The Most Advanced Method for Every WCA Event
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- เผยแพร่เมื่อ 7 ต.ค. 2022
- Some of the most advanced methods/techniques for every WCA event!
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Watched the whole video without getting bored at all or having the urge to click off. That's how you know it's a good video.
lmao
I knew the moment I saw "Cube Master" :)
holy shit its the aggressive vegan
thats how you know you have a shit attention span
@@nikmrn lol
some comments:
The No flip method everyone competitive uses is called Sheerin, not Lou. Similar methods developed by different people. There is also currently a variation of sheerin being developed where you guarantee 7 simultaneous turn and one look clock, so theres lot more cool ideas coming for an event that used to be really simple!
11:03 Feliks also uses Yau now, though his PRs aren't with it
11:10 Ben Wei and Anyu also use Yau, same with 11:15 and anyu
good video sam!
Had no idea Ben and Anyu switched! If I remember correctly DongSoo Park also uses Yau now, so yau is a lot more dominant than I thought!
@@CubeMasterYT nah dongsoo is still using redux, check out his newest video. but yup, although tbh I don't think it would benefit max to switch since the main benefit of yau on big cubes is easier look ahead, and max pretty much already has that perfected lol
holy hell! my method is mentioned! if only i was actually working on it actively..,.
@@randomcubestuff3426 bump
Addition: Feliks only uses yau on 5x5. On 6 and 7 he uses redux
With Yau on 6 and 7, I think the biggest appeal is the lookahead in the edges. Never having to look at the bottom would be much better for that. The sacrifice is efficiency for centers since you have the restriction on the left side of the cube
I think that a large part of the rise in yau for 5x5+ is due to better hardware. As cubes get better, moves like x rotations and 4Rw's are around the same speed, which makes the restriction for yau l4c less restrictive. Just my take though.
This was a much needed video.Thank You so Much Cube Master.Way to go 20K Subs
On 2x2 the most advanced method in use is actually last slot (LS), which goes beyond full EG and evem TCLL to have an alg for any case where the remaining corner of the CLL face is on the top layer.
Yeah, that's what I was thinking
@@TheHispanicUsername Zayn even uses some anti-LS algs
@@franciscohamlin7544 Yeah, I know from his 1.02 reconstruction, he's also using Anti TCLL and TEG-1 and TEG-2 and probably anti versions because he's Zayn
@@TheHispanicUsername Should've guessed, he's gone too far XD
@@TheHispanicUsername wait what's anti tcll and where do you get teg-1 algs
I always wanted a video like this! Thank you very much
this video made me understand pseudoslotting/layers. thanks.
the sound that your skewb makes is just heavenly
Ive been practicing 2x2 for a while now but this is the first time I’ve heard about pseudo layers. Good video!
There is literally no tutorial on it (that I could find). It seems sooooo good but recognition only works 50% of the time for me.
@@trickshotworld3369to be honest pseudo layers arent as good as they seem, tcll and LS seem much more viable methods to use
Thank you for making this video! So useful :)
Your vids are so unique and original!! Thanks!! Also vids awesome!
Awesome video Cubemaster!
Love your content
I haven't improved in a while, and dnf'ing out of pyra pr average has motivated me to learn nearly all of these methods :D
Good stuff bro keep it up
Thanks for the tip!
Couple of corrections on clock: lou is one no flip method, but nobody uses it - Caleb, Tommy, me and Zeke - the only top 100 noflip guys - all use Sheerin, which is a different noflip method - and you actually solve the back cross while doing corners on front, not while doing front cross
I will be top100 no flip after my comp this month too!!!! hi sukant!!
@@noahswor ily swor
I'm top 100 and use Sheerin (5.88 avg)
Yau on big cubes is interesting. I've been cubing for a little over a decade now. I've always mained Yau on 4x4, but never loved it on bigger cubes. I'll do Yau on big cubes occasionally. I find Yau centers to be too annoying on 6x6 and 7x7. I don't mind it on 5x5. I remember feeling weird because I set a 5x5 PB of like 1:15 with Yau. I was able to beat that with plain reduction eventually though. Personally, I like Yau and Hoya for 4x4, and can do basically the same speed with those 2 and plain reduction on 5x5(plain reduction is my fastest though). ON 6x6 and 7x7 I just do not like doing centers with the restriction. Maybe I should practice more.
