The Early Development Of Rainbow Six Siege

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  • เผยแพร่เมื่อ 13 ก.ย. 2024
  • Take a trip back in time with me to witness the early development of Rainbow Six Siege. Can you believe that Rainbow Six was initially supposed to have a classed based character system and that the idea to include unique operators into the game, was only explored half way through the project, after the E3 reveal! And on top of that, early build for the game actually had a respawn system! Imagine how different the game would have been if these aspects had made it all the way to launch. Come and see what else was changed during development and how the game's four core design principles helped shape the game into the experience we know today!
    The infamous R9 spreadsheet: docs.google.co...
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ความคิดเห็น • 1.8K

  • @videoknight4461
    @videoknight4461 5 ปีที่แล้ว +2976

    That shield going through a soft wall thing explains the cover art of the game pretty well

    • @marvzki
      @marvzki 5 ปีที่แล้ว +60

      wow I just noticed that

    • @VX3800
      @VX3800 5 ปีที่แล้ว +32

      Video Knight I didn’t think of that

    • @annatarlordofgifts9986
      @annatarlordofgifts9986 5 ปีที่แล้ว +117

      It's like if Blitz and Ash had a baby. Terrifying

    • @MP7_Enjoyer
      @MP7_Enjoyer 5 ปีที่แล้ว +67

      Video Knight you have to admit that it would look gorgeous in game though, maybe one day we will have an op that can breach like that.

    • @croakinc3670
      @croakinc3670 5 ปีที่แล้ว +9

      I always assumed it was a breaching charge opening it

  • @Rhapbus1
    @Rhapbus1 5 ปีที่แล้ว +371

    "realism in movement"
    *insert gif of crouch and lean spam*

    • @Ryan-ni7mo
      @Ryan-ni7mo 5 ปีที่แล้ว +8

      didn't they nerf those animations that play? Or did that change not happen yet

    • @Belfort98
      @Belfort98 5 ปีที่แล้ว +2

      @@Ryan-ni7mo Crouch Spam is fixed .. Same System like CSGO . Lean Spam is fixed too

    • @anxietydisorders5917
      @anxietydisorders5917 5 ปีที่แล้ว +2

      @@Belfort98 crouch spam isnt fixded

    • @Belfort98
      @Belfort98 5 ปีที่แล้ว +6

      @@anxietydisorders5917 It is .. Play the game pls
      thers a cooldown if u spam the crouch key 4-5 times

    • @Leverag
      @Leverag 5 ปีที่แล้ว +4

      I always say, imagine how crouch and lean spam was always available in the game but it took like 2+ years for people to actually start doing it. Says a lot about the wholesomeness of Siege’s OG community and also a lot about the tryhard shitters coming post-launch

  • @calvinkroeger6031
    @calvinkroeger6031 5 ปีที่แล้ว +4550

    Imagine blitz just busting through a wall.

    • @Jesse__H
      @Jesse__H 5 ปีที่แล้ว +366

      "OOooh YEEeeaaahh!" **flash**

    • @imuka7382
      @imuka7382 5 ปีที่แล้ว +229

      No fear - seeing Blitz bursting through a wall (with Finka Boost) - one fear

    • @AKGirthQuake
      @AKGirthQuake 5 ปีที่แล้ว +43

      Thing of Nightmares

    • @achillesa5894
      @achillesa5894 5 ปีที่แล้ว +102

      During the prep phase lmao

    • @LaRavachole
      @LaRavachole 5 ปีที่แล้ว +3

      He already does that with a breaching charge.

  • @Nekramit
    @Nekramit 5 ปีที่แล้ว +561

    Blocking doors with furniture would be actually pretty cool idea

    • @calus_bath_water
      @calus_bath_water 5 ปีที่แล้ว +25

      Anime is trash

    • @Nekramit
      @Nekramit 5 ปีที่แล้ว +1

      @@calus_bath_water Your opinion ¯\_(ツ)_/¯

    • @Nekramit
      @Nekramit 5 ปีที่แล้ว

      @F.u.c.k Go.ogl.e I dont care about your hate towards me :)

    • @Nekramit
      @Nekramit 5 ปีที่แล้ว +1

      I bet that the ppl hating me because of my pfp dint watch a single one episode of anime
      (And who doesnt like Attack on Titan)

    • @Nekramit
      @Nekramit 5 ปีที่แล้ว +1

      @F.u.c.k Go.ogl.e Lmao yea its bad for health sureeeee .
      Do you really think u will convince me?
      EDIT: " I have watched anime its terrible" That means anime is not for you, so stop being a kid that doesnt like something so they start to hate it and ppl that like it.

  • @qxv8617
    @qxv8617 5 ปีที่แล้ว +1780

    10:19, 2013:siege in development
    2019: Rainbow is Magic

    • @dell9431
      @dell9431 5 ปีที่แล้ว +53

      2021: Siege graphics become cell shaded

    • @NotLordAsshat
      @NotLordAsshat 5 ปีที่แล้ว +60

      *_PROTECT MR. BEAR OwO_*

    • @bengixd
      @bengixd 5 ปีที่แล้ว +19

      because it seems like its literally still in development with how shit it is

    • @jesterdewit478
      @jesterdewit478 5 ปีที่แล้ว +3

      ?
      @@bengixd

    • @tdh2044
      @tdh2044 5 ปีที่แล้ว +1

      QXV8 yea not magic

  • @CriminalGamingHimself
    @CriminalGamingHimself 5 ปีที่แล้ว +239

    I still can't get over that Hostage trailer where 3 trained special forces are unable to hit ONE MAN. Seriously that pistol aim INFURIATES me!

    • @mattshap9731
      @mattshap9731 5 ปีที่แล้ว +22

      The aim was literally like a sleep deprived crackhead suffering from withdrawal while having a stroke.

    • @conniescurse7325
      @conniescurse7325 5 ปีที่แล้ว +9

      It's on purpose, they want to show you what the game looks like, not end the round in 2 seconds.
      All "game play" trailers are like this.

