Play-thru of Time of Legends: Joan of Arc 1.5 - The Battle of Crécy (Mythic Games)

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  • เผยแพร่เมื่อ 12 ก.ย. 2024
  • Brought to you by Mythic Games, come join Sam, and Sean Lukie from Mythic Games, as they play-through the 1.5 edition ruleset of Time of Legends: Joan of Arc!! Information is also given about their upcoming Kickstarter for the Teutonic Knights expansion, too!
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ความคิดเห็น • 56

  • @Jok3rJ3di
    @Jok3rJ3di 5 ปีที่แล้ว +7

    Enjoyed the play thru! The 1.5 command change much needed! Thanks for sharing!

    • @creynolds6
      @creynolds6 5 ปีที่แล้ว +3

      Elmer Welch I don’t know Mutt. I could have used a bit more complaining from Mr. Lukie to really get the vibe.

    • @Jok3rJ3di
      @Jok3rJ3di 5 ปีที่แล้ว

      @@creynolds6 he did go full on Sean mode there near the end lol.. He reigned it in mostly though!

    • @seanlukie7035
      @seanlukie7035 5 ปีที่แล้ว

      @@Jok3rJ3di @Chris Reynolds I believe you both know that I fully embrace my own strategy of "whining wins games!"

  • @Subcomandante73
    @Subcomandante73 5 ปีที่แล้ว +4

    There is no game reason to have multiple figures in a unit as you don't track casualties. So the small hex size could be fixed simply by having a single figure represent a unit, and provide sufficient coloured rings for the bases.

    • @Fissi0nChips
      @Fissi0nChips 5 ปีที่แล้ว

      Yeah, it does seem a bit non-sensical to have all those minis that don't fit in the hexes.

  • @jedihq1
    @jedihq1 4 ปีที่แล้ว

    Thank you Sam and DT, this was very helpful in my decision to back.

  • @surevangelikus
    @surevangelikus 5 ปีที่แล้ว +2

    at 35:00 They missed to do the "Push" effect again from the Bowmen's attack

  • @surevangelikus
    @surevangelikus 5 ปีที่แล้ว +3

    @25:00 They missed to do the "Push" effect from retaliation

  • @ChrisRichardsonwtfgamer
    @ChrisRichardsonwtfgamer 5 ปีที่แล้ว +2

    Thanks for an awesome playthru! I don't list errors to bust balls. I'm using this as a learning tool, and your footage was easy to follow. I really appreciate it.

  • @ChrisRichardsonwtfgamer
    @ChrisRichardsonwtfgamer 5 ปีที่แล้ว +4

    @19:39 Sam gets over excited and follows up into a spot he clears after a charge. He moves everything in the space even though he stated earlier there were units there that didn't have the charge keyword and didn't participate in the fight. Correct me if I'm wrong, but shouldn't the units that didn't fight have stayed behind when the cavalry took ground? That would have reduced the attack strength of the next fight he had with all those units.

    • @seanlukie7035
      @seanlukie7035 5 ปีที่แล้ว +1

      absolutely, this was definitely a miss on my part when he did it. He even made a point to say these weren't allowed to charge but then we both let him follow up!

  • @ChrisRichardsonwtfgamer
    @ChrisRichardsonwtfgamer 5 ปีที่แล้ว +2

    @35:15 They move to the camp phase without resolving the 2 pushes. Sam only took the disrupts from the fight. I hope they catch this.

    • @seanlukie7035
      @seanlukie7035 5 ปีที่แล้ว +1

      yes we did! I went off on explaining a couple of things and totally forgot lol.

  • @Olvenskol
    @Olvenskol 5 ปีที่แล้ว +2

    25:00 you can't double-up hits until every unit takes at least one per the rules.

  • @Fronxfi
    @Fronxfi 5 ปีที่แล้ว +4

    18:00 it is said that there are two that do not have Charge ability. So they should not have contributed in the attack, and thus should have not been able to follow-up (around 19:30)?

    • @seanlukie7035
      @seanlukie7035 5 ปีที่แล้ว +1

      Yes, this is correct we definitely missed this one!

  • @sebastiang.5032
    @sebastiang.5032 5 ปีที่แล้ว +10

    The hexes are still way too small...

    • @sjormasklin
      @sjormasklin 5 ปีที่แล้ว

      they are selling in 1.5 big hexes.....

    • @brianhua3495
      @brianhua3495 5 ปีที่แล้ว +3

      Take one dude to present whole unit if the hex too huddle.
      They're only selling a bigger hexagon tiles for the core game for now. But really... the tile was big enough, I don't want to buy a new table or throw away the playmat.

    • @warpaint9385
      @warpaint9385 2 ปีที่แล้ว

      My only issue is the different zones on a hex. Why are some 1, 2 or 3 zones? I would’ve preferred that a hex is just that (one hex equals one area). I sort of get it when there’s different terrain on a hex but there’s hex’s split in to 2 or 3 zones and the terrain is the same.

  • @warpaint9385
    @warpaint9385 2 ปีที่แล้ว

    About to play this scenario but unclear on something.
    At 13:35 Sam kills a unit of Genoese Crossbowmen. Doesn’t that help out the English player toward victory? It states in the book:
    The English side wins immediately….etc. 12 French/Genoese units are destroyed….etc.
    it does not say that the French player cancel that trigger by killing the Crossbowmen with his forces.