I will say I also like Meyer on 4x4 for Roux solvers. That method is fun, and probably pretty quick if you're good at Roux.
i know im really late here but at 3:33, today i found myself having another go at solving my megaminx and i did exactly this, instead of trying to awkwardly get the edges where there would be a really long algorithm i just turned the face so doing a simpler algorithm wouldnt affect any other faces
This was super interesting
The pseudo layer stuff broke my brain, I can't wrap my mind around it
The clock method is now the 7 simul
nice video man well done
So it's good to see the way i used to solve being used more often in speed cubing. I do FMC not speed solving, and this is how I was solving back then. If colors are opposite they pair normally, but blue is green and orange is red. If only one color is opposite then they pair opposite of eachother. Meaning blue pairs with red or orange. Or whatever. This was very efficient for fewest move F2L but not so much for speed solving, as recognition was a little slow, and also required D moves. Which 10 years ago were not preferred moves. But in fewest moves your not going for time so it didn't matter. My only issue with it was that Layer by Layer is just not efficient for fewest moves. But It's nice that cubers have started to run with it for speed solving. I always said if there was someone who could learn it they would shave some time off that WR.
Very interesting video! A learned a whole lot.
I don't think pseudo can be good on smaller events overall, it may be good for a small number of cases but the work required to learn those cases would be less beneficial then just getting used to 1looking more solutions. For skewb cancelling moves would probably be better than pseudo layer.
Also for OH, fingertricks are really helpful, for example eido U2s in LSE(people who can M2 and eido U2 are capable of sub 2 to mid 1) and algs can make it almost 2 times faster than normal U U [Fahmi has a 13 tps execution of R U' R' U2 R U R' U2 R U R' U R U' R'] . F' and B moves are essentially the same thing, B' is more of a U' push (you need to work on your OH fingertricks sam lol)
R U' R2 U' R' is my religion. Solving f2l pairs before finishing edges isn't worth it. Yau superemacy.
For pyraminx it's actually very good. Oka is more or less a pseudo one flip. And if you can one look then pesudo v or tops are ery efficient. But I only recommend if you are very advanced
I disagree about the megaminx. The advantages of being able to spot the pieces you need is so good, I thinking doing them in some sort of order is the best plan. I think if anything it may be useful to learn another cross color or two. But, if you're gonna learn a cross color for megaminx, i think it should involve learning an F2L face order with it.
Color neutrality has been shown to not even be as useful as we thought for 3x3(Some top solvers now only know 2 cross colors).
Agreed, the reason many top megaminxers stick to a single colour is that the lookahead and simply searching for pieces is a whole lot quicker when your brain knows what to filter out.
Nice vid! Maybe in mega u should include block building
I'm a beginner to cubing but I definitely appreciate this video and I watched the entire video
You’re a beginner and you understood most of it? If so, that’s crazy. I have been cubing for about 4 years now and there were some things I didn’t know about or didn’t completely understand lol
I hope your channel will grow faster than the speed of light
yes
You know it's a good day when Cube Master uploads
yesssir
Fr
Ja!
I'm surprised you didn't mention 2x2 EG, TCLL, and now LS
I love that max park is sticking w reduction while it seems others are switching to yau, and he’s STILL seconds and seconds ahead of anyone else
He uses yau
@@rk31 Since when?
@@flashraylaser157 he has used it for a while
@@rk31 Are you sure you don't just mean for 4x4? He used reduction on his last 7x7 records.
@@flashraylaser157 i am meaning just for 4x4, the original commenter is meaning for 4x4 and max uses yau for 4x4
1:30 CubeMaster: * explaining the advanced method *
me still solving it by putting centers in the right place and turning the tips, solving the first layer and doing PLL's: ._.
Bro reminded me that I had a 4.5 year old cubicle gift card. Ordered myself a 7x7 even though I haven’t cubed in years.
