Freaking ambitious and ahead of its time for Project Aces to made this game as futuristic dystopian clash of USEA for power of righteous between old & modern ways as well sublimation, 5 endings makes it unique than any game on series, It was my first Ace Combat I played back in April this year
It is somewhat disputable, but in page 114 of the Aces at War 2019, there's a picture showing backs of a woman with short hair and a man with a suspiciously bad posture, running towards an ADF-11F. Standing on the right side of the picture is the Dr. Schroeder, so it's not far-fetched to assume that they are Martha and Simon respectively. It's up to the wiki community to decide whether that's enough of an evidence though.
Personally, I think anything outside of the games is a little weak, as far as canon goes for Ace Combat. From what I've seen, it's generally considered canon, but I think it's just because there isn't anything else to go off of.
@@PanmyxiaYT tbh this whole canon non-canon thing is sort of fundamentally stupid as an idea, since Project Aces can always blur the line between the two by inserting (or not inserting) arbitrary amount of reference and connections under whatever context they want. That being said, if you want a more critical example of references to AC3 in AC7, go look for the DLC missions of AC7. General Resource's involvements in the events of (and those leading up to) the DLC missions are pretty profound, although still not explicitly stated in-game (I guess that's the line PA set for themselves in dealing with AC3 at the moment; they can talk or show things referencing AC3 in supplementary materials outside the game whatever they want, including the official website, but not in the actual software of the game).
@@licjar.xeymelloz are you referencing that one officer that tries to get Trigger killed? Can you tell me specifically what GR's involvement is supposed to be? I haven't heard this before now.
@@PanmyxiaYT Unfortunately, it won't be happening. Kono himself says the game was done through compromises, and they really don't think a Remake would be entirely possible.
amazing review of this amazing game i would like to point out a few things though: presenting the "happy" ending first made you miss a point in Bug Hunt it is in that mission that Rena decides to not become a mindless pair of wings like she always wanted to become after you saved her from the hacking in a sense this mission is the main reason why the UPEO ending is the "happy" ending, it's the only one in which Rena retains her humanity, so saying it isn't important to the story isn't true also fun fact those mushrooms structures in that mission actually move up and down in a breathing pattern, no one knows how to interpret this information though lol the "Geopelia" ending might not be explained, but there is a theory that sprouted from the soundtrack it's name is "Morceaux", French for "pieces" or "fragments" players made the theory that the Geopelias were piloted by fragments of sublimated minds as for the hacking, yea you left that hanging for a good reason lol it's imo the 2nd biggest reveal of Nemo's true nature, excluding the secret ending in the "Electrosphere" ending (which is by far the biggest twist ever as well as the biggest reveal as to Nemo's true nature), it is almost certain Nemo himself hacked into Rena's brain through the Night Raven's Opto-Neuron-Synapse-Interface (ONSI) that linked the plane directly into her nervous system the Neucom endings' primary secondary character is by far Cynthia, with the "sad" ending showing her reaching her goal, to the despair of Fiona as she knows it is but a copy of her sister the "sad" ending is also unsettling as Fiona points out Nemo's lack of response, creating a sense of unease as, welp, all the Ace Combat protagonists are silent lmao (Assault Horizon is a CoD disguised as an AC, it doesn't count) and it never was an issue so why . . . point it out . . . ? why have her expect a response that never comes? it makes the player question Nemo and the other ending (which i'm gonna call the "truth" ending as it is where we learn Dision's true intentions as well as a peek at Simon's relationship with Nemo) mainly revolves around Cynthia although he events of AC3 isn't canon, the simulation having happened is considered canon an other connection to AC3 is found in ACX in the form of the YR-99 Forneus, YR-302 Fregata and XR-45 Cariburn, which share design similarities (especially in the case of the Forneus, my beloved) to Neucom's design philosophy ACX is also the closest to AC3 in the timeline, taking place in 2020 while AC7 takes place in 2019 the Forneus is a bridge between my first Ace Combat (and childhood) and my favourite Ace Combat, it quickly became my favourite original aircraft of the franchise despite only having super-advanced stealth technology for itself ACXi also introduced the YRB-89, an upscaled version of the YR-99 that serves as a strategic bomber, but ACXi is considered lost media due to Apple's policies N.B. Simon is simp :>
Don't worry about it man, I appreciate the short essay and I found it insightful. Those are details I definitely missed my first time through. AC3's story is absolutely nuts and packed with info people will miss if they aren't looking.
