FATAL FURY CotW - MARCO RODRIGUES gameplay comparison with GAROU MotW

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  • เผยแพร่เมื่อ 20 ม.ค. 2025

ความคิดเห็น • 60

  • @OrpheusLS
    @OrpheusLS  8 หลายเดือนก่อน +21

    Please, share this video on twitter/X. Thx! c:
    twitter.com/OrpheusLS/status/1784828582478426207

  • @joseurbina3835
    @joseurbina3835 8 หลายเดือนก่อน +38

    After 2 whole Decades after a long awaiting Sequel to Garou: MOTW, Marco Rodriguez is still a Badass as ever.

  • @kalistolemoura2311
    @kalistolemoura2311 8 หลายเดือนก่อน +28

    QUE TRABALHO INCRÍVEL! Fiquei até emocionado vendo esse vídeo... Obrigado Orpheus!!
    Marco está incrível, manteram a mesma essência de sempre! Ele continua implacável como sempre!

  • @JuniorSouza-yl7bs
    @JuniorSouza-yl7bs 8 หลายเดือนก่อน +23

    acho muito foda quando um brasileiro é representado em jogos de luta de forma nao esteriotipada, e a SNK faz isso com excelencia! é nítido o peso das pancadas do marco! tá muito brabo!!

  • @Titanxzero1
    @Titanxzero1 8 หลายเดือนก่อน +19

    That last part of his Climax was also taken from Takuma's Climax Super in KOFXIII

    • @geronimojones1564
      @geronimojones1564 8 หลายเดือนก่อน

      Good eye. I noticed that too!

  • @DioRod
    @DioRod 8 หลายเดือนก่อน +27

    Mano, até o TEMPO dos golpes tá o mesmo! O tempo no sentido de ritmo, "compasso" mesmo!
    Caraca...
    EU TO DOIDO PRA TESTAR ESSE JOGOOOO

  • @Saikyokugen
    @Saikyokugen 8 หลายเดือนก่อน +17

    Trabalho impecável mais uma vez mano Orpheus 🙏🙏
    Nem preciso dizer o quão feliz eu estou em ver o Marcão de volta né mano? 🥹
    O BR mais casca grossa da SNK finalmente retorna pra mostrar ao mundo o poder do Kyokugen!! 👊🏾🥋🇧🇷
    Uma coisa que é legal reparar é que esse novo agarrão do Marco é total baseado no do Takuma nos KOFs (só que o do Takuma é um Osoto Gari seguido de um soco, mas a movimentação é a mesma).
    E essa nova versão do Ryuuko Ranbu finalizando com o Neo Max do Takuma do KOF XIII... 😚👌

  • @LuminescentShine
    @LuminescentShine 8 หลายเดือนก่อน +15

    Marco's hidden super in City of The Wolves combined both of his Ryuuko Ranbu's, with Ryo's kohou from Fatal Fury special, and Takuma's neo max super from KOF13.

  • @tenshinonoobvalente
    @tenshinonoobvalente 8 หลายเดือนก่อน +10

    Achei que ele viria como Marcos Rodrigues com "s" no final já que ele é mencionado assim na KOF XV. Acho que esse simples "s" no final o deixa ainda mais brasileiro. rs
    Mas frescuras à parte, eu fiquei tão feliz com o capricho da SNK! Eu amo esse personagem. É meu karateca favorito, superando os clássicos Ryu, Ken, Ryo ou Takuma, por exemplo. Então imagina o quanto eu fiquei feliz! Mantiveram a essência do personagem e tudo o que ele tem de novo é incrível!
    O movimento mais poderoso é simplesmente a junção de 3 outros especiais antigos que são a junção de 2 das suas variações do especial de 3 magias no Garou clássico e o especial mais forte do Takuma no KOF XIII. SIMPLEMENTE FANTÁSTICO!
    E obrigado, Orpheus, por esse trabalho sempre tão primoroso. Acompanho você desde os primeiros trailers de KOF XV. Eu deveria comentar em todos os vídeos já que admiro tanto seu trabalho. Vacilo meu... Você merece todo o apoio e reconhecimento. Tudo de bom, meu caro! 🐿👏🏼👏🏼👏🏼💙

  • @premsinha9415
    @premsinha9415 8 หลายเดือนก่อน +4

    Good comparison, I like how you faded out the old video to match the rhythm of the new combos.

  • @MisteRRYouTuby
    @MisteRRYouTuby 8 หลายเดือนก่อน +9

    At long last, Marco Rodriguez has arrived.
    Can’t wait for the Dolores comparison video!

  • @quonsantiago5586
    @quonsantiago5586 8 หลายเดือนก่อน +9

    My Kyokugen man looks CRAZY!! I cant wait to play this game!!

