Nope you got that wrong. That's nonsense. In reality you need to execute five orders after midnight at Amazon and the ghost of the former Dave White will ring at your door the next day, push a dozen parcels into your face and curse you for making his life so miserable.
There's an intended experience with a game, and difficulty settings change the threshold at which we get that experience. Difficulty settings shouldn't be seen as a way of cheating or getting out of a challenge. I think they should be seen as a way of officially modifying the game to fit the player. It's very much comparable to when you adjust a pair of sweat pants or tweak a piece of exercise equipment to suit your body's capabilities. Not every game will "fit like a glove", and I think it's rather selfish to expect everyone to play on a specific setting, because you do. I do think difficulty should scale upwards AND downwards though. Many games offer one or the other, and that's an issue. There's nothing wrong with playing on easy if you're having a tough time. I just think it's important to recognize when it's necessary to tweak the difficulty, and that you're at risk of harming the experience for yourself if you DO cheese the game.
Couldn't have said it better myself. Hack and slash such as DMC GOW I prefer to play them on the easy on mid difficult. But fps like farcry Doom feel better to play on the highest difficulty for me.
IT Advantage yup. I sucked at video games when I was younger. Game Genie was a must for me 😂, now grown up I go from easy to normal modes. No more cheating now lol.
90% of leaderboards for modern games are completely ruined by cheaters. Oh yeah, I'm sure you beat this level in .04 seconds buddy. And the shitty part of that is the cheaters are so prevalent that devs can't really do anything about it. You wipe the boards, the cheaters take that as an affront and come back stronger than ever. Just like cancer.
The issue for me is the lying, and what constitutes lying. Beating a game on Easy should be voluntarily disclosed, as should beating a game using Game Genie codes.
@@xminorthreatx yeah i just think if you've seen every part of the game, even if you just watched someone play it, you know how it ends... for some people that's good enough, some people have to play it on the hardest difficulty using nothing but a guitar hero controller, and there's everywhere in between
The most interesting part for me was the convergence of "cheating" and the need to overcome cryptic "engrish" we had to deal with in the 80's (ex. Zelda II or Castlevania 2). There were points where you needed to know someone that got through the most difficult parts of the story or buy a guide to even progress at all.
CVII wasn't even Engrish: the whole idea was that people living closer to Dracula's castle would become more frightened because of the curse and would babble nonsense on occasion from that. The original Japanese really did say its equivalent of "graveyard duck" with that one line. The only big mistranslation I caught was the word for "wind" being taken to mean "soul" somehow.
@@CarbonRollerCaco Wind actually is not that different than the words for soul or "life energy" in languages like latin for example which is a source of many english words. "Spirit" is the word for breath, hence other latin derived words like "Respire" using the same root. So I can sort of understand how this mix up might have happened.
I love that the slo-mo feature on those old controllers were basically just pausing and un-pausing the game constantly. It didn't really help make it easier, haha.
Right. I was cheating in one of my live streams because of lag, so I used cheats to help even things out. I was playing a single player game, not against another person. Someone came into my stream mad at me and kept telling me "Turn off invincibility. You are a douchebag." lol. My moderator took care of him. Also my friend Ravenous Spectre on TH-cam talked about how its ok to cheat in SINGLE PLAYER games if you feel like it, and it aint about GETTING GOOD!
IMO: “Cheating” as criticism means using false claims to get away with violating some kind of fairness in a social aspect. If enjoying a game with a cheatcode doesn't actually make the player falsely assess their skills and brag about it, that's not cheating; but if using anything in an online environment that violates the game's rules (Either rigid or fluid; a game-breaker is still part of the game's rules) or insulting the community, that's cheating.
Tattle Boad Competitive tournaments usually have their own standard tournament rulesets that are disclosed to the public. These are usually the rulesets most people will agree on for competitive games. Most speedrunning sites also have standard rulesets (often several that vary depending on the category you’re playing, such as glitchless speedruns or any%.), but they’re relatively niche as most players aren’t speedrunners.
Cheat all you want for fun, but if you're attempting to pass off phony records just know that your reputation is on the line, and you'll never get away with it.
My favorite is leaderboard/"gamerscore" etc. hackers. What satisfaction could you possibly get from a fake variable you didn't earn? Probably are delighted screwing things up for legit players.
@@yellowblanka6058 Yet it was the prevalence of those exact kinds of people bragging online about having "beaten" games that sparked Mike's tweet in the first place.
I played Witcher 2 on easy with no weight limit. It turned the game into a fun hack and slash title with an excellent story. If you play it on normal difficulty you have to constantly dodge roll and that's obnoxious af.
It's a pathetic quote. I always play on easy if the choice is there on first go. And if I really enjoyed it then I'm happy to play on a higher difficulty.
Watching someone beat the final boss and then seeing the ending makes me feel good. Even if it was not me that put the effort into playing the game. And especially if I don’t see that person!
@Adrian Murillo I made a comment after seeing the skit but I'll repost it here: "you know, I actually do consider games I've seen on LPs on TH-cam as games I've beaten... Especially RPGs. I have no urge to play Final Fantasy 10 in part because I don't think it's that good, but also because I watched an LP on TH-cam that played it front to back (with the group who was playing it getting drunk each episode, which made a game I hate a LITTLE BIT more tolerable). So yeah, funny stinger at the end, but I still think it's viable lmao"
Watching longplays is my substitute for playing a game if I'm curious about a game but not enough to buy and play it myself. Thank goodness for the internet!
For “Toy Story” on the Sega Genesis a couple years ago, I tried over and over to get through the entire thing normally, and I was able to get all the way up to that first RC Racer stage, but those controls in that one are way too sensitive, so there’s no way I can beat the entire thing normally unfortunately. HOWEVER, I discovered there was a cheat within the game itself where if you collect a certain number of stars and hide in the toy chest for a few seconds in the second level, you get invincibility and infinite lives, so I did that. And I’m very grateful for that cheat because it allowed me to experience the entire thing and admire the game’s variety with ease. I have a feeling you probably used that cheat too when you recorded footage for this in one of your “Games That Push Hardware Limits” episodes.
Cheating is fine as long you don't use it to lie. Or on a multiplayer game where the other players don't know you're cheating thus "not allowed" to do it as well.
Games are only here to serve and entertain us at the end of day. Just like with alot of things, However we make them achieve that purpose is fine and dandy as long as we aren't cheating anybody else out of their fun.
Steve Look up on the wall, there on the floor Under the pillow, behind the door There's a crack in the mirror Somewhere there's a hole in a window pane Do you think I'm to blame? Tell me, do you think I'm to blame?
Joe, you REALLY need to talk about Danganronpa in one of these episodes. You’ve played the music before and now have some gameplay in this one. One of my favorite series ever.
Not gonna lie.. As an adult, I don't have much time to play games, so I just use trainers with modern pc games. Not even to just breeze through the game, but to give a boost to speed progress up. Like grindy parts, needing money or items. Or in the early parts in game I played before, but had to start over years or so later. Single player games only of course!
Exactly! As kids we had nothing else to do but play games. We'd sit all day and play just to get to a certain point and lose and have to play the first stages over and over. If I'm playing a game that I can use save states on then sure I'll use them if the game is getting irritating. Then I can instantly reload from near where I died and try again. If had to play the original way by doing the same stages over and over then I'd just shut the game off. Many times save states can make older games much more enjoyable.
With arthritis and carpal tunnel, I appreciate a rapid fire option. Been playing some games on my genesis mini and having to press a fire button repeatedly for an extended period of time is really painful after a while. For me it's a matter of comfort rather than a question of cheating.
I feel this video was the direct result of Mike Matei's twitter thread from last month. I agree with most of your points in your video. Thanks for making it.
I agree. It's more of an appeal to the mob that attacked Mike's opinion. And I'm glad Joe took Mike's side in that and explained what the original topic was about.
@MultiTarded Agreed. He spends the majority of his time streaming games screaming like an insane person and punching his furniture when he loses. He streamed himself playing Star Wars for the Famicom for over 8 hours! Kept getting to a hard part and losing then playing the entire game over again. Why? It is clear he isn't having fun. We did that with games when we were kids because we had nothing else to do and there was no save state or rewind option. But now as an adult in 2020 with the ability to save anywhere in the game or rewind why would you waste so much time playing the same stages over and over? Why not use the save state or rewind to learn that hard part of the game? Then once you've learned what to do then you can do a run with no saves or rewinds if you really want to.
This was such a positive way of adressing a toxic attitude. Im really impressed with GS here. I made a kneejerk video in response, but the tact displayed here is ingenious.
That was one of the best Game Sack episodes in my opinion! It's nice to not only present some valuable info about consoles or games on a specific category, but also bring some fun discussions about some of the aspects of our favorite hobby. I hope to see more content like that in the future. In the meantime, keep up the excellent work!
