No rudeness at all, and you're right! I didn't really "count" that because I thought it was the big cabinet. Upon closer inspection...you're right. It wasn't by more than a few bucks, but point well taken.
@@AlmostSomething I thought the Bally Astrocade was the inflation adjusted champ of the rich boy's toys. If the Atari 2600 was $200 and is now adjusted to $1050. Then the Bally Astrocade, priced then at $300, has them both beat at $1575 today
Pioneer Laseractive retailed for $970 in 1993 and that was before adding Sega Genesis/CD/LD or TurboGrafx/CD/LD via LD-Rom plug-in units for $400-$600 each. Since this doesn't have it's own library of games maybe it doesn't count but whatever. It does have exclusive Sega and NEC laser-disc quick time event games though even if it's only a few.
I adopted my 3DO on launch day and grabbed games as they released, I even enjoyed some of the edutainment ones. System was expensive but games were fairly priced.
You and like 2 other people. There was Nintendo, Sega, and Sony. Everything else was an afterthought. I remember seeing the Philips CDI on store monitors. It was showing a side scrolling Zelda game I wanted to play. But the system was crazy expensive, and instead of a controller it used a remote control. People had enough sense in those days that it failed, but look at how devolved we are. Using that Wii or whatever it is that uses a remote control.
I remember the 3DO when it was released. No one that I know owned one; or WANTED to own one. The Neo Geo console was originally priced at about $650. But that featured arcade-quality games. Rich people owned it for the most part.
underrated great thing about being a kid in the 90s was the video game console war. there were so many different consoles popping up that i don't even remember apple making one, which is crazy considering they're the most successful company of the bunch by far. great video!
GenX hardcore gamer here and I've been a gamer since the early 80s. The 32X was developed in competing against the TurboGrafx CD which was also an accessory for the TurboGrafx 16. The TurboGrafx 16 was a system that was very underestimated and not given credit for many things. First of which was the same cartridges for the console could be used with the TurboExpress handheld console which no other company has ever done. The TurboGrafx 16 also was the first to utilize more than just 2 players in a console game. You also forget that there was another lesser known console that competed with the 3DO, this was the CD-I. It's also the first console to introduce not just photographs on CD but video too. There was a downfall of the latter in the picture quality being too choppy which had been a big problem with all videos on CDs. Regarding Apple in the video game industry, technically a number of games were ported to the Apple IIe and used in many schools in the 80s. I personally was one of those students. I do agree that Apple make a big splash in computer gaming during the 90s with exclusive games for their OS. The Mac was more designed around graphics and sound rather than what you would call PCs due to the fact that they focused on both of these while DOS/Windows computers focused on more general business aspects. I personally know this because my family owned one of the largest stock photo agencies in the US and helped pioneer the industry into the digital age with photos on CDs. Mac's were a big part of this while other computers were for the business end of things. I also used to play games like Myst as a kid on some of the Macs in the company during times when the employees were gone. Regarding the 5600, you are correct in what you said but there's more. Atari was pivitol in the games crash in 83 both in certain low quality games and losing control of regulating games for the console in part due to Activision. It's something that Atari never fully recovered from and has always left a stain on their name. There's also one other system that was revolutionary in the industry but never succeeded in it. It was a console that had it's own games but also had add-ons that could play games for other consoles. Unfortunately these add-ons were just as expensive if not more than the console they were based on. So just like the 3DO and TurboGrafx 16, these didn't succeed as well due to too high or equal price for what they were getting. Granted it was a good idea but they wouldn't or couldn't market it accordingly for the time.
หลายเดือนก่อน +2
The TurboGrafx wasn't the first multiplayer console. The NES had an adapter for four gamepads to play the likes of four-player RC Pro-Am and Bomberman among others. And you didn't need to buy it since you could rent the games already including the peripheral. NES was way ahead from four-player SNES Mario Kart or even N64 Golden Eye.
No it wasn't but it was the first to do more than 2 players at the same time. The console could do up to 4 players at once for some games. One of those was a racing game Moto Roader. It's also the first one to be able to have more than 2 controllers connected to it (4 controllers). The multitap released in 1987 in Japan for the TurboGrafx 16, the NES didn't have anything until 90.
@@redlinetelevision not exactly what I was referring, colecovision didn't exactly allow for simultaneous multiplayer. The TurboGrafx 16 or PC master system in Japan was the first console to use a multitap to connect up to 4 controllers to one system. The colecovision was definitely ahead of it's time in it's expansions. Possibly the first to have a steering wheel expansion for a console, was the first to utilize turning the console into a computer with the Adam expansion, and even made an expansion that allowed you to play 2600 games on it but that was without the license from Atari.
I still have my Atari 5200 (4-port model). Aside from the absolute massive size and horrible controller was the RF Switch. They somehow managed to include part of the power supply in the RF switch itself. Every time you would need to plug the power in, it would give a pretty big spark. Enough to physically burn you. Or in my case, start a small rug fire.
I remember that! I never could understand why the games were so expensive. I thought they must be great, but not at all. That was a BIG deal back then, and most people dreamed they could have one.
You're kidding yourself there. Samurai Shodown was not anywhere near as good as the NEO•GEO, and the NEO•CD is identical to the MVS apart from the music. Not sure why you chose that version to compare, but cart and CD games were almost always 100% identical unless they had remixed music or were the massive sized late production games that did have some minor animation cuts (and those same cuts were even bigger on the Saturn) The 3DO is awesome, it had by far the best version of Need for Speed, it had the best versions of ALG shooters, but it was not capable of arcade perfect NEO•GEO games, not even the Saturn pulled that off, and it was the closest chance of doing it.
The 3DO was a great system at the time. I still have the FZ-1 I bought the year it launched. It had the same weakness that all failed consoles have, no games at launch, it only had one Crash N Burn that was bundled with it, kinda prophetic title actually. In 1993 the only good games for it were Crash N Burn, Battle Chess, Escape from Monster Manor, Stellar 7, and Twisted. If the system had launched a year later in 1994 at a lower price and bundled it with Gex, Road Rash, or Samurai Showdown, it might've been a different story.
I can't help but notice that all the consoles that they tried to push as multimedia education and entertainment centers, flopped. Maybe I'm off base, but to me it seemed like nobody really knew what you were meant to do with those machines. The 3DO, the CDi, Pippin, Commodore CDTV, etc. They were afraid to call them game consoles, but by pushing all the other uses, they just confused people.