  • @000mjd
    @000mjd 8 หลายเดือนก่อน +4

    Damn this could be a teal candidate to the most beautiful SNK game in general

  • @icaruslawliet9906
    @icaruslawliet9906 8 หลายเดือนก่อน +1

    Amazing job as always! Marco is so powerful! I hope my main Freeman return on this too.

  • @DRAGONBLADEZERO
    @DRAGONBLADEZERO 8 หลายเดือนก่อน +5

    Além de adaptar muito bem o personagem, melhoraram as animações
    Principalmente os de chute baixo

  • @WILKOF-GAMEPLAYS
    @WILKOF-GAMEPLAYS 8 หลายเดือนก่อน +3

    Marco ficou muito bem feito,é o melhor personagem que foi mostrado até agora

  • @gcavrubio
    @gcavrubio 8 หลายเดือนก่อน +1

    Esse timing to counter attack do Marco, me pergunto se não vai mais ser possível combar o counter no haou shoukouken.

  • @shinywhimsicott3047
    @shinywhimsicott3047 8 หลายเดือนก่อน +1

    I really hope after this Marco and a few other Garou's start getting a little recognition and show up in more games.

  • @DinizDowglas-xz3oy
    @DinizDowglas-xz3oy 8 หลายเดือนก่อน +2

    Como sempre o seu trabalho é muito bom

  • @microblast3700
    @microblast3700 8 หลายเดือนก่อน

    It's cool that you made it look like all that can combo in garou og

  • @AruSakazaki
    @AruSakazaki 8 หลายเดือนก่อน +7

    Seeing him is like seeing God!

  • @israelgonzalezabrego3551
    @israelgonzalezabrego3551 8 หลายเดือนก่อน

    The animation, the soundtrack, the timing of the fighting (inclusive with the CPU) was amazing, damn just fall in love with Garow MOTW, just don't like it that the character are a little small but the PS2 version made a zoom and that is the glory. This and SFIII Third Strike are the top

  • @marciopires9468
    @marciopires9468 8 หลายเดือนก่อน

    Qua do vai sair esse fatal fury

  • @sakuraasamiya3263
    @sakuraasamiya3263 8 หลายเดือนก่อน +1

    Movimentação incrível, nome correto, sabe como chamam isso? FIDELIDADE!! 😎😎😎😎

  • @carlosaugusto9821
    @carlosaugusto9821 8 หลายเดือนก่อน +1

    Só é uma pena que, apesar do trabalho decente feito no modelo 3d, a SNK não é capaz de trabalhar na física das roupas dele durante os ataques com poderes. Mas isso é mais um atestado do poder e da superioridade de sprites extremamente bem feitos, e não tanto uma acusação contra a SNK atual (mas sem deixar de reconhecer que tem suas limitações e que precisam ser superadas para virar mais competitiva). É muito gostoso ver o movimento da roupa durante os poderes... assim como em SF3.

    • @ameerrusdi2540
      @ameerrusdi2540 8 หลายเดือนก่อน

      Snk still improving I have high hope later on snk will make good details too

  • @EC-pq5vw
    @EC-pq5vw 8 หลายเดือนก่อน

    Wait, isn't his name Kushnodd Butt or something?

  • @Dracobyte
    @Dracobyte 3 หลายเดือนก่อน

    Yeah!!

  • @gcavrubio
    @gcavrubio 8 หลายเดือนก่อน

    Vídeo foda. Só queria comentar um negócio. Ali em 55 segundos faltou o último golpe do super do Marco. Ele grita "ONOREEE"

  • @lottalava
    @lottalava 8 หลายเดือนก่อน

    I was used to Khushnood Butt´s name, but they made a good work with his kimono

  • @piyakhebisonii1001
    @piyakhebisonii1001 8 หลายเดือนก่อน +2

    Kushnood is back! Neat!

  • @MarioCortez306
    @MarioCortez306 8 หลายเดือนก่อน

    Whats the name of the song is awesome 👌

  • @Cartoonachos
    @Cartoonachos 8 หลายเดือนก่อน

    Perfect

  • @lalo2509
    @lalo2509 8 หลายเดือนก่อน

    Marco Goddddd

  • @jamiec2023
    @jamiec2023 8 หลายเดือนก่อน

    Aof style let’s go

  • @user-sk6ch9jo9c
    @user-sk6ch9jo9c 8 หลายเดือนก่อน

    Almost 25 years later, the 2D is STILL SUPERIOR! BUT... what we got now will be the mainstream, so, let's play.