    • @Cytological
      @Cytological 5 ปีที่แล้ว +4

      it wasnt 3 trained special forces, it was 3 teenagers playing a videogame

    • @LoganCovers91
      @LoganCovers91 5 ปีที่แล้ว +4

      And they spent 5 minutes going around the house only to try to leave exactly where they got in from (kid's bedroom window) at the ened

  • @fricknickel8217
    @fricknickel8217 5 ปีที่แล้ว +1623

    "Imagine playing siege but the enemy knows exactly where you are at all times" *Lion has entered the party*

    • @chunky_kebab4219
      @chunky_kebab4219 5 ปีที่แล้ว +24

      White mask Terrorists has joined the party. (When ever I die in T hunt the replay always shows them locking onto my head)

    • @rodimusmaximus3912
      @rodimusmaximus3912 5 ปีที่แล้ว +13

      @@chunky_kebab4219
      They're literally aimbots

    • @chunky_kebab4219
      @chunky_kebab4219 5 ปีที่แล้ว

      Roddy Evans yea ikr

    • @roadtoawesomenessxd
      @roadtoawesomenessxd 5 ปีที่แล้ว +4

      We are changing Lion...We made him even worse.
      ~Ubitroll

    • @tankninja1
      @tankninja1 5 ปีที่แล้ว +5

      Meanwhile Cav has wall hacks but Thatcher interrogation isn't even a thing.

  • @Dogewowm8
    @Dogewowm8 5 ปีที่แล้ว +161

    I've actually always wondered how moveable furniture would affect gameplay.

    • @toxictempz8119
      @toxictempz8119 5 ปีที่แล้ว +10

      @F.u.c.k Go.ogl.e wohhhhh who crawled up you're arse and died lol

    • @Mike-hf2yi
      @Mike-hf2yi 5 ปีที่แล้ว +3

      This Fck Google guy is litterally telling that to a bunch of people. toxic af, Probably some fat cheeto finger lame that always got picked on in school and is now a keyboard warrior.

    • @devoidchain5846
      @devoidchain5846 4 ปีที่แล้ว

      I feel like on canal people would push the desk facing one of the large doorways to use as mobile cover and make the deployable shields only useful if you are near a wall and also give the ability to make certain rooms death row

  • @thysquid2157
    @thysquid2157 5 ปีที่แล้ว +875

    5:14 *Footage of Ash destroying Ubisoft headquarters after her ACOG removed*

    • @naenaemister5048
      @naenaemister5048 5 ปีที่แล้ว

      Squid King yes

    • @Adrianlovesmusic
      @Adrianlovesmusic 5 ปีที่แล้ว +4

      I still have the acog on Ash wtf are ya'lls on?

    • @shaanholmstrom2676
      @shaanholmstrom2676 5 ปีที่แล้ว +12

      @@Adrianlovesmusic it was removed from only one of the guns

    • @ericchan1908
      @ericchan1908 5 ปีที่แล้ว +3

      *Jäger was also Included*

    • @o.d.d.343
      @o.d.d.343 5 ปีที่แล้ว

      Wich game Is that?

  • @Dead_Hitori
    @Dead_Hitori 5 ปีที่แล้ว +1227

    bring back the e3 female hostage

    • @thatguythedude1563
      @thatguythedude1563 5 ปีที่แล้ว +154

      she was hot

    • @FarhanNahin
      @FarhanNahin 5 ปีที่แล้ว +228

      BREAKING NEWS: fuze choose rate drops down to 0%

    • @Djent7779
      @Djent7779 5 ปีที่แล้ว +54

      Interactive female hostage

    • @pantherboss0014
      @pantherboss0014 5 ปีที่แล้ว

      *Dead* Hitori no

    • @jonathansng6968
      @jonathansng6968 5 ปีที่แล้ว +1

      @@thatguythedude1563 really

  • @matthijsbonke1944
    @matthijsbonke1944 5 ปีที่แล้ว +89

    10:46 the first runout 🤣

  • @elonwong
    @elonwong 5 ปีที่แล้ว +285

    That's true, somehow there's no doors in r6.

    • @zanycomedy7159
      @zanycomedy7159 5 ปีที่แล้ว +5

      i always wondered that

    • @chaoscal7399
      @chaoscal7399 5 ปีที่แล้ว +7

      thats true magic itself, they broke the rule from day 1, no one would ever believe there being no doors 😂

    • @Aaron4thw
      @Aaron4thw 5 ปีที่แล้ว +8

      oh shit. why haven’t i realized that now

    • @eldestlemming802
      @eldestlemming802 5 ปีที่แล้ว +5

      Sometimes the doors are unhinged from the frame and you can see them lying on the floor.

  • @sirsleek3110
    @sirsleek3110 5 ปีที่แล้ว +226

    Oh jeezus, imagine blitz sprinting through a soft wall. Shits terrifying, he’d be an actual freight train

    • @kieranpatton4504
      @kieranpatton4504 5 ปีที่แล้ว +10

      Seems balanced

    • @eduardobarreto5555
      @eduardobarreto5555 5 ปีที่แล้ว +4

      I want to see that for a wall that has been weakened.

    • @orangmawas3858
      @orangmawas3858 5 ปีที่แล้ว +2

      They could use that concept for a future attack operator

    • @DGARedRaven
      @DGARedRaven 5 ปีที่แล้ว +3

      No, he wouldn't. Keep in mind that at that stage, he was still a 3-armor and was considered quite underpowered.

    • @lucafuze8586
      @lucafuze8586 5 ปีที่แล้ว

      Anthony James a FRIGHT train

  • @NotABot-px7ky
    @NotABot-px7ky 5 ปีที่แล้ว +36

    This should be a mode, with doors and fully destructible floors and ways to block doors

    • @Rafael-mb9su
      @Rafael-mb9su 5 ปีที่แล้ว +2

      Agreed

    • @benarmstrong6904
      @benarmstrong6904 5 ปีที่แล้ว

      It's too technically ambitious and difficult with current technology, crackdown 3 tried to pull it off with the entire map and it ended up getting scaled down to a small basically textured muliplayer map, with no where near as much complexity as rainbows destruction :(

    • @NotABot-px7ky
      @NotABot-px7ky 5 ปีที่แล้ว +3

      @@benarmstrong6904 the floors was the original concept and they would have done it, but they thought it was unbalanced

  • @eagleclaws1781
    @eagleclaws1781 5 ปีที่แล้ว +338

    Imo the Scan Eagle made its way to the Game by the Scan system that Lights up defenders who are Outside

    • @Rogue9
      @Rogue9  5 ปีที่แล้ว +77

      Hmm... makes sense

    • @hyper6220
      @hyper6220 5 ปีที่แล้ว +2

      Nah it’s lion

    • @antoniolewit7852
      @antoniolewit7852 5 ปีที่แล้ว +4

      username checks out

    • @timoschmitt8317
      @timoschmitt8317 5 ปีที่แล้ว

      Or kills you when you are playing Terrorist hunt.
      (Joke it is just game mechanic)