For clock i memorize the back solve the cross from the front then solve the front
I feel like the bigger the cube gets, the harder it is to do it with yau compared to reduction, because yau would add so many extra moves onto the centres
Amazing video
i love how the only actual event he is qualified to explain the most advanced method about is sq-1 💀like lowkey for every other one he either saw a couple of tips and tricks explained by pros in the events, and looking up the methods used by top solvers for each event, while sq-1 is the only one where he can actually explain everything while knowing what the legitimate advanced techniques are.
This is such a good video
Indeed, this video is so good! Too bad I'm too slow to comprehend any of it. I can solve most of these puzzles and this video still seemed like magic.
Hey CM
Could you put a link in the description of this vid for a tutorial to these methods
I can find some good ones but not for all the methods
wtf how do you know all these algorithms on all of these cubes nah you magnificent bruv
for 3x3 psedo roux fb and ss in the back, followed by l5c and l7e is more advanced
based para
3:39 there is a really easy alg for this exact case
For Clock it's 7-simul
>most advanced method for big cubes
*>Yau*
XD
Yau above 4x4 is probably the best example of method being popular, because it's popular, while explaining it's goodness with basic cognitive errors.
Yau has highest movecount, highest rotation count and most steps out of most popular methods, which logically would make it worst.
The only improvement above E-slice redu is solving 4 edges on M, which you could do for all edges, just solve on M-slice.
_There are so many good _*_Yau_*_ solvers_ - majority of new solvers (>85%) use Yau, due to cognitive bias, therefore majority of good cubers are Yau cubers.
Max Park being so far ahead on *very suboptimal Redux* is the best example of how terrible Yau actually is, not to mention that many top redu cubers quit professional speedcubing, but their times are still on high top, years after.
If you made serious statistical breakdown of average distributions, even only in top 100-200, you'd very easily see that Yau is terrible, but there are so many cubers using it you will always find a people to reach almost top.
_in 7x7 almost everyone uses Yau on top_ - literally *top1* is redu, *top4* is *5 year old redu time,* top7 is 4 year old redu time *on much worse hardware* and is almost exactly the same as top5-6.
I think this kind of *loose innacuracy* in descibing simple facts is the major reason why people even bother with Yau on >4x4 cubes.
Also *Seung-Hyuk Nahm* restarted cubing, jumping to top 3 in big cubes (top4 avg5x5) with obviously redu, which further undermines a method, which is used by extreme majority of practicing cubers (>80%).
tl;dr Yau is ok for 4x4, above that don't bother.
can you prove this
I ain’t reading allat
Nice! I like it!
do you think any events other than skewb, pyraminx, and 2x2 will ever be able to be one looked semi consistently in the future? (excluding bld methods)
probably clock
3x3 would be BLD with CFOP, you can see that that's the equivalent of having a cube in your head
@@dwilhelm_21 i think some scrambles already are
fmc lmao???
@@putian_ye 100+looks
great vid
Yes thx
I have another idea on how a 2-look Lin solve could look like.
1. CSP + First Block Prediction
2. Second Block + PLL+1 Prediction
I'm not really too sure how realistic this method would be as I average like 14. But from my limited knowledge, I think that this might be more achievable than say, tracking the pieces for both blocks during inspection.
tracking both blocks in inspection really isnt plausible unless csp is very obvious and few moves, since the blocks are made of 6 pieces. but yeah probably
Well I think the only option is to optimize lookahead into SB, you won't be able to predict it in inspection
MY BRAIN AFTER THE FIRST 2x2 one xD
You forgot one important method: Bencisco! (the main speedsolving method for FTO, which hopefully someday will be a WCA event!!) #ftoforwca
what's fto?
GOD VIDEO, What's name of the 2xw method? (R2)
Matt Sheerin is responsible for NoFlip method on Clock.
On pyramix I'm average like around 12 second my fastest is 4 second this is how I solve so I make one layer that is most solve and then do 1 algorithm to solve the rest you can average like around 8 second if you practice
Good video
For MBLD 2e/2e and 2c/2c
Damn this content is good. Never got bored in the middle of the video. New j perm?
you forgot to highlight ben wei he uses yau
At 11:02 feliks also used yau
The recognition hit from megaminx full cn isn't really considered worth the benefit, iirc only rob yau is fully neutral. A lot of the top guys do S2Ls in order though
Rob Yau isn't fully colour neutral. The last time we spoke about it, he told me he does Bright colours first (so not single colour but not full CN either).
does anyone have any tips on when i should learn full cubeshape for square-1?
my mind is blown i learned all these cubes my own way it works just not as quick
square root of 36th
what about top first for pyra?