  • @jamescupelli6902
    @jamescupelli6902 4 ปีที่แล้ว

    when Sam activates his first general, he missed the ability to move an archer unit in addition to the archer unit he moved with command

  • @ChrisRichardsonwtfgamer
    @ChrisRichardsonwtfgamer 5 ปีที่แล้ว +1

    @1:20:01 There's dice shenanigans. After rolling 2 shields, Sean rolls his 2 extra non-retaliate dice and gets a shield and a disrupt. He turns the disrupt into a retaliate via the hill, but Sam convinces him that he's getting 2 disrupts when he should only get 1. Sean forgets to add the 3rd shield he rolled to his pool.

    • @seanlukie7035
      @seanlukie7035 5 ปีที่แล้ว

      This one he just said it wrong but the result was correct. I did have a total of 2 disrupts. One that rolled on the retailiates, and one that turned into a retaliate due to being on the rock. I did miss the 3rd shield however!

  • @sandytolhurst2099
    @sandytolhurst2099 5 ปีที่แล้ว +1

    Interesting play though Thanks

  • @Subcomandante73
    @Subcomandante73 5 ปีที่แล้ว +2

    Sound is not great on this. Is it the air con unit?

    • @thedicetower
      @thedicetower  5 ปีที่แล้ว +3

      Sam here...yes, it's the AC...sorry. It doesn't cool down this time of year here in south Florida...like it does everywhere else in the world! (Not much we can do about that.)

  • @ChrisRichardsonwtfgamer
    @ChrisRichardsonwtfgamer 5 ปีที่แล้ว

    When will the new scenario be uploaded? The latest Battle of Crecy posted on Mythic's site has the English player starting with 1 interrupt token, not 2 like stated @5:50.

    • @seanlukie7035
      @seanlukie7035 5 ปีที่แล้ว +1

      This will be a part of the 1.5 updates.

  • @brettpetersen1671
    @brettpetersen1671 5 ปีที่แล้ว +2

    the zoom is making me sea sick...:O=

  • @you3001
    @you3001 5 ปีที่แล้ว +1

    Hearing some issues with siege expansion. Will those rules also be revised in 1.5?

    • @ChrisRichardsonwtfgamer
      @ChrisRichardsonwtfgamer 5 ปีที่แล้ว +2

      There is a pdf of new siege rules already online. Required! Just toss the book that came with the expansion.

  • @samdenrobinson-lama6931
    @samdenrobinson-lama6931 4 ปีที่แล้ว

    i was kinda hoping these minis wouldn't be microscopic

  • @jonathanhopkins4042
    @jonathanhopkins4042 5 ปีที่แล้ว

    Hmm the bowmen were not English - they were Welsh

  • @Subcomandante73
    @Subcomandante73 5 ปีที่แล้ว +2

    So you didn't make the hexes bigger for 1.5

    • @bellycuda
      @bellycuda 5 ปีที่แล้ว +2

      Number one complaint from me, I'm going to be hugely vocal during the campaign about this. It NEEDS to happen!!!

    • @Subcomandante73
      @Subcomandante73 5 ปีที่แล้ว

      @@bellycuda That and the poor proof reading on the original, and how they were throwing miniatures at this but didn't provide enough dice to actually play the game. Typical KS project, too much focus on bling and lack of focus on the actual things that would improve the game experience.

    • @castellanash
      @castellanash 5 ปีที่แล้ว +1

      This is Sean's copy of the 1st ed

    • @ClockworkAnomaly
      @ClockworkAnomaly 5 ปีที่แล้ว +2

      Why the hell do people think the hexes are too small??? And HELL NO I'm not buying all new hexes.

    • @Subcomandante73
      @Subcomandante73 5 ปีที่แล้ว

      @@ClockworkAnomaly Because in a lot of play-through vids it shows that the hex spaces are not big enough to contain all the units. Had they chosen to represent units with a single figure (multiple figures being redundant as you don't track casualties) this would not be an issue. That is 'the hell' people think the hexes are too small because they ARE too small.

  • @Fissi0nChips
    @Fissi0nChips 5 ปีที่แล้ว +2

    I find it disappointing how little dice mitigation there seems to be. The whole battle seemed to be won based on who rolled the dice better.

  • @rodneip7077
    @rodneip7077 2 ปีที่แล้ว

    Is this the normal? What an unbalanced game. French never had a chance

  • @chrismusix5669
    @chrismusix5669 5 ปีที่แล้ว +2

    Excellent components! But praying to saints? I have a growing vexation against the theming of games: mythology; witchcraft; all sorts of things we know our Father dislikes. I even threw out the cards to Santorini because of the use of idols in them.
    'Zeal for your house consumes me, and the insults of those who insult you fall on me.' Psalm 69:9

    • @Subcomandante73
      @Subcomandante73 5 ปีที่แล้ว +3

      And buttons, shaving, and lack of infanticide.

    • @datalink7
      @datalink7 5 ปีที่แล้ว +1

      @@Subcomandante73 And don't forget about what he does like. Things like owning people as property and being able to beat them (provided they don't die in a few days)!

    • @Fissi0nChips
      @Fissi0nChips 5 ปีที่แล้ว +1

      And that is anyone else's problem but yours, because why?

    • @Marco48375
      @Marco48375 5 ปีที่แล้ว

      Yet your avatar shows Dark Lord Sauron?

    • @AFatalPapercut
      @AFatalPapercut 4 ปีที่แล้ว +1

      if you think praying to saints is bad...just wait until you sacrifice a couple druids to please the tree god.