a soul-like game you need to have these 2 features : 1. limited ressources (health or mana), once it’s consumed you need to rest to get all ressources back. 2. Rest point (fire camp), when you rest all enemies spawn back (except Boss once killed).
The game loop is you need to go from point A to B with the limited ressources. You need to find the next rest point to progress in the game.
There are many different kind of soul-like with different mechanics : Nioh, Sekiro, Code Vein, Tunic, Stellar Blade those are all soul-like games.
Nioh, sekiro, and stellar blade aren't soulslike when it comes to combat
Ninja Gaiden had such mechanics a whole two generations before Souls games.
Looks amazing.
Combat looks better than anything From Software ever made.
Atlast! A soulslike that is not soulslike.. THE WORLD IS HEALING
Gameplay looks refreshing. Those who are comparing it with Sekiro haven't played Ninja Gaiden or never heard of Ninja Gaiden. If you want to compare the game so bad, then at least you can compare it with Ninja Gaiden and DMC.
This character looks like Geralt, Dante and Raiden had a love child.
And fight like gojo
@@Nobodysurvivesevenonebit just stop it
@@Nobodysurvivesevenonebit jjk fans making everything about gojo
In fact, this is a sequel to a series of games called 雨血 in 2008. The Western translation should be called "Rainblood: Town of Death", all with the same protagonist and worldview setting.
DOCTOR TURN OFF THE HYPE INHIBITORS
looks very polished, cant wait, Stellar Blade and now this, Sekiro and Raiden would be proud.
So many souls game children here doesn't know what a traditional action game is and calling every third person action game souls like
19:30 master of the flying guillotine.. classic movies
I'm totally down for this, the gameplay looks amazing. Looks great too..
this is a proof what future games would look like... im glad chinese game companies are stepping in to show their art and potential... we already have wukong, now this just AMAZING. pause at 24:02 to see his true face
Haven’t been this excited for a game since Sekiro
This is just a demo? I'm sold.
Need a release date ASAP
Anyone who loved Sekiro should be hype we’re getting something similar. Lord knows fromsoft may not visit Sekiro again for a long time.
this game, where winds meet and project perciever are my wish lish game.
China is cooking
@@abelasap jup, almost forgot black myth wukong is coming out on augaust also. that game looks amazing too.
This is the sort of Bujingai Sword master kind of combat I've been waiting for for like 17 years
DMC-like
Ninja Gaiden-like
Asian developers are taking over man, this is absolutely incredible.
The sound design of the katanas clashing and impacting are beefy and satisfying
Bro those are chinese swords known as Dao and Jian.
the combat mechanic looks like bugingai, a hidden gem from ps2
i’m here to sait it, this one is a “Bujingai” exactly the same combat style!
Deep cut 😂 not too many ppl know about that PS2 game
More of like complex mechanic version of Bujingai combat
Finally! Someone said it!
Came here for this comment! If you know you know👍🏾
So glad it’s day 1 on PC also
they said that?
@@vasilisstavrou6518go to their website. Is PC and PS5
@@vasilisstavrou6518 yea PS5 & PC
Hey guys next time focus on the game and let the developers talk in the background
Eddy Gordo’s break dancing capoeira and tricking in mid air like Jet Li, with swords 👌
14:55
What are dudes doing in that audience wearing deer masks??
Cult of the Tree
shikanoko nokonoko koshitantan
They're cosplaying the Cult of the Tree from Alan Wake 2
This is the best game reveal so far
The combat reminds me of Bujingai back in PS2 days
Exactly! Was looking for this comment!
Onimusha too
This is just dopamine burst after dopamine burst
So this is very similar to Stellar Blade combat.. not bad
They did it. It’s real. We all doubted them and they proved us wrong. Can’t wait for the full thing to come out
The combat itself is neither souls-like or sekiro-like its more of a devil may cry type of combat
Ok now THIS is what I’ll be looking forward to now. Not every game has to be a pure soulslike. Give us some more variety.
Hopefully this inspires team ninja to wake tf up and make a ninja gaiden 4 already
You can see the Ninja Gaiden, Shinobi and Bujingai inspiration from a mile away. I'm here for it
The phantom system seems like something id want in sekiro 2, switching to multiple different arm weapons on the fly, sekiro really did open the door to a whole other genre next to dark souls
Combo Driven... So DMC and Ninja Gaiden meets Sekiro... And Im sold on it
8:17 so basically just like in Stellar Blade.
it’s better mechanically because there’s more than one fixed way to deal with the attack
Nah revengeance
Make the demo public for everyone!! Not just tour
Is this demo going to released
Yes
Whens the demo release?
Probably end of the year
This looks incredible
This has to been the most anticipated game I've ever seen.
Gotta get this game
Great demo! Just wish the editor would stick with the full gameplay footage throughout instead of constantly switching to the speaker camera angles while they’re demonstrating the gameplay!
holy crap !ninja gaiden vibe
Game so futuristic, people thought it was fake. Whatever comes after PS5 is gonna be insane man. Hope I’m alive to see it
Combat looks like Sekiro but with way more animated moves.
Like a mix of Devil May Cry and Sekiro.
more like ninja gaiden
Sekiro were more smooth.
@@Slinder.man1Stop lying. This is milion times better than Sekiro.
It's a mix of Ninja Gaiden, and Devil Maycry.
So glad this game actually got to be into the making
enemy ai is not great maybe it's in demo mode. but the movement and combat animation is great
They told the demo is much easier compared to the real game because they want to show the combat.