Exploding Hot Air Balloon In Houdini | Pro Houdini Tutorial
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- เผยแพร่เมื่อ 14 ต.ค. 2024
- We're dedicated to empowering you with valuable resources to elevate your skills. Today, we're excited to announce the release of our newest tutorial featuring groundbreaking FX crafted by Jaeyoon Jung.
Join Andrew Sutherland as he leads you through the process of creating an Exploding Hot Air Balloon In Houdini.
In this free tutorial, you'll be learning invaluable tips and tricks to refine your Houdini skills by creating a dynamic hot air balloon explosion.
Through precise Pyro techniques, we'll create custom masks to maintain the explosion's form, granting you control over the simulation.
Additionally, we'll explore the world of realism as we integrate strings and cloth using vellum, allowing for realistic ripping and tearing effects.
Download Project File: rb.gy/fjz8pt
Find Your Course: bit.ly/39IBlJX
Rebelway always rock in FX 🔥🔥
That's Free??
Awesome ! Thanks guys
Can't believe you guys gave away this banger for free. Please reduce the price of the intro to Unreal Engine 5 by half.
So good!!!👏🏼👏🏼👏🏼
WOW rebelway WOW 😮😮 amazing
Nice tutorial. The hot air balloon model is not supplied with the project file ?
Oh woww
Awesome WOW
Thanks 🤗
🐕🐕🐕(wow wow wow) Thänx a lot!!! Soooooooo good
You are very welcome!
awesome🔥
Glad you like it
I can’t understand pump field.. what does it affect in sim?
It’s like a velocity pump. So injects more velocity but because the pump encompasses the density it maintains the shape better than just the internal velocity.
Pump field is literally just a mask that determines where the additional velocity you pump into the sim occurs. You can copy and rename a density field (to pump) and it'll work.
I wonder how heavy cache is xD
could be nice creat a simulation underwater