"You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference." had to put this here XD
@singularon1 yes. it's a hobby, not real life. games are meaningless beyond entertainment anyway. nothing was risked? that's bullshit. I bought the game. i'm the hero in the story and in my story I get to win. it's called escapism. we have real life for risk, victory, gain, etc.
I used to love playing the original res evil trilogy normally, then hex editing so I had all the weapons, starting over and saying “now you’re all in big, big trouble”
Funny thing about the "special" Konami code in Gradius 3. I actually figured it out on a whim I had immediately after dying from the fake code. I think my mental state at the time was, "Well, if they put a fake code in the game, it stands to reason the real code is in there too, and look, new system, new buttons..."
It has always been my personal opinion that cheats that don't fundamentally change how the devs expected you to play. So extra lives, level selects and rapid fire are fine because you still need to play the game as it was intended but invincibility cheats, which allow you to just walk through a game doing nothing is not.
I have a friend who always wants to watch the very end of Let's Plays, just to see the last boss and ending screen. I asked him what the point was, and he said now he can tell people he beat the game. I don't know if that's funny or sad. (I wrote this before I saw the ending skit)
ask him if he watched the Super Bowl ... does that make him a Super Bowl champion? A spectator is not part of the victory, your friend is the ultimate sad
How about using savestate when u quit playing and load the savestate and continue the game? Ill do that and i dont think its cheating. I would be able to do the same thing by leaving your console on.
It is, at least if you submit a doctored video of it as proof of your Donkey Kong world record, while claiming you did it in one sitting on a real arcade board and have never ever used or even heard of Mame.
using a savestate in that way is perfectly acceptable, a lot of games require more time to finish than you have in a day, and dont remind me about that, ive done that more times than id like to admit, especially before the days of memory cards or internal save drives, many retro games lack the means to just stop playing and pick it back up later.
I really liked Action Replay, especially during PS2 era. Tokyo Xtreme Racer 3 was literally unbeatable without using the device, related to some bug. Gran Turismo 3 had some hidden cars. Cheat devices rule!
Oh, isn't that the game where thanks to the localization you weren't physically able to earn enough money to challenge the final opponent to a race? I guess it's not cheating to cheat a game that tries to cheat you.
I loved a thing called the Xplorer for PS1. It allowed you to create your own cheat codes. But I was a massive fan of the WWF Smackdown games. And there were forums where people made cheat codes and shared them, and it'd be so you could create entirely new match types, new modes. You could alter the textures for cool effects. For instance I created a code that changed the texture on the hell in a cell to _FLAMES_ ! So it was a inferno hell in a cell match. There were things like mud wrestling modes, swimming pool matches, all sorts of crazy shit. Creating cool codes like that was almost as fun as just playing the game. And then I had some kinda chest device for ps2 that required you to put in a disc before putting in the game disc afterward. But it allowed me to play Devil May Cry with the secret extra characters that I was too shit to unlock normally because you had to beat the game on the hardest mode. But yeah so I got to play as Dante's father. The legendary warrior sparta, or whatever the bloke's name was.
@@Sheevlord Yep, that's the game. It was impossible to meet the requirement to race 1 opponent. In this case, a cheat device made it possible to beat. "To fight Whirlwind Fanfare, the player is required to have the maximum allowed limit of CP. In the US release, the game's currency is adjusted to be pegged to dollars instead of yen (i.e. divided by 100); however, money-related wanderer (non-team opponents that can be fought when certain conditions are met) requirements were not adjusted; as a result, it is impossible to race Whirlwind Fanfare in that version without a maximum money cheat in the American version of the game, and as all opponents must be defeated to race the final boss, the final boss is locked out."
Little Jimmy bragged about beating games with his game genie 30 years ago...what a cheater I'll never forgive him! At our 15 year high school reunion I saw him for the first time in 15 years, I called him a cheat and liar! He gave me a look of confusion as if he had no idea what I was talking about. He knows what he did! I'm not the weird one here!.....
Joe, I'm not really sure how you do them, but the screen transitions with the multiple layers of a game screen rotating before combining all together are amazingly awesome. I LOVE them! They add a really nice layer of polish that no other gaming TH-cam channel has, and to me are kind of a trademark of Game Sack. My goodness, I love this channel! As far as cheating goes, if you're cheating just to enhance your enjoyment of the game, I see no harm in that. I'll be the first person to admit that I'm no expert game player and I just do not have the time to get good enough at every game in order to be able to see everything the game has to offer. I wish cheat codes were more prevalent in modern games and worked like they did in older games. GTA5, for instance, drives me nuts with its invincibility code that only lasts for a short period of time. Sometimes I just want to go off on a crazy spree without worrying about my invincibility running out. When the original Playstation came out, Sony marketed it heavily towards "older" gamers, the 18+ crowd, and often included cheat codes hidden in their print and TV ads. That was really cool! Not only were there cheat codes in some games but they were right there in front of you if you took the time to figure them out! I used to pour over every Playstation game ad in every magazine I saw and I didn't even own a Playstation! What a great way to get people to pay attention to your advertising! Ads are so boring these days. Anyway, this was a great idea for a video, and I enjoyed it a lot. Thanks!
I played computer games back in the old days. So I used my Action Replay (and Final Cart 3 on my C64) to hunt down decrements for lives, ammo, etc. I even wrote down the preferred location in the code where developers would put their decrement codes. :) I learned 68000 assembly that way. It was painfully simple to snoop the 6502 code. :) It was beneficial to learning something other than BASIC. :) Keeping a well-worn copy of "Mapping the C64" next to my monitor helped a lot. ;) It was bragging that I could find a routine for sprite scaling that Epyx put in a game and used it in a silly demo. :) Of course my circle of gaming friends were all about RPGs. We didn't care about twitch-reaction arcade stuff. :) That was the stuff we used to modify. RPGs were verboten for modding until we finished. :) Yes, I was (am) a nerd. :) So were all my friends. :)
I remember trying to enter a code to unlock all vehicles in vigilante 8. It was very difficult to pull off since you to enter it before the game actually started. Another interesting "cheat" was when my brother tried to use a game genie code to unlock a nude Lara Croft. After taking several hours entering the code, it turned out that the nude Lara was simply a yellowish reskin.
I’ve always been of the opinion that “cheating” on any single player or co-op game is fine. If playing competitive multiplayer, then cheating is only permissible if all the other players have all agreed to these “handicaps” that are implemented. If I’m playing Mario Party with my son, and the playing field is “even”, I’m always going to trounce him. If there was a cheat to give him extra stars or coins for each collected, that’s not any different than me playing with only one hand or something to make the game harder for me. It’s more fun to play together if everyone has a good chance of winning. It’s not fun if you’re always losing or winning.
Lonely is the top of mountain called "Being the Best". And frustating is the bottom of the pit you can't get out. Why even bother trying at that point? That's "always losing". Fun is where the challenge exists. :)
My friend used to obliterate me in Mortal Kombat Trilogy, with Sectors heat seaking missiles, I would get annoyed as hell, but never accused him of cheating.
I never said that in a fighting game... But there was a funny moment ... Usually my brother was better one with fighting game but I really learnt DOA 5 LR... So I was fighting with all my attention and my brother was like you are doing a hit and run... It is cheating... That was so satisfying and funny...
i'll just say it again, there's nothing like either waking up to, or staying late enough to enjoy a new game sack episode. Keep it up Joe, and say hi to Dave for us!
@@thestripedmenace its well implemented as well! plays back the entire soundtrack like an album automatically, with full play controls as well. its nicely done for a hidden menu.
Um, I'm an adult now so A: people calling me a cheater when it comes to video games just doesn't affect me. B: I don't have the time anymore to play games for hours and hours so if cheating helps me see the game sooner so be it. C: I don't cheat in multiplayer games so no Pandas are hurt.
@@exodous02 It's more of a comment on the mentality. But the pandas could be anything I guess. The devs hard work, a leaderboard, an online player base. I've seen entire games completely ruined by hackers/cheaters.
11:16 "when I first got this game 60 years ago in 1989" .........eehh Joe, either you need to better proofread your math or YOU'RE * the one whose cheating time its self XD
Yeah, like the old Mortal Kombat series, where the computer reads and reacts to every single move you perform. I loved the "1 hit kills p2" code for the Genesis' MK2.