Yes you fixed your pyraminx
What about zbll for 3x3 2H
Color neutrality is not worth it on megaminx, I average 1:05 and only do white star. Learning every star color and their F2L and S2L color orders would likely take years and would absolutely not be worth learning. It's much harder than it seems as when solving megaminx at an advanced level, it is CRUCIAL to know your color order in every way imaginable
agree. i average 55 and i am also white star only. however, some top megaminxers solve S2L colour neutral, meaning that after they solve F2L, they can start on any of the surrounding colours (yellow, blue, red, dark green, purple) and continue either clockwise or anti clockwise around the megaminx. they mostly see which colour is the most efficient. i have a fixed order, which is yellow, blue, red,
etc.
but yeah its not worth it to be 100% colour neutral on mega, but for S2L it may be worth it.
@@cubeth yeah, I'm color neutral for S2L but I'm best off starting with green, yellow, or red. I can do counter clockwise but I choose to do clockwise 90% of the time unless the cross to my right looks really promising
Thanks for the comment! Can you elaborate a bit more on knowing color orders very well? I do believe it is difficult and maybe not full CN is best but solving it one way every time is very limiting. While I'm not amazing at megaminx (maybe a bit slower than you), I can do any color in any order and feel that with lots of practice, a high level can be reached that way without memorizing every color order.
@@cubeth color neutrality on s2l is definitely worth it, i average 47 with cn s2l
@@fnravi cool maybe i'll try some time
broo what cubes do you used in this vid?
Sq1 wr single just got beat by .91 by Elijah phelps
i thought LS was the most advanced method for 2x2
First reason is, I cant imagine doing a color neutral solve with LS, there's so many god damn cases even for subsets (LS 1-9)
Update about 11 months later: I've gotten good at 2x2 and have done color neutral 2x2 solvee, and have done psuedo layer solves before, so that's cool
4:26 what's the 3x3 you used
just out of curiousity are there people who can solve megaminx blind?
There is an advanced 3x3 method called apb
4:48 why are they watching gothamchess while doing OH
i think you should call this vid The Most Advanced Technique for Every WCA Event
If only 3x3 with Feet was still an event.
ZZ probably
Whats your 3x3
Which 3x3 is that? it looks really smooth and light
I think it’s the Meilong but idk
OPA💪💪
3x3: 1 look zeroing
This change my oh method main. My main is now roux.
roux does have rotations in first two blocks btw
no it dosent
if u do then dont use roux
I think for OH its LEOR and YruRu
Can someone tell me the name of the 3x3 in this video?
It’s 7 simul for clock know
you just made lots of people angry!!
SATO TIASA😢
Lou isnt the best method for clock, the best in my opinion is Caleb s no Flip XD
sheerin
they are th same
@@creativecubing3130 no they are not
but in the video he told that "no flip or Lou"
@@creativecubing3130 look up a sheerin and lou tutorial, there youll see a difference
so cool
what 4x4 is that??
Actually the most advanced method on 3x3 is the Kociemba Algorithm.
On any big cubes (4x4-7x7) I use a mix of the two methods:
Solve all 6 centers
Then solve the 4 cross edges
On 4x4 do 3-2-3 edges like Yau, 5x5-7x7 use freeslice
Then solve F2L, OLL, and PLL
I find it easier than either Yau or freeslice
bad
@@cfoples Hayden Ng
@@BlueJacketCubes Zayd Chaudhry
100 subs away from 20K
ώπα!
Does anyone use top first for pyraminx anymore?
I'm fairly sure it's quite popular (especially Keyhole).
What’s your 3x3 main
PLL+2😉
but how do you do M moves in OH
1. Not at all (use diff algs)
2. L R’
3. Against table ( used a lot in Roux OH solves )