I saw a comment about this but it is deleted atm so want to pin this if someone else wonders about it. Bastion cube is better since it acts like a max ammo to the ammo rapi already has when she is in combat compared to wingman's 29% ammo bonus to base ammo. Wingman is just a bonus like in you OL gear sub stats. if your rapi has 200% on rolls she is going to have 900 ammo on field. when you use bastion at lvl 7 and beyond its going to generate rapi 3 bullets after firing 10 bullets. She is going to this to generated ammo as well. divide the ammo you have to 10 then multiply it with 3 then repeat until you cant get sth devidable to 10. So eventually rapi is going to generate 381 ammo. Which is 42% of your on field ammo. the more you have the better but bonus is around 40% so that's why I wrote it that way in the video.
Severely underrated channel, can't believe only 32 subs with this amount of quality and straight to the point explanations. Am subbing and looking forward to future guides :)
Actually accounts that started with evangellion collab can almost insta reload with 2 second reload times rapi redhood included with crown and resilence cube. The trade off is bastion and wingman are identical. The text wasnt chNged but they are the same. Rapi reloads as fast as quency escape if you shaved off 0.2 seconds of her reload time. It was a experiment that didnt end. They never undid it. 0.8 second reload for rapi redhood and any other 2 second reload
I think for Wind and Electric code bosses, Red Rapi is a viable substitute for Liter, since what you lose out in ATK buffs, you gain in her personal damage. Not like it really matters to me, because just being SSR Rapi is enough to get me spending all my resources.
I have been thinking about it tbh. On one hand you loose cover recovery but at the same time we have so many healers or shields that use that doesnt really matter. In the other she is the best dps for both it is hard to replace moment. Eventually we can make her a perma B1 instead of a B3 but its at least a year away so it doesnt matter for a while. Who know maybe we wont get a iron and fire dps in a year lol , they are super rare... not as rare as wind tho
Yea I it is really anoying but at the same time I like that I need to do a diffrent comp for coop ...even tho coop is not rewarding for competition. I still have fun doing it tho.
It is wierd cause it have been showing to me since her release. maybe I had this but didnt realise in between updates. Try repairing your files from the launcher if you are on pc. There might be a visual bug going on. Might wanna to send a ticket about that.
Fps is important for most of the waepons butr RocketLauncher and SniperRifles are same no matter what. But rest get affected pretty severly like MGs(50% dmg loss) and SMGs(30-40% dmg loss) ...AR(10-20% dmg loss) is fine but not great. You want a consistent 60 fps to get max from all units. it should be fien if you are on pc tho.
I forgot to record about grave only realised while editing. Added a visual but can give more details Grave is a good choice as well, mari is slightly better but grave is better compared to mari when there is no core. She helps with the lack of Burst generation and adds dps, spesifically great for fire weak SR. I hope you get crown soon tho.
Thanks for the video. just overloaded gear for the first time. guess its beginners luck. my headpiece got atk on third line and i locked it. few more rerolls and i got elemental dmg. locked that and next roll i got ammo. :D also is 900 the max ammo cap? or can it go higher. my rapi has 900 ammo in battle
doesn't the resilience cube combined with crowns S1 save rapi some time on her minigun ramp up speed? i assumed it did sense everyone recommends that combo
@@longnugget2295 it does help and I saw a decent boost to damage in early testing so my opinion stay the same. There isnt a huuge diffrance both are close you can use both. I didnt see a diffrance for ramp up but might have missed it. But after reaching 4th ammo roll and 240+% you just dont reload anymore unless boss has a mechanic or a phase. You will eventually reload but its menagable. I do slightly less damage tho since my bastion is 2 levels lower.
if there is no burst 1 unit in the team, rapi becomes burst 1 and cant use burst at step 3. If a burst 1 unit dies in the fight she is going to replace the burst 1. Hope this helps
@@MukuroKuramoto Wait what?! She can replace a dead B1? Wow, I thought she would be stuck in B3 if all B1 on the team are dead. Now I have to rebuild my teams lol. Thanks 👍
I am not sure tbh. I have her at mlb (since I have not been pulling for a while) but I feel like my damage didnt change much and couldnt find anything online. Gonna check it again tho. If you are low on resources dont get her copies tho. Before and after summer banners are rough.