    • @flamingcat1101
      @flamingcat1101 5 ปีที่แล้ว

      @@timoschmitt8317 could be in T-Hunt. Maybe it has a weapon turret then

  • @zoyt6245
    @zoyt6245 5 ปีที่แล้ว +42

    “Sound has been a big aspect since the beginning of siege”
    HOW WAS HE THERE, I DIDN’T HEAR HIM

    • @Spulix
      @Spulix 5 ปีที่แล้ว

      *Caveira somehow sneaks up on you with 0 sound even tho she's wearing military boots*
      REALISM AND SOUND DESIGN

    • @ImZeko
      @ImZeko 5 ปีที่แล้ว

      @@Spulix ikr it's not like military trained soldiers learned how to be quiet in boots and gear so unrealistic they can't be quiet in real life that's so dumb

    • @shawnsanders6113
      @shawnsanders6113 5 ปีที่แล้ว

      @@ImZeko I'm pretty sure you can hear boots when someone is running note that I was in the military and can say that if you ran up behind me in boots and tried to be as quiet as possible I could still hear you maybe a noise as a distraction would help

    • @ImZeko
      @ImZeko 5 ปีที่แล้ว

      @@shawnsanders6113 yea sure but what i was saying was her ability is realistic because she's quiet but you can still hear her walk she's just really quiet compared to the other ops who run normally

  • @modestonoriz2596
    @modestonoriz2596 5 ปีที่แล้ว +162

    That shield play where people can basically attach to your back is what i always wanted.

    • @Handonforehead
      @Handonforehead 5 ปีที่แล้ว +25

      I can imagine all the accidental headshot teamkills

    • @wyNdhAm27
      @wyNdhAm27 5 ปีที่แล้ว +1

      yeah, me too
      stacking up
      breach and entry

    • @hydrix6419
      @hydrix6419 5 ปีที่แล้ว

      My friend and I tryed it but the game basically frys to tell you it was never meant to be

    • @hobojoe5697
      @hobojoe5697 5 ปีที่แล้ว

      Get c4 punk

    • @CriminalGamingHimself
      @CriminalGamingHimself 5 ปีที่แล้ว

      Year 5 Op

  • @DR-JOHN-DEJAVU-1984
    @DR-JOHN-DEJAVU-1984 5 ปีที่แล้ว +128

    Funny thing is, this was more realistic then R6 is right now
    (besides respawn)

    • @hellcatdave1
      @hellcatdave1 5 ปีที่แล้ว +22

      Big facts. I hate R6: Siege. It's not Rainbow Six, it's Battlefield meets Overwatch, and that's cool- but not a single actual OG Rainbow Six fan plays this game. It's a complete betrayal to the fanbase.

    • @yoyoguy1st
      @yoyoguy1st 5 ปีที่แล้ว +5

      DavidMN Considering the series came from vegas 1 and 2, Siege is much closer to the OG R6’s than it has for a while now. While things have certainly changed from Raven Shield and 2003 the game still has the same spirit of those games even if its different. I love both and while I’m super happy with Siege I do hope they someday return to the classic gameplay style of R6 1-3 because just like Siege, those games were truly something special

    • @alohatigers1199
      @alohatigers1199 5 ปีที่แล้ว +17

      @@hellcatdave1
      Your argument is flaweed.
      You hate r6s, i respect that. But don't say that it's unrealistic because if you're an actual "Rainbow six fan", you would know the "rainbow six" that you know and "love" is unrealistic as well.
      You also said "not a single actual OG Rainbow Six fan plays this game"
      YOU ARE ALSO WRONG. You can't even prove it. I don't see a survey or data backing up this claim.
      You also said "Its a complete betrayal to the fanbase" Just because you are part of the fanbase, (or used to or no longer) doesn't mean you represent the fanbase. Your opinion is yours doesn't mean it represent others. Other ppl can disagree with your comment doesnt mean you have a right to say that they are not actual OG Rainbow Six fan. No ONE is above anyone else. Your comment or opinions is NOT above anyone else's. It proves your opinions matter while others don't. SAD if you actually believe that statement.
      Calling someone retarded because its their opinions proves my statement.
      You already lost the argument bud. too late now

    • @hellcatdave1
      @hellcatdave1 5 ปีที่แล้ว +6

      @@alohatigers1199 inb4 you say it's "unrealistic" without providing any argument for how.

    • @jphil-mk8bw
      @jphil-mk8bw 5 ปีที่แล้ว

      1. It’s not funny
      2. Boi

  • @Mad-rg9sz
    @Mad-rg9sz 5 ปีที่แล้ว +515

    Anyone want that ubisoft studio map as either a training ground or casual map?

    • @DGARedRaven
      @DGARedRaven 5 ปีที่แล้ว +29

      Not that one in particular; but I'd love for an environment that resembles what we had in vegas 1 and 2.

    • @pianistmuffin6882
      @pianistmuffin6882 5 ปีที่แล้ว +6

      Yes

    • @TidjaniFaradj
      @TidjaniFaradj 5 ปีที่แล้ว +3

      I'd like that!
      Fun fact, It looks a lot like the actual Montreal studio :)

    • @ohf3594
      @ohf3594 5 ปีที่แล้ว +9

      @@DGARedRaven I may be biased because it was my favorite map, but they could call it "Casino".

    • @DGARedRaven
      @DGARedRaven 5 ปีที่แล้ว +4

      @@ohf3594 Yeah, something like that! Although I have to say that I, personally, liked the Spa area the most. Especially that tricky little room with the climbing walls.

  • @napoleonibonaparte7198
    @napoleonibonaparte7198 5 ปีที่แล้ว +68

    Swedish Op: Ikea
    Special gadget: Plans to build furniture.

  • @flipkiller8521
    @flipkiller8521 5 ปีที่แล้ว +263

    If Siege gets a sequel, I hope Dynamic Reinforcement and Dynamic Breaching gets to be a core mechanic of the gameplay.
    Imagine Buck 2.0 creating a hole on a soft board floor, Blitz 2.0 bursting out of a wall, Rook 2.0 turning a refrigerator into a door barricade and Bandit 2.0 sealing a door shut.

    • @josefgunter4238
      @josefgunter4238 5 ปีที่แล้ว +34

      That would be especially great for an additional story mode! It could make multiplayer games last a bit longer and less fun for some, but having it in a mode similar to old installments would rule.
      I just thought of having some kind of trouble in terrorist town set in R6, with all these mechanics plus mindgames and some experiments done by the community. I assume it would fulfill me.

