Hello! Thank you for the lesson, Everything turns out smoothly, but only when you close your eyes, the eyelids become somehow unnaturally dark, I can’t understand what is the reason?
@@Jobutsu I have Albedo by default and was disabled, so this is not the reason, by the way, if the eyes are enlarged in ZBRASH, or in the blender itself by 30%, then the trouble almost disappears, although the person looks more like an alien,😁 I'll try to animate the eyelids by smoothing in sequencer, let's see what happens
Not only good content, but also 4k video. Thanks.
So good to know the process! I Thank you!
✨Be warned, this could mess your skin weights.
This is for the brave only. ✨
I regret doing this. But i will prevail
Awesome i make new mesh scuplt and work
Great !
I am still waiting on the subdivision to bake in blender with shapekeys (taking forever), but if this works, ill kiss you
Hello! Thank you for the lesson, Everything turns out smoothly, but only when you close your eyes, the eyelids become somehow unnaturally dark, I can’t understand what is the reason?
On the head material instance, search "Animated" and disable Animated Albedo, see if that helps.
@@Jobutsu I have Albedo by default and was disabled, so this is not the reason, by the way, if the eyes are enlarged in ZBRASH, or in the blender itself by 30%, then the trouble almost disappears, although the person looks more like an alien,😁 I'll try to animate the eyelids by smoothing in sequencer, let's see what happens
please how to add cascadeur animation to metahuman meshes
I do not use that product.
@@Jobutsu thank you 🙂
I tried cascadeur, it's easy to do unique animation but without meshes
It is too expensive for me to recommend to subscribers.