Houdini Game Tools | Luiz Kruel, Mike Lyndon, Paul Ambrosiussen | ILLUME Webinar - Halloween Edition

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • [Time-coded Index Below]
    Over the past year and a half, the SideFX games team's Luiz Kruel, Mike Lyndon and Paul Ambrosiussen have been crazy busy developing Houdini tools specifically designed for gamedev workflows - and have so far created over 90 tools. In this session, the guys walk through their Top 10 - including loads of tips and tricks on using the tools.
    Note: While the tools were developed wth gamedev in mind, it turns out many are just as powerful for film, TV and advertising workflows.
    AGENDA
    3:45 Tools Overview (Luiz)
    8:55 Game Tools Installation (Luiz)
    9:55 Skinning Converter (Paul)
    18:33 LOD Create (Paul)
    24:35 Physics Painter (Paul)
    29:58 Viewport Shaders (Paul)
    35:07 Reality Capture Plugin (Luiz)
    41:18 Gameres Node (Luiz)
    51:25 MapBox Node (Luiz)
    1:00:24 Impostors (Mike)
    1:09:24 RBD / Fracturing (Mike)
    1:18:41 Vertex Animation Textures (Mike)
    1:32:55 Houdini Product Overview (Mike)
    1:36:47 Q&A (All)

ความคิดเห็น • 17

  • @AriseWorks
    @AriseWorks 6 ปีที่แล้ว +9

    The outfits are just insane. Especially gotta appreciate the Luiz "totally normal person" costume, 10/10.

  • @TheWillvoss
    @TheWillvoss 5 ปีที่แล้ว +3

    this deserves so many more comments. you guys are awesome.

  • @erfansh1925
    @erfansh1925 4 ปีที่แล้ว

    for anyone who has problems exporting the first example, i tried these two things and it worked:
    1. change the export path to somewhere else
    2. drag and drop the node you want to export in the path instead of selecting it from menu
    i know these don't seem important but it worked for me for some reason

  • @pixeltrain3d
    @pixeltrain3d 6 ปีที่แล้ว +4

    Really nice, guys

  • @callandekeijzer4128
    @callandekeijzer4128 6 ปีที่แล้ว +3

    I would definitely want a webinar on UV's, I understand the basics but applying a fully procedural approach is still daunting.
    Thanks for everything and Paul wins best outfit!

    • @conradkeith9093
      @conradkeith9093 3 ปีที่แล้ว

      I dont mean to be off topic but does someone know of a method to log back into an Instagram account?
      I stupidly forgot my login password. I appreciate any assistance you can give me!

    • @angelcannon922
      @angelcannon922 3 ปีที่แล้ว

      @Conrad Keith Instablaster :)

    • @conradkeith9093
      @conradkeith9093 3 ปีที่แล้ว

      @Angel Cannon i really appreciate your reply. I found the site on google and im in the hacking process atm.
      Takes quite some time so I will reply here later with my results.

    • @conradkeith9093
      @conradkeith9093 3 ปีที่แล้ว

      @Angel Cannon It did the trick and I now got access to my account again. Im so happy:D
      Thanks so much, you saved my account :D

    • @angelcannon922
      @angelcannon922 3 ปีที่แล้ว

      @Conrad Keith Glad I could help xD

  • @corsatdkcorsa4637
    @corsatdkcorsa4637 6 ปีที่แล้ว +2

    OH HOLY SHIT!!!! GREAT!!!

  • @miphone2816
    @miphone2816 4 ปีที่แล้ว

    There should a Proximity Object Grouping node or a proximity selector

  • @firnekburg4990
    @firnekburg4990 6 ปีที่แล้ว +2

    This helps a lot : )
    Plz Moooore !

  • @thesdfable
    @thesdfable 4 ปีที่แล้ว

    Hello, so I am trying to use the skinning converter. Which works fine in Houdini, then I export the FBX file(using ROP). When I import the FBX to Maya bones animate as desired but the geometry doesn't move with it. The mesh is not bonded to the joints. Really need some help!

  • @IronMan-yg4qw
    @IronMan-yg4qw 5 ปีที่แล้ว

    is there a way in houdini to lay down cement in a way a 3d printer prints filament. i need this badly..

  • @mateuniverse
    @mateuniverse 6 ปีที่แล้ว

    (How) is it possible to use the skinning converter just for a selection (of vertices, faces, ...) thx (Let's assume I just have a part of my object deforming but want everything else to stay completely fixed)

  • @DE1CRAFTS
    @DE1CRAFTS 5 ปีที่แล้ว +1

    blender 3d