100%. The systems didn't quite know what they wanted to be, and didn't have the technology to pull off what they were going for. Great visions - poor execution.
The Xbox One was also presented as a mandatory-online media center + Kinect first, gaming console second at E3, which did MASSIVE damage to its launch/brand. It required some serious backtracking for damage control. But they could no longer backtrack from giving the console weaker specs (significantly slower GPU and _much_ slower RAM than PS4) to keep the price down - but it _still_ ended up costing a hundred bucks more, because Kinect was so expensive to manufacture, which they removed anyways only half a year later ...
@@xavilopez4716 The Saturn had the complete version of Symphony of the Night. In retrospect that alone made it better than the Playstation to me (I'm a big Castlevania fan).
A buddy of mine bought a 3DO on launch day and thought it was the coolest thing ever. I think he's still waiting for that "killer app" to launch and prove us all wrong.
I remember going to Gurnee Mills mall way back around late 1993. Right when the Panasonic Store was still in business. The place had a working 3DO demo unit showcasing Total Eclipse. I heard so much hype concerning the system, I expected to be blown away with the graphics and game play. ... ... Yeah, after spending fifteen minutes laying the system. I decided I'll just stick with my Sega Genesis. To say disappointment would be an understatement.
I bought the Panasonic 3DO in October of 1994, and I paid $399.. It was a LOT of money back then, and for me as a 19 year old, but I thought it was the greatest thing I'd ever seen. I look at the graphics now, and I can't believe how amazed I was at them back then. There weren't many games for it, and I ended up barely playing it within a few months. But it really looked like a whole new level of graphics at the time, and now it doesn't look all that much better than the previous generation of consoles.
Out of all these systems the 3DO is the most memorable. For the time the graphics were insane, Total Eclipse was BADDASS! Never owned one cuz of the price but, I was over my friend’s house quite a bit till the PS came out.
Didn't own a 3DO however I did play some and had a couple amazing games. Wolfenstein was a good port unlike doom. Road Rash was the funnest game of the system. My favorite game of the 3do was Return Fire, playing 1v1's with a friend. Such epic battles and some of the best multiplayer experience... Actually, I played return fire on Playstation... Most epic games that originally came out on 3do got ported over to PlayStation. Poor thing only had 1 year of glory before Playstation came in and murdered everything except for the N64
@@2gunzup07 Not denying that... Just said that the Playstation murdered everything except for the N64... while it didn't have as many games, it still had so many Nintendo classics that it remained relevant.
I have a 3DO and remember spending hours playing Star Control II on that thing. I do still have it. It is that Panasonic FZ-1 unit. May have to dig it back out.
The 32X wasn't the only major flop at the time. The Sega CD should have never seen the light of day too. The Genesis still have more life left in it. It had the capability to accept games with custom ASICs to enhance its graphical capabilities. Virtua Racing was one such title. Other ideas that could have been explored are other kinds of chips like hardware sprite scaling chips, or chips that competed with the mode 7 on the SNES. There were several games that came out that really pushed its graphics to the very limit and still managed to be comparable to the graphical quality of many SNES games. Had Sega stuck just with the Genesis, it would have been in a much better position with its Saturn console as long as they did their opposition research. They should have never allowed their next gen console to be undercut by a hundred dollars by Sony at launch.
I had a top loading model 3DO. It was a good console with some very good games like Super Street Fighter 2 Turbo and my 2 favorite 3DO games Road Rash and Wing Commander 3 !
The controllers for the Atari 5200 were garbage to begin with, but what the worst part was that they would break withing weeks of purchase, and nowhere could replacements be found! Everyone I knew that had one had the same problem. Broken controllers, and no replacement option anywhere! I remember my mom ordered us an NES from Sears, and by accident they sent us an Atari 7800! The look on our faces was pure disgust! The lady at Sears asked if we still wanted it? Me, and my brothers said " Hell no send it back we will wait all month for an NES if we have to" We were so done with Atari after the 5200 failure! Which was sad, because the games looked, and played great, but I am so glade we stuck to our guns, and waited! NES games are still great to this very day!
I remember the 3DO. What I don't remember, is a single one of my friends ever OWNING one. Me and all my buddies came from bordering on lower middle class families. Even having a Sega was a blessing. None of us had parents willing to shell out the $$ it cost for a 3DO
My friend had a Neo Geo home console not long after launch, since it was truly an arcade machine for the home it completely blew away the current gen consoles like the Mega Drive in it's day, the problem was the price and the cartridges cost over £100 each too, it was beyond my budget at the time and I remember being super jealous. By the late 1990s and early 2000s however I could play Neo Geo games reliably even on my PC at the time, the minimum for a good experience was only a Pentium II 450Mhz.
The 3DO controller was modeled after the Super Nintendo Controller, only a whole lot worse. The biggest problem was if you wanted to play a 2 player game? You have to "daisy chain" the controller as there is no player 2 port. And sadly? Panasonic makes an amazing 3DO arcade stick. FZ-Js1 I think it is if memory serves me. Now that one is similar to the Hori and other arcade grade sticks, and gives you turbo mode and all 6 buttons.
They definitely should have skipped the 32X. I don't think they could afforded to stay out of the game till the Dreamcast. If they didn't rush make the 32X, they could made sure have a solid launch line up for the Saturn and enjoyed some more success than they did. They made too many mistakes in a row, and paid dearly for it. Worst part was they flinched to the 3D0 and Atari Jag potentially coming on to the market. They weren't the real threat.
I owned a 3DO as well! Good to see so many others in the comments! I was probably the only person in my small town to own it, but I loved it for the time.
They’re were plenty of “Failures” in the 90s (Although you hit on a big one with the Atari 5200 from the 80s!), which were the 3 you mentioned plus the Pioneer LaserActive and the Philips CD-i plus the Atari Jaguar ( Barely a Quarter million units Sold!?!) and Sega Saturn ( Which was a failure with just 9.4 million units sold but Hitachi and Panasonic were licensed by Sega to make more taking it to around 16.5 million.), and probably the greatest failure of all was the Nintendo Virtual Boy which sold more than the Sega 32X by 105,000 units! 🙄🤦♂️
I wonder what the 3DO would have cost if it had been released using the standard business model for consoles. That is to say, the console is manufactured and sold by the company behind it for little or no profit and then make money off the games. Since 3DO's where manufactured and sold by Panasonic, Goldstar or JVC rather than the 3DO company, they had to charge enough so that the manufacturers got all their profit from the initial sale because they weren't getting a cut of software sales. So that forced the price to be set considerably higher. But I don't know by how much.