    • @flipkiller8521
      @flipkiller8521 5 ปีที่แล้ว +4

      Agreed.

    • @Deivid-bn6yw
      @Deivid-bn6yw 5 ปีที่แล้ว +2

      Mr X I feel like the idea of explosive and gas drones could work as an operator gadget.
      The operator has 2 normal drones which work like every other drone and will have 2 other drones which can be set to explode or he can switch it so the drone will let out gas
      Drone explosive mode:
      Will explode and do 50 damage to enemy
      Will take 5 seconds before exploding so the enemy has enough time to shoot or run away from the drone
      Drone gas mode:
      Creates a large area of gas similar in the size of smokes gas
      Does 5 damage every second and will last for 10 seconds
      This drone will have a larger hit box similar to twitches drone

    • @plzfixwolves955
      @plzfixwolves955 5 ปีที่แล้ว +5

      I have the idea of discarding the Unique Operator/Hero System, and just implement the special ability system which you can pick for your character and allow you as the player can create, and customize you're own character, and equip your character with different armor, and camos. Similar to that of Rainbow Six Vegas 1, and 2.

    • @flamingcat1101
      @flamingcat1101 5 ปีที่แล้ว

      @@plzfixwolves955 good idea

  • @sneakyshiba2315
    @sneakyshiba2315 5 ปีที่แล้ว +15

    0:22 even at the early development spawnkill was a thing

  • @only90skids60
    @only90skids60 5 ปีที่แล้ว +239

    Really good video Rogue I love seeing that early siege footage and pre-Alpha testing

    • @thewhitewolf58
      @thewhitewolf58 5 ปีที่แล้ว +5

      Only 90’s Kids I wonder how he got it

    • @zyir7962
      @zyir7962 5 ปีที่แล้ว +1

      @@thewhitewolf58 probably asked to game creators

  • @tf2awesomeness303
    @tf2awesomeness303 5 ปีที่แล้ว +36

    Blitz bursting through soft wall..
    *cue thomas the tank engine theme*

  • @MinecraftLovesSteve
    @MinecraftLovesSteve 5 ปีที่แล้ว +56

    the pre alpha coregameplay testing footage gave me such a hard on. I love the process of designing and developing games and seeing how siege was back when they wanted to see how core gameplay worked was so satisfying

    • @ShootLuckGaming
      @ShootLuckGaming 5 ปีที่แล้ว

      Me too! I always search up and try to dig deep into games like 'Behind the scenes of development'
      It was so awesome to see this video with all the Test Game Footage and Motion Cap!

  • @daviddifranco
    @daviddifranco 5 ปีที่แล้ว +11

    Man, fascinating stuff! Thanks for making this.

  • @noa.s2944
    @noa.s2944 5 ปีที่แล้ว +377

    8:05 Hes reinforcin kids bedroom lol

    • @ZeroDisturbed
      @ZeroDisturbed 5 ปีที่แล้ว +1

      nab

    • @jamesnicolson6833
      @jamesnicolson6833 5 ปีที่แล้ว +8

      31 er *wait. THATS ILLEGAL*

    • @flashtiger0289
      @flashtiger0289 5 ปีที่แล้ว +9

      I’m just now noticing them sneaking in a assassin’s creed black flag Easter egg in the old trailer

    • @krawchick4418
      @krawchick4418 5 ปีที่แล้ว

      They never learn

    • @Timshi
      @Timshi 5 ปีที่แล้ว

      he's a noob lol

  • @av0-cad03
    @av0-cad03 5 ปีที่แล้ว +4

    A persistent damage game mode would be cool
    Where map damage transfers fr round to round and if a team has an operator die they can't use it for the rest of the game (example, Orange team loses Mira, Orange can't use Mira anymore. But unless Blue gets their Mira killed, they can still use her).

  • @TwinzProductions
    @TwinzProductions 5 ปีที่แล้ว +369

    “Battle royales haven’t hit the mainstream yet” my guy Minecraft survival games

    • @AverageRonin
      @AverageRonin 5 ปีที่แล้ว +6

      He said mainstream.Only nerds played modded servers at the time

    • @mohitrahaman
      @mohitrahaman 5 ปีที่แล้ว +5

      ARMA3 BR did exist since 2014 tho, but not mainstream, only played by nerds like Brendan Greene aka PlayerUnknown

    • @NotLordAsshat
      @NotLordAsshat 5 ปีที่แล้ว +3

      @@AverageRonin My guy
      The joke
      your head

    • @AverageRonin
      @AverageRonin 5 ปีที่แล้ว +3

      @@NotLordAsshat my joke
      your dumbass

    • @naenaemister5048
      @naenaemister5048 5 ปีที่แล้ว

      Shift Rose my guy those plastic play house at chucky cheese

  • @Shadowfury45
    @Shadowfury45 5 ปีที่แล้ว +13

    So since its been pretty obvious that each map is a training simulation (also confirmed by Hammer and Scalpel) the environmental reset and both consistent damage makes sense.

  • @wingeroni135
    @wingeroni135 5 ปีที่แล้ว +57

    Would have LOVED to see the dynamic reinforcement as well as the reinforcement we have now. That would be an amazing mechanic to just mess around with even as a limited time mode named "Alpha" or something like that. Hell, a ton of these concepts are AMAZING and I'm upset to see so many potentially interesting concepts be scrapped for something simple/basic, albeit efficient nonetheless.

    • @RustingPeace
      @RustingPeace 5 ปีที่แล้ว

      The alpha was for streamer and youtuber only

    • @elijuvan4131
      @elijuvan4131 5 ปีที่แล้ว +1

      @@RustingPeace This version was not the alpha this was pre alpha development I think...

    • @RustingPeace
      @RustingPeace 5 ปีที่แล้ว

      @@elijuvan4131
      I know... I played the Beta

    • @elijuvan4131
      @elijuvan4131 5 ปีที่แล้ว

      @@RustingPeace Then why say the Alpha was only available for streamers it seems irrelevant considering this is pre alpha

    • @RustingPeace
      @RustingPeace 5 ปีที่แล้ว

      @@elijuvan4131
      "even as a limited time mode named "Alpha" or something like that" is from the host commentator...
      I wrote him: "The alpha was for streamer and youtuber only"
      That would mean that this development mode would be for youtuber and streamer too. Because it would be the alpha

  • @foist101
    @foist101 5 ปีที่แล้ว +13

    If Siege had gone with the class based style of that original concept trailer it wouldn't be as big, but I would still be playing it. That kind of thing is what I was hoping for. They ultimately made the right decision for their business.

