Let me know if you'd like to see more combos, including the bricky cards as well, if youd like to see more duels and of course if you see some more optimised routes in the combos above. Thank you all for watching
100% agree with you about cutting extra sauce for enablers its always better to have a weaker end board but more consistently and most importantly that is possible to make against handtraps. Boardbreaking we can do pretty well too ^^ For that reason I am not sure how much handtraps Ill be maining myself but I like your selection. knowing me I will also add one extra sauce to the deck. I'll show you in my video later ;) First I need to pull the damn cards this thursday I'll be opening two display boxes. not sure if I should record that. Eitherway great video mate!
@@sirdeepfry2484 definitely agree with you. I think a ritual beast approach in terms of board breakers is gonna be the case for this deck as well tbh. I do think my preferred way to plsy the deck will be ice barrier-atlantean, but we’ll see 💙🌊
@@Zssprime Yes exactly what I was getting at :D I will not spill the beans yet but the endboards are pretty close. prefer to showcase my deck in video then to tell you hihi
Very nice approach with competitive play in mind. Very fun deck to figure out the best bricks to include while maintaining cosistency. Combos need to be strong enough to win the game 95% not to send to the shadow realm. Will probably bring it to a ycs soon and let you know what I played. Thanks for the groundwork, useful insights.
@Zssprime Will do ty. Quick question: Do you think a higher count deck 50-60 with more bricks but also 3 Eria, Arias, small worlds could work? One reason to play 40 could be opening Ash called by for fuwaross but do we care other than that?
Also what weaknesses aren't addressed by the new support? I haven't had the time yet to deep dive into it :D But from what I can see at least that moulinglacia weakness is pretty much gone! :D I always loved to do those rank8 plays. overlaying her sweet ass was so satisfactory ! We can also go better and stop handtraps now. so im loving it ^^ If I had to guess it be card economy weakness.
@@sirdeepfry2484 weakness against droll/shifter, no single card extenders that actually help us combo through hts. The deck got better at several things, but those were very important weaknesses of it imo.
if my math is correct this only has a 66.92% chance of either opening a 1 card combo or a 2 card combo and this is considering megalo only needing "1 discard" for simplicity. That doesn't seem very high if you want to do well in 10 round tournaments no?
@@itsRabies 1. As i mentioned in a video this is just a draft list and there is room for improvement. My video was made to just showcase the combos without utilizing any of the bricks people are generally opting to play. 2. I dont know which are the 2 card combos you counted but this does seem a bit wrong. I havent run math on the list, but there are more 2 card combos that meet the eye. 3. The one card combos this deck has are: neptabyss, diva If you want to maximize on one card combos you can add those i guess, but diva is wildly unreliable, conflicts with nepty in hand and etc. 4. I also dont think this is a deck that has an engine that works like most other meta decks rn, and its 2 card combos are some of the most powerful in the game, due to hand knowledge/ chain blocking. 5. If im being sincere this isnt a deck id take inorder to win a 10 round tournament. Not that it is impossible. I just dont believe in it that much in the midst of this meta.
Let me know if you'd like to see more combos, including the bricky cards as well, if youd like to see more duels and of course if you see some more optimised routes in the combos above. Thank you all for watching
100% agree with you about cutting extra sauce for enablers its always better to have a weaker end board but more consistently and most importantly that is possible to make against handtraps.
Boardbreaking we can do pretty well too ^^
For that reason I am not sure how much handtraps Ill be maining myself but I like your selection.
knowing me I will also add one extra sauce to the deck.
I'll show you in my video later ;)
First I need to pull the damn cards this thursday I'll be opening two display boxes. not sure if I should record that.
Eitherway great video mate!
@@sirdeepfry2484 definitely agree with you.
I think a ritual beast approach in terms of board breakers is gonna be the case for this deck as well tbh.
I do think my preferred way to plsy the deck will be ice barrier-atlantean, but we’ll see 💙🌊
@@Zssprime Yes exactly what I was getting at :D I will not spill the beans yet but the endboards are pretty close. prefer to showcase my deck in video then to tell you hihi
@@sirdeepfry2484 of course mate. cant wait to see it
You formatted that deck list just to make me mad didn’t you 🤣 Great combos, buddy!!! 🥂🔱
🤣 know that feeling
Very nice approach with competitive play in mind. Very fun deck to figure out the best bricks to include while maintaining cosistency. Combos need to be strong enough to win the game 95% not to send to the shadow realm. Will probably bring it to a ycs soon and let you know what I played. Thanks for the groundwork, useful insights.
@@nnikfl3770 thank you so much for watching and for the kind words. Please DO let me know how your ycs run goes! Wishing you the best of luck💙🌊
@Zssprime Will do ty. Quick question: Do you think a higher count deck 50-60 with more bricks but also 3 Eria, Arias, small worlds could work? One reason to play 40 could be opening Ash called by for fuwaross but do we care other than that?
great vid keep it up king
ty so much
Also what weaknesses aren't addressed by the new support? I haven't had the time yet to deep dive into it :D
But from what I can see at least that moulinglacia weakness is pretty much gone! :D I always loved to do those rank8 plays. overlaying her sweet ass was so satisfactory !
We can also go better and stop handtraps now. so im loving it ^^
If I had to guess it be card economy weakness.
@@sirdeepfry2484 weakness against droll/shifter, no single card extenders that actually help us combo through hts.
The deck got better at several things, but those were very important weaknesses of it imo.
@@Zssprime ah yes those typical handtraps are annoying. imo they should be banned :D well maybe only shifter.
I’d be interested to see if playing General Raiho is viable with Lancea in the extra deck instead of the Icejade level 10 synchro
@@JorySk8s it definitely is.❤️
if my math is correct this only has a 66.92% chance of either opening a 1 card combo or a 2 card combo and this is considering megalo only needing "1 discard" for simplicity. That doesn't seem very high if you want to do well in 10 round tournaments no?
@@itsRabies 1. As i mentioned in a video this is just a draft list and there is room for improvement. My video was made to just showcase the combos without utilizing any of the bricks people are generally opting to play.
2. I dont know which are the 2 card combos you counted but this does seem a bit wrong. I havent run math on the list, but there are more 2 card combos that meet the eye.
3. The one card combos this deck has are: neptabyss, diva
If you want to maximize on one card combos you can add those i guess, but diva is wildly unreliable, conflicts with nepty in hand and etc.
4. I also dont think this is a deck that has an engine that works like most other meta decks rn, and its 2 card combos are some of the most powerful in the game, due to hand knowledge/ chain blocking.
5. If im being sincere this isnt a deck id take inorder to win a 10 round tournament.
Not that it is impossible. I just dont believe in it that much in the midst of this meta.