The 3DO , like the ATARI Jaguar , were practically outdated by the time they were released . They were both ahead of the curve of the game consoles while they were developing but by the time they came out more powerful consoles also came out shortly after .
Nope. The ps5 pro would have to be absolutely brand new, with only 2 stupid, completely stupid games at launch. Ps5 pro plays all ps5 games available and all ps4 games. So no. No 3do comparisons here.
Now this was a good one. Brought back lots of memories. I myself LOVE the 5200 and I would have went with the neo-geo instead of sega. BUT I did love the Dreamcast. Again LOVE the video.
I had it in 1994. Well at least u had a console after nes.... but the only issue with 3DO was I had 80 games.... not all worked... because of the lens... was a big no on 3do
I once "played" - if you can call it that - that infamous zelda game not produced by Nintendo (you play link in a mario like sidescroller). It was so incredibly terrible there was no chance anyone bought it after seeing that. It was the Phillips CD-i
I collect consoles, and the "steam boiler" Genesis/Sega CD MK1/SMS adapter/Sega 32X always gets raves when people see it in its stacked up glory. It was a truly upgradeable system. The 3DO? (I have the budget FZ-10 with a pop up lid for the CD) and I really still enjoy many of its games. Wing Commander III, Star Wars Rebel Assault, Samurai Showdown, Gex, and Road Rash always are some of its best games. As for the Jaguar? Well while it's not everyone's cup of tea to collect for, not to mention incredibly expensive for games and systems, it has its charm. A very few games were good for it. But Aliens Vs Predator, Iron Soldier, Doom, Defender 2000, Tempest 2000, Battlesphere, and Hover Strike are good experiences. Now for the one outlier in the presentation, and that is the Atari 5200. Yes the biggest complaint are the joysticks? But they can be easily rebuilt and modified to make them very reliable and controllable. And there are more controller options including adapters to use SNES and Genesis game pads. As for games? There are a lot of good ones for it if you love near arcade games. Berserk, Dig Dug, the excellent Star Raiders, and Ms. Pac Man and Mario Brothers are very good conversions. And the 2 port Atari can support the 2600 system changer (The 4 port cannot unless it has either been modified, or has an asterisk in its serial number indicating it was one of the rare 4 ports factory issued that can use the 2600 changer.) Also, the trackball is one of the earliest "arcade quality" controllers that was available at the time. The other was the ColecoVision Roller Controller.
2:25 You literally said it was an add-on, which was already correct. It could not run without the Genesis to power it, but then you contradicted your own statement by saying it kind of was it's own, which is incorrect. The Super Nintendo is it's own system. The 3DO was it's own system, because they are literally their own brand and consoles entirely independent. They do not require the genesis to run, but the 32X did because it was an add-on just like the sega cd attachment.
Anyone with a passing interest in video games in the 90s knows all of these. Lesser known for the kiddies now that weren't born in the 90s, or those that were disinterested in video games.
I own a 3DO, Jaguar and a Saturn. For newer systems. I also own a Atari 7800. Which is my fav system. But i can play Battlemorph on my Jaguar for hours on end ;-) . I owned a PS2 for about a week (i got it for free) and im just not a fan of newer systems. Id rather play Asteroids than some of these new games.
The joysticks on the Atari 5200 were very stiff and always returned to the center. Also, the 5200 had *substantially* better graphics than the 2600. Buying ports of the same game for these 2 systems was not at all like buying multiple copies of Skyrim. The 5200 ports were considerably better and much more enjoyable. Once you went 5200, you couldn't go back. People are so quick to jump on the 5200 hate train. It was a good system. It was much better than the 2600, despite the smaller library and the lack of commercial success.
You sound like Tucker Carlson if he had an interest in video games. Also, the 3DO was awesome. I bought it when it was on the way out for $199 and new games were literally 5 bucks at some stores. Road Rash still rocks.
I bought Star Control 2 for PC… played and beat it, and held many PvP bouts with my friends …. Then I found out the 3D0 version had voice over acting for the aliens speech responses! $400 well spent on a 3do! Road Rash was better than the PlayStation’s version, and I still at both to this day. Not on the console though… it died years ago. Emu time!
The PlayStation was released almost two years later in the US. The chip that powered the PS1 would have been prohibitively expensive in 1993. And 254 games were released. I wouldn't necessarily call that a failure any more than I would call the NeoGeo AES or NeoGeo CD a failure.
Those Atari Joysticks where so so bad, the 5200 and 7800, dam, I think the joysticks killed the systems. If only they had a joy stick like the super NES.
I had a 5200 as a kid, never had a 2600 so in that respect it was good. Games had better graphics for sure. However I absolutely HATED the controllers. Absolute garbage
I had every Atari system except the 5200. Of course at the time, I was too young to be buying consoles myself, and after buying us a VCS in 1980, my parents weren't going to turn around and buy us a new system two years later. But looking back, I think we dodged a bullet. Beyond the controllers, so few of the games seemed to be trying to make serious use out of the hardware. I heard the Colecovision had virtually the same CPU and roughly equivalent power, but the the games on the Colecovision looked so much more exciting that the dressed up VCS ports that made up most of the 5200 library.
I think it’s weird how Nintendo always jumps in with a new console with outdated hardware. It’s their turn to come out with a new console, but they should wait until Sony and Microsoft, then come out with a console with slightly more power (and their IP based characters and games). 🤷♂️
They dont actually wait for their competitors. They wait until a certain tech for a new feature had become cheap to manufacture. Like the GameBoy's mono LCD, the DS's touch screen and the Switch's Tegra system. It's called lateral thinking with withered technology.
Sega didn't know that, which why they flinched. Their real threat the Playstation was what they should been worried about. That only happened because Nintendo slighted Sony when they asked them to make a CD system for them then rejected it sending them on a revenge quest. The things people didn't know back were going be a big deal later.
