No they won’t unfortunately. It was launch punishable before so making it worse on block changes nothing tbh. Wr2 frame nerf hurts tho. But tbh I’m happy to see drag get toned down so I don’t have to get the salty “carried” msgs 24/7 when the same outcome would have happened in t7.
@@michaelpacheco6549 do you think it will stop people complain about Drag when other find new way to use him in other way? Cause i think it don't and people will complain about Drag until hes either garbage or not rewarding
@@bamantioindrahidayat1165 oh ofc not. I absolutely agree. People will complain about this guy until the end of time. But f it. Through blue ranks and beyond hopefully for me. It’ll be a repeat of t7 I guess but for right now he’s not garbage tier or bottom 5 like he was then. I just hope wr2 doesn’t get another nerf or at least gets that changed back bc that really is the backbone of his midrange pressure. But I guess I have to be crazy and just be point blank with blizzard hammer and homing throw mixes until that inevitably gets nerfed too.
@@michaelpacheco6549 the staggered animation on block helps a lot when trying to punish visually. There were a lot of complaints cuz ppl weren’t able to visually register that the hatchet was launchable.
Yeah, even with the damage Nerf, he is still hitting hard. I'd probably still keep him in S tier. Maybe feng will take his spot, tho. feng should have got hit harder with some more damage nerfs and scaling
He does 60 without walls. 80 with walls without the wr4. He has no pressure with Wr2 as it's only +4 now so you can beat everything with a dick jab. He was gutted. B tier at most. He is nowhere near as good as Feng, xioayu, Nina etc...
To be fair, all of these nerfs are reasonable, with the exception of WR2 being +4, that literally kills his offence (B1+2 is still +6 tho, but it's slow)
Still gonna be top tier, but hopefully people won't be spamming hatchet kicks and running 2 as much.
They will definitely think twice before throwing that move out
No they won’t unfortunately. It was launch punishable before so making it worse on block changes nothing tbh. Wr2 frame nerf hurts tho. But tbh I’m happy to see drag get toned down so I don’t have to get the salty “carried” msgs 24/7 when the same outcome would have happened in t7.
@@michaelpacheco6549 do you think it will stop people complain about Drag when other find new way to use him in other way?
Cause i think it don't and people will complain about Drag until hes either garbage or not rewarding
@@bamantioindrahidayat1165 oh ofc not. I absolutely agree. People will complain about this guy until the end of time. But f it. Through blue ranks and beyond hopefully for me. It’ll be a repeat of t7 I guess but for right now he’s not garbage tier or bottom 5 like he was then. I just hope wr2 doesn’t get another nerf or at least gets that changed back bc that really is the backbone of his midrange pressure. But I guess I have to be crazy and just be point blank with blizzard hammer and homing throw mixes until that inevitably gets nerfed too.
@@michaelpacheco6549 the staggered animation on block helps a lot when trying to punish visually. There were a lot of complaints cuz ppl weren’t able to visually register that the hatchet was launchable.
Let’s see where he ends up in the tiers now
huge damage nerf lol
So good
Notices they changed the sfx as well. Not really important hey.
If the move does less than 20 damage it will have different sound effect
Yeah, even with the damage Nerf, he is still hitting hard. I'd probably still keep him in S tier. Maybe feng will take his spot, tho. feng should have got hit harder with some more damage nerfs and scaling
i think i can survive and defeat dragunov on this patch on ranked
He does 60 without walls. 80 with walls without the wr4.
He has no pressure with Wr2 as it's only +4 now so you can beat everything with a dick jab.
He was gutted. B tier at most. He is nowhere near as good as Feng, xioayu, Nina etc...
noice
To be fair, all of these nerfs are reasonable, with the exception of WR2 being +4, that literally kills his offence (B1+2 is still +6 tho, but it's slow)
Yea as annoying of a move that is, that has always been dragonovs thing. I think it should have been +4 normally and blue spark version should be +6
Lazy devs., should have balanced the game in release.. this is just a buff now nerf later cycle never ends
hello yapper
@@i3ssb00st5 hello fanboy, go buy Tekken Pass now like a good sheep that you are.
Tell me you never played a fighting game without saying it