Cool concept. To me its the type of thing each player defines for what they want out of gaming. In competitions against others there is usually clear rules and ways to cheat, so I think that should always be kept on equal footing. While I play all older games on an emulation dedicated PC, I think for certain strict competitions and records original hardware may be more consistant. There may be slight timing differences , like a game running slightly faster that could change times in speedruns for example. Ive played through many extreme games and modes on emulation and find it to be very tight input wise, but it makes more sense to compete on more identical tech. I still think there are probably differences when using the same hardware, but it is probably a little closer. If someone is playing on a slightly more responsive tv, for example, this can change things. Ive posted a few casual speedruns for fun , but mainly I play for my own goals. Ive always kept a detailed list of games beaten, modes , etc and I enjoy filling that out. I actually have a text document of acceptable uses for Save and Load states on emulation and Fast Forward that I still consider legit. I will use save and load states to skip loading screens when a game lets you start right back at an area upon death anyway, instead of suiciding when I mess up or waiting on each death, for example. Games that have infinite continues I have no problem resuming where I left off, months or even years later. Farming money in a game where there is no risk and its just hours of easy, no risk gameplay, I may expedite with states. Ive thought it out and I make my own rules when it comes to legitamacy since Im doing it for myself only. Turbo controllers I have no issue using and use them all the time. For some games they do kill enemies WAY faster, for others it just means less button mashing. They can be cheap on games like Track And Feild that are all about button mashing, but I dont take those games too seriously anyway. I used save and load states on my Hard mode run of God Hand for example, in the gambling area to save when I won, and load when I lost. You can do this manually in the game anyway, it just takes much longer with all the loading screens. I also used fast forward to end the races quickly, since they are automated anyway. My main use of save and load states is for super efficient practice, section by section, as I need it, to put games together and beat them legit. I have no issue with efficient practice. Musicians practice pieces of songs, as do most in various fields, doing it in a game is no different. Using codes I dont count as legit. It can be a grey area though. Altered Beast for genesis has a code thats in the instruction manual, to continue the game at the stage you last got to. I consider that legit since its in the manual. I did beat the game on 1 credit on the hardest mode on the channel, with a tutorial, but when I beat it with continuing I counted it. Target Earth for genesis has a continue option in the options menu but its somewhat hidden. I cant remember if the continue code was in the manual for that game. I may have looked it up when I beat it with continuing and listed it, but sometimes I will check for that. Its not always clear with things like that. I always have notes next to games I beat, if need be, so I will list how I beat the game if I used a continue code. I have no issue with passwords that the game provides to the player. I didnt count it legit when I beat Mike Tyson with the direct Tyson code however, since that was not in the manual or presented by the game. I had beaten the rest of the game but the password the game gives you starts you at Macho man, right before Tyson. A few years ago I legitamised the game by going back and beating macho man then getting a second round TKO on tyson, which I also posted a tutorial and full video on. I didnt realise until way later that the code is not given to the player, so that was one of several games I had to redo to make legit. If the game gives you passwords I consider that how you are intended to progress in the game. Just as I would consider auto saves legit in a modern game. Both are checkpoints intentionally mapped out by the developers. The reason alot of older games didnt have saves was due to tech limitations and costs back then. Did something cheap once and skipped 2 levels in Splatterhouse 3 , to the final boss, beat the final boss and listed it. Later I removed that game from my list. Thats still one I have to go back and complete the other two levels on. I only had a few questionable entries but removed them and may go back and legitamise the last few. One of them is JAWS for NES. I got sick of trying to poke the shark with the stick in the final sequence, so I save stated at that part and reloaded instead of constantly redoing the easy segment prior again and again. Little things like that I dont count as legit. Then you have games like Ice Climber and Wrecking Crew on NES and Space Harrier 2 on genesis that just let you select whatever level you want on the title screen. Games like that I consider beaten if Ive completed every level. For me there are two types of games. Console style and coin waster style. The main games I like to add to my list are console style games. Console style games are games with penalties for death. Coin waster are games where you pay to win and continue RIGHT where you died. Some console games actually do this but without coins of course. The classification is mainly for arcade games, for me. I have two sections for arcade games beaten, and those are the two. I will list a coin waster game in console style section IF I beat it in 3 or less credits. Just a rule I made for myself. On Gun.Smoke for arcade I use a rapid fire joystick and the game is still one of the most brutal 2D games Ive played. I'm pretty far now, and have it posted up on the channel, but its still going to be a bitch to finish off. Another sketchy area for me is using in game glitches to pull various bullshit. When I beat Halo 2 on legendary , I figured out I could squeeze the banshee into a small gap and shoot the final boss until it died. Shit was hilarious but not the intended way to fight him. I also did some rocket jumps to skip the snipers in chapter 2. Some glitches are insane and let you skip huge chunks of the game. For me its more about what I find acceptable. If its something somewhat minor its not a huge deal to me. Swimming through the walls in God Of War 2 on titan mode to skip most of the game would cross that line, for me. When I beat titan I would have been unwilling to do it that way. Exploiting AI I have zero issue with. All of these issues can have grey areas though. Ive played a few games that blur the line between coin waster style and console style. Osman for arcade , for example, plays coin waster style (no consequences for death), early on. Then at points it sends you back to checkpoints and you have to redo sections like a console style game. It helps to make some clear rules if you are concerned about legitamacy. Otherwise just play how you want and enjoy playing shit. When it comes to difficulty settings, Im fine with beating games below default difficulty. Ive even beat alot of fighting games by setting them to 1 round matches. One thing that is cheap but I would still consider legit, is setting match times to 10 seconds or less and 1 round fights. Since it is in some game's settings I would consider it legit, but if I liked the game I would probably go through it on default or higher. Some games end early if you beat them on easy though. I would still consider that completing the game on EASY. Though I would usually go back and replay the game if I liked it and atleast finish normal (if it ends early). I will set games to easy if I dont like them that much and want to kill them off or to practice before going up to the next difficulty. Sometimes I dont end up replaying the game after easy. It varies. Jim Power for the SNES defaults to easy but its the same shit as normal and hard. You just start with less lives initially. When I beat the game on "easy" I basically met the requirement for hard mode since I didnt lose a continue. I have a 1 cc run of the game up on the channel with a tutorial as well. Many older games have very little differences between easy and normal, hard anyway. Its not always that big of a deal. Metal Storm for NES is the rare exception back then. Metal Storm on expert was EXTREME and one of the hardest 2D games Ive completed. You can only access it with a password for a reason. Completed the genesis port of Ghouls N Ghosts on practice and professional and dont remember noticing much of any difference between the two. That was common during the 16 bit days when games started having difficulty options more frequently. Gunstar Heroes stood out back then because the difference between Normal,Hard and Expert was very wide. Completely agree. Im glad games no longer do that shit where you automatically lose part way into Easy mode (Though modern games I usually start on the hardest mode or atleast hard). Sometimes I want to play through the full game, have some fun and learn the layout, and maybe then go up in difficulties. No need for cheap little tricks. Most of the time I would not even play on easy if I knew the game would do that. As I said, with most games back then the difference between easy,normal and hard was negligible anyway, so its not like a big deal to have beaten normal instead. Streets Of Rage 3 did that shit if you picked easy and ended early. I beat it on normal and did a tutorial. Thats a game that really should have toned down the difficulty of normal mode and moved normal up to hard, but I did end up really appreciating and enjoying the game eventually.
TheConsole Killer Those games that were really hard and/or which you were not allowed to finish on Easy were often only that way outside of Japan. They’d often shift the difficulties so Hard was Normal, or just make stuff harder by reprogramming the enemy health stats, what damage your character takes from each enemy, and so on. All of this was presumably because unlike in Japan, you could rent games here (it’s always been illegal in Japan, you can only buy them), and if you could beat them in a single rental you’d have no incentive to actually purchase the game. It was biggest in the 16-bit era (and it always felt like Genesis got it the worst, with stuff like SOR3, Contra Hard Corps, and so on). But of course this kept on into the 32-bit stuff (especially if the game was localized by Working Designs). Now that Blockbuster-style game rentals aren’t a big thing anymore, that seems to have gone away.
Me personally, the SP "easy mode" versions and rewind feature of the Switch NES games disgust me but that's only because I have those games committed to memory from 3+ decades of experience with them. I'm not pigheaded about it though, I understand they're in there as options for newer players who may have never played them before should they be interested. It's just that in the moment that I saw those, I had the obligatory "Who the hell doesn't know how to play these?" reaction, not first considering there's a whole generation now who have no idea what NES games are like. At the end of the day, play however you want, if you had fun then that's all that matters. If these old games find new fans then that's also awesome.
