i thought you would at least have 100k+ subs with this kind of quality video! Bravo! at 217 as of right now, you earned yourself a new sub! Would love to see you become more popular and see you produce even higher quality content! Beautiful video. P.S. Glory to the Emperor!!!
on a side note, you really deserve all the attention and more! personally, i was too late to see Halo 3 become what it is today but hearing amazing things from people like you is really wholesome! i wish you all the best my good sir!
I appreciate that so much! I'm glad you enjoyed the video and thank you so much for subscribing! Halo 3 was truly an amazing time for gaming. I hope for all of our sakes a new arena style shooter of that calibre comes out again. P.S. Glory to the Golden Throne
I'm not a WH fan, but somehow I found Necromunda (which was okay[ish, god damn it's inventory system]), Boltgun, on the other hand was great. I never got to experiance boomer shooters firsthand, since I was born in the later half of the 90's, but I remember first time playing Doom (or maybe it was Doom 2) on my smartphone-being a nerd, I had a smartphone with Windows Mobile, which could run SNES emulators (IIRC, there was a PSX emulator in the development when I was 14 for those smartphones and that was the time before Android and iPhones really kicked off) and said smartphone, which was Toshiba G900 and it had a full QWERTY physical keyboard, could run Doom as well, so basically that was my first experience with a boomer shooter. I played Doom on a freaking mobile phone. Also, due to the said NES/SNES/GameBoy emulators, I got to experience games like Chrono Cross and many more 90's era non-PC games, as consoles in my country of origin were expensive as hell (I don't want to get on the topic of morality of using emulators or illegaly downloading games, they were just a very luxury products in early 00's in post-soviet countries, and my point of view has matured since then, but yes, guilty as charged, I have played games I haven't paid for). Anyway, I haven't planned to write such a long comment. Great video! You got yourself a new subscriber! Have a great day as well an stay safe!
I mean, there's a whole ass revival of this style, Dusk is like a love letter to Quake, Ultrakill is just.... everything, it is everything. Devil Daggers is a great self contained little time trials kinda thing, Then there's Ion Fury, which is taking from the Duke3d lineage. Night Dive is doing some great remaster work too, System Shock is vicious. And that's barely scratching the surface of whats out there now. Though yea... Halo isn't an arena shooter by any means. That's almost purely just Quake 3 and UT. Like there are others but those are the ones that had reach. But a tragedy of the game industry is that, even the well beloved titles, they're all rush jobs. Almost all had far more intended scope than what got put out. And 99% of the time, it comes down to money, quarterly profits, and shareholders fucking things up. It's an artform that more than most because it involves almost every type of broad art form (visual design, music, storytelling) is far more dependent on the whims of capitalism once it stops being a single person's effort. To me, the game industry has been avoiding a 1983 style crash solely on the income from DLC and microtransactions and stuff like that. The same signs that were there in '83 were present in 2005. But then Bethesda figured out horse armor and its been lurching on ever since. But if you look at what companies came out of the '83 collapse, its literally every golden age developer from the '90s. Killing the corporate influence in the industry was massively beneficial to the gaming community, till it built up again. And here we are.
It should be mentioned that marketing and management have more power over the games than the developers do. The developers want to make good games, but management wants to fuck them over to make a small profit. Overwatch 2 and Cyberpunk are prime examples of this. Not a good idea to blame the developers as speaking up could get them fired, and not everyone can afford to lose their job over a video game, but it is a good idea to blame the management and the guys in charge of the company. Halo 2 also suffered from poor management due to Microsoft forcing them to rush shit. Microsoft had some developers from 343 fired just for talking to Marty O'Donnell because they wanted his opinion on the soundtrack.
i thought you would at least have 100k+ subs with this kind of quality video! Bravo! at 217 as of right now, you earned yourself a new sub! Would love to see you become more popular and see you produce even higher quality content! Beautiful video. P.S. Glory to the Emperor!!!
on a side note, you really deserve all the attention and more! personally, i was too late to see Halo 3 become what it is today but hearing amazing things from people like you is really wholesome! i wish you all the best my good sir!