  • @ItsNilin
    @ItsNilin 5 ปีที่แล้ว +83

    the shield burst through wall is giving me bad flashbacks to 3 speed blitz

  • @notSALTY.
    @notSALTY. 5 ปีที่แล้ว +8

    10:45 The worlds first run-out.

  • @auntyclockwise3771
    @auntyclockwise3771 5 ปีที่แล้ว +90

    What an incredible video. Informative, engaging and a fascinating insight into what could have been. I think we all have a tendency to constantly complain but surely we all have to agree that Siege is really quite a remarkable game that stands apart from it's contemporaries in a class of it's own.. GJ Roguey

  • @YoungSavage_
    @YoungSavage_ 5 ปีที่แล้ว +13

    Why don’t we have more videos like this for other games. Seeing how a game came to be is pretty cool

    • @techno_tuna
      @techno_tuna 5 ปีที่แล้ว

      You'll get really upset about a lot of major releases, there's a reason some big games had very toxic fan bases just short after launch within the last decade

  • @faezehjoghataei8879
    @faezehjoghataei8879 5 ปีที่แล้ว +23

    Doc:oh no
    Vigil:oh no
    Blitz: oh yeah

  • @sschannel4550
    @sschannel4550 5 ปีที่แล้ว +4

    5:40 now image at one point that they introduce that you play 3 rounds as defender and 3 as attacker and map damage doesn't change over those 3 rounds.. and every time an operator is killed he can't be played by the same team.. Sounds cool? After 6 rounds who ever has more wins win the match if it's 3:3 it's draw..

  • @ant123bell2
    @ant123bell2 5 ปีที่แล้ว +260

    Im going to continue asking how the beard is going, by the way hows the beard going?
    great interesting video too love seeing early concepts

    • @Rogue9
      @Rogue9  5 ปีที่แล้ว +36

      I keep it more or less trimmed now. Short hair is just so much easier to manage than longer hair. Especially beard hair

    • @ant123bell2
      @ant123bell2 5 ปีที่แล้ว +1

      Rogue-9 understandable also i love the concept of the BLACK ZONE its veery gone now

    • @Icarus0719
      @Icarus0719 5 ปีที่แล้ว

      I’ll do you one better, why’s the beard going

  • @doorsareforopening
    @doorsareforopening 5 ปีที่แล้ว +14

    I would like to see the persistent damage but have a different version of the map depending on who's defending
    Also it would make even more canonical sense because the PvP is supposed to be training

  • @dynamic7763
    @dynamic7763 5 ปีที่แล้ว +158

    They should add the early development of the game as a mid season event

    • @carsnshii_
      @carsnshii_ 5 ปีที่แล้ว +13

      That'll be funny

    • @mathismarshall8242
      @mathismarshall8242 5 ปีที่แล้ว +35

      Seems fun, but I think it's basically impossible since the game now probably shares like 0% of the early development state's architecture

    • @RainforceVI
      @RainforceVI 5 ปีที่แล้ว

      I wish so too dude :/

    • @flipkiller8521
      @flipkiller8521 5 ปีที่แล้ว +4

      "Back to Basics" or "Kill House" playlist

    • @GibDoggieDolla
      @GibDoggieDolla 5 ปีที่แล้ว +2

      Mr X KillHouse from Vegas 2? 🤔

  • @MrUricruz
    @MrUricruz 5 ปีที่แล้ว +2

    Thanks for the great memories! Was such a blast working on that original concept, I forgot most of that footage :)

  • @AdrianWidmer
    @AdrianWidmer 5 ปีที่แล้ว +117

    There was an idea... To bring together a group of remarkable people... To see if they could become something more... So they could fight the battles that we never could.
    R6 was based in the Avenger iniciative

    • @LA45439
      @LA45439 5 ปีที่แล้ว

      Loosely based on the book, rainbow six

    • @AdrianWidmer
      @AdrianWidmer 5 ปีที่แล้ว

      @@LA45439 I know, it's based on Tom Clancy's books but it's very similar.

    • @AdrianWidmer
      @AdrianWidmer 5 ปีที่แล้ว

      @@LA45439 was just joking

    • @LA45439
      @LA45439 5 ปีที่แล้ว

      Adrian Widmer
      Ok

  • @martontauber8213
    @martontauber8213 5 ปีที่แล้ว +14

    "Sound has been a big aspect since the beginning in siege"
    **cries in 75% permanent hearing loss on both ears**

  • @CosmeFulanito476
    @CosmeFulanito476 5 ปีที่แล้ว +88

    There was an idea...
    -Nick Fury

    • @MrFBI-xi3ic
      @MrFBI-xi3ic 5 ปีที่แล้ว +2

      CosmeFulanito476 to gather the group of remarkable people...to see if they can become something more

    • @epiclikemike8413
      @epiclikemike8413 5 ปีที่แล้ว +1

      @@MrFBI-xi3ic So when they needed us, we could fight the battles... that they never could.

    • @YoooRico
      @YoooRico 5 ปีที่แล้ว +1

      In time, you will know what it’s like to lose. - Thanos

    • @GrenadeGundam002
      @GrenadeGundam002 5 ปีที่แล้ว

      @@YoooRico To feel so desperately that you're right; yet to fail all the same.

    • @thegoldenorder4409
      @thegoldenorder4409 5 ปีที่แล้ว +1

      69th like

  • @Nick930
    @Nick930 5 ปีที่แล้ว +18

    "Team mercs"
    New splinter cell confirmed!

    • @Rogue9
      @Rogue9  5 ปีที่แล้ว

      Haha, I wish! Since this footage is from 2013, they're taking their sweet time 🤣

    • @Nick930
      @Nick930 5 ปีที่แล้ว

      @@Rogue9 for real. I hope the next splinter cell has a solid spyvmerc mode that becomes huge like siege did.
      I miss pandora and chaos theory.. still the coolest online mode ive ever played next to titan mode in bf2142

    • @Nick930
      @Nick930 5 ปีที่แล้ว

      @@Rogue9 love the video btw. I posted a comparison to their e3 demo a while back if you wanted to take a look

    • @Rogue9
      @Rogue9  5 ปีที่แล้ว +1

      I think I've already seen it (along with quite a number of your other comparison videos). Great format for a series and awesome videos!

    • @jarjaledi
      @jarjaledi 4 ปีที่แล้ว +4

      Damn u were right

  • @tankninja1
    @tankninja1 5 ปีที่แล้ว +15

    Well now I'm just thinking of an April Fools event where the attackers literally lay siege with seige engines, battering rams, and trebuchets.

