@@lunchwithlegion9431And the farther away the enemy, more damage it does. I think this video deserves a remake 😂 with vulture video and using the falling star how is ment too😂 at least once
Yeah I use falling star the most when aiming at an enemy once they get that red glow you can fire falling star a totally opposite direction and fire it and it will track to them as long as you don't drop ADS ... I use it on tankier enemies that move alot ...
@@SoulGrave Not sure, but I remember the grenades being as slow as the Grenadier grenades, or close to it. It doesn't calculate distance traveled, it calculates air time. That is why you are supposed to lock on to a target and aim the grenades straight up into the sky. You also have to keep holding down aim, or the lock will be lost.
The falling star has a homing capability
@@kazzilla1 man I did not know that thank you
@@lunchwithlegion9431And the farther away the enemy, more damage it does. I think this video deserves a remake 😂 with vulture video and using the falling star how is ment too😂 at least once
Yeah I use falling star the most when aiming at an enemy once they get that red glow you can fire falling star a totally opposite direction and fire it and it will track to them as long as you don't drop ADS ... I use it on tankier enemies that move alot ...
@@damechanik218 how in the world have I not noticed this tracking capabilitie? Man I may have to remake this vid.
Falling star is the best demonic weapon so far. The key is to make projectiles travel a longer distance for greater damage.
Funny thing is, they nerfed it by increasing the projectile speed.
@ When did they nerf it? This last patch?
@@SoulGrave Not sure, but I remember the grenades being as slow as the Grenadier grenades, or close to it. It doesn't calculate distance traveled, it calculates air time. That is why you are supposed to lock on to a target and aim the grenades straight up into the sky. You also have to keep holding down aim, or the lock will be lost.