2 S4 + S3 empty (nose turret) + S5 empty to alocate radar/ghost module or some turrets (1 - S4, 2 - S1, 2 - S2) If you want to check the stats of ships, use erkul.games they have all the ships with all its stats and you can customize to your taste 💪🏻
@@CHEMAURO. is it possible to swap the F7A MKII top turret onto this Ghost MKII? What about the nose turret from F7A MKII onto the Ghost MKII? Currently in the PU I can make my Ghost MKI with parts from F7A MKI like top turret and nose chin turret so it has 6 S3 guns, if the MKII can do the same, then it will have 4 S3s and 2 S4s guns with stealth, epic!!
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What size are the guns on the Ghost MK2?
2 S4 + S3 empty (nose turret) + S5 empty to alocate radar/ghost module or some turrets (1 - S4, 2 - S1, 2 - S2)
If you want to check the stats of ships, use erkul.games they have all the ships with all its stats and you can customize to your taste 💪🏻
@@CHEMAURO.Erkul says max s4 on top/turret
@@SplinterSpawn1 the attchment is S5 while the turret is S4 like i said with all configs (1 - S4, 2 - S1, 2 - S2)
@@CHEMAURO. is it possible to swap the F7A MKII top turret onto this Ghost MKII? What about the nose turret from F7A MKII onto the Ghost MKII? Currently in the PU I can make my Ghost MKI with parts from F7A MKI like top turret and nose chin turret so it has 6 S3 guns, if the MKII can do the same, then it will have 4 S3s and 2 S4s guns with stealth, epic!!
@@Shidhani i tried to change the nose guns but i couldnt :(