Yes it was, had it back in the day when it was released and I can still enjoy it today. It was a wild graphics upgrade at the time compared to SNES. PSX wasn't out until a year later and I had that too, and N64 was out years later. It had its own special time just like PSX and N64. Gone was kiddie shit like kirby, mario, etc. and in was Road Rash, Way of the Warrior, Return Fire, Gex, Alone in the Dark, Twisted, Crash 'n Burn, Offworld Interceptor, etc.. It was perfect timing for me getting out of the little kid phase into 11+ year old gaming. Were you even alive when it came out? It was definitely a unique experience back at the time, obviously not cheap, I cut so many weeds outside for so long to make up for it over like a year, parents worked me like a slave...
Everyone knew before the 32X even came out, it was dead on arrival. When you have a true next gen machine in the Saturn just around the corner, why would anyone spend money to prop up a dying system in the Genesis. That wasted tons of resources for nothing! 3DO was $700 which made it a non-factor instantly. Also, Atari was on its last legs and couldn't get developers on board. Sega of America and Sega of Japan, being at constant odds with each other, didn't do them any favors either. Sony was the real threat which they seemed to completely overlook for some odd reason. This coming from a life long Sega fan.
Kinda funny that the Atari failed because it just recycled old games on a new system and I have a PS5 that I have mostly played PS4 games on, albeit slightly improved. Makes me feel PS5 is a bit of a failure.
Sega should skipped on making the 32X. The Sega CD I feel like taught them a great deal about CD technology, and better positioned them for the next chapter in gaming if they had stopped there. If they only knew the 3D0 and the Atari jaguar were going be duds, they could held out. They flinched to things that didn't matter. They could focus on a better launch for the saturn and probably enjoyed bit more success then. My best friend was friends with a older kid who had a bit more money, and he had a 3D0. It dropped the ball in so many ways. Like the whole 3 button controllers at launch, needing daisy chain controllers to each other as quirky things that spring to mind. So many odd ideas. I thought some of the games were cool and outperformed what else was on the market at the time, it was indeed short lived. The PSX came out and blew it away in basically regard. Most of the better games on 3Do were ported toother systems so there was few exclusive titles to justify the crazy price tag. Being able to get roms of anything on the system, I can't help think why I'd want have those versions over others. (Like Return Fire was released on PS1, and was a superior version with far more maps.) There's exclusive titles on Sega CD I would want still. (Like Shining Force CD)There's goofy titles like Plumbers don't wear ties, but people play that purely for LULZ. I'm glad gaming got the movie you basically watch periodically press a button while you watch it out it's system after this era in vain of Dragon Slayer and space ace. It's good this cycle burnt out and didn't get more traction.
7200.. same sound chip as the 2600.. so... sounded worse than a nintendo/master system despite it being technically higher processing power capable. Yet the graphics.. still looked 'like atari' and that's bad.. I mean they 'had' to have seen. .this isn't a new system.. It should have been an add-on for the 2600 instead of its own console... and the controllers.. what the hell?
I bought a 3DO when I was in the Navy, and enjoyed my FZ1 model. Road Rash was and still the best version of that game.
Yes sir!
the soundtrack to that game was so 🔥
Same with Return Fire.
Soundgarden!!! Whenever one of those songs pops up in my car I start speeding ❤😂🎉
@@bradr3541 Love Soundgarden
Not to be rude, but I think that the Neo Geo AES home console was more expensive than 3DO when adjusted for inflation.
No rudeness at all, and you're right! I didn't really "count" that because I thought it was the big cabinet. Upon closer inspection...you're right. It wasn't by more than a few bucks, but point well taken.
So is the Bally Astrocade: $300 in the 1970s.
However, UNLIKE the NeoGeo AES, the 3DO didn’t have much to offer when it came down to QUALITY games!
@@AlmostSomething I thought the Bally Astrocade was the inflation adjusted champ of the rich boy's toys. If the Atari 2600 was $200 and is now adjusted to $1050. Then the Bally Astrocade, priced then at $300, has them both beat at $1575 today
Pioneer Laseractive retailed for $970 in 1993 and that was before adding Sega Genesis/CD/LD or TurboGrafx/CD/LD via LD-Rom plug-in units for $400-$600 each. Since this doesn't have it's own library of games maybe it doesn't count but whatever. It does have exclusive Sega and NEC laser-disc quick time event games though even if it's only a few.
I adopted my 3DO on launch day and grabbed games as they released, I even enjoyed some of the edutainment ones. System was expensive but games were fairly priced.
You and like 2 other people. There was Nintendo, Sega, and Sony. Everything else was an afterthought. I remember seeing the Philips CDI on store monitors. It was showing a side scrolling Zelda game I wanted to play. But the system was crazy expensive, and instead of a controller it used a remote control. People had enough sense in those days that it failed, but look at how devolved we are. Using that Wii or whatever it is that uses a remote control.
I remember being blown away by the graphics when I saw it in sears lol
I remember the 3DO when it was released. No one that I know owned one; or WANTED to own one.
The Neo Geo console was originally priced at about $650. But that featured arcade-quality games. Rich people owned it for the most part.
underrated great thing about being a kid in the 90s was the video game console war. there were so many different consoles popping up that i don't even remember apple making one, which is crazy considering they're the most successful company of the bunch by far. great video!
GenX hardcore gamer here and I've been a gamer since the early 80s. The 32X was developed in competing against the TurboGrafx CD which was also an accessory for the TurboGrafx 16. The TurboGrafx 16 was a system that was very underestimated and not given credit for many things. First of which was the same cartridges for the console could be used with the TurboExpress handheld console which no other company has ever done. The TurboGrafx 16 also was the first to utilize more than just 2 players in a console game.
You also forget that there was another lesser known console that competed with the 3DO, this was the CD-I. It's also the first console to introduce not just photographs on CD but video too. There was a downfall of the latter in the picture quality being too choppy which had been a big problem with all videos on CDs.
Regarding Apple in the video game industry, technically a number of games were ported to the Apple IIe and used in many schools in the 80s. I personally was one of those students. I do agree that Apple make a big splash in computer gaming during the 90s with exclusive games for their OS. The Mac was more designed around graphics and sound rather than what you would call PCs due to the fact that they focused on both of these while DOS/Windows computers focused on more general business aspects. I personally know this because my family owned one of the largest stock photo agencies in the US and helped pioneer the industry into the digital age with photos on CDs. Mac's were a big part of this while other computers were for the business end of things. I also used to play games like Myst as a kid on some of the Macs in the company during times when the employees were gone.