Dupes are tricky, they don't add much to character but cost a lot and with Pilgrim/Overspec the cost is doubled because of pull rates being 1% so if you are F2P it's never recommended to get them unless you really really like the character or character is super op (which she is) and you are competitive player. Now, each dupe is increasing character stats by 2.1% (additive). You see this is not much and lower then variation in damage you can have between battles, but when you core7 her she will be 21%(10 dupes) stronger and this can be important. Worth notice is that when your gear, doll, bond level is big part of your character's stats then the increase from dupes will be lower overall . This will happen when you are low level. A lot of content is locked to level 400 and fully upgraded doll, gear, bond will be about 25% of total stats there. This mean that core7 character will gain only 16% of total stats. To sum up, if F2P just get one copy. If light spender and competitive get her to MLB. If whale and competitive get her to core 7 cause she is OP.
I saw a comment about this but it is deleted atm so want to pin this if someone else wonders about it.
Bastion cube is better since it acts like a max ammo to the ammo rapi already has when she is in combat compared to wingman's 29% ammo bonus to base ammo.
Wingman is just a bonus like in you OL gear sub stats.
if your rapi has 200% on rolls she is going to have 900 ammo on field.
when you use bastion at lvl 7 and beyond its going to generate rapi 3 bullets after firing 10 bullets. She is going to this to generated ammo as well. divide the ammo you have to 10 then multiply it with 3 then repeat until you cant get sth devidable to 10.
So eventually rapi is going to generate 381 ammo. Which is 42% of your on field ammo. the more you have the better but bonus is around 40% so that's why I wrote it that way in the video.
Severely underrated channel, can't believe only 32 subs with this amount of quality and straight to the point explanations. Am subbing and looking forward to future guides :)
Thank you
Actually accounts that started with evangellion collab can almost insta reload with 2 second reload times rapi redhood included with crown and resilence cube. The trade off is bastion and wingman are identical. The text wasnt chNged but they are the same. Rapi reloads as fast as quency escape if you shaved off 0.2 seconds of her reload time. It was a experiment that didnt end. They never undid it. 0.8 second reload for rapi redhood and any other 2 second reload
really nice guide keep up the good work
omg thank you straight to point i getting tried of rambling.
I think for Wind and Electric code bosses, Red Rapi is a viable substitute for Liter, since what you lose out in ATK buffs, you gain in her personal damage.
Not like it really matters to me, because just being SSR Rapi is enough to get me spending all my resources.
I have been thinking about it tbh.
On one hand you loose cover recovery but at the same time we have so many healers or shields that use that doesnt really matter.
In the other she is the best dps for both it is hard to replace moment.
Eventually we can make her a perma B1 instead of a B3 but its at least a year away so it doesnt matter for a while.
Who know maybe we wont get a iron and fire dps in a year lol , they are super rare... not as rare as wind tho
@@MukuroKuramoto Nikke devs Iron/Electric bias.
Wind crying in a corner.
Water waited 13 months for Winter Ludmilla.
7:10 Don't care. I already +7'd her.
Bruh 💀
Damn i just read this(finally) , so basically she's insanely good on ultra anomaly interception
Great video. I find it sad that the 30 vs 60 fps on mg is still a thing
Yea I it is really anoying but at the same time I like that I need to do a diffrent comp for coop ...even tho coop is not rewarding for competition.
I still have fun doing it tho.
My crown doesn’t show the shield thing when she burst I not sure why
It is wierd cause it have been showing to me since her release. maybe I had this but didnt realise in between updates.
Try repairing your files from the launcher if you are on pc.
There might be a visual bug going on. Might wanna to send a ticket about that.