    • @ameerrusdi2540
      @ameerrusdi2540 8 หลายเดือนก่อน

      That's basically every game this day sf kof guilty gear can't beat the old spirits but garou 2 looks great

  • @lipbogard7607
    @lipbogard7607 8 หลายเดือนก่อน

    Perfeito!

  • @mjapanmarley9854
    @mjapanmarley9854 8 หลายเดือนก่อน

    2 decade have passed and 2d model is still the best. Just look at the animations of the kimono. 3d model just look like an armor.
    It is just the same as kof 13 vs kof XV.

  • @carlosaugusto9821
    @carlosaugusto9821 8 หลายเดือนก่อน

    Na minha opinião a mudança do cenário foi um tanto negativa no sentido de perder o clima interessante do cenário original no MOTW. Mas não critico de todo, já que esse cenário pelo visto tem o propósito de mostrar um avanço na história, que faz sentido ("Yuri Fitness Club"). E no geral eu gosto do uso de cenários, em sequências de jogos, como ferramenta auxiliar da história, lore, etc... Então para mim isso teve um lado ruim e também um lado bom.

  • @francoikari5085
    @francoikari5085 8 หลายเดือนก่อน +1

    Eu achei o Hien Shippu Kyaku ficou melhor por causa do ângulo da perna. O que não curti é a falta de impacto nos especiais. Eu acho que a pausa dramática que rola no Garou faz muito mais diferença que a aproximação da câmera do CotW

  • @shinhiryozenchikiza6540
    @shinhiryozenchikiza6540 8 หลายเดือนก่อน

    😮😮😮😮😮😮😮

  • @معاويةابنعبدالوهاب
    @معاويةابنعبدالوهاب 8 หลายเดือนก่อน +3

    The first is better

  • @tikitakafutbol
    @tikitakafutbol 8 หลายเดือนก่อน

    SOVL / SOVL

  • @ciuffoarancione8929
    @ciuffoarancione8929 8 หลายเดือนก่อน

    2d art style was way better...

  • @cengizgokce81
    @cengizgokce81 8 หลายเดือนก่อน +1

    They ruined the facial expressions and the angry voice

  • @XX-ii8yh
    @XX-ii8yh 8 หลายเดือนก่อน +1

    The work is ugly....they never be better than neogeo version....

  • @aminekempatchi5195
    @aminekempatchi5195 8 หลายเดือนก่อน +1

    Given the poor graphics that we now see in SNK games. SNK games are the only ones that, if we compare the original Titles in the nineties and the modern , we find the original definitely better than the modern . But on the other hand, Capcom, Midway, Namco, and other companies have all developed and adopted the Unreal Engine 5 . The result is games with high and beautiful graphics that give them a high score compared to the original.

    • @carlosaugusto9821
      @carlosaugusto9821 8 หลายเดือนก่อน +1

      Not only SNK games. Marvel 2d graphics and SF3 graphics are much more appealing than their 3d versions, especially SF3 vs the 3d SF sequels.
      The matter is that SNK started in disadvantages than the others, being the last company to switch to 3d, without a good foundation of 3d investments in first place (their tragic huge mistake), and during a struggling state caused by KOF 12-13. And it's a small company so they can't evolve in the pace of Capcom and NRS (saved by WB).
      Let's never forget that MK devs and Capcom's fg devs also went through a struggling state. Like, it became cool to pretend that MK4 never existed... a much more shameful transition to 3d than KOF 14. And Capcom's fg devs were incompetent at 3d, which helped to kill and bury Rival Schools, that looked inferior to the TK, VF and SC games around the same time. And the Capcom crossover game ended up cancelled because of a poor performance in a public exhibition. And the truth is that Capcom didnt trust their own devs to make SF4... it was made by Dimps, a company made of former SNK devs after the it broke and closed in 2000-2001.

    • @ameerrusdi2540
      @ameerrusdi2540 8 หลายเดือนก่อน

      Let me remind u this is 3rd game they ever do 3D snk is improving more and more on 3D game and new garou looks fantastic but again even capcom and arcsystem can't fight their old spirits game graphics

    • @cirro51
      @cirro51 8 หลายเดือนก่อน

      ​@@ameerrusdi2540 5th game no? KoF 14 & 15, samsho, SNK heroines, and this.

    • @ameerrusdi2540
      @ameerrusdi2540 8 หลายเดือนก่อน

      @@cirro51 unreal engine game kof 14 and heroin doesn't used unreal engine

    • @cirro51
      @cirro51 8 หลายเดือนก่อน

      @@ameerrusdi2540 still 3d though

  • @Fightersdestiny416
    @Fightersdestiny416 8 หลายเดือนก่อน

    Shoto rules in 2d fighters.