Animal Hunt | Episode 9 | Riven 2024

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  • เผยแพร่เมื่อ 26 ม.ค. 2025

ความคิดเห็น • 5

  • @Sharkie626
    @Sharkie626 29 วันที่ผ่านมา +2

    This definitely reminds me of how this puzzle felt for me while I played. I got so close to giving up because you feel like you did everything you possibly could, and then there's that ONE small details that suddenly opens up tons of possibilities. Look forward the big solve in the next one! I'll confess though, I never found the Fish painting until way after. I just assumed it was one of the things since it is the actual game logo, and I guessed the number (correctly on the second try) based on what info I had and it was just hurting my head trying to figure out two of those symbols on the new numbering system, so I guess it was slight brute force on my part, haha.
    In regards to the minecart and other things, yeah they could have done a better job here with sounds and the timing of the sounds. As you said, there is no delay on the return to Jungle Island for when the lift engages for it, a real loss of detail there. But also when the cart stops, it does not at all match up with the timing of the sounds like the original did, seems like laziness on their part, same with the tree elevator, the start and stop sounds don't match up correctly at all.

    • @winterikorus
      @winterikorus  29 วันที่ผ่านมา +1

      It wouldn’t be a myst game without a bit of brute force lol.
      And yeah, I think they were using original sounds and attempted to line up the old sounds with new animations but didn’t flush them perfectly together.

    • @Sharkie626
      @Sharkie626 21 วันที่ผ่านมา

      @@winterikorus I realized I totally forgot to tell you this. Where the Jungle Island sub's new home resting place is, when it is going up or down, Did you notice the mechanism was making a lower-pitched version of the sound in Myst's Mechanical Age stairs? :D

  • @captainnicehd5768
    @captainnicehd5768 28 วันที่ผ่านมา +1

    It wouldn't be Riven if at least one crucial piece of the puzzle wasn't either broken, incomplete, or frustratingly obtuse to find. 😛
    But seriously, the sixth totem is devilishly well-hidden. Not only is it found in a new addition to village, but the game has already thoroughly conditioned you to look for clues in sets of 5. By the time you realize that you're missing something, you've likely already walked past it several times already without even noticing.
    Technically, you can get down to the door on the lake floor during your first visit to the village if you enter at lake-level, since the bathysphere-locomotive is scripted to move about on its own and momentarily leaves the heating element which displaces the water active just long enough to climb down there if you hurry. However, without access into the village proper you can't redirect the steam using the wooden wahrk-vent, and you very likely haven't picked up the magic Moiety lens yet at that point anyway.

    • @winterikorus
      @winterikorus  28 วันที่ผ่านมา +1

      Yup lol, that totem has Riven written all over it.