1:05 im kinda a new player so i'm not that familiar with the game's mechanics, i didnt know fps were important 😭😭
Fps is important for most of the waepons butr RocketLauncher and SniperRifles are same no matter what.
But rest get affected pretty severly like MGs(50% dmg loss) and SMGs(30-40% dmg loss) ...AR(10-20% dmg loss) is fine but not great.
You want a consistent 60 fps to get max from all units. it should be fien if you are on pc tho.
What are your thoughts with pairing her with Grave since I don't have Crown?
I forgot to record about grave only realised while editing. Added a visual but can give more details
Grave is a good choice as well, mari is slightly better but grave is better compared to mari when there is no core.
She helps with the lack of Burst generation and adds dps, spesifically great for fire weak SR.
I hope you get crown soon tho.
Thanks for the video. just overloaded gear for the first time. guess its beginners luck. my headpiece got atk on third line and i locked it. few more rerolls and i got elemental dmg. locked that and next roll i got ammo. :D also is 900 the max ammo cap? or can it go higher. my rapi has 900 ammo in battle
Wow thats amazing. It can go higher than 900 atm there is no cap, my rapi has 1020 ammo on field I have 4 rollls around 250+%.
@ awesome thank you for the reply. Subbed :)
doesn't the resilience cube combined with crowns S1 save rapi some time on her minigun ramp up speed? i assumed it did sense everyone recommends that combo
@@longnugget2295 it does help and I saw a decent boost to damage in early testing so my opinion stay the same. There isnt a huuge diffrance both are close you can use both.
I didnt see a diffrance for ramp up but might have missed it.
But after reaching 4th ammo roll and 240+% you just dont reload anymore unless boss has a mechanic or a phase. You will eventually reload but its menagable. I do slightly less damage tho since my bastion is 2 levels lower.
Already get her, but i still dont understand how her burst 1 can be activated. Its always the burst 3 that appear in the screen.
if there is no burst 1 unit in the team, rapi becomes burst 1 and cant use burst at step 3.
If a burst 1 unit dies in the fight she is going to replace the burst 1.
Hope this helps
@@MukuroKuramoto I understand now. Thanks for the info👍
@@MukuroKuramoto Wait what?! She can replace a dead B1? Wow, I thought she would be stuck in B3 if all B1 on the team are dead. Now I have to rebuild my teams lol. Thanks 👍
@@TheStuffEnjoyer Yes, she can replace a dead Burst 1, as long as that character dies during Full Burst.
You think it’s a good idea to get her dupes
I am not sure tbh. I have her at mlb (since I have not been pulling for a while) but I feel like my damage didnt change much and couldnt find anything online. Gonna check it again tho.
If you are low on resources dont get her copies tho. Before and after summer banners are rough.
Dupes are tricky, they don't add much to character but cost a lot and with Pilgrim/Overspec the cost is doubled because of pull rates being 1% so if you are F2P it's never recommended to get them unless you really really like the character or character is super op (which she is) and you are competitive player.
Now, each dupe is increasing character stats by 2.1% (additive). You see this is not much and lower then variation in damage you can have between battles, but when you core7 her she will be 21%(10 dupes) stronger and this can be important. Worth notice is that when your gear, doll, bond level is big part of your character's stats then the increase from dupes will be lower overall . This will happen when you are low level. A lot of content is locked to level 400 and fully upgraded doll, gear, bond will be about 25% of total stats there. This mean that core7 character will gain only 16% of total stats.
To sum up, if F2P just get one copy. If light spender and competitive get her to MLB. If whale and competitive get her to core 7 cause she is OP.
@@maciej3262 Thank you. You essentially summarized every point I've been wondering about. Great comment.👍
0:40 That's not how you pronounce Rouge.
Yea... I realised that I have been reading it wrong all this time after releasing. Welp gonna pronounce better in the next videos.
how do u pronounce it?
@@KoishiLS Like "rooj."