Regarding the 5600, you are correct in what you said but there's more. Atari was pivitol in the games crash in 83 both in certain low quality games and losing control of regulating games for the console in part due to Activision. It's something that Atari never fully recovered from and has always left a stain on their name.
There's also one other system that was revolutionary in the industry but never succeeded in it. It was a console that had it's own games but also had add-ons that could play games for other consoles. Unfortunately these add-ons were just as expensive if not more than the console they were based on. So just like the 3DO and TurboGrafx 16, these didn't succeed as well due to too high or equal price for what they were getting. Granted it was a good idea but they wouldn't or couldn't market it accordingly for the time.
The TurboGrafx wasn't the first multiplayer console. The NES had an adapter for four gamepads to play the likes of four-player RC Pro-Am and Bomberman among others. And you didn't need to buy it since you could rent the games already including the peripheral. NES was way ahead from four-player SNES Mario Kart or even N64 Golden Eye.
No it wasn't but it was the first to do more than 2 players at the same time. The console could do up to 4 players at once for some games. One of those was a racing game Moto Roader. It's also the first one to be able to have more than 2 controllers connected to it (4 controllers). The multitap released in 1987 in Japan for the TurboGrafx 16, the NES didn't have anything until 90.
Colecovision had 4 player according to a console wars video here on TH-cam
@@redlinetelevision not exactly what I was referring, colecovision didn't exactly allow for simultaneous multiplayer. The TurboGrafx 16 or PC master system in Japan was the first console to use a multitap to connect up to 4 controllers to one system. The colecovision was definitely ahead of it's time in it's expansions. Possibly the first to have a steering wheel expansion for a console, was the first to utilize turning the console into a computer with the Adam expansion, and even made an expansion that allowed you to play 2600 games on it but that was without the license from Atari.
I still have my Atari 5200 (4-port model). Aside from the absolute massive size and horrible controller was the RF Switch. They somehow managed to include part of the power supply in the RF switch itself. Every time you would need to plug the power in, it would give a pretty big spark. Enough to physically burn you. Or in my case, start a small rug fire.
Neo Geo. Even the games were like 100-200 bucks from what I remember. I will forever want a NG
I remember that! I never could understand why the games were so expensive. I thought they must be great, but not at all. That was a BIG deal back then, and most people dreamed they could have one.
3do had best home port for Street fighter arcade perfect also Shamurai Shodown identical with neo geo CD very underrated
You're kidding yourself there. Samurai Shodown was not anywhere near as good as the NEO•GEO, and the NEO•CD is identical to the MVS apart from the music. Not sure why you chose that version to compare, but cart and CD games were almost always 100% identical unless they had remixed music or were the massive sized late production games that did have some minor animation cuts (and those same cuts were even bigger on the Saturn)
The 3DO is awesome, it had by far the best version of Need for Speed, it had the best versions of ALG shooters, but it was not capable of arcade perfect NEO•GEO games, not even the Saturn pulled that off, and it was the closest chance of doing it.
11:15 Yasmine Bleeth of Baywatch
The 3DO was a great system at the time. I still have the FZ-1 I bought the year it launched. It had the same weakness that all failed consoles have, no games at launch, it only had one Crash N Burn that was bundled with it, kinda prophetic title actually. In 1993 the only good games for it were Crash N Burn, Battle Chess, Escape from Monster Manor, Stellar 7, and Twisted. If the system had launched a year later in 1994 at a lower price and bundled it with Gex, Road Rash, or Samurai Showdown, it might've been a different story.
I can't help but notice that all the consoles that they tried to push as multimedia education and entertainment centers, flopped. Maybe I'm off base, but to me it seemed like nobody really knew what you were meant to do with those machines. The 3DO, the CDi, Pippin, Commodore CDTV, etc. They were afraid to call them game consoles, but by pushing all the other uses, they just confused people.
100%. The systems didn't quite know what they wanted to be, and didn't have the technology to pull off what they were going for. Great visions - poor execution.
The Xbox One was also presented as a mandatory-online media center + Kinect first, gaming console second at E3, which did MASSIVE damage to its launch/brand. It required some serious backtracking for damage control. But they could no longer backtrack from giving the console weaker specs (significantly slower GPU and _much_ slower RAM than PS4) to keep the price down - but it _still_ ended up costing a hundred bucks more, because Kinect was so expensive to manufacture, which they removed anyways only half a year later ...
My dad got a 3DO right when it came. I have no idea how he afforded that
😅
Drugs
I got the sega Saturn when it came out . Didn’t know too much about PS at the time I should had bought the PS instead of spending 400$ on the Saturn
@@xavilopez4716 I don't think you made a bad choice, I think both have amazing libraries of games whichever you choose
@@xavilopez4716 The Saturn had the complete version of Symphony of the Night. In retrospect that alone made it better than the Playstation to me (I'm a big Castlevania fan).
A buddy of mine bought a 3DO on launch day and thought it was the coolest thing ever. I think he's still waiting for that "killer app" to launch and prove us all wrong.
Patience is definitely his virtue and is possibly masochistic.
From what i can see Pippin consoles (some unboxed) can be bought today for around $800. Not even the price has aged well
The 80's and 90's were a wild time for games. Each system battling it out with new technology and crazier games.
I remember going to Gurnee Mills mall way back around late 1993. Right when the Panasonic Store was still in business.
The place had a working 3DO demo unit showcasing Total Eclipse. I heard so much hype concerning the system, I expected to be blown away with the graphics and game play.
...
...
Yeah, after spending fifteen minutes laying the system. I decided I'll just stick with my Sega Genesis.
To say disappointment would be an understatement.
The commercials from that era still looks modern and fresh.
The 32x isn't a system a system can be played on its on you can't play a 32x by itself
A little odd you're using my work in progress MK2 port clips for the 3DO... Especially considering it's not part of the console's official library
You did such a good job that he must have thought it was official.
I'm glad he is stealing your footage. You deserve it.
Hey, I found ur channel and subbed so thats a win
"The plot thickens" type comment.
The 3DO is amazing.. I'm hoping to pay mine off next year.. I bought it on launch.