Are you having fun? Then cheating is OK. Also, that funny last scene is very relatable! Sort of! I was playing FEAR3, but my windows had problems and I had to reinstall, when I reinstallled the game via Steam, it had no save game! (cloud saves enabled)... So I figured I woudln't play 6h again and watched that last 45min-1h on youtube :D
I usually play a game on the normal or default difficulty. If I really like the game i might replay it on a harder difficulty but I won't hesitate to drop to a lower one if I'm struggling too much either. I just don't have the time or desire to punish myself with super hard games anymore. I'm more into gaming now to relax and enjoy myself
I mean, I guess it all comes down to your time. It's your time, your experience with the game. Cheating isn't necessarily cheating. It's just you spending your time to enjoy the game. However, when other players are also taken into consideration, such as in head to head, or a speed-run, or something similar, then it's cheating, if not everyone has agreed on what's permitted. So, if you're going to use some cheats in a game, by yourself. Go ahead.
I fondly remember a cheat for Vectorman on the Genesis. Before the game starts, you can control Vectorman on the SEGA logo screen. If you shoot the logo 24 times and jump to headbutt it 12 times, a mini-game starts with a bunch of SEGA letters cascading down from either side of the screen. If you catch enough of them, the game will skip ahead several stages. Thanks, '90s gaming magazines, you helped keep it weird.
Lately I finished Contra Hard Corps from the Contra Anniversary Collection on Switch, I got all 6 endings and I had a blast. And yes, I played the Japanese version (with 3 hits per live) and I used save states to progress in the game without having to restart 15-20 minutes longs boss fights from the beginning. I also noticed that I was getting better at the game, especially in the first few levels where I was saving less often. The most important for me is that I really enjoyed my time with the game, without the save states it would have been a much more frustrating experience. I just think it's good to have options so people can enjoy games at their own pace, I don't necessarily have the time (or skills) to finish such a difficult game if I have to restart from the beginning every time. I'm a grown up man, I won't brag about beating the game in the schoolyard :) Thank you Joe for another great video!
I love glitch cheating. From using Missingno in pokemon red and blue to get 99 rare candies to the gold glitch in Red Dead Redemption 2 for never ending cash. Glitch cheats are always the funnest and usually something I play with for my second playthrough
On thing to note on earlier video games in the 8-bit era and whatnot are that their roots are in the arcades, where they are specifically designed to make you want to drop more coins in the machine. This design carried over to most home console games of the time. So ironically to “1CC” a game is NOT what was intended by the developers, it’s a goal we made for ourselves. Always fun to try though!
I have been following Game Sack for a while now (not as far back as the pre-youtube times), and this is one of the best videos. It is very illustrative with the many "ways to cheat", and it also addresses the fact that this discussion is just about bragging rights, which for me makes it pointless (unless we are talking about official competitions with rules and all). At the end it promotes what gaming is about, having fun the way you want to have it. great content!
What a great timing for this episode to come out. Its actually my first time playing the 1st Resident Evil game and I just couldn't get into it, so I cheated and added unlimited ammo and no I didn't add unlimited health cuz even I think that's dumb and pointless, lo and behold I'm enjoying it more than ever. If only I had the time in the world i'd definitely play this game w/o cheating, but I'm a 37 year old man and have stupid amount of responsibilities so believe it or not I can only afford gaming for an hour or two in a day..
You ruined the game completely. That's no way to play RE. It defeats the whole purpose of survival horror. You should of just stuck to candy crush on your android or iphone device, that's more up your alley.
I used to put the circle button under a paper clip and place all of my Final Fantasy Tactics characters on autobattle, to level up my characters while I wasn't at home.
Some say if you enter "Game Sack" five times into a Game Genie the ghost of David White appears and slaps you with his Green Dog.
Add an "N" to that last word and it suddenly develops a WHOLE new meaning!
Dogn ??
green dawg ( ͡° ͜ʖ ͡°)
@@segamatthews5023 He's talking about the word, "dong." I'm sure everyone knows what that's slang for.
Nope you got that wrong. That's nonsense. In reality you need to execute five orders after midnight at Amazon and the ghost of the former Dave White will ring at your door the next day, push a dozen parcels into your face and curse you for making his life so miserable.
There's an intended experience with a game, and difficulty settings change the threshold at which we get that experience. Difficulty settings shouldn't be seen as a way of cheating or getting out of a challenge. I think they should be seen as a way of officially modifying the game to fit the player. It's very much comparable to when you adjust a pair of sweat pants or tweak a piece of exercise equipment to suit your body's capabilities.
Not every game will "fit like a glove", and I think it's rather selfish to expect everyone to play on a specific setting, because you do.
I do think difficulty should scale upwards AND downwards though. Many games offer one or the other, and that's an issue.
There's nothing wrong with playing on easy if you're having a tough time.
I just think it's important to recognize when it's necessary to tweak the difficulty, and that you're at risk of harming the experience for yourself if you DO cheese the game.
Couldn't have said it better myself. Hack and slash such as DMC GOW I prefer to play them on the easy on mid difficult. But fps like farcry Doom feel better to play on the highest difficulty for me.
Agreed. But I don't think games should allow switching from Normal to Easy and then back again. If you can't win you should accept defeat.
You are awesome.
@@sneakyskunk1 Why, thank you.
@@Bigdaddymittens You are welcome.....to continue being awesome.
I think the only real cheating times are when you're playing multiplayer or trying to beat some official time
Exactly, otherwise do whatever you want to do to enjoy the game. Who cares.
IT Advantage yup. I sucked at video games when I was younger. Game Genie was a must for me 😂, now grown up I go from easy to normal modes. No more cheating now lol.
90% of leaderboards for modern games are completely ruined by cheaters. Oh yeah, I'm sure you beat this level in .04 seconds buddy. And the shitty part of that is the cheaters are so prevalent that devs can't really do anything about it. You wipe the boards, the cheaters take that as an affront and come back stronger than ever. Just like cancer.
The issue for me is the lying, and what constitutes lying. Beating a game on Easy should be voluntarily disclosed, as should beating a game using Game Genie codes.
@@xminorthreatx yeah i just think if you've seen every part of the game, even if you just watched someone play it, you know how it ends... for some people that's good enough, some people have to play it on the hardest difficulty using nothing but a guitar hero controller, and there's everywhere in between
Love you Joe. So glad you kept up without Dave, you're a superstar
We’ve had one Dave, yes. But what about second Dave?
@@eukaryote-prime Dave is not here. :(
Wait what happed to dave ??
@@jrcchamberlain2303 he retired to focus on family etc
@@RetroFrito wow
Cheat as much as you like in single player games. Or not. Up to you.
As much as you like automatically includes "or not"...because that would be not liking any cheats
@@startedtech There's always that one guy...
@@SumDumGai5 ikr? Idiot
I agree 100%. Do whatever the hell you want when it’s just you playing it. You can have whatever experience you want to have.
@@mcain2911 agree just have fun
The most interesting part for me was the convergence of "cheating" and the need to overcome cryptic "engrish" we had to deal with in the 80's (ex. Zelda II or Castlevania 2). There were points where you needed to know someone that got through the most difficult parts of the story or buy a guide to even progress at all.
CVII wasn't even Engrish: the whole idea was that people living closer to Dracula's castle would become more frightened because of the curse and would babble nonsense on occasion from that. The original Japanese really did say its equivalent of "graveyard duck" with that one line. The only big mistranslation I caught was the word for "wind" being taken to mean "soul" somehow.
@@CarbonRollerCaco Wind actually is not that different than the words for soul or "life energy" in languages like latin for example which is a source of many english words. "Spirit" is the word for breath, hence other latin derived words like "Respire" using the same root. So I can sort of understand how this mix up might have happened.
@@t0xcn253 ancient Greek word mind, spirit and breath.
I love that the slo-mo feature on those old controllers were basically just pausing and un-pausing the game constantly. It didn't really help make it easier, haha.
Woe to you if pausing opened a menu and/or the Start button served a different purpose.
Screw it! Cheating is fun!
Just don't:
1. Cheat online
2. Cheat to claim high scores
3. Cheat to ruin other people's fun
Yep, agreed. It is fun, especially if the difficulty is high or jumps up stupidly, or if the little 'uns want some fun and enjoyment
Right. I was cheating in one of my live streams because of lag, so I used cheats to help even things out. I was playing a single player game, not against another person. Someone came into my stream mad at me and kept telling me "Turn off invincibility. You are a douchebag." lol. My moderator took care of him. Also my friend Ravenous Spectre on TH-cam talked about how its ok to cheat in SINGLE PLAYER games if you feel like it, and it aint about GETTING GOOD!
The correct answer.
agreed
IMO: “Cheating” as criticism means using false claims to get away with violating some kind of fairness in a social aspect. If enjoying a game with a cheatcode doesn't actually make the player falsely assess their skills and brag about it, that's not cheating; but if using anything in an online environment that violates the game's rules (Either rigid or fluid; a game-breaker is still part of the game's rules) or insulting the community, that's cheating.
