SF6 ♦ Chun-Li is a MENACE and Hexx_Chan is a master at it ♦ (4K)

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  • เผยแพร่เมื่อ 21 พ.ย. 2024
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ความคิดเห็น • 58

  • @thepunisherxxx6804
    @thepunisherxxx6804 ปีที่แล้ว +11

    Learning curve is bigger but once she clicks and you understand her kit she is a monster. Her tencho kicks is such a good reversal tool, her pokes, her cross up 3+HK,walk speed, corner pressure... I'm not crazy about her having stances, but you get used to it, just input intense. They are good though. Really really fun and rewarding character to play.

  • @CoreyStenson
    @CoreyStenson ปีที่แล้ว +61

    Chun-li is a monster in the right hands

    • @Oros_n_Ophis
      @Oros_n_Ophis ปีที่แล้ว +4

      agree 100%. i physically cannot cancel standing medium punch into lotus palm for a true combo, yet everyone else seems to be able to do it. that and instant serenity cancels. they actin like thats normal. bro they just be good af

    • @HorribleMuttonChops
      @HorribleMuttonChops ปีที่แล้ว +1

      ​​@@Oros_n_OphisStand medium only links into palm if drive rush/cancelled.

    • @AdrianCHOY
      @AdrianCHOY ปีที่แล้ว +1

      Any character is a monster in the right hands

  • @hughnguyen5193
    @hughnguyen5193 ปีที่แล้ว +8

    Lesson, kiddos, don’t underestimate grandma, she has been fighting from 1990.

  • @soykac
    @soykac ปีที่แล้ว +23

    Playing Chun-Li has gotten so much harder since SF4.

    • @haroldbutler778
      @haroldbutler778 ปีที่แล้ว

      Yeah but she's so much stronger than in 4

  • @hazbaska1
    @hazbaska1 ปีที่แล้ว +3

    man, that master Ken felt like he was laying it all out perfectly, but then Chun-LI turned it around! How exciting >

  • @bfkgod
    @bfkgod ปีที่แล้ว +7

    This is my favorite chun playstyle

  • @cally66
    @cally66 ปีที่แล้ว +5

    I haven't even played that yet and I'm already loving that counter

  • @luvsik7
    @luvsik7 ปีที่แล้ว +11

    double stance change in the corner is something I'd like to see from other top Chun Li players

  • @JuicyLeek
    @JuicyLeek ปีที่แล้ว +6

    Chun-li showing Jamie where kung fu came from

  • @Ardeact
    @Ardeact ปีที่แล้ว +1

    Chun Li on classic is a finger twister for sure

  • @gemineon
    @gemineon ปีที่แล้ว +1

    wow...
    That match vs cammy....
    Too many parrys archieved...

  • @cptriker1
    @cptriker1 7 หลายเดือนก่อน +1

    it only takes ONE MOMENT...and your a$$ is HERS...and when you see it..."It was at this moment...he knew...he screwed up..." Hexx_Chan really is a MASTER...

  • @marvinwicks6548
    @marvinwicks6548 ปีที่แล้ว +4

    Mighty impressive.

  • @popsfishing
    @popsfishing ปีที่แล้ว +3

    Aerial rave! Oh wait wrong game😂

  • @1776Sledge
    @1776Sledge ปีที่แล้ว +1

    That last Ken made me realize why I sometimes dislike this game. Other than that, solid Chun Li play.

  • @gogogogogirl
    @gogogogogirl ปีที่แล้ว +1

    Whoa!!!

  • @skbj6782
    @skbj6782 ปีที่แล้ว +9

    that Ken player was super annoying to watch lol, he's playing a whole other game

    • @Bearick
      @Bearick ปีที่แล้ว +1

      Every Ken basically

  • @louishubbard2104
    @louishubbard2104 ปีที่แล้ว +4

    Came here because im struggling with this character need ideas

  • @fightinggamehype8363
    @fightinggamehype8363  ปีที่แล้ว +4

    If you like the content, please consider subscribing to the channel.

  • @taylorbee4010
    @taylorbee4010 ปีที่แล้ว +4

    Way more spacing/footsie based than sako

    • @yinkazami6644
      @yinkazami6644 ปีที่แล้ว +5

      Because everyone plays differently with each character and some players play simple but very effective at the same time

    • @kwizzeh
      @kwizzeh ปีที่แล้ว +2

      Sako has always been style over substance.

    • @yinkazami6644
      @yinkazami6644 ปีที่แล้ว

      @@kwizzeh I’ve never seen him play before but I like how he plays simple but very effective like I said

  • @ThePlasticBowl
    @ThePlasticBowl ปีที่แล้ว +5

    Do I see him canceling out of stance into nothing? How do you do that?