The 3DO having 3 different manufacturers was a red flag. Thankfully, I only ever rented the 32x and Sega CD.
I didn't know about Apple Pippin until this video. 😂
I bought the Panasonic 3DO in October of 1994, and I paid $399.. It was a LOT of money back then, and for me as a 19 year old, but I thought it was the greatest thing I'd ever seen. I look at the graphics now, and I can't believe how amazed I was at them back then. There weren't many games for it, and I ended up barely playing it within a few months.
But it really looked like a whole new level of graphics at the time, and now it doesn't look all that much better than the previous generation of consoles.
Out of all these systems the 3DO is the most memorable. For the time the graphics were insane, Total Eclipse was BADDASS! Never owned one cuz of the price but, I was over my friend’s house quite a bit till the PS came out.
Sega was in massive debt? Sonic the Hedgefund
Didn't own a 3DO however I did play some and had a couple amazing games. Wolfenstein was a good port unlike doom. Road Rash was the funnest game of the system. My favorite game of the 3do was Return Fire, playing 1v1's with a friend. Such epic battles and some of the best multiplayer experience... Actually, I played return fire on Playstation... Most epic games that originally came out on 3do got ported over to PlayStation. Poor thing only had 1 year of glory before Playstation came in and murdered everything except for the N64
N64 didn't have 90% of the amazing games ps1 had
@@2gunzup07 Not denying that... Just said that the Playstation murdered everything except for the N64... while it didn't have as many games, it still had so many Nintendo classics that it remained relevant.
I have a 3DO and remember spending hours playing Star Control II on that thing. I do still have it. It is that Panasonic FZ-1 unit. May have to dig it back out.
The 32X wasn't the only major flop at the time. The Sega CD should have never seen the light of day too. The Genesis still have more life left in it. It had the capability to accept games with custom ASICs to enhance its graphical capabilities. Virtua Racing was one such title. Other ideas that could have been explored are other kinds of chips like hardware sprite scaling chips, or chips that competed with the mode 7 on the SNES. There were several games that came out that really pushed its graphics to the very limit and still managed to be comparable to the graphical quality of many SNES games. Had Sega stuck just with the Genesis, it would have been in a much better position with its Saturn console as long as they did their opposition research. They should have never allowed their next gen console to be undercut by a hundred dollars by Sony at launch.
N64 won by a land slide with Golden Eye 007
I had a top loading model 3DO. It was a good console with some very good games like Super Street Fighter 2 Turbo and my 2 favorite 3DO games Road Rash and Wing Commander 3 !
Quality video, editing, and narrating. You will have a lot more subs.
Liked, and Subscribed. I remember wanting the 3DO badddd when it came out.. guess I now know the reason I didn't end up going with it. WoW!
PS3 wasn't worth the initial price either.
The PS5 has not been worth the price-ever
Ps5 pro price is too high also .
The controllers for the Atari 5200 were garbage to begin with, but what the worst part was that they would break withing weeks of purchase, and nowhere could replacements be found! Everyone I knew that had one had the same problem. Broken controllers, and no replacement option anywhere! I remember my mom ordered us an NES from Sears, and by accident they sent us an Atari 7800! The look on our faces was pure disgust! The lady at Sears asked if we still wanted it? Me, and my brothers said " Hell no send it back we will wait all month for an NES if we have to" We were so done with Atari after the 5200 failure! Which was sad, because the games looked, and played great, but I am so glade we stuck to our guns, and waited! NES games are still great to this very day!
Atari Jaguar & the 3DO were great back in the day.
I remember the 3DO. What I don't remember, is a single one of my friends ever OWNING one. Me and all my buddies came from bordering on lower middle class families. Even having a Sega was a blessing. None of us had parents willing to shell out the $$ it cost for a 3DO
My friend had a Neo Geo home console not long after launch, since it was truly an arcade machine for the home it completely blew away the current gen consoles like the Mega Drive in it's day, the problem was the price and the cartridges cost over £100 each too, it was beyond my budget at the time and I remember being super jealous. By the late 1990s and early 2000s however I could play Neo Geo games reliably even on my PC at the time, the minimum for a good experience was only a Pentium II 450Mhz.
Street Fighter on the 3DO looked so amazing at the time, but that controller was unusable. It was horrible.
The 3DO controller was modeled after the Super Nintendo Controller, only a whole lot worse. The biggest problem was if you wanted to play a 2 player game? You have to "daisy chain" the controller as there is no player 2 port.
And sadly? Panasonic makes an amazing 3DO arcade stick. FZ-Js1 I think it is if memory serves me. Now that one is similar to the Hori and other arcade grade sticks, and gives you turbo mode and all 6 buttons.
If sega went straight for the Dreamcast, they would of been around today
It's fascinating to think what might have been.
Nah theyd still be crushed. Coz the Dreamcast came with MIL CD support. Yknow, the feature that made their system easily hackable.
They definitely should have skipped the 32X. I don't think they could afforded to stay out of the game till the Dreamcast. If they didn't rush make the 32X, they could made sure have a solid launch line up for the Saturn and enjoyed some more success than they did. They made too many mistakes in a row, and paid dearly for it. Worst part was they flinched to the 3D0 and Atari Jag potentially coming on to the market. They weren't the real threat.
I owned a 3DO as well! Good to see so many others in the comments! I was probably the only person in my small town to own it, but I loved it for the time.
They’re were plenty of “Failures” in the 90s (Although you hit on a big one with the Atari 5200 from the 80s!), which were the 3 you mentioned plus the Pioneer LaserActive and the Philips CD-i plus the Atari Jaguar ( Barely a Quarter million units Sold!?!) and Sega Saturn ( Which was a failure with just 9.4 million units sold but Hitachi and Panasonic were licensed by Sega to make more taking it to around 16.5 million.), and probably the greatest failure of all was the Nintendo Virtual Boy which sold more than the Sega 32X by 105,000 units! 🙄🤦♂️
The 3DO was a great system though. Shame what happened to that system. It had some great games and they looked great.
I wonder what the 3DO would have cost if it had been released using the standard business model for consoles. That is to say, the console is manufactured and sold by the company behind it for little or no profit and then make money off the games. Since 3DO's where manufactured and sold by Panasonic, Goldstar or JVC rather than the 3DO company, they had to charge enough so that the manufacturers got all their profit from the initial sale because they weren't getting a cut of software sales. So that forced the price to be set considerably higher. But I don't know by how much.