For me, Ace Combat 4 was my very first AC game, I still remember my dad buying it, this game holds a special place in my heart. It is like Ace Combat 1, for me. I never batted an eye at the first 3 games, always played 4,5,6,7 and 0. I've been playing a lot of ACZero to get all of the aces, and that game is the first in the lore's chronological order. So should I finally go and play the first 3 games, specifically, is AC3 worth it? I love this series so I know I'll feel at home playing them, but I need a heads up.
I don't know about 1 and 2 - I get the feeling they might not have aged very well - but 3 is definitely worth it. It should feel familiar to play for you and the story is second to 5, imo.
I'd say AC2 and AC3 are worth playing. AC2 is where they nailed the gameplay; AC3 is where they nailed the story and writing. As for AC1, you can pretty much skip it. Other than it's unique mission structure, AC2 is an immense improvement in every way.
@@PanmyxiaYT AC2 has aged like a fine wine, AC1 hasn't, but I'd still recommend playing it just to see where it has come from. As someone who's probably the biggest AC2 nut in the world, AC2 needs a better remake tbh.
I; I love ace combat. I love anime, especially old one. Namco: hold my beer dude. Why old game on ps1 have better story than games on ps2? Have such nonlinear story in game not acented on story, very interest. You take response for your actions.
The UGSF timeline is butt fucking useless and is a gigantic waste of fucking time. Considering when it came out (2010), it screams of Namco's desperation of catching on to the Marvel Cinematic Universe crave by connecting every fucking thing and the kitchen sink together. Absolutely pointless. Thank you so much for calling out the stupidity!
I'm not surprised if they ever make a direct sequel or prequel to Electrosphere since they don't have to get license from the major fighter plane companies. If Project Wingman can do it with limited budget and employing fictional planes, then why a multi million dollar game development company can't do it too? In term of the story, it would've to be the rise of General Resources and not failing upward. I would think the scenario is like any other AC games where country A is under attack by country B, only this time General Resources would back country A instead of the IUN since they've becoming useless. Along the war, General Resources keep getting more 'exclusive contracts' as the war escalates and engulfed the Usea continent. By the end they ended having assets across the continent and began their economic development which lead to their economic miracles. Restoring the continent economic standard into pre Ulysses impact which cemented their hold as they able to acquire cities. We could even get the fracture of General Resources with Neucom which set up their inevitable split off.
Considering the AC timeline and where we're at, they'll have to start contending with AC3's lore or else go back in time. Or retcon it. Honestly I think it'll just get retconned. Also, part of the appeal of these games is "wow I can fly (insert jet here)!" I imagine since Bamco/PA has the budget, they'll still license some aircraft.
@@PanmyxiaYT I guess the safest retcon with noble pilot story would be that Simon simulation is flawed and inconsistent, therefore it would've never happened in any way. Maybe all the corporation is aware the terror organization existence for some times and even aware of Simon little simulation, they then feeding him incorrect data and information. Maybe even Dision found out that the attempt on his life was orchestrated by Simon and waging war for a different reason.
Freaking ambitious and ahead of its time for Project Aces to made this game as futuristic dystopian clash of USEA for power of righteous between old & modern ways as well sublimation, 5 endings makes it unique than any game on series, It was my first Ace Combat I played back in April this year
Just a minor correction, Project ACES didn't exist until Ace Combat 4, AC3 was the same team that made Ridge Racer Type 4.
It is somewhat disputable, but in page 114 of the Aces at War 2019, there's a picture showing backs of a woman with short hair and a man with a suspiciously bad posture, running towards an ADF-11F. Standing on the right side of the picture is the Dr. Schroeder, so it's not far-fetched to assume that they are Martha and Simon respectively. It's up to the wiki community to decide whether that's enough of an evidence though.
Personally, I think anything outside of the games is a little weak, as far as canon goes for Ace Combat. From what I've seen, it's generally considered canon, but I think it's just because there isn't anything else to go off of.
@@PanmyxiaYT tbh this whole canon non-canon thing is sort of fundamentally stupid as an idea, since Project Aces can always blur the line between the two by inserting (or not inserting) arbitrary amount of reference and connections under whatever context they want. That being said, if you want a more critical example of references to AC3 in AC7, go look for the DLC missions of AC7. General Resource's involvements in the events of (and those leading up to) the DLC missions are pretty profound, although still not explicitly stated in-game (I guess that's the line PA set for themselves in dealing with AC3 at the moment; they can talk or show things referencing AC3 in supplementary materials outside the game whatever they want, including the official website, but not in the actual software of the game).
@@licjar.xeymelloz are you referencing that one officer that tries to get Trigger killed? Can you tell me specifically what GR's involvement is supposed to be? I haven't heard this before now.
Seems that General Resources lent out some of their mercenaries to Osea for use and that one Osean officer despised Trigger's Team.
to see a review by a newcomer to AC3. always a pleasure. you did it justice, thank you. now here's hoping we get a remake someday.
Thanks man. I'd really like to see a remake, too.
@@PanmyxiaYT Unfortunately, it won't be happening.
Kono himself says the game was done through compromises, and they really don't think a Remake would be entirely possible.
@@Dexter037S4 well, that sucks
@@Dexter037S4
Well, that is a damn shame…It means that it’s only gonna be survived through the fan translation
amazing review of this amazing game
i would like to point out a few things though:
presenting the "happy" ending first made you miss a point in Bug Hunt
it is in that mission that Rena decides to not become a mindless pair of wings like she always wanted to become after you saved her from the hacking
in a sense this mission is the main reason why the UPEO ending is the "happy" ending, it's the only one in which Rena retains her humanity, so saying it isn't important to the story isn't true
also fun fact those mushrooms structures in that mission actually move up and down in a breathing pattern, no one knows how to interpret this information though lol
the "Geopelia" ending might not be explained, but there is a theory that sprouted from the soundtrack
it's name is "Morceaux", French for "pieces" or "fragments"
players made the theory that the Geopelias were piloted by fragments of sublimated minds
as for the hacking, yea you left that hanging for a good reason lol
it's imo the 2nd biggest reveal of Nemo's true nature, excluding the secret ending
in the "Electrosphere" ending (which is by far the biggest twist ever as well as the biggest reveal as to Nemo's true nature), it is almost certain Nemo himself hacked into Rena's brain through the Night Raven's Opto-Neuron-Synapse-Interface (ONSI) that linked the plane directly into her nervous system
the Neucom endings' primary secondary character is by far Cynthia, with the "sad" ending showing her reaching her goal, to the despair of Fiona as she knows it is but a copy of her sister
the "sad" ending is also unsettling as Fiona points out Nemo's lack of response, creating a sense of unease as, welp, all the Ace Combat protagonists are silent lmao (Assault Horizon is a CoD disguised as an AC, it doesn't count) and it never was an issue so why . . . point it out . . . ? why have her expect a response that never comes? it makes the player question Nemo
and the other ending (which i'm gonna call the "truth" ending as it is where we learn Dision's true intentions as well as a peek at Simon's relationship with Nemo) mainly revolves around Cynthia
although he events of AC3 isn't canon, the simulation having happened is considered canon
an other connection to AC3 is found in ACX in the form of the YR-99 Forneus, YR-302 Fregata and XR-45 Cariburn, which share design similarities (especially in the case of the Forneus, my beloved) to Neucom's design philosophy
ACX is also the closest to AC3 in the timeline, taking place in 2020 while AC7 takes place in 2019
the Forneus is a bridge between my first Ace Combat (and childhood) and my favourite Ace Combat, it quickly became my favourite original aircraft of the franchise despite only having super-advanced stealth technology for itself
ACXi also introduced the YRB-89, an upscaled version of the YR-99 that serves as a strategic bomber, but ACXi is considered lost media due to Apple's policies
N.B. Simon is simp :>
i write too much i should stop commenting on videos about my favourite video game i'm sorry to have wasted your time if you read all that XD
Don't worry about it man, I appreciate the short essay and I found it insightful. Those are details I definitely missed my first time through. AC3's story is absolutely nuts and packed with info people will miss if they aren't looking.
@@PanmyxiaYT "nuts" is an understatement XD
@@asidewinder5871 you're right, it's much closer to "batshit"
@@PanmyxiaYT now THAT's more like it XD
i would also add "brain-fucking" x)
Nice music for flying, i use them for driving. Creative sounds!
Ace Combat soundtracks make me drive faster
Sadly the original PS1 disc released in the USA did not have all of this content.
Too much dialogue, Namco ran out of all that Pac-Man money
For me, Ace Combat 4 was my very first AC game, I still remember my dad buying it, this game holds a special place in my heart. It is like Ace Combat 1, for me. I never batted an eye at the first 3 games, always played 4,5,6,7 and 0. I've been playing a lot of ACZero to get all of the aces, and that game is the first in the lore's chronological order. So should I finally go and play the first 3 games, specifically, is AC3 worth it? I love this series so I know I'll feel at home playing them, but I need a heads up.
I don't know about 1 and 2 - I get the feeling they might not have aged very well - but 3 is definitely worth it. It should feel familiar to play for you and the story is second to 5, imo.
I'd say AC2 and AC3 are worth playing. AC2 is where they nailed the gameplay; AC3 is where they nailed the story and writing. As for AC1, you can pretty much skip it. Other than it's unique mission structure, AC2 is an immense improvement in every way.
@@PanmyxiaYT AC2 has aged like a fine wine, AC1 hasn't, but I'd still recommend playing it just to see where it has come from.
As someone who's probably the biggest AC2 nut in the world, AC2 needs a better remake tbh.
@@Dexter037S4 is Assault Horizon Legacy worth playing over the original version of AC2?
@@PanmyxiaYT No, you have to play both, I treat them as seperate games, AC2 has aged really well though.
I; I love ace combat. I love anime, especially old one.
Namco: hold my beer dude.
Why old game on ps1 have better story than games on ps2?
Have such nonlinear story in game not acented on story, very interest. You take response for your actions.
The UGSF timeline is butt fucking useless and is a gigantic waste of fucking time.
Considering when it came out (2010), it screams of Namco's desperation of catching on to the Marvel Cinematic Universe crave by connecting every fucking thing and the kitchen sink together.
Absolutely pointless.
Thank you so much for calling out the stupidity!
I wonder if they're going to stick with the timeline or not.
I'm not surprised if they ever make a direct sequel or prequel to Electrosphere since they don't have to get license from the major fighter plane companies. If Project Wingman can do it with limited budget and employing fictional planes, then why a multi million dollar game development company can't do it too?
In term of the story, it would've to be the rise of General Resources and not failing upward. I would think the scenario is like any other AC games where country A is under attack by country B, only this time General Resources would back country A instead of the IUN since they've becoming useless. Along the war, General Resources keep getting more 'exclusive contracts' as the war escalates and engulfed the Usea continent. By the end they ended having assets across the continent and began their economic development which lead to their economic miracles. Restoring the continent economic standard into pre Ulysses impact which cemented their hold as they able to acquire cities. We could even get the fracture of General Resources with Neucom which set up their inevitable split off.
Considering the AC timeline and where we're at, they'll have to start contending with AC3's lore or else go back in time. Or retcon it. Honestly I think it'll just get retconned.
Also, part of the appeal of these games is "wow I can fly (insert jet here)!" I imagine since Bamco/PA has the budget, they'll still license some aircraft.
Maybe they might do a guy before what happens to Dision. So we actually get to meet the guy and see what he is like.
@@PanmyxiaYT I guess the safest retcon with noble pilot story would be that Simon simulation is flawed and inconsistent, therefore it would've never happened in any way. Maybe all the corporation is aware the terror organization existence for some times and even aware of Simon little simulation, they then feeding him incorrect data and information. Maybe even Dision found out that the attempt on his life was orchestrated by Simon and waging war for a different reason.
The fact that this game is relegated to the realm of emulation+fan translation like Mother 3 is a damn shame, TBH
This was great. May add to my emulator