Tattle Boad Competitive tournaments usually have their own standard tournament rulesets that are disclosed to the public. These are usually the rulesets most people will agree on for competitive games. Most speedrunning sites also have standard rulesets (often several that vary depending on the category you’re playing, such as glitchless speedruns or any%.), but they’re relatively niche as most players aren’t speedrunners.
This was a lot more in depth than I thought it would be
Cheat all you want for fun, but if you're attempting to pass off phony records just know that your reputation is on the line, and you'll never get away with it.
*Todd Rogers has entered chat* "I shifted into second gear before the race even started, but you wouldn't understand how I did it."
My favorite is leaderboard/"gamerscore" etc. hackers. What satisfaction could you possibly get from a fake variable you didn't earn? Probably are delighted screwing things up for legit players.
It’s the human element man
My style: The best gamer is the one having the most fun.
As long as you're not cheating in an online game, ruining other's fun, or to cheat a speedrun etc., I say, play how you want.
A 'gamer' who can't beat a game without cheating is no gamer at all.
@@kekeke8988 I seriously doubt people who literally couldn't beat a game without cheating care about online e-cred.
@@yellowblanka6058
Yet it was the prevalence of those exact kinds of people bragging online about having "beaten" games that sparked Mike's tweet in the first place.
"Do you even qualify as a living human being with actual rights if you play on easy?" gotta be one of the best quotes in the history of the show.
Remember about those impossible games programmed without the possibility of winning
I played Witcher 2 on easy with no weight limit. It turned the game into a fun hack and slash title with an excellent story.
If you play it on normal difficulty you have to constantly dodge roll and that's obnoxious af.
@Joshua J Game journalists have deadlines though and often get assigned to review games of genres they are not familiar with on top of that.
@@det.bullock4461
'Game journalists' have no business being in that profession. They have no interest in games and can't play them for shit.
It's a pathetic quote. I always play on easy if the choice is there on first go. And if I really enjoyed it then I'm happy to play on a higher difficulty.
Joe is always cheating by releasing these videos with editing. One take, live, you cheater.
That's what RGT 85 is for
Never understood people who represent the skit at the end. Laughed harder than I should have!
Watching someone beat the final boss and then seeing the ending makes me feel good. Even if it was not me that put the effort into playing the game. And especially if I don’t see that person!
Long live to longplay! hehehehe
What do you mean, how do they represent it?
@Adrian Murillo I made a comment after seeing the skit but I'll repost it here:
"you know, I actually do consider games I've seen on LPs on TH-cam as games I've beaten... Especially RPGs. I have no urge to play Final Fantasy 10 in part because I don't think it's that good, but also because I watched an LP on TH-cam that played it front to back (with the group who was playing it getting drunk each episode, which made a game I hate a LITTLE BIT more tolerable). So yeah, funny stinger at the end, but I still think it's viable lmao"
Are there really people like that? Sure they're just deluding themselves.
Watching longplays is my substitute for playing a game if I'm curious about a game but not enough to buy and play it myself. Thank goodness for the internet!
For “Toy Story” on the Sega Genesis a couple years ago, I tried over and over to get through the entire thing normally, and I was able to get all the way up to that first RC Racer stage, but those controls in that one are way too sensitive, so there’s no way I can beat the entire thing normally unfortunately.
HOWEVER, I discovered there was a cheat within the game itself where if you collect a certain number of stars and hide in the toy chest for a few seconds in the second level, you get invincibility and infinite lives, so I did that.
And I’m very grateful for that cheat because it allowed me to experience the entire thing and admire the game’s variety with ease. I have a feeling you probably used that cheat too when you recorded footage for this in one of your “Games That Push Hardware Limits” episodes.
Cheers for that, I will have to look into this!
The trick to the RC car stage is to take it easy. You aren't actually in a hurry at all, just tap the acceleration button and go on.
With some practice in RC Pro Am, you can pass the RC car level without problems.
@@Juanknes lol r.c. pro-am II is better
@@segamatthews5023 I never played it, i will try.
Cheating is fine as long you don't use it to lie.
Or on a multiplayer game where the other players don't know you're cheating thus "not allowed" to do it as well.
The "cheat" i use most is playing RPG, accelerating the grind part.
Especially if it's a repeat playthrough
Older RPGs really need a fast-forward button. So much better!
@@admiralfrosty3495 Use emulators. You can fast forward.
It's not really cheat, unless you are a speedrunner that makes money over it.
To quote Al Bundy:
"It's only cheating, if you get caught."
God is always watching!
Lmao
Al Bundy is a very wise man indeed.
"It's not a lie if you believe it"
-George Costanza
And to quote Eddie Guerrero:
"If you're not cheating, you're not trying."
Games are only here to serve and entertain us at the end of day. Just like with alot of things, However we make them achieve that purpose is fine and dandy as long as we aren't cheating anybody else out of their fun.
Well said
TacticalPower88 here here
True saying
I can't remember what I ate for breakfast yesterday, but I remember the extra blood cheat for mortal Kombat on the megadrive/genesis. ABACABB. Jeesh 😂
Steve Look up on the wall, there on the floor
Under the pillow, behind the door
There's a crack in the mirror
Somewhere there's a hole in a window pane
Do you think I'm to blame?
Tell me, do you think I'm to blame?
matt fahringer it’s not that hard to figure out. It’s like a riddle regarding a part of his comment
@@alanboro I'm not the brightest my guy. 🤣. I've kept reading it out and I don't get it. 🤪
@@alanboro argghhhhh it was so obvious. Minus one b of course. 👌👌👌
I had pop tarts.
Joe, you REALLY need to talk about Danganronpa in one of these episodes. You’ve played the music before and now have some gameplay in this one. One of my favorite series ever.
Yeah I was thinking the same thing.
“Screen watching” in Goldeneye used to be cheating
Games like Mario Kart actually encouraged screen peeking by design.
Today it's stream sniping.
We used to play 2 on 2 & put up a card board divider so you couldn't see the other team's views. 😆
I have ADHD, my eyes wander.
I don't know how many times I've lost because I was looking at the wrong corner of the screen.
Not gonna lie..
As an adult, I don't have much time to play games, so I just use trainers with modern pc games. Not even to just breeze through the game, but to give a boost to speed progress up. Like grindy parts, needing money or items. Or in the early parts in game I played before, but had to start over years or so later. Single player games only of course!
Exactly! As kids we had nothing else to do but play games. We'd sit all day and play just to get to a certain point and lose and have to play the first stages over and over. If I'm playing a game that I can use save states on then sure I'll use them if the game is getting irritating. Then I can instantly reload from near where I died and try again. If had to play the original way by doing the same stages over and over then I'd just shut the game off. Many times save states can make older games much more enjoyable.
...never knew about that Space Harrier master system code.
Love you Joe.. thank you for keeping on.. I haven't left yet and I won't leave you.. you are doing a great great job.. thank you for your content
With arthritis and carpal tunnel, I appreciate a rapid fire option. Been playing some games on my genesis mini and having to press a fire button repeatedly for an extended period of time is really painful after a while. For me it's a matter of comfort rather than a question of cheating.
If I lose, then you're cheating
preach 🙌🏻
if you lose, then you're shit
Globalism defined
@Michael O Callaghan Don't blame the controller.
If I lose, I'm lagging. If you win, you're a scrub.
just adding that i appreciate your closed captions, i think you might be the only one that does propper closed captioning.
I feel this video was the direct result of Mike Matei's twitter thread from last month. I agree with most of your points in your video. Thanks for making it.
It is.
I agree. It's more of an appeal to the mob that attacked Mike's opinion. And I'm glad Joe took Mike's side in that and explained what the original topic was about.
Brown bricks
@MultiTarded Agreed. He spends the majority of his time streaming games screaming like an insane person and punching his furniture when he loses. He streamed himself playing Star Wars for the Famicom for over 8 hours! Kept getting to a hard part and losing then playing the entire game over again. Why? It is clear he isn't having fun. We did that with games when we were kids because we had nothing else to do and there was no save state or rewind option. But now as an adult in 2020 with the ability to save anywhere in the game or rewind why would you waste so much time playing the same stages over and over? Why not use the save state or rewind to learn that hard part of the game? Then once you've learned what to do then you can do a run with no saves or rewinds if you really want to.
This was such a positive way of adressing a toxic attitude. Im really impressed with GS here. I made a kneejerk video in response, but the tact displayed here is ingenious.
That was one of the best Game Sack episodes in my opinion! It's nice to not only present some valuable info about consoles or games on a specific category, but also bring some fun discussions about some of the aspects of our favorite hobby. I hope to see more content like that in the future. In the meantime, keep up the excellent work!