The 3DO , like the ATARI Jaguar , were practically outdated by the time they were released . They were both ahead of the curve of the game consoles while they were developing but by the time they came out more powerful consoles also came out shortly after .
PS5 Pro = Today's 3DO
No it's not!
Nope. The ps5 pro would have to be absolutely brand new, with only 2 stupid, completely stupid games at launch. Ps5 pro plays all ps5 games available and all ps4 games. So no. No 3do comparisons here.
Growing up with the genesis, it didn’t seem a bad flop though, great video.
I owned the 5200 as a 5 year old kid, I played at least 30 games on that system and loved them all.
32x is like Joker 2 when Genesis was Joker 1 💯
Now this was a good one. Brought back lots of memories. I myself LOVE the 5200 and I would have went with the neo-geo instead of sega. BUT I did love the Dreamcast.
Again LOVE the video.
Crash n Burn and Road Rash were fantastic on the 3do. Road Rash was, by far, the best way to play that game.
I had it in 1994. Well at least u had a console after nes.... but the only issue with 3DO was I had 80 games.... not all worked... because of the lens... was a big no on 3do
I was a console gamer in the 80s and 90s and man, I never heard of the Pippin.
the 3DO was great man, still got mine and the games somewhere
As easy as consoles are to build it's no wonder we don't have more competition
Hey I love the channel bro ❤❤❤
Thanks so much!
Man, EA was so much cooler back when it was Electronic Arts
I still play the 3DO, star wars rebel assault, return fire, nfs, road rash are some of my favourites....good to play.
There's a song title that is a good Apple salesman motto: Pippen Ain't Easy. .)
Wing Commander 3 on 3do is the best version. it is uncut vs the PC version. I got my 3do back in 94 I still have it.
It blows my mind how that system is remembered for "FMV trash" and nothing else because of the TH-cam echo chamber.
I once "played" - if you can call it that - that infamous zelda game not produced by Nintendo (you play link in a mario like sidescroller). It was so incredibly terrible there was no chance anyone bought it after seeing that. It was the Phillips CD-i
I collect consoles, and the "steam boiler" Genesis/Sega CD MK1/SMS adapter/Sega 32X always gets raves when people see it in its stacked up glory. It was a truly upgradeable system. The 3DO? (I have the budget FZ-10 with a pop up lid for the CD) and I really still enjoy many of its games. Wing Commander III, Star Wars Rebel Assault, Samurai Showdown, Gex, and Road Rash always are some of its best games. As for the Jaguar? Well while it's not everyone's cup of tea to collect for, not to mention incredibly expensive for games and systems, it has its charm. A very few games were good for it. But Aliens Vs Predator, Iron Soldier, Doom, Defender 2000, Tempest 2000, Battlesphere, and Hover Strike are good experiences.
Now for the one outlier in the presentation, and that is the Atari 5200. Yes the biggest complaint are the joysticks? But they can be easily rebuilt and modified to make them very reliable and controllable. And there are more controller options including adapters to use SNES and Genesis game pads. As for games? There are a lot of good ones for it if you love near arcade games. Berserk, Dig Dug, the excellent Star Raiders, and Ms. Pac Man and Mario Brothers are very good conversions. And the 2 port Atari can support the 2600 system changer (The 4 port cannot unless it has either been modified, or has an asterisk in its serial number indicating it was one of the rare 4 ports factory issued that can use the 2600 changer.) Also, the trackball is one of the earliest "arcade quality" controllers that was available at the time. The other was the ColecoVision Roller Controller.
i miss my 3d0😭, had i known such a blessing as the internet would be here one day, i would have kept that and my saturn😤😮💨
2:25 You literally said it was an add-on, which was already correct. It could not run without the Genesis to power it, but then you contradicted your own statement by saying it kind of was it's own, which is incorrect. The Super Nintendo is it's own system. The 3DO was it's own system, because they are literally their own brand and consoles entirely independent. They do not require the genesis to run, but the 32X did because it was an add-on just like the sega cd attachment.
Anyone with a passing interest in video games in the 90s knows all of these.
Lesser known for the kiddies now that weren't born in the 90s, or those that were disinterested in video games.
I own a 3DO, Jaguar and a Saturn. For newer systems. I also own a Atari 7800. Which is my fav system. But i can play Battlemorph on my Jaguar for hours on end ;-) . I owned a PS2 for about a week (i got it for free) and im just not a fan of newer systems. Id rather play Asteroids than some of these new games.
The joysticks on the Atari 5200 were very stiff and always returned to the center.
Also, the 5200 had *substantially* better graphics than the 2600. Buying ports of the same game for these 2 systems was not at all like buying multiple copies of Skyrim. The 5200 ports were considerably better and much more enjoyable. Once you went 5200, you couldn't go back.
People are so quick to jump on the 5200 hate train. It was a good system. It was much better than the 2600, despite the smaller library and the lack of commercial success.
You sound like Tucker Carlson if he had an interest in video games. Also, the 3DO was awesome. I bought it when it was on the way out for $199 and new games were literally 5 bucks at some stores. Road Rash still rocks.
I bought Star Control 2 for PC… played and beat it, and held many PvP bouts with my friends ….
Then I found out the 3D0 version had voice over acting for the aliens speech responses!
$400 well spent on a 3do! Road Rash was better than the PlayStation’s version, and I still at both to this day.
Not on the console though… it died years ago. Emu time!
I loved the 3do , my mom got it at a garage sale in 94 or so fir $20. I loved road rash played it for hours
I rented that Sewer Shark game along with the Sega CD, and I couldn't ever get it to work properly. No scratches on the disc or anything.
The PlayStation was released almost two years later in the US. The chip that powered the PS1 would have been prohibitively expensive in 1993.
And 254 games were released. I wouldn't necessarily call that a failure any more than I would call the NeoGeo AES or NeoGeo CD a failure.
Cutting edge has its price, and 3do was way ahead when it came out, nothing could touch it.
I can relate. I was a proud owner of a Nintendo Virtual Boy.
Those Atari Joysticks where so so bad, the 5200 and 7800, dam, I think the joysticks killed the systems. If only they had a joy stick like the super NES.
