The Old Fart Play Tapper Written in Commodore 64 BASIC

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  • เผยแพร่เมื่อ 26 ส.ค. 2024
  • Tapper is a popular arcade game, released in 1984 in the arcades and then ported to most popular home computer and video game consoles of the 80s.
    The game puts the player in the shoes of a bartender who must serve eager, thirsty patrons.
    This version is for the Commodore 64 and is written in BASIC. Sure, there are several pokes in the code, likely setting up machine code for the game, but it is still quite cool that the game was written in C64 BASIC.
    The game was written by ing73 and is available here: ing73.itch.io/...
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ความคิดเห็น • 9

  • @Patrick-yd8ij
    @Patrick-yd8ij หลายเดือนก่อน +1

    I had an IBM but never got a Commodore. I miss the old GW Basic games. Tapper is definitely a classic!

    • @oldfartplayingoldgames
      @oldfartplayingoldgames  หลายเดือนก่อน

      Yeah, it's one of those games that I keep coming back to play over and over again. I had a VIC-20, a C64, And Atari 130XE, and then an Amiga before getting my first PC. Thanks for watching the video, Patrick.

  • @fiftyshadesofurban
    @fiftyshadesofurban หลายเดือนก่อน +1

    I don't think it's written in BASIC. I think it's written in Assembler, but TYPED IN in basic. So you can write all the assembly code in basic using DATA statements and then when you run it will run the assembler program.
    Compute's Gazette in the 80s had a bunch of type in games where you would type in seemingly endless amounts of DATA lines with just hex numbers and then at the end you would save it, and then run it and it ran the game.
    What you would have to do is load the game and then type LIST, to list out the code and it probably would either be one or two lines of code that would call an address, or it'd be a bunch of DATA lines.

    • @oldfartplayingoldgames
      @oldfartplayingoldgames  หลายเดือนก่อน +1

      Yep, I mentioned in the video that there are a lot of pokes, which if I recall correctly, was how the C64 fed in the ML code. I remember how Compute Gazette did it, used a program called MLX to enter the codes, and it also let you know whether you entered the line of code properly. Helped avoid long debugging sessions, that's for sure. 🙂 Thanks for watching the video!

    • @nellogaliano2666
      @nellogaliano2666 หลายเดือนก่อน

      I am the author, this is pure BASICV2, no assembly. The data are for sprites

    • @oldfartplayingoldgames
      @oldfartplayingoldgames  หลายเดือนก่อน +1

      @@nellogaliano2666 Thanks for clearing that up. Great work.

    • @nellogaliano2666
      @nellogaliano2666 หลายเดือนก่อน

      ​Thank you​@@oldfartplayingoldgames