"You cheated not only the game, but yourself. You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference." had to put this here XD
Darth Tenves And I don't give a shit. *points to his backlog*
@singularon1 yes. it's a hobby, not real life. games are meaningless beyond entertainment anyway. nothing was risked? that's bullshit. I bought the game. i'm the hero in the story and in my story I get to win. it's called escapism. we have real life for risk, victory, gain, etc.
Mike "boomer" Matei was ok'd here
I'm glad i'm not the only one who needed a walkthrough for Mario Teaches Typing
I've always cheated on my games. The divorce settlements have been a killer though.
I used to love playing the original res evil trilogy normally, then hex editing so I had all the weapons, starting over and saying “now you’re all in big, big trouble”
Funny thing about the "special" Konami code in Gradius 3. I actually figured it out on a whim I had immediately after dying from the fake code. I think my mental state at the time was, "Well, if they put a fake code in the game, it stands to reason the real code is in there too, and look, new system, new buttons..."
Try SNES Parodius. The cheat code is hilarius.
It has always been my personal opinion that cheats that don't fundamentally change how the devs expected you to play. So extra lives, level selects and rapid fire are fine because you still need to play the game as it was intended but invincibility cheats, which allow you to just walk through a game doing nothing is not.
I have a friend who always wants to watch the very end of Let's Plays, just to see the last boss and ending screen. I asked him what the point was, and he said now he can tell people he beat the game. I don't know if that's funny or sad. (I wrote this before I saw the ending skit)
ask him if he watched the Super Bowl ... does that make him a Super Bowl champion? A spectator is not part of the victory, your friend is the ultimate sad
There are people like him out there
That's petty.
How about using savestate when u quit playing and load the savestate and continue the game? Ill do that and i dont think its cheating. I would be able to do the same thing by leaving your console on.
It is, at least if you submit a doctored video of it as proof of your Donkey Kong world record, while claiming you did it in one sitting on a real arcade board and have never ever used or even heard of Mame.
using a savestate in that way is perfectly acceptable, a lot of games require more time to finish than you have in a day, and dont remind me about that, ive done that more times than id like to admit, especially before the days of memory cards or internal save drives, many retro games lack the means to just stop playing and pick it back up later.
Yeah I do that too!
I just happen quit playing a lot. ;)
No, it's just a save feature for games with no native save feature in the code.
It's more of a "quality of life" improvement.
I really liked Action Replay, especially during PS2 era. Tokyo Xtreme Racer 3 was literally unbeatable without using the device, related to some bug. Gran Turismo 3 had some hidden cars. Cheat devices rule!
Oh, isn't that the game where thanks to the localization you weren't physically able to earn enough money to challenge the final opponent to a race? I guess it's not cheating to cheat a game that tries to cheat you.
Oh yeah GT3 have secret cars for different regions
I loved a thing called the Xplorer for PS1. It allowed you to create your own cheat codes. But I was a massive fan of the WWF Smackdown games. And there were forums where people made cheat codes and shared them, and it'd be so you could create entirely new match types, new modes. You could alter the textures for cool effects. For instance I created a code that changed the texture on the hell in a cell to _FLAMES_ ! So it was a inferno hell in a cell match. There were things like mud wrestling modes, swimming pool matches, all sorts of crazy shit. Creating cool codes like that was almost as fun as just playing the game.
And then I had some kinda chest device for ps2 that required you to put in a disc before putting in the game disc afterward. But it allowed me to play Devil May Cry with the secret extra characters that I was too shit to unlock normally because you had to beat the game on the hardest mode. But yeah so I got to play as Dante's father. The legendary warrior sparta, or whatever the bloke's name was.
@@Sheevlord Yep, that's the game. It was impossible to meet the requirement to race 1 opponent. In this case, a cheat device made it possible to beat. "To fight Whirlwind Fanfare, the player is required to have the maximum allowed limit of CP. In the US release, the game's currency is adjusted to be pegged to dollars instead of yen (i.e. divided by 100); however, money-related wanderer (non-team opponents that can be fought when certain conditions are met) requirements were not adjusted; as a result, it is impossible to race Whirlwind Fanfare in that version without a maximum money cheat in the American version of the game, and as all opponents must be defeated to race the final boss, the final boss is locked out."
I'm thinking altering textures and levels are more of modding than cheating. Then again, you can make cheat mods
Hey! Game Gear also had a Game Genie! I still have mine, complete with its little booklet that stows away on the Game Genie itself.
Hey, billy Mitchell have something to say...
Haaaaa haaa (That is all )
*Silly Bitchell
Also Mike Matei
Billy Mitchell here, and I want to talk to you about my amazing sham. Wow!
"I must go now, my planet needs me."
Little Jimmy bragged about beating games with his game genie 30 years ago...what a cheater I'll never forgive him! At our 15 year high school reunion I saw him for the first time in 15 years, I called him a cheat and liar! He gave me a look of confusion as if he had no idea what I was talking about. He knows what he did! I'm not the weird one here!.....
I wish there was a cheat code in real life that could undo the dastardly deeds of my cheating wife, Joe.
Why isn't there one? WHY?
🤣🤣🤣
You think you can get yours inside mine?
Joe, I'm not really sure how you do them, but the screen transitions with the multiple layers of a game screen rotating before combining all together are amazingly awesome. I LOVE them! They add a really nice layer of polish that no other gaming TH-cam channel has, and to me are kind of a trademark of Game Sack. My goodness, I love this channel!
As far as cheating goes, if you're cheating just to enhance your enjoyment of the game, I see no harm in that. I'll be the first person to admit that I'm no expert game player and I just do not have the time to get good enough at every game in order to be able to see everything the game has to offer. I wish cheat codes were more prevalent in modern games and worked like they did in older games. GTA5, for instance, drives me nuts with its invincibility code that only lasts for a short period of time. Sometimes I just want to go off on a crazy spree without worrying about my invincibility running out.
When the original Playstation came out, Sony marketed it heavily towards "older" gamers, the 18+ crowd, and often included cheat codes hidden in their print and TV ads. That was really cool! Not only were there cheat codes in some games but they were right there in front of you if you took the time to figure them out! I used to pour over every Playstation game ad in every magazine I saw and I didn't even own a Playstation! What a great way to get people to pay attention to your advertising! Ads are so boring these days.
Anyway, this was a great idea for a video, and I enjoyed it a lot. Thanks!
Using the turbo mode on my SNES Asciipad to bombjump in Super Metroid is just how I do it now.
Really like this episode, great work Joe!
I played computer games back in the old days. So I used my Action Replay (and Final Cart 3 on my C64) to hunt down decrements for lives, ammo, etc. I even wrote down the preferred location in the code where developers would put their decrement codes. :) I learned 68000 assembly that way. It was painfully simple to snoop the 6502 code. :) It was beneficial to learning something other than BASIC. :) Keeping a well-worn copy of "Mapping the C64" next to my monitor helped a lot. ;)
It was bragging that I could find a routine for sprite scaling that Epyx put in a game and used it in a silly demo. :) Of course my circle of gaming friends were all about RPGs. We didn't care about twitch-reaction arcade stuff. :) That was the stuff we used to modify. RPGs were verboten for modding until we finished. :)
Yes, I was (am) a nerd. :) So were all my friends. :)
ok :) buddy :) that's :) good :) to :) know :)
I remember trying to enter a code to unlock all vehicles in vigilante 8. It was very difficult to pull off since you to enter it before the game actually started. Another interesting "cheat" was when my brother tried to use a game genie code to unlock a nude Lara Croft. After taking several hours entering the code, it turned out that the nude Lara was simply a yellowish reskin.
I’ve always been of the opinion that “cheating” on any single player or co-op game is fine. If playing competitive multiplayer, then cheating is only permissible if all the other players have all agreed to these “handicaps” that are implemented.
If I’m playing Mario Party with my son, and the playing field is “even”, I’m always going to trounce him. If there was a cheat to give him extra stars or coins for each collected, that’s not any different than me playing with only one hand or something to make the game harder for me.
It’s more fun to play together if everyone has a good chance of winning. It’s not fun if you’re always losing or winning.
Lonely is the top of mountain called "Being the Best".
And frustating is the bottom of the pit you can't get out. Why even bother trying at that point? That's "always losing".
Fun is where the challenge exists. :)
19:56 Especially when beating James and Mike at Wheel of Fortune in absentia
The end of the video is classic, hahaha.
Watching longplay or speedrunning videos on TH-cam is exactly the same as using an invincibility code!
- [Not John Elway] Set, hut!
(character screams in deafening pain)
lol, I love watching this show with CC on.
"How dare you to throw me three times in a row in Street Fighter! ThAtS cHeAtInG!"
My friend used to obliterate me in Mortal Kombat Trilogy, with Sectors heat seaking missiles, I would get annoyed as hell, but never accused him of cheating.