    • @chubs7897
      @chubs7897 ปีที่แล้ว +4

      Input stance again

    • @ThePlasticBowl
      @ThePlasticBowl ปีที่แล้ว +1

      @@chubs7897 Ahhh didn’t know that, thank you

    • @15harry150
      @15harry150 ปีที่แล้ว

      I think you can press up too?

    • @stegosnoreus6902
      @stegosnoreus6902 ปีที่แล้ว +1

      @@15harry150 no you can't. only another input of the stance command can immediately cancel the stance

    • @saddayforcj23
      @saddayforcj23 ปีที่แล้ว

      Been tryna get this down the fingies b hurtin

  • @Roy40012
    @Roy40012 ปีที่แล้ว +1

    Does anyone know the title name of music from first fight with Jamie?

    • @AdbotsStuff
      @AdbotsStuff ปีที่แล้ว +1

      Mr top player! It’s his theme

  • @呂紹軒
    @呂紹軒 ปีที่แล้ว +2

    1:26 給點面子啊!

    • @lethe9963
      @lethe9963 ปีที่แล้ว

      第一次见到能在空中抓取的😂。笑死我了😂😂😂

  • @jaaason5975
    @jaaason5975 ปีที่แล้ว +2

    Does any can tell me why he can do 2mk-dc-5mp-4hp-stance-hk,I cant follow up with hk after 5mp-4hp-stance,I can only do it like dc-4hp-stance-hk,plllllllz someone tell me.

    • @snail15
      @snail15 ปีที่แล้ว +7

      it only works on crouchers

    • @jaaason5975
      @jaaason5975 ปีที่แล้ว

      @@snail15 Thx bro,I got to know it from Nephews video but still,thank you for replying.

  • @haroldbutler778
    @haroldbutler778 ปีที่แล้ว +1

    Safe jumps I didn't know about I always going max dmg instead of air combo for safe jump pressure

  • @paulmertens5522
    @paulmertens5522 ปีที่แล้ว

    0:07 Call me a dumbass but how do you keep charge for that second fireball using classic controls?

    • @Ardeact
      @Ardeact ปีที่แล้ว

      Idk how to do that either on classic controls. For me, if I want an instant Kikoken you have to use the OD version. The regular one takes like 1.5 seconds charge.
      Maybe he's holding charge on the countdown?

  • @AdoringLester
    @AdoringLester ปีที่แล้ว +3

    10:36

  • @sirwilczek1813
    @sirwilczek1813 ปีที่แล้ว +1

    I wonder why does he use 2HP as a meaty button when its -3?

    • @HandsomeDevil456
      @HandsomeDevil456 ปีที่แล้ว +9

      Because it can be cancelled into her stance. If it hits, he can use the heavy kick launcher and continue into his normal combo. If it's blocked, he uses the light punch stance attack which can allow for an immediate hadoken afterwards.

    • @sirwilczek1813
      @sirwilczek1813 ปีที่แล้ว +3

      @@HandsomeDevil456 Huh. Pretty cool, I need to implement that

    • @sayinman1
      @sayinman1 ปีที่แล้ว

      Because of the active frames it beats a lot of buttons when they attempt to trade

  • @ThePlasticBowl
    @ThePlasticBowl ปีที่แล้ว +1

    7:58 How? Theres no way the up kicks hit 3 times to beat the DI armor, right?

    • @rabbyd542
      @rabbyd542 ปีที่แล้ว

      OD breaks armour

    • @ThePlasticBowl
      @ThePlasticBowl ปีที่แล้ว

      @@rabbyd542 Really? Like just one hit of an OD move stops a DI instantly? I could’ve swore I’ve have OD reversals just take one hit off the armor of a DI but then continue to go up into the moves animation to then get punished on landing? I don’t know, I’m bad at this game.

    • @skbj6782
      @skbj6782 ปีที่แล้ว +4

      @@ThePlasticBowlOD moves do not universally beat DI. I believe what happened here is the Cammy did drive impact way too early so when the up kicks connected she was already in the armorless recovery state of DI. there was no armor break notification on the screen either.

    • @ThePlasticBowl
      @ThePlasticBowl ปีที่แล้ว

      @@skbj6782 Ahhh I see

  • @ВикторВолков-ы9й
    @ВикторВолков-ы9й ปีที่แล้ว +8

    Chun-Li❤❤❤

  • @peewee8297
    @peewee8297 ปีที่แล้ว

    I cant find him @ cfn. Hast He Change His id? Can anyone help me pls?