    • @skeleton8559
      @skeleton8559 5 ปีที่แล้ว

      That would actually be great. Add in a castle map and boom, you got yourself a solid event

  • @TheEmolano
    @TheEmolano 5 ปีที่แล้ว +7

    TBH I think a class system would be very cool, I personally like to grind MY character instead of picking a premade character and learning to play it. This is why I never really get into lol or Dota and maybe also why I stoped playing siege. At least they should allow to grind the recruit class. Also I disliked the way they oversimplified the siege part, securing a door with a table would be very cool, and see a atacker blow both up even cooler. But I know this part was for the best since it would be a pain to implement it and the game's optimization would go to a operation health stage. The respawn system could work fine but the actual system is good too. The intel and drone part was for the best too(but the flying drone could stayed, would be a good spawn peek counter). Also the permanent destruction would be cool, they just need to make it like cs(3 atackers rounds then 3 deffender rounds, the destruction resets between the side switch).

    • @LocksVid
      @LocksVid 5 ปีที่แล้ว

      apenas um nome de canal it’s not about being “cool” it’s about being balanced

    • @TheEmolano
      @TheEmolano 5 ปีที่แล้ว

      @@LocksVid I don't see how what I said would be unbalanced. Class griding could cause some power creep but nothing unplayable(operators already cause it). Cumulative destruction could incentive even more strategy. It could break some actual maps but the devs would create their new maps with it in mind. Barriers are more cosmetic than anything. And spawn peek is a actual problem in game that could be solved as i said. In the end is just how it could have been, but game is good actually. I think it could be better, the video creator thinks it's perfect this way. This is how life works.

  • @thewhitewolf58
    @thewhitewolf58 5 ปีที่แล้ว +5

    I like how you were able to get so much pre Alpha footage together
    Also I guess my defense main is magic since what else do you class proxy mines that are 90 percent invisible after they land on a surface and manage to shoot poison darts into someone’s leg (I know the gadget looks like it’s made to be stepped on but the animation is about the leg)

    • @Rogue9
      @Rogue9  5 ปีที่แล้ว

      Yeah, the cloaking part of the mines is pretty sci-fi for sure

  • @hortobagyidavid6341
    @hortobagyidavid6341 5 ปีที่แล้ว +28

    Devs be like when discussing Lion's gadget:
    Ya'll remember that scan eagle drone from back in the days?
    Yep. Why? Should we add it to somehow counter spawn-peeks?
    Kinda. But make it so it has wall hacks for 4 fucking seconds so defenders can be wallbanged from across the map

  • @lyunz
    @lyunz 5 ปีที่แล้ว +23

    i mean
    we already had a class of it
    mute/tatcher=support
    frost/kapkan=trapper
    rook/monty=tank
    cav=lurker
    tachanka=god

    • @sovansundertale3845
      @sovansundertale3845 5 ปีที่แล้ว +1

      Its disrespectful to call a lord a God without the capital G

  • @thedatathief4313
    @thedatathief4313 5 ปีที่แล้ว +10

    The furniture and door idea would be pretty sick today

  • @yanshinesandium3856
    @yanshinesandium3856 5 ปีที่แล้ว +587

    Look, you're basically the community's big brain of stats.
    Do us all a favour and convince ubisoft to cancel a season to give us a loooong Operation Health 2.

    • @thewhitewolf58
      @thewhitewolf58 5 ปีที่แล้ว +15

      Yanshine Sandium yes please I want new maps not maps with 10 small mods each that’s going to get old quickly as fuck

    • @bandarsalh1338
      @bandarsalh1338 5 ปีที่แล้ว

      Agreed
      That would fix operators like finka and lion

    • @blaster5685
      @blaster5685 5 ปีที่แล้ว

      Please do 😂😂

    • @oliviamoose9641
      @oliviamoose9641 5 ปีที่แล้ว +24

      I've had to take a break, the sound bugs, the latency issues, the random wtf deaths all are too much for me

    • @DwarfElvishDiplomacy
      @DwarfElvishDiplomacy 5 ปีที่แล้ว +16

      Ubi doesnt listen to streamers and youtubers, they only look at the stats and reddit, which gave us 2 speed blitzmaschine

  • @MACCOOH
    @MACCOOH 5 ปีที่แล้ว +130

    “The Hero in the game must rely on a believable and consistent gadget system inside the Rainbow Six Universe”
    Let’s give Alibi human-sized hologram

    • @warhammertrash1626
      @warhammertrash1626 5 ปีที่แล้ว +17

      Volumetric Display my dude.

    • @mauviestwand
      @mauviestwand 5 ปีที่แล้ว +2

      Holograms are real wtf kid do some research

    • @tentagudule
      @tentagudule 5 ปีที่แล้ว

      How about jäger ?

    • @MACCOOH
      @MACCOOH 5 ปีที่แล้ว +2

      yorshiki yorsh Trophy system is a real thing

    • @tentagudule
      @tentagudule 5 ปีที่แล้ว

      @@MACCOOH It's a bit bigger, and should destroy alibi's prisma too, if we think about it

  • @soccercrazed13
    @soccercrazed13 5 ปีที่แล้ว +11

    great video, really nice to see some of this stuff for the game i love. keep up the good work

  • @aminurrahman1
    @aminurrahman1 5 ปีที่แล้ว +54

    I thought the thumbnail look like phantom forces on Roblox lol

    • @rranee
      @rranee 5 ปีที่แล้ว

      Me too lol

    • @WinterzPlayz
      @WinterzPlayz 5 ปีที่แล้ว

      hahaha I wish they would make some more maps fr

    • @AyMaple
      @AyMaple 5 ปีที่แล้ว

      Ikr

  • @TheCematrixX
    @TheCematrixX 5 ปีที่แล้ว +23

    Barricading doors would have been super cool!

    • @jinjinjinrou
      @jinjinjinrou 5 ปีที่แล้ว +7

      What are these things called doors?

    • @marcgastright4882
      @marcgastright4882 5 ปีที่แล้ว +5

      Jinrou Jinjin Legend has it that they were lost when the Library If Alexandria burned.

  • @ThatOneGuy46696
    @ThatOneGuy46696 5 ปีที่แล้ว +21

    Sound is so important in R6 that they still haven't fixed it.

    • @yulles225
      @yulles225 5 ปีที่แล้ว

      That One Guy works fine for me

  • @SirPanfred
    @SirPanfred 5 ปีที่แล้ว +8

    Super interesting Video! Didn't know that Siege had these core concepts down so early in development.