I never said that in a fighting game... But there was a funny moment ... Usually my brother was better one with fighting game but I really learnt DOA 5 LR... So I was fighting with all my attention and my brother was like you are doing a hit and run... It is cheating... That was so satisfying and funny...
i'll just say it again, there's nothing like either waking up to, or staying late enough to enjoy a new game sack episode. Keep it up Joe, and say hi to Dave for us!
So excited for this my son isn't sleeping well so I'm awake and I been waiting for the new game sack!!!
Perfect time for a break and some game sack!
same for me, except in my case it's: "my wife finally god damn went to sleep, so i can watch game sack"
i hope your boy feels better and gets some rest soon, you too for that matter!
5:15 That Sonic the Hedgehog cheat is SO COOL, and I just learned about it today, what, almost 30 years later? lol
Cool, I didn't know Darius had a sound menu hidden. Gonna try that after the episode, I love me some psychedelic space fish music.
That's apparently only on the recently-released custom M2 Genesis/MD version, though!
@@thestripedmenace its well implemented as well! plays back the entire soundtrack like an album automatically, with full play controls as well. its nicely done for a hidden menu.
what was the top down mech shooter you were showing? 2:18 Looked interesting.
" You cheated not only the game, but yourself "
At least yourself can be proud of it
I dont think the game really minds.
We need a timeline list of the games previewed in this episode. So many great looking games that I feel like I haven't experienced.
Um, I'm an adult now so A: people calling me a cheater when it comes to video games just doesn't affect me. B: I don't have the time anymore to play games for hours and hours so if cheating helps me see the game sooner so be it. C: I don't cheat in multiplayer games so no Pandas are hurt.
"I know pandas are endangered, but I'm just one guy, and panda burgers are so good."
that's you
Sall good as long as you don't lie by saying "yeah I beat that game".
@@xminorthreatx Refer to point A in my original comment.
@@n0isyturtle in your analogy who or what do Pandas represent?
@@exodous02 It's more of a comment on the mentality. But the pandas could be anything I guess. The devs hard work, a leaderboard, an online player base. I've seen entire games completely ruined by hackers/cheaters.
This was a great video to make! Cheating is oddly RARELY discussed in this manner.
11:16 "when I first got this game 60 years ago in 1989" .........eehh Joe, either you need to better proofread your math or YOU'RE * the one whose cheating time its self XD
I died in multiple ways at that line.
This video is future-proof.
*YOU'RE* the one who needs to proofread, or you're cheating the English language HAHAHAHAHAHAHA!!!!!
@@lo1bo2 Yes I am :p didn't you know? If you input the Konami Code on yourself, you become invulnerable to spelling criticism XD
Games like Turtles in Time are mocking you, if you don't get through in Hard Mode.
If your video games cheat you, then cheat them back! ^_^
Yeah, like the old Mortal Kombat series, where the computer reads and reacts to every single move you perform. I loved the "1 hit kills p2" code for the Genesis' MK2.
Cool concept. To me its the type of thing each player defines for what they want out of gaming. In competitions against others there is usually clear rules and ways to cheat, so I think that should always be kept on equal footing. While I play all older games on an emulation dedicated PC, I think for certain strict competitions and records original hardware may be more consistant. There may be slight timing differences , like a game running slightly faster that could change times in speedruns for example. Ive played through many extreme games and modes on emulation and find it to be very tight input wise, but it makes more sense to compete on more identical tech. I still think there are probably differences when using the same hardware, but it is probably a little closer. If someone is playing on a slightly more responsive tv, for example, this can change things.
Ive posted a few casual speedruns for fun , but mainly I play for my own goals. Ive always kept a detailed list of games beaten, modes , etc and I enjoy filling that out. I actually have a text document of acceptable uses for Save and Load states on emulation and Fast Forward that I still consider legit. I will use save and load states to skip loading screens when a game lets you start right back at an area upon death anyway, instead of suiciding when I mess up or waiting on each death, for example. Games that have infinite continues I have no problem resuming where I left off, months or even years later. Farming money in a game where there is no risk and its just hours of easy, no risk gameplay, I may expedite with states. Ive thought it out and I make my own rules when it comes to legitamacy since Im doing it for myself only. Turbo controllers I have no issue using and use them all the time. For some games they do kill enemies WAY faster, for others it just means less button mashing. They can be cheap on games like Track And Feild that are all about button mashing, but I dont take those games too seriously anyway. I used save and load states on my Hard mode run of God Hand for example, in the gambling area to save when I won, and load when I lost. You can do this manually in the game anyway, it just takes much longer with all the loading screens. I also used fast forward to end the races quickly, since they are automated anyway. My main use of save and load states is for super efficient practice, section by section, as I need it, to put games together and beat them legit. I have no issue with efficient practice. Musicians practice pieces of songs, as do most in various fields, doing it in a game is no different.
Using codes I dont count as legit. It can be a grey area though. Altered Beast for genesis has a code thats in the instruction manual, to continue the game at the stage you last got to. I consider that legit since its in the manual. I did beat the game on 1 credit on the hardest mode on the channel, with a tutorial, but when I beat it with continuing I counted it. Target Earth for genesis has a continue option in the options menu but its somewhat hidden. I cant remember if the continue code was in the manual for that game. I may have looked it up when I beat it with continuing and listed it, but sometimes I will check for that. Its not always clear with things like that. I always have notes next to games I beat, if need be, so I will list how I beat the game if I used a continue code.
I have no issue with passwords that the game provides to the player. I didnt count it legit when I beat Mike Tyson with the direct Tyson code however, since that was not in the manual or presented by the game. I had beaten the rest of the game but the password the game gives you starts you at Macho man, right before Tyson. A few years ago I legitamised the game by going back and beating macho man then getting a second round TKO on tyson, which I also posted a tutorial and full video on. I didnt realise until way later that the code is not given to the player, so that was one of several games I had to redo to make legit. If the game gives you passwords I consider that how you are intended to progress in the game. Just as I would consider auto saves legit in a modern game. Both are checkpoints intentionally mapped out by the developers. The reason alot of older games didnt have saves was due to tech limitations and costs back then.
Did something cheap once and skipped 2 levels in Splatterhouse 3 , to the final boss, beat the final boss and listed it. Later I removed that game from my list. Thats still one I have to go back and complete the other two levels on. I only had a few questionable entries but removed them and may go back and legitamise the last few. One of them is JAWS for NES. I got sick of trying to poke the shark with the stick in the final sequence, so I save stated at that part and reloaded instead of constantly redoing the easy segment prior again and again. Little things like that I dont count as legit.
Then you have games like Ice Climber and Wrecking Crew on NES and Space Harrier 2 on genesis that just let you select whatever level you want on the title screen. Games like that I consider beaten if Ive completed every level.
For me there are two types of games. Console style and coin waster style. The main games I like to add to my list are console style games. Console style games are games with penalties for death. Coin waster are games where you pay to win and continue RIGHT where you died. Some console games actually do this but without coins of course. The classification is mainly for arcade games, for me. I have two sections for arcade games beaten, and those are the two. I will list a coin waster game in console style section IF I beat it in 3 or less credits. Just a rule I made for myself.
On Gun.Smoke for arcade I use a rapid fire joystick and the game is still one of the most brutal 2D games Ive played. I'm pretty far now, and have it posted up on the channel, but its still going to be a bitch to finish off.
Another sketchy area for me is using in game glitches to pull various bullshit. When I beat Halo 2 on legendary , I figured out I could squeeze the banshee into a small gap and shoot the final boss until it died. Shit was hilarious but not the intended way to fight him. I also did some rocket jumps to skip the snipers in chapter 2. Some glitches are insane and let you skip huge chunks of the game. For me its more about what I find acceptable. If its something somewhat minor its not a huge deal to me. Swimming through the walls in God Of War 2 on titan mode to skip most of the game would cross that line, for me. When I beat titan I would have been unwilling to do it that way. Exploiting AI I have zero issue with. All of these issues can have grey areas though. Ive played a few games that blur the line between coin waster style and console style. Osman for arcade , for example, plays coin waster style (no consequences for death), early on. Then at points it sends you back to checkpoints and you have to redo sections like a console style game. It helps to make some clear rules if you are concerned about legitamacy. Otherwise just play how you want and enjoy playing shit.
When it comes to difficulty settings, Im fine with beating games below default difficulty. Ive even beat alot of fighting games by setting them to 1 round matches. One thing that is cheap but I would still consider legit, is setting match times to 10 seconds or less and 1 round fights. Since it is in some game's settings I would consider it legit, but if I liked the game I would probably go through it on default or higher. Some games end early if you beat them on easy though. I would still consider that completing the game on EASY. Though I would usually go back and replay the game if I liked it and atleast finish normal (if it ends early). I will set games to easy if I dont like them that much and want to kill them off or to practice before going up to the next difficulty. Sometimes I dont end up replaying the game after easy. It varies.