I had a 5200 as a kid, never had a 2600 so in that respect it was good. Games had better graphics for sure. However I absolutely HATED the controllers. Absolute garbage
I had every Atari system except the 5200. Of course at the time, I was too young to be buying consoles myself, and after buying us a VCS in 1980, my parents weren't going to turn around and buy us a new system two years later. But looking back, I think we dodged a bullet. Beyond the controllers, so few of the games seemed to be trying to make serious use out of the hardware. I heard the Colecovision had virtually the same CPU and roughly equivalent power, but the the games on the Colecovision looked so much more exciting that the dressed up VCS ports that made up most of the 5200 library.
I think it’s weird how Nintendo always jumps in with a new console with outdated hardware.
It’s their turn to come out with a new console, but they should wait until Sony and Microsoft, then come out with a console with slightly more power (and their IP based characters and games). 🤷♂️
SNES was the exception to this rule
They dont actually wait for their competitors. They wait until a certain tech for a new feature had become cheap to manufacture.
Like the GameBoy's mono LCD, the DS's touch screen and the Switch's Tegra system.
It's called lateral thinking with withered technology.
Road rash..way of the warrior.night trap...3do was awesome just a bit ahead of its time
Being ahead of the times is just as bad as being behind the times. You still have the same problem.
Oh please. The 3DO and Atari Jaguar were never serious contenders.
And that changed the point of the video… how exactly? The topic is “massive flops” which they were. Not “massive flops intended to be massive sellers”
Sega didn't know that, which why they flinched. Their real threat the Playstation was what they should been worried about. That only happened because Nintendo slighted Sony when they asked them to make a CD system for them then rejected it sending them on a revenge quest. The things people didn't know back were going be a big deal later.
My friend had a 3DO, I loved road rash and need for speed, but we all mostly told him that PlayStation was better, plus way cheaper.
Wish I knew someone who can put PS5 tech in the body of 3DO. Love the look of the 3DO 💯
I had a 3DO and I loved it.
Yes it was, had it back in the day when it was released and I can still enjoy it today. It was a wild graphics upgrade at the time compared to SNES. PSX wasn't out until a year later and I had that too, and N64 was out years later. It had its own special time just like PSX and N64.
Gone was kiddie shit like kirby, mario, etc. and in was Road Rash, Way of the Warrior, Return Fire, Gex, Alone in the Dark, Twisted, Crash 'n Burn, Offworld Interceptor, etc.. It was perfect timing for me getting out of the little kid phase into 11+ year old gaming.
Were you even alive when it came out? It was definitely a unique experience back at the time, obviously not cheap, I cut so many weeds outside for so long to make up for it over like a year, parents worked me like a slave...
the 5200 and 3DO get all this hate but I really enjoyed both. I'm weird.
if apple made the pip pin now it would cost $3500 without the power cable and controller.
I had a 3DO back in the day.😫😫
I had a jaguar in the 90s… best game was alien vs predetors
i almost got a 3DO in 1995. im glad i didnt. the price went from 700 down to about 400 but playstation was the system to get.
A few small mistakes in the information, but aside from that, well made. Please blow up, I think you deserve it. Subscribed.
Thanks man! Really appreciate it.
32X was a pretty powerfull add-on. But who cares when there's saturn.
Everyone knew before the 32X even came out, it was dead on arrival. When you have a true next gen machine in the Saturn just around the corner, why would anyone spend money to prop up a dying system in the Genesis. That wasted tons of resources for nothing! 3DO was $700 which made it a non-factor instantly. Also, Atari was on its last legs and couldn't get developers on board. Sega of America and Sega of Japan, being at constant odds with each other, didn't do them any favors either. Sony was the real threat which they seemed to completely overlook for some odd reason. This coming from a life long Sega fan.
08:46 last time I checked Canada was still in America.
Jaguar was a dumpster fire and wasn't a true 64 bit but instead four 16 bit processors..
The Tom and Jerry chips were 32-bit and there was a 16-bit 6800 chip. I do agree it wasn’t a true 64-bit but it did have a 65-bit bus.
the 3D0 was biggest piece of shit ever made. The absolute worst console to ever hit the market AND selling for $700 back in like 1995.
Nintendo Virtual Boy was the worst
INDEED! However, I covered that in another video. Didn't want to beat the poor thing to death lol.
Were you even born when the N64 launched?
@@DontKnowDontCare6.91st console my dad got me was the NES
Kinda funny that the Atari failed because it just recycled old games on a new system and I have a PS5 that I have mostly played PS4 games on, albeit slightly improved. Makes me feel PS5 is a bit of a failure.
can you upload in 60fps ?
You REALLY sound like, and have the same cadence as, Tucker Carlson.
AHHHHHHH you are the third person to tell me this and it hurts my soul!!!
Sega should skipped on making the 32X. The Sega CD I feel like taught them a great deal about CD technology, and better positioned them for the next chapter in gaming if they had stopped there. If they only knew the 3D0 and the Atari jaguar were going be duds, they could held out. They flinched to things that didn't matter. They could focus on a better launch for the saturn and probably enjoyed bit more success then.
My best friend was friends with a older kid who had a bit more money, and he had a 3D0. It dropped the ball in so many ways. Like the whole 3 button controllers at launch, needing daisy chain controllers to each other as quirky things that spring to mind. So many odd ideas. I thought some of the games were cool and outperformed what else was on the market at the time, it was indeed short lived. The PSX came out and blew it away in basically regard. Most of the better games on 3Do were ported toother systems so there was few exclusive titles to justify the crazy price tag.
Being able to get roms of anything on the system, I can't help think why I'd want have those versions over others. (Like Return Fire was released on PS1, and was a superior version with far more maps.) There's exclusive titles on Sega CD I would want still. (Like Shining Force CD)There's goofy titles like Plumbers don't wear ties, but people play that purely for LULZ. I'm glad gaming got the movie you basically watch periodically press a button while you watch it out it's system after this era in vain of Dragon Slayer and space ace. It's good this cycle burnt out and didn't get more traction.
7200.. same sound chip as the 2600.. so... sounded worse than a nintendo/master system despite it being technically higher processing power capable.
Yet the graphics.. still looked 'like atari' and that's bad.. I mean they 'had' to have seen. .this isn't a new system.. It should have been an add-on for the 2600 instead of its own console...
and the controllers.. what the hell?
Jaguar was 64bit system brother.