I appreciate that so much! I'm glad you enjoyed the video and thank you so much for subscribing! Halo 3 was truly an amazing time for gaming. I hope for all of our sakes a new arena style shooter of that calibre comes out again.
P.S. Glory to the Golden Throne
What is your favorite boomer shooter? Were you around for the golden age of Halo 3? Let me know!
I'm not a WH fan, but somehow I found Necromunda (which was okay[ish, god damn it's inventory system]), Boltgun, on the other hand was great.
I never got to experiance boomer shooters firsthand, since I was born in the later half of the 90's, but I remember first time playing Doom (or maybe it was Doom 2) on my smartphone-being a nerd, I had a smartphone with Windows Mobile, which could run SNES emulators (IIRC, there was a PSX emulator in the development when I was 14 for those smartphones and that was the time before Android and iPhones really kicked off) and said smartphone, which was Toshiba G900 and it had a full QWERTY physical keyboard, could run Doom as well, so basically that was my first experience with a boomer shooter.
I played Doom on a freaking mobile phone.
Also, due to the said NES/SNES/GameBoy emulators, I got to experience games like Chrono Cross and many more 90's era non-PC games, as consoles in my country of origin were expensive as hell (I don't want to get on the topic of morality of using emulators or illegaly downloading games, they were just a very luxury products in early 00's in post-soviet countries, and my point of view has matured since then, but yes, guilty as charged, I have played games I haven't paid for).
Anyway, I haven't planned to write such a long comment. Great video! You got yourself a new subscriber! Have a great day as well an stay safe!
I appreciate the long comment! I'm always interested in hearing different people's video game journeys. Thanks for the sub! Stay safe out there.
I'm not versed in Warhammer lore, but Boltgun was really amazing; the lack of a map was HERESY, though.
Heresy of the highest order!
I mean, there's a whole ass revival of this style, Dusk is like a love letter to Quake, Ultrakill is just.... everything, it is everything. Devil Daggers is a great self contained little time trials kinda thing, Then there's Ion Fury, which is taking from the Duke3d lineage. Night Dive is doing some great remaster work too, System Shock is vicious. And that's barely scratching the surface of whats out there now.
Though yea... Halo isn't an arena shooter by any means. That's almost purely just Quake 3 and UT. Like there are others but those are the ones that had reach. But a tragedy of the game industry is that, even the well beloved titles, they're all rush jobs. Almost all had far more intended scope than what got put out. And 99% of the time, it comes down to money, quarterly profits, and shareholders fucking things up. It's an artform that more than most because it involves almost every type of broad art form (visual design, music, storytelling) is far more dependent on the whims of capitalism once it stops being a single person's effort.
To me, the game industry has been avoiding a 1983 style crash solely on the income from DLC and microtransactions and stuff like that. The same signs that were there in '83 were present in 2005. But then Bethesda figured out horse armor and its been lurching on ever since. But if you look at what companies came out of the '83 collapse, its literally every golden age developer from the '90s. Killing the corporate influence in the industry was massively beneficial to the gaming community, till it built up again. And here we are.
Heresy
Im playing this game on stream currently. I fucking hate it... but i love it
It should be mentioned that marketing and management have more power over the games than the developers do. The developers want to make good games, but management wants to fuck them over to make a small profit. Overwatch 2 and Cyberpunk are prime examples of this. Not a good idea to blame the developers as speaking up could get them fired, and not everyone can afford to lose their job over a video game, but it is a good idea to blame the management and the guys in charge of the company. Halo 2 also suffered from poor management due to Microsoft forcing them to rush shit. Microsoft had some developers from 343 fired just for talking to Marty O'Donnell because they wanted his opinion on the soundtrack.
Absolutely true! I was using the word "developer" to describe the company that makes games as a whole. I could have been more specific, my bad.
@@thefantasticfiend Eh, no harm, no foul. Just remember to include that fact next time you talk about this sort of stuff.
Go and play Brutal Doom.
halo is NOT an arena shooter. its console trash
I don't want to assume, it might be a bit of a reach, but I have a feeling that you might not like game consoles. :P
@@thefantasticfiend game consoles have their purpose. But arena shooters definitely aren't that