    • @Rogue9
      @Rogue9  5 ปีที่แล้ว +3

      Right? It's crazy how some of the fundamentals we know so well were just drawn on a piece of paper 3 years before release as an initial idea. But then on the other side, huge factors like the one-life and hero systems only being developed relatively late!

    • @SirPanfred
      @SirPanfred 5 ปีที่แล้ว

      @@Rogue9 AAAAAAAAAAAAAAAAAAAAA, Rogue-9 answered me!!! Ahem, I mean... Yes, that is a super interesting insight into their work process. I wonder how they would have felt about their game, if they knew the current state back then?
      I also heard that things like the importance of headshots and how the game would be played by the players, was nothing they could foresee.
      But one thing I expectet to appear in this video was the cancelled R6 Patriots. didn't that influence their work aswell?
      Greetings from Germany!

  • @fehllyy
    @fehllyy 5 ปีที่แล้ว +7

    that early destruction looked amazing

  • @AlpineBishop
    @AlpineBishop 5 ปีที่แล้ว +10

    I remember seeing the initial commercials for the game and I thougjt jtd be a cops and robbers, more tactical version of BF Hardline. Dunno if I want that or what we have now.

  • @blogomfox
    @blogomfox 5 ปีที่แล้ว +1

    I started playing pretty late in the game and seeing this foreign version of a game I love is SO cool. seeing the crude animations of pure artistic creativity and joy is awesome.

  • @danielvieira9806
    @danielvieira9806 5 ปีที่แล้ว +4

    Ash’s head shot hit box is magic

  • @trashcompactorYT
    @trashcompactorYT 5 ปีที่แล้ว +1

    4:56 I like the old pistol recoil animations. Much more realistic than what we currently have

  • @klohs3340
    @klohs3340 5 ปีที่แล้ว +24

    I feel like jackals gadget simulates his knowledge of being a master tracker. The gadget itself doesnt seem too far fetched. A visor that let's you see more detail on the floor. The ping is Jackals tracking expertise at work.

    • @iHuzza
      @iHuzza 5 ปีที่แล้ว +9

      It is pretty far fetched, if you think about it. Whilst seeing footprints with a special visor isn't that outlandish, using a limited sample of those footprints from several minutes ago to instantly identify the exact location of a person (even if they're on the other side of the building/on a different floor) is complete nonsense, whatever way you look at it.

  • @kristof736
    @kristof736 5 ปีที่แล้ว +2

    Now... It's a peak'n'shoot "e-sport ready" game... I was expecting something like SWAT 4.

  • @noahklugsberger3328
    @noahklugsberger3328 5 ปีที่แล้ว +11

    Very interesting video, it is interesting to see how much planning goes into games and how many interesting ideas and concepts get scrapped. But I think that everything scrapped was for the better. Loved the vid, maybe make more like these?

  • @noahmcelwey2598
    @noahmcelwey2598 5 ปีที่แล้ว

    I think it is incredible how much textures add, without textures you see the 3d models are quite simple

  • @lovepeace9727
    @lovepeace9727 5 ปีที่แล้ว +3

    i love some of these ideas, like shield operators bursting thru the walls and ability to move interior things.

  • @thugassassinz386
    @thugassassinz386 5 ปีที่แล้ว +2

    I wish they kept making ops with gadgets that are used by hand (IQ, Sledge, Echo, Doc) more than gadgets that you just throw/deploy (Dokkaebi, Lion, Lesion, Alibi)

    • @jphil-mk8bw
      @jphil-mk8bw 5 ปีที่แล้ว

      I like gadgets that are #1 at least a plausible concept and #2 are balanced and not super annoying

    • @kalolord
      @kalolord 5 ปีที่แล้ว

      You mean like Clash, Maverick, Nøkk, Warden, Jackal, Caveira, Capitão, Blackbeard and Buck?

  • @Jmcgee1125
    @Jmcgee1125 5 ปีที่แล้ว +4

    Persistent damage would have been a really interesting concept but you do raise some good points. Maybe add it as a custom gamemode.

  • @doubleutubefan5
    @doubleutubefan5 5 ปีที่แล้ว +2

    8:03 Reinforcing kids room
    *1/4 vote to kick initiated*

  • @bez1l654
    @bez1l654 5 ปีที่แล้ว +3

    6:14 There's the garage that is showing up in Operation Ember Rise TTS...

  • @rostamdastan4384
    @rostamdastan4384 5 ปีที่แล้ว

    i love that drone animation and movement at 6:48

  • @RAYTHEONGAMING
    @RAYTHEONGAMING 5 ปีที่แล้ว +4

    Siege should have had doors.
    It's one fundamental part of the Rainbow Six series that made tactical gameplay great in early titles

    • @maxglaak5317
      @maxglaak5317 5 ปีที่แล้ว

      RaytheonGaming yeah would have made it more fun I think

  • @tendiepepe
    @tendiepepe 4 ปีที่แล้ว +1

    "Valk and thatcher are unrealistic" Because we all know micro electronics dont exist...
    (It is possible to build a small, capacitor powered emp)

  • @Castrated__
    @Castrated__ 5 ปีที่แล้ว +6

    Shield that can go through walls??
    Blitz: *_Hold my shield_*

  • @warandconquest6522
    @warandconquest6522 3 ปีที่แล้ว

    Permanently dying operators was a feature of the early Rainbow 6 game campaigns. I remember playing one of the early games, Covert Ops, and doing the last mission with recruits because everyone was dead

  • @Carson878
    @Carson878 5 ปีที่แล้ว +3

    I think the damage did to the map can stay for 1 more round but need to be fair to both teams, which means at least 4 rounds players need to play. First round, A team ATK damage to the map stay and need to DEF it in the next round. Then reset, B team ATK and again the damage to the map stay and B team DEF. If the game draw, there will be a 5th round with everything reset. Since it needs you to stay at least 4 rounds so I think it might be good to be a separate casual mode or in ranking.

  • @nawak67
    @nawak67 5 ปีที่แล้ว +2

    Rainbow Six Alpha concept with doors and items was 100% better than the actual Call Of Siege with Star Trek gadgets.
    Ubi Soft, please stop looking for esport and casual sh*t, bring us back the realistic R6.

  • @Heisenberk.
    @Heisenberk. 5 ปีที่แล้ว +4

    Great video just like always 💥💥

  • @andresgamba1478
    @andresgamba1478 5 ปีที่แล้ว +1

    I’m gonna be honest, I would have loved a class system, moving around furniture, a more comprehensive breaching and barricading system, stacking up on shields, some of those original fortifications to create a far slower, grittier, and realistic tactical shooter. But that’s just me, I still love siege but seeing some of this development footage makes me salivate for the game that could have been.