Jim Power for the SNES defaults to easy but its the same shit as normal and hard. You just start with less lives initially. When I beat the game on "easy" I basically met the requirement for hard mode since I didnt lose a continue. I have a 1 cc run of the game up on the channel with a tutorial as well. Many older games have very little differences between easy and normal, hard anyway. Its not always that big of a deal. Metal Storm for NES is the rare exception back then. Metal Storm on expert was EXTREME and one of the hardest 2D games Ive completed. You can only access it with a password for a reason.
Completed the genesis port of Ghouls N Ghosts on practice and professional and dont remember noticing much of any difference between the two. That was common during the 16 bit days when games started having difficulty options more frequently.
Gunstar Heroes stood out back then because the difference between Normal,Hard and Expert was very wide.
Completely agree. Im glad games no longer do that shit where you automatically lose part way into Easy mode (Though modern games I usually start on the hardest mode or atleast hard). Sometimes I want to play through the full game, have some fun and learn the layout, and maybe then go up in difficulties. No need for cheap little tricks. Most of the time I would not even play on easy if I knew the game would do that. As I said, with most games back then the difference between easy,normal and hard was negligible anyway, so its not like a big deal to have beaten normal instead. Streets Of Rage 3 did that shit if you picked easy and ended early. I beat it on normal and did a tutorial. Thats a game that really should have toned down the difficulty of normal mode and moved normal up to hard, but I did end up really appreciating and enjoying the game eventually.
TheConsole Killer Those games that were really hard and/or which you were not allowed to finish on Easy were often only that way outside of Japan. They’d often shift the difficulties so Hard was Normal, or just make stuff harder by reprogramming the enemy health stats, what damage your character takes from each enemy, and so on. All of this was presumably because unlike in Japan, you could rent games here (it’s always been illegal in Japan, you can only buy them), and if you could beat them in a single rental you’d have no incentive to actually purchase the game.
It was biggest in the 16-bit era (and it always felt like Genesis got it the worst, with stuff like SOR3, Contra Hard Corps, and so on). But of course this kept on into the 32-bit stuff (especially if the game was localized by Working Designs). Now that Blockbuster-style game rentals aren’t a big thing anymore, that seems to have gone away.
Me personally, the SP "easy mode" versions and rewind feature of the Switch NES games disgust me but that's only because I have those games committed to memory from 3+ decades of experience with them. I'm not pigheaded about it though, I understand they're in there as options for newer players who may have never played them before should they be interested. It's just that in the moment that I saw those, I had the obligatory "Who the hell doesn't know how to play these?" reaction, not first considering there's a whole generation now who have no idea what NES games are like. At the end of the day, play however you want, if you had fun then that's all that matters. If these old games find new fans then that's also awesome.
Well said
What is the horizontal shoot em up game with nice 3D graphics at 19:25? I'd like to play it. Thanks!
Gradius V for PS2.
Are you having fun? Then cheating is OK.
Also, that funny last scene is very relatable! Sort of!
I was playing FEAR3, but my windows had problems and I had to reinstall, when I reinstallled the game via Steam, it had no save game! (cloud saves enabled)... So I figured I woudln't play 6h again and watched that last 45min-1h on youtube :D
Does someone know the title of the game starting at the 12:35 to 13:00 time frame? Thanks.
I did some searching, and I believe it's Lords of Thunder for the PC Engine / TurboGrafx.
Who cares if someone cheats in a single player game?
Nobody with a brain
👍👍👍
someone didn't watch the full video? he said if they cheat to show a WR time, or a WR high score, only then does he really think it's cheating.
Someone that cares about someone life
Mike Matei
I usually play a game on the normal or default difficulty. If I really like the game i might replay it on a harder difficulty but I won't hesitate to drop to a lower one if I'm struggling too much either.
I just don't have the time or desire to punish myself with super hard games anymore. I'm more into gaming now to relax and enjoy myself
Well, I WAS going to go to bed...
Bed is for the weak
I also have that Beeshu pad for the Genesis. I made myself love it because of the amazingly 90s colored buttons.
I mean, I guess it all comes down to your time. It's your time, your experience with the game. Cheating isn't necessarily cheating. It's just you spending your time to enjoy the game. However, when other players are also taken into consideration, such as in head to head, or a speed-run, or something similar, then it's cheating, if not everyone has agreed on what's permitted.
So, if you're going to use some cheats in a game, by yourself. Go ahead.
10:21 firing all the time in these games. You must not have seen Bootsy play Silver Surfer 🏄😎
Gradius 5 =)))))))))))))))))))))
I fondly remember a cheat for Vectorman on the Genesis. Before the game starts, you can control Vectorman on the SEGA logo screen. If you shoot the logo 24 times and jump to headbutt it 12 times, a mini-game starts with a bunch of SEGA letters cascading down from either side of the screen. If you catch enough of them, the game will skip ahead several stages. Thanks, '90s gaming magazines, you helped keep it weird.
Hi! Have a nice day, even if you’re a dirty little cheater 🙃
Thank you for continuing game sack, I’ve really enjoyed your videos over the past few years, thanks for being a wonderful content creator.
Lately I finished Contra Hard Corps from the Contra Anniversary Collection on Switch, I got all 6 endings and I had a blast. And yes, I played the Japanese version (with 3 hits per live) and I used save states to progress in the game without having to restart 15-20 minutes longs boss fights from the beginning. I also noticed that I was getting better at the game, especially in the first few levels where I was saving less often. The most important for me is that I really enjoyed my time with the game, without the save states it would have been a much more frustrating experience. I just think it's good to have options so people can enjoy games at their own pace, I don't necessarily have the time (or skills) to finish such a difficult game if I have to restart from the beginning every time. I'm a grown up man, I won't brag about beating the game in the schoolyard :) Thank you Joe for another great video!
I love glitch cheating. From using Missingno in pokemon red and blue to get 99 rare candies to the gold glitch in Red Dead Redemption 2 for never ending cash. Glitch cheats are always the funnest and usually something I play with for my second playthrough
i prefer save states over Pokemon's built in save, it's just faster in every aspect
Next time you have Mortal Kombat in a video, It'd be cool to have Dave pop up and say "Toasty!"
On thing to note on earlier video games in the 8-bit era and whatnot are that their roots are in the arcades, where they are specifically designed to make you want to drop more coins in the machine. This design carried over to most home console games of the time. So ironically to “1CC” a game is NOT what was intended by the developers, it’s a goal we made for ourselves. Always fun to try though!
At 50 love the walk thru , ain't got time for messing around 😆🤣 😂
Props for your Monkey Ball skills Joe, that's definitely a tough game.
What was the isometric mech shooter game you had on at the start, Joey Joe Joe?
3:15 what's this game?
10:30 and this one? :)
10:30 is Wonder Boy 3: Monster Lair on PC Engine
@@sirmoglok cheers
I have been following Game Sack for a while now (not as far back as the pre-youtube times), and this is one of the best videos.
It is very illustrative with the many "ways to cheat", and it also addresses the fact that this discussion is just about bragging rights, which for me makes it pointless (unless we are talking about official competitions with rules and all).
At the end it promotes what gaming is about, having fun the way you want to have it.
great content!
I love the positivity and message at the end of this video! I agree 100% Awesome video Joe!
What version of gradius was that towards the end?
Dam it Joe.... I just finished 3 episodes back to back just so i could go to sleep.... Its 3 am and now i just Have to watch more.
Thanks a lot.
More than any other TH-camr I wish Joe and I were friends irl. Love you dude
The episode that leaves more questions than answers.
i feel like the number of lives and continues was for arcade style games. how many quarters did you bring?
What a great timing for this episode to come out.
Its actually my first time playing the 1st Resident Evil game and I just couldn't get into it, so I cheated and added unlimited ammo and no I didn't add unlimited health cuz even I think that's dumb and pointless, lo and behold I'm enjoying it more than ever.
If only I had the time in the world i'd definitely play this game w/o cheating, but I'm a 37 year old man and have stupid amount of responsibilities so believe it or not I can only afford gaming for an hour or two in a day..
You ruined the game completely. That's no way to play RE. It defeats the whole purpose of survival horror. You should of just stuck to candy crush on your android or iphone device, that's more up your alley.
@@kekeke8988 ok boomer
I used to put the circle button under a paper clip and place all of my Final Fantasy Tactics characters on autobattle, to level up my characters while I wasn't at home.
Your program is like a time machine to the golden age of games even when are episòooooøöõôóôœoode based on games published after my gamer quit