  • @paolocannizzaro11
    @paolocannizzaro11 5 ปีที่แล้ว +7

    This is HUGE content Rogue. Thank you. Cheers

    • @Rogue9
      @Rogue9  5 ปีที่แล้ว +1

      Thanks, glad you liked it! :D

  • @dodgy_jammer281
    @dodgy_jammer281 5 ปีที่แล้ว

    that cheeky nitro cell at the beginning on the two rushing lmao

  • @NotARegularLurker
    @NotARegularLurker 5 ปีที่แล้ว +10

    "Intel"
    *my mind*
    "I think it isn't a CPU"

  • @ivantarjan7360
    @ivantarjan7360 5 ปีที่แล้ว

    things like the tracking from jackal exist, it does not let you see the footprints through walls but you can see them in the ground, those cameras are called Hyperspectral cameras

  • @madnessgamer1113
    @madnessgamer1113 5 ปีที่แล้ว +3

    I think that if they want map destruction to carry on to the next round they should reset the map every 2 rounds. My idea is that attacker would be a little more careful if they knew that they would have to defend the objective in the next round. After the 2 first rounds the team that originally defended would be attackers in round 3 so that they would have to be careful of the way of which they choose to use
    Ex:
    Round 1:
    team 1 attackers
    Team 2 defenders
    Round 2:
    Team 1 defenders
    Team 2 attackers
    *Map reset*
    Round 3:
    Team 1 defenders
    Team 2 attackers
    Round 4 :
    Team 1 attackers
    Team 2 defenders
    After this it could be 50/50 who defends first
    Like if you agree

  • @bakunawa2242
    @bakunawa2242 5 ปีที่แล้ว

    tbh, a shield breacher is an interesting operator.. he'll deploy shield like montagne then smash through a soft wall, and he can also use this against enemy operators where he charge to an enemy and knocking them out like nomad's gadget

  • @user-lk8hi3bo5v
    @user-lk8hi3bo5v 5 ปีที่แล้ว +35

    19:35 what is this pattern in the wall XD (it does look strange)

    • @lyonixx9886
      @lyonixx9886 5 ปีที่แล้ว +2

      no way xD

    • @sschannel4550
      @sschannel4550 5 ปีที่แล้ว +2

      Ffs xddddd it's a damn piness

    • @truegopnik4492
      @truegopnik4492 5 ปีที่แล้ว +2

      They didn’t know how accurate that would become

    • @lyonixx9886
      @lyonixx9886 5 ปีที่แล้ว +1

      th-cam.com/video/6wlvYh0h63k/w-d-xo.html 5:42 xDDDDD

  • @fireslinger2999
    @fireslinger2999 5 ปีที่แล้ว

    the things I would have liked to see:
    1. so the environment the only way that would work would be attackers disabling the bomb(which would switch over) and during the shutdown time and the new attacking team would try to stop it or restart it and the only way of getting the same ops would be to live during that round for both sides
    2. having a new op that has a smoke or flash drone to stop or stun the defensive team
    3.the cams would be only useful if they had hacked the cam feed and disabled the outside access
    4.making the furniture useable as reinforcement or walls to block and able to move them on both sides
    (ps if you read the whole thing thank you and sorry for the long comment )

  • @GyLala
    @GyLala 5 ปีที่แล้ว +3

    E3 is Expectation (Full)
    Gameplay is Reality (No Texture No Shadow No Animation... etc)

    • @baturalpcrimsondawn9907
      @baturalpcrimsondawn9907 5 ปีที่แล้ว

      I guess ubi is planning to serve these graphics in next game R6 Quarentine.

  • @alecrobertson8591
    @alecrobertson8591 5 ปีที่แล้ว

    there were 2 features i like. one was the smoke drone and the other is what looked like attackers being able to hide behind a shield ( like in 5:50) instead of just standing behind

  • @willw1980
    @willw1980 5 ปีที่แล้ว +8

    Siege: *discards dynamic barricades*
    Modders: *add dynamic barricades*
    Gamers: *nut*
    Siege: "am I a joke to you?"
    Did I do it right?

  • @KilerkRazorclaw
    @KilerkRazorclaw 5 ปีที่แล้ว +1

    The smoke drones would be cool as long as deploying smoke killed the drone.

    • @miz1704
      @miz1704 5 ปีที่แล้ว

      Yeah it would be a good idea !

  • @ohg4338
    @ohg4338 5 ปีที่แล้ว +3

    19:45 what happened to no magic coz I’m pretty sure you can’t fire 4 shots every 1 shot

  • @therumbleinthejunglee
    @therumbleinthejunglee 5 ปีที่แล้ว

    Having unique hero operators come out every season along with new maps definitely made the difference to me

  • @shuriken_x
    @shuriken_x 5 ปีที่แล้ว +7

    Jackal's gadget isn't scifi or unrealistic: he can see heat-printed footsteps. Many special forces are using this gear.

    • @cooperbeats9620
      @cooperbeats9620 5 ปีที่แล้ว +1

      That's not the unrealistic part, it's the ping system that goes along with it that makes it sci-fi.

    • @zanycomedy7159
      @zanycomedy7159 5 ปีที่แล้ว +1

      @@cooperbeats9620 didnt it originally come out as he could just see them not scan

    • @boyo24511
      @boyo24511 5 ปีที่แล้ว

      Zany Comedy that was lion not jackal

  • @JointedSpagel
    @JointedSpagel 5 ปีที่แล้ว

    The wall breaching shield is something me and my friends have talked about since skull rain. His name would be rhino and he would have a full body shield but it would be more like clash's shield. He would have to be sprinting and then he would do damage to the enviroment upon hitting a wall. He would take damage too unless he pressed his gadget button to brace himself. Maybe 3 hits to break a soft wall. 1 for a barricade.

  • @mrcreeperman1472
    @mrcreeperman1472 5 ปีที่แล้ว +5

    Teammate: "reinforcing with furniture"
    Me: " *Hiding under the desktop like a creepy monster with Caveira* "

  • @JeronimoStilton14
    @JeronimoStilton14 5 ปีที่แล้ว

    Is no one talking about how the orbiting surveillance drone basically allows you to hard counter spawn peekers? You can find all pre-setup spots BEFORE pushing out without the use of the